ChaosUI.ini config

ChaosUI.ini paladins config settings download

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ChaosUI.ini config

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20-10-2016
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ChaosUI.ini config is a paladins config game file download. There are 10 Paladins configs just like ChaosUI.ini paladins cfg. Overall there are 10 paladins game files for download. To upload your own paladins game files, Paladins game files, config game files or gaming files related to ChaosUI.ini config then please visit our Upload Gaming Files section. ChaosUI.ini Is the file you will receive after downloading ChaosUI.ini Paladins cfg.

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ChaosUI.ini paladins in-game settings

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ChaosUI.ini paladins config file

[Engine.UIInteraction]
UIJoystickDeadZone=0.8
UIAxisMultiplier=1.0
AxisRepeatDelay=0.2
MouseButtonRepeatDelay=0.15
DoubleClickTriggerSeconds=0.5
DoubleClickPixelTolerance=1
ConfiguredAxisEmulationDefinitions=(AxisInputKey=MouseX,AdjacentAxisInputKey=MouseY,bEmulateButtonPress=False)
ConfiguredAxisEmulationDefinitions=(AxisInputKey=MouseY,AdjacentAxisInputKey=MouseX,bEmulateButtonPress=False)
ConfiguredAxisEmulationDefinitions=(AxisInputKey=XboxTypeS_LeftX,AdjacentAxisInputKey=XboxTypeS_LeftY,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_LeftStick_Right,InputKeyToEmulate[1]=Gamepad_LeftStick_Left)
ConfiguredAxisEmulationDefinitions=(AxisInputKey=XboxTypeS_LeftY,AdjacentAxisInputKey=XboxTypeS_LeftX,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_LeftStick_Up,InputKeyToEmulate[1]=Gamepad_LeftStick_Down)
ConfiguredAxisEmulationDefinitions=(AxisInputKey=XboxTypeS_RightX,AdjacentAxisInputKey=XboxTypeS_RightY,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_RightStick_Right,InputKeyToEmulate[1]=Gamepad_RightStick_Left)
ConfiguredAxisEmulationDefinitions=(AxisInputKey=XboxTypeS_RightY,AdjacentAxisInputKey=XboxTypeS_RightX,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_RightStick_Down,InputKeyToEmulate[1]=Gamepad_RightStick_Up)
UISoundCueNames=StartGame
UISoundCueNames=RefreshServers
UISoundCueNames=LoginClick
UISoundCueNames=OKClick
UISoundCueNames=CancelClick
UISoundCueNames=SaveClick
UISoundCueNames=EquipClick
UISoundCueNames=UnEquipClick

[Engine.GameUISceneClient]
OverlaySceneAlphaModulation=0.45
bRestrictActiveControlToFocusedScene=false
bCaptureUnprocessedInput=false
bEnableDebugInput=true
bRenderDebugInfo=false
bRenderActiveControlInfo=true
bRenderFocusedControlInfo=true
bRenderTargetControlInfo=true
bRenderDebugInfoAtTop=tru
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