Kasos autoexec.cfg cs2 settings, config & cfg 2019
Full Name | - |
Nickname | Kasos autoexec.cfg |
Birthday | - |
Nationality | Germany |
Game | Counter-Strike 2 |
Since | 2019-04-14 |
Last Update | 2019-04-14 |
Kasos autoexec.cfg screenshot
Kasos autoexec.cfg Gear
Mouse | - |
Mousepad | - |
Keyboard | - |
Headset | - |
Monitor | - |
Chair | - |
Controller | - |
Case | - |
Kasos autoexec.cfg Gaming PC Setup
GPU | - |
CPU | - |
Memory | - |
Motherboard | - |
Power Supply | - |
Storage | - |
Fan | - |
Cooler | - |
Kasos autoexec.cfg config
The Counter-Strike 2 config file of Kasos autoexec.cfg has been downloaded 19 times. Download autoexec.cfg by clicking the download button below.
How to install Kasos autoexec.cfg cs2 config
1. Download autoexec.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Kasos autoexec.cfg.cfg" to config.cfg file in your Counter-Strike 2 folder.
2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Kasos autoexec.cfg.cfg" to config.cfg file in your Counter-Strike 2 folder.
Social Media
Twitch | - |
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YouTube | - |
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TikTok | - |
Steam | - |
Discord | - |
Kasos autoexec.cfg Settings
Monitor
Resolution | 1600x1200 (4:3) |
Aspect Ratio | 4:3 |
Display Mode | - |
Brightness | - |
Color Mode | - |
Video Advanced
Global Shadow Quality | - |
Model / Texture Detail | - |
Texture Streaming | - |
Effect Detail | - |
Shader Detail | - |
Boost Player Contrast | - |
Multicore Rendering | - |
Multisampling Anti-Aliasing Mode | - |
FXAA Anti-Aliasing | - |
Texture Filtering Mode | - |
Wait for Vertical Sync | - |
Motion Blur | - |
Triple-Monitor Mode | - |
Use Uber Shaders | - |
Viewmodel
FOV | - |
Offset X | - |
Offset Y | - |
Offset Z | - |
Presetpos | - |
Shift Left Amt | - |
Shift Right Amt | - |
Recoil | - |
Righthand | - |
Viewmodel commands
Launch Options
Mouse
DPI | - |
Sensitivity | 1.30 (400D |
eDPI | - |
Windows Sensitivity | - |
Zoom Sensitivity | - |
Raw Input | - |
Acceleration | - |
Crosshair
Draw Outline | - |
Alpha | - |
Color | Green |
Blue | - |
Green | - |
Red | - |
Dot | - |
Gap | - |
Size | 1.500 |
Style | - |
Thickness | - |
Sniper | - |
Crosshair commands
cl_crosshaircolor Green; cl_crosshairsize 1.500;
cl_bob
Lower Amt | - |
Amt Lat | - |
Amt Vert | - |
Cycle | - |
cl_bob commands
HUD
Radar
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of Kasos autoexec.cfg. The Kasos autoexec.cfg cs2 settings page has been viewed for 806 since it was added on 2019-04-14. The last time the settings of Kasos autoexec.cfg were on 2019-04-14. Visit the cs2 settings page to view more Counter-Strike 2 settings like Kasos autoexec.cfg or visit upload section to add your own cs2 settings.
Other Counter-Strike 2 settings
# | Name | Country | Last Update | |
1 | Albania | 2022-06-22 | ||
2 | Russia | 2024-04-02 | ||
3 | Israel | 2021-10-28 | ||
4 | Lithuania | 2023-04-07 | ||
5 | Kosovo | 2024-08-29 |
Other Germany gaming settings
# | Name | Country | Last Update | |
1 | Germany | 2022-09-14 | ||
2 | Germany | 2024-02-17 | ||
3 | Germany | 2024-05-05 | ||
4 | Germany | 2024-05-10 | ||
5 | Germany | 2024-04-26 | ||
6 | Germany | 2021-08-08 | ||
7 | Germany | 2020-07-31 | ||
8 | Germany | 2022-09-19 | ||
9 | Germany | 2024-05-05 | ||
10 | Germany | 2023-08-24 |
Kasos autoexec.cfg CFG file
unbindall
// KEY BINDS
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
bind "w" "+forward"
bind "a" "+moveleft"
bind "s" "+back"
bind "d" "+moveright"
bind "r" "+reload"
bind "e" "+use"
bind "q" "lastinv"
bind "g" "drop"
bind "b" "buymenu"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "SPACE" "+jump"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F3" "askconnect_accept"
bind "F4" "demoui"
bind "f6" "ignoremsg" // Ignoriere im Chat wahlweise Gegner, Mates oder beides
bind "F9" "quit prompt"
bind "f" "+lookatweapon"
bind "Alt" "noclip"
bind "MWHEELUP" "invprev"
bind "MWHEELDOWN" "invnext"
bind "Ctrl" "+voicerecord" // T anstatt K als Voice-Taste
bind "KP_MINUS" "+duck"
bind "KP_ENTER" "+speed"
bind "t" "+spray_menu"
bind "TAB" "+showscores"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "ALT" "noclip"
// Crosshair
cl_crosshair_drawoutline "1.000000"
cl_crosshair_dynamic_maxdist_splitratio "0.35"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_outlinethickness "0.500000"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "1"
cl_crosshair_t "0.000000"
cl_crosshairalpha "250.000000"
cl_crosshaircolor "5.000000"
cl_crosshaircolor_b "0.000000"
cl_crosshaircolor_g "255.000000"
cl_crosshaircolor_r "0.000000"
cl_crosshairdot "0.000000"
cl_crosshairgap "-1.500000"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "0"
cl_crosshairsize "1.500000"
cl_crosshairstyle "4.000000"
cl_crosshairthickness "0.500000"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "3"
// Head-up-Display
//HUD
safezonex "1" // Zentriert die Breite des HUDs n�her zur Mitte [0 < 1]
safezoney "1" // Zentriert die H�he des HUDs n�her zur Mitte [0 < 1]
hud_showtargetid "1" // Zeigt die Namen der Ziele [0, 1]
cl_hud_bomb_under_radar "0" // Die Bombe wird als Bombentr�ger unter der Minimap angezeigt [0, 1]
cl_hud_playercount_showcount "0" // [0 = Avatare, 1 = Anzahl �berlebender]
cl_hud_playercount_pos "0" // Position der Teamicons [0 = oben, 1 = unten]
cl_teammate_colors_show "2" // Gibt jedem Teammate eine einzelne Farbe [0, 1, 2 = Farben + Buchstaben]
cl_hud_background_alpha "0" // Kaum sichtbare schwarze Balken [0]
cl_showloadout "1" // Zeigt das Inventar auf der rechten Seite dauerhaft an [1]
cl_showfps "0"
hud_scaling "0.85" // HUD Gr��e
cl_hud_color "13" // HUD Farbe (1-13)
cl_hud_healthammo_style "2" // Leben- und R�stungs-Anzeige
+cl_show_team_equipment
cl_teammate_colors_show 2
// Viewmodell
cl_viewmodel_shift_left_amt "0.500000"
cl_viewmodel_shift_right_amt "0.250000"
viewmodel_fov "63"
viewmodel_offset_x "1.5"
viewmodel_offset_y "2"
viewmodel_offset_z "-2?"
viewmodel_presetpos "0"
viewmodel_recoil "1.0"
cl_bob_lower_amt "5.000000"
cl_bobamt_lat "0.1"
cl_bobamt_vert "0.1"
cl_bobcycle "0.98"
cl_righthand "1" // Schusshand [0 = Linksh�nder, 1]
// Radar
cl_radar_always_centered "0" // Radar immer zentrieren
cl_radar_scale "0.30" // Radar Skalierung
cl_radar_rotate "0" // Minimap rotiert mit dem Spieler
cl_hud_radar_scale "1.3" // Radar Gr��e
cl_radar_icon_scale_min "0.6" // Radar Icon Skalierung
cl_radar_square_with_scoreboard "0" // Anzeigen des Scoreboards ver�ndert die Minimap zur gr��eren, eckigen Variante
// Maus Settings
m_rawinput "1" // Aktiviert Rohdatennutzung ohne Umweg �ber Windows [0, 1]
m_customaccel "0" // Verschiedene custom-Beschleunigungen aus
m_customaccel_exponent "0" //Acceleration Amount
m_mousespeed "0" //Windows mouse acceleration off
m_mouseaccel1 "0" // Windows-Integrierte Mausbeschleunigung [0, 1]
m_mouseaccel2 "0" // Windows-Integrierte Mausbeschleunigung [0, 1]
sensitivity "1.30" // Die Ingame Maus-Sensitivit�t
// Konsole
con_enable "1"
bind "/" "toggleconsole"
// Videp Settings + Gamma Brightness
mat_monitorgamma �1.6� // 1.6=hellste 2.6=dunkelste
mat_queue_mode �-1� // Multi-Core Rendering Erkennung
// Audio Settings
volume "0.35" // min=0 max=1 - Allgemeine Lautst�rke.
voice_scale "0.70" // min=0 max=1 - Sprache Lautst�rke.
snd_mixahead "0.05" // Gr��e des Soundbuffers
voice_enable "1"
volume "0.5" // min=0 max=1 � Allgemeine Lautst�rke.
voice_scale "1" // min=0 max=1 � Sprache Lautst�rke.
snd_mixahead "0.05" // Gr��e des Soundbuffers
snd_headphone_pan_exponent "2"
// Netsettings
rate "128000" // tick rate setzen
cl_cmdrate "128" // tick rate setzen
cl_updaterate "128" // tick rate setzen
cl_interp "0" // lerp (Interpolationszeit)
mm_dedicated_search_maxping "60" // max. Ping f�r Matchmaking-Server
cl_interp_ratio "1" // St�rke der Interpolation [1 < 2]
cl_interpolate "1" // Aktiviert Interpolation auf Listen-Servern und in Demo-Playbacks
cl_lagcompensation "1" // Kompensiert Lags, die von hohen Pings/Latenzen stammen
cl_predict "1" // Simuliert Client-seitige Bewegungen in Echtzeit, ohne auf Best�tigung des Servers zu warten
cl_predictweapons "1" // Gleiche Simulation, nur f�r Waffenauswirkungen
// Netgrapgh
//net_graph "1" // Netgraph anzeigen
//net_graphproportionalfont �1� // Schriftgr��e
//net_graphheight "9999" // H�he Positionierung
//net_graphpos "2" // Positionierung
//net_graphmsecs "400" // Anzahl am Millisekunden, die der Latenzgraph anzeigt
//net_graphshowinterp "1" // Zeigt Interpolationswert
//net_graphshowlatency "1" // Zeigt Latenzwert
//net_graphsolid "1" // Solider Graph
//net_graphtext "1" // Zeigt Textfelder
//net_maxroutable "1200" // Maximale Paketgr��e, bevor sie aufgeteilt werden
//net_scale "5" // Skalierung
//Kaufmen�
budget_background_alpha �128� // Hintergrund Transparenz [128]
budget_bargraph_background_alpha �128� // Graph Transparenz [128]
budget_panel_height �384� // H�he [384]
budget_panel_width �512� // Breite [512]
budget_panel_x �0� // Nach links/rechts verschieben [0]
budget_panel_y �50� // Nach oben/unten verschieben [50]
budget_show_history �1� // Kaufverlauf [0, 1]
closeonbuy �1� // Men� nach einem Kauf schlie�en [0, 1]
// Keine Informationshinweise (mehr FPS)
gameinstructor_enable "0" // Entfernt Hinweise [0, 1]
cl_showhelp "0" // Entfernt On-Screen Hilfe [0, 1]
cl_autohelp "0" // Entfernt automatische Hilfe [0, 1]
cl_disablefreezecam "1" // Freezecam abschalten [0, 1]
// Sonstiges
fps_max "0" // Begrenzung der FPS, um Drops/Peaks zu entfernen (individuell!)
fps_max_menu "120" // Begrenzt Bilder/Sekunde im Hauptmen� [0 = unbegrenzt]
cl_autowepswitch �0� // Verhindert automatisches Aufheben von Waffen [0, 1]
cl_forcepreload "1" // L�dt Mapdaten vor, verhindert Laderuckler - verl�ngert Ladezeiten [0, 1]
mm_dedicated_search_maxping "60" // Ber�cksichtigt Pings in der Gegnersuche
cl_join_advertise "2" // let your friends join your community server without an invitation
cl_use_opens_buy_menu "0" // E opening buy menu
// Buyscript
bind "pgup" "buy m4a1; buy ak47;"
bind "pgdn" "buy sg556; buy aug;"
bind "del" "buy vesthelm; buy vest;"
bind "ins" "buy defuser;"
bind "End" "buy flashbang;"
bind "Home" "buy smokegrenade;"
// *********** 2 **********
// Jump Throw Script
alias "+jumpthrow" "+jump;-attack"
alias "-jumpthrow" "-jump"
bind "j" "+jumpthrow"
// *********** 3 **********
// Disable in-game voice + no rebinds needed - Ingame-Voices (de-)aktivieren mit Alt+Ctrl
alias "disablevoice" "voice_chat"
alias "voice_chat" "chat_1"
alias "chat_1" "voice_enable 1; playvol buttons\blip1 0.5; alias voice_chat chat_0"
alias "chat_0" "voice_enable 0; playvol buttons\blip2 0.5; alias voice_chat chat_1"
Host_writeconfig // Schreibt alle obigen werte in "config.cfg"
// KEY BINDS
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
bind "w" "+forward"
bind "a" "+moveleft"
bind "s" "+back"
bind "d" "+moveright"
bind "r" "+reload"
bind "e" "+use"
bind "q" "lastinv"
bind "g" "drop"
bind "b" "buymenu"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "SPACE" "+jump"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F3" "askconnect_accept"
bind "F4" "demoui"
bind "f6" "ignoremsg" // Ignoriere im Chat wahlweise Gegner, Mates oder beides
bind "F9" "quit prompt"
bind "f" "+lookatweapon"
bind "Alt" "noclip"
bind "MWHEELUP" "invprev"
bind "MWHEELDOWN" "invnext"
bind "Ctrl" "+voicerecord" // T anstatt K als Voice-Taste
bind "KP_MINUS" "+duck"
bind "KP_ENTER" "+speed"
bind "t" "+spray_menu"
bind "TAB" "+showscores"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "ALT" "noclip"
// Crosshair
cl_crosshair_drawoutline "1.000000"
cl_crosshair_dynamic_maxdist_splitratio "0.35"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_outlinethickness "0.500000"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "1"
cl_crosshair_t "0.000000"
cl_crosshairalpha "250.000000"
cl_crosshaircolor "5.000000"
cl_crosshaircolor_b "0.000000"
cl_crosshaircolor_g "255.000000"
cl_crosshaircolor_r "0.000000"
cl_crosshairdot "0.000000"
cl_crosshairgap "-1.500000"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "0"
cl_crosshairsize "1.500000"
cl_crosshairstyle "4.000000"
cl_crosshairthickness "0.500000"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "3"
// Head-up-Display
//HUD
safezonex "1" // Zentriert die Breite des HUDs n�her zur Mitte [0 < 1]
safezoney "1" // Zentriert die H�he des HUDs n�her zur Mitte [0 < 1]
hud_showtargetid "1" // Zeigt die Namen der Ziele [0, 1]
cl_hud_bomb_under_radar "0" // Die Bombe wird als Bombentr�ger unter der Minimap angezeigt [0, 1]
cl_hud_playercount_showcount "0" // [0 = Avatare, 1 = Anzahl �berlebender]
cl_hud_playercount_pos "0" // Position der Teamicons [0 = oben, 1 = unten]
cl_teammate_colors_show "2" // Gibt jedem Teammate eine einzelne Farbe [0, 1, 2 = Farben + Buchstaben]
cl_hud_background_alpha "0" // Kaum sichtbare schwarze Balken [0]
cl_showloadout "1" // Zeigt das Inventar auf der rechten Seite dauerhaft an [1]
cl_showfps "0"
hud_scaling "0.85" // HUD Gr��e
cl_hud_color "13" // HUD Farbe (1-13)
cl_hud_healthammo_style "2" // Leben- und R�stungs-Anzeige
+cl_show_team_equipment
cl_teammate_colors_show 2
// Viewmodell
cl_viewmodel_shift_left_amt "0.500000"
cl_viewmodel_shift_right_amt "0.250000"
viewmodel_fov "63"
viewmodel_offset_x "1.5"
viewmodel_offset_y "2"
viewmodel_offset_z "-2?"
viewmodel_presetpos "0"
viewmodel_recoil "1.0"
cl_bob_lower_amt "5.000000"
cl_bobamt_lat "0.1"
cl_bobamt_vert "0.1"
cl_bobcycle "0.98"
cl_righthand "1" // Schusshand [0 = Linksh�nder, 1]
// Radar
cl_radar_always_centered "0" // Radar immer zentrieren
cl_radar_scale "0.30" // Radar Skalierung
cl_radar_rotate "0" // Minimap rotiert mit dem Spieler
cl_hud_radar_scale "1.3" // Radar Gr��e
cl_radar_icon_scale_min "0.6" // Radar Icon Skalierung
cl_radar_square_with_scoreboard "0" // Anzeigen des Scoreboards ver�ndert die Minimap zur gr��eren, eckigen Variante
// Maus Settings
m_rawinput "1" // Aktiviert Rohdatennutzung ohne Umweg �ber Windows [0, 1]
m_customaccel "0" // Verschiedene custom-Beschleunigungen aus
m_customaccel_exponent "0" //Acceleration Amount
m_mousespeed "0" //Windows mouse acceleration off
m_mouseaccel1 "0" // Windows-Integrierte Mausbeschleunigung [0, 1]
m_mouseaccel2 "0" // Windows-Integrierte Mausbeschleunigung [0, 1]
sensitivity "1.30" // Die Ingame Maus-Sensitivit�t
// Konsole
con_enable "1"
bind "/" "toggleconsole"
// Videp Settings + Gamma Brightness
mat_monitorgamma �1.6� // 1.6=hellste 2.6=dunkelste
mat_queue_mode �-1� // Multi-Core Rendering Erkennung
// Audio Settings
volume "0.35" // min=0 max=1 - Allgemeine Lautst�rke.
voice_scale "0.70" // min=0 max=1 - Sprache Lautst�rke.
snd_mixahead "0.05" // Gr��e des Soundbuffers
voice_enable "1"
volume "0.5" // min=0 max=1 � Allgemeine Lautst�rke.
voice_scale "1" // min=0 max=1 � Sprache Lautst�rke.
snd_mixahead "0.05" // Gr��e des Soundbuffers
snd_headphone_pan_exponent "2"
// Netsettings
rate "128000" // tick rate setzen
cl_cmdrate "128" // tick rate setzen
cl_updaterate "128" // tick rate setzen
cl_interp "0" // lerp (Interpolationszeit)
mm_dedicated_search_maxping "60" // max. Ping f�r Matchmaking-Server
cl_interp_ratio "1" // St�rke der Interpolation [1 < 2]
cl_interpolate "1" // Aktiviert Interpolation auf Listen-Servern und in Demo-Playbacks
cl_lagcompensation "1" // Kompensiert Lags, die von hohen Pings/Latenzen stammen
cl_predict "1" // Simuliert Client-seitige Bewegungen in Echtzeit, ohne auf Best�tigung des Servers zu warten
cl_predictweapons "1" // Gleiche Simulation, nur f�r Waffenauswirkungen
// Netgrapgh
//net_graph "1" // Netgraph anzeigen
//net_graphproportionalfont �1� // Schriftgr��e
//net_graphheight "9999" // H�he Positionierung
//net_graphpos "2" // Positionierung
//net_graphmsecs "400" // Anzahl am Millisekunden, die der Latenzgraph anzeigt
//net_graphshowinterp "1" // Zeigt Interpolationswert
//net_graphshowlatency "1" // Zeigt Latenzwert
//net_graphsolid "1" // Solider Graph
//net_graphtext "1" // Zeigt Textfelder
//net_maxroutable "1200" // Maximale Paketgr��e, bevor sie aufgeteilt werden
//net_scale "5" // Skalierung
//Kaufmen�
budget_background_alpha �128� // Hintergrund Transparenz [128]
budget_bargraph_background_alpha �128� // Graph Transparenz [128]
budget_panel_height �384� // H�he [384]
budget_panel_width �512� // Breite [512]
budget_panel_x �0� // Nach links/rechts verschieben [0]
budget_panel_y �50� // Nach oben/unten verschieben [50]
budget_show_history �1� // Kaufverlauf [0, 1]
closeonbuy �1� // Men� nach einem Kauf schlie�en [0, 1]
// Keine Informationshinweise (mehr FPS)
gameinstructor_enable "0" // Entfernt Hinweise [0, 1]
cl_showhelp "0" // Entfernt On-Screen Hilfe [0, 1]
cl_autohelp "0" // Entfernt automatische Hilfe [0, 1]
cl_disablefreezecam "1" // Freezecam abschalten [0, 1]
// Sonstiges
fps_max "0" // Begrenzung der FPS, um Drops/Peaks zu entfernen (individuell!)
fps_max_menu "120" // Begrenzt Bilder/Sekunde im Hauptmen� [0 = unbegrenzt]
cl_autowepswitch �0� // Verhindert automatisches Aufheben von Waffen [0, 1]
cl_forcepreload "1" // L�dt Mapdaten vor, verhindert Laderuckler - verl�ngert Ladezeiten [0, 1]
mm_dedicated_search_maxping "60" // Ber�cksichtigt Pings in der Gegnersuche
cl_join_advertise "2" // let your friends join your community server without an invitation
cl_use_opens_buy_menu "0" // E opening buy menu
// Buyscript
bind "pgup" "buy m4a1; buy ak47;"
bind "pgdn" "buy sg556; buy aug;"
bind "del" "buy vesthelm; buy vest;"
bind "ins" "buy defuser;"
bind "End" "buy flashbang;"
bind "Home" "buy smokegrenade;"
// *********** 2 **********
// Jump Throw Script
alias "+jumpthrow" "+jump;-attack"
alias "-jumpthrow" "-jump"
bind "j" "+jumpthrow"
// *********** 3 **********
// Disable in-game voice + no rebinds needed - Ingame-Voices (de-)aktivieren mit Alt+Ctrl
alias "disablevoice" "voice_chat"
alias "voice_chat" "chat_1"
alias "chat_1" "voice_enable 1; playvol buttons\blip1 0.5; alias voice_chat chat_0"
alias "chat_0" "voice_enable 0; playvol buttons\blip2 0.5; alias voice_chat chat_1"
Host_writeconfig // Schreibt alle obigen werte in "config.cfg"
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VOZAOOO cfg
2024-09-01
Nixiow 2024 cfg
2024-08-17
Gigi cfg
2024-08-10
Updated Gear
Yuragi gear
2024-05-25
Zayac gear
2024-05-25
GH gear
2024-05-25
Pakazs gear
2024-05-25
Dukalis gear
2024-05-25
Updated Configs
Nixiow 2024 config
2024-08-18
chelo config
2024-08-07
Snax config
2024-08-07
SyrsoN config
2024-08-07
try config
2024-08-07