Settings: 22.991
Screenshots: 10.353
Downloads: 10.420.826
Views: 55.438.701
Downloads Today: 768
Views Today: 23.950

ChaosInput.ini paladins settings, config & cfg 2016

Full Name -
Nickname ChaosInput.ini
Birthday -
Nationality United StatesUnited States
Game PaladinsPaladins
Since 2016-10-20
Last Update 2016-10-20
ChaosInput.ini screenshot

ChaosInput.ini Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Monitor -
Chair -
Controller -
Case -

ChaosInput.ini Gaming PC Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

ChaosInput.ini config

The Paladins config file of ChaosInput.ini has been downloaded 141 times. Download ChaosInput.ini by clicking the download button below.
Social Media
Twitch -
Twitter -
YouTube -
Instagram -
Facebook -
TikTok -
Steam -
Discord -

ChaosInput.ini Settings

Monitor
Resolution: -
Aspect Ratio: -
Sensitivity
Sensitivity: -
Crosshair
Color: -
Size: -
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of ChaosInput.ini. The ChaosInput.ini paladins settings page has been viewed for 1.306 since it was added on 2016-10-20. The last time the settings of ChaosInput.ini were on 2016-10-20. Visit the paladins settings page to view more Paladins settings like ChaosInput.ini or visit upload section to add your own paladins settings.
Other Paladins settings
Other United States gaming settings
# Name Country Last Update
1arkUnited StatesUnited States2016-10-20
2cs2United StatesUnited States2016-10-15
3fortniteUnited StatesUnited States2024-04-18
4csUnited StatesUnited States2010-08-28
5csUnited StatesUnited States2013-02-14
6pubgUnited StatesUnited States2022-09-27
7cs2United StatesUnited States2016-10-22
8apex legendsUnited StatesUnited States2024-04-01
9fortniteUnited StatesUnited States2022-08-28
10cs2United StatesUnited States2015-01-17
ChaosInput.ini CFG file
[Engine.PlayerInput]
bInvertMouse=False
bInvertTurn=False
MoveForwardSpeed=1200
MoveStrafeSpeed=1200
LookRightScale=300
LookUpScale=-250
MouseSensitivity=25.000000
DoubleClickTime=0.250000
bEnableMouseSmoothing=false
Bindings=(Name="Fire",Command="Button bFire | StartFire | OnRelease StopFire")
Bindings=(Name="AltFire",Command="StartAltFire | OnRelease StopAltFire")
Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0")
Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0")
Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100")
Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100")
Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0")
Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0")
Bindings=(Name="Jump",Command="Jump | Axis aUp Speed=+1.0 AbsoluteAxis=100")
Bindings=(Name="Duck",Command="Button bDuck | Axis aUp Speed=-1.0 AbsoluteAxis=100")
Bindings=(Name="Look",Command="Button bLook")
Bindings=(Name="Pause",Command="Pause")
Bindings=(Name="LookToggle",Command="Toggle bLook")
Bindings=(Name="LookUp",Command="Axis aLookUp Speed=+25.0 AbsoluteAxis=100")
Bindings=(Name="LookDown",Command="Axis aLookUp Speed=-25.0 AbsoluteAxis=100")
Bindings=(Name="CenterView",Command="Button bSnapLevel")
Bindings=(Name="Walking",Command="Button bRun")
Bindings=(Name="Strafe",Command="Button bStrafe")
Bindings=(Name="NextWeapon",Command="NextWeapon")
Bindings=(Name="ViewTeam",Command="ViewClass Pawn")
Bindings=(Name="TurnToNearest",Command="Button bTurnToNearest")
Bindings=(Name="Turn180",Command="Button bTurn180")
Bindings=(Name="W",Command="MoveForward")
Bindings=(Name="S",Command="MoveBackward")
Bindings=(Name="A",Command="StrafeLeft")
Bindings=(Name="D",Command="StrafeRight")
Bindings=(Name="F",Command="FreezeRendering")
Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX")
Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY")
Bindings=(Name="LeftMouseButton",Command="Fire")
Bindings=(Name="RightMouseButton",Command="AltFire")
Bindings=(Name="LeftControl",Command="Jump")
Bindings=(Name="SpaceBar",Command="Jump")
Bindings=(Name="BackSpace",Command="Jump")
Bindings=(Name="Escape",Command="CloseEditorViewport | onrelease ShowMenu")
Bindings=(Name="E",Command="Use")
Bindings=(Name="MouseScrollUp",Command="PrevWeapon")
Bindings=(Name="MouseScrollDown",Command="NextWeapon")
Bindings=(Name="C",Command="DoDuck")
Bindings=(Name="P",Command="TogglePhysicsMode")
Bindings=(Name="B",Command="ToggleSpeaking true | OnRelease ToggleSpeaking false")
Bindings=(Name="T",Command="Talk")
Bindings=(Name="Up",Command="MoveForward")
Bindings=(Name="Down",Command="MoveBackward")
Bindings=(Name="Left",Command="TurnLeft")
Bindings=(Name="Right",Command="TurnRight")
Bindings=(Name="LeftShift",Command="Walking")
Bindings=(Name="F1",Command="ShowMouseCursor",Shift=True)
Bindings=(Name="F1",Command="viewmode wireframe", bIgnoreShift=True)
Bindings=(Name="F2",Command="viewmode unlit")
Bindings=(Name="F3",Command="viewmode lit")
Bindings=(Name="F4",Command="viewmode detaillighting")
Bindings=(Name="F5",Command="viewmode shadercomplexity")
Bindings=(Name="F7",Command="OPENKISMETDEBUGGER SEQUENCE=PAUSEKISMETDEBUGGER",Alt=True)
Bindings=(Name="F9",Command="shot")
Bindings=(Command="RECOMPILESHADERS CHANGED",Name=Period,Control=True,Shift=True)
Bindings=(Name="Delete",Command="Camera Default")
Bindings=(Name="End",Command="Camera FirstPerson")
Bindings=(Name="PageDown",Command="Camera ThirdPerson")
Bindings=(Name="PageUp",Command="Camera Fixed")
Bindings=(Name="Home",Command="Camera FixedTracking")
Bindings=(Name="Insert",Command="Camera FreeCam")
Bindings=(Name="XboxTypeS_X",Command="Use")
Bindings=(Name="XboxTypeS_A",Command="Jump")
Bindings=(Name="XboxTypeS_B",Command="ChangePosture")
Bindings=(Name="XboxTypeS_Y",Command="NextWeapon")
Bindings=(Name="XboxTypeS_Back",Command="")
Bindings=(Name="XboxTypeS_Start",Command="|onrelease showmenu")
Bindings=(Name="XboxTypeS_LeftShoulder",Command="obj list")
Bindings=(Name="XboxTypeS_RightShoulder",Command="mem")
Bindings=(Name="XboxTypeS_DPad_Up",Command="MoveForward")
Bindings=(Name="XboxTypeS_DPad_Down",Command="MoveBackward")
Bindings=(Name="XboxTypeS_DPad_Left",Command="TurnLeft")
Bindings=(Name="XboxTypeS_DPad_Right",Command="TurnRight")
Bindings=(Name="XboxTypeS_RightTrigger",Command="Fire")
Bindings=(Name="XboxTypeS_LeftTrigger",Command="ToggleTargetingMode")
Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3")
Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3")
Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone=0.2")
Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8 DeadZone=0.2")
Bindings=(Name="XboxTypeS_LeftTriggerAxis",Command="Axis aLeftAnalogTrigger Speed=1.0 DeadZone=0.11")
Bindings=(Name="XboxTypeS_RightTriggerAxis",Command="Axis aRightAnalogTrigger Speed=1.0 DeadZone=0.11")
Bindings=(Name="MOBILE_StopMatinee",Command="ce stopmatinee | OnRelease StopUseAttractModeInputConfig")
Bindings=(Name="MOBILE_StartMatinee",Command="ce playmatinee | OnRelease StartUseAttractModeInputConfig")
Bindings=(Name="MOBILE_NextConfig",Command="OnRelease NextMobileInputConfig")
Bindings=(Name="MOBILE_CalibrateTilt",Command="CalibrateTilt")
Bindings=(Name="MOBILE_ATurn",Command="Axis aTurn DeadZone=0.05")
Bindings=(Name="MOBILE_ALookup",Command="Axis aLookup Speed=-1 DeadZone=0.05")
Bindings=(Name="MOBILE_AStrafe",Command="Axis aStrafe DeadZone=0.15")
Bindings=(Name="MOBILE_AForward",Command="Axis aBaseY DeadZone=0.15")
Bindings=(Name="MOBILE_Fire",Command="StartFire | OnRelease StopFire")
Bindings=(Name="MOBILE_NextWeapon",Command="NextWeapon")
Bindings=(Name="MOBILE_Jump",Command="Jump")
Bindings=(Name="MOBILE_ToggleFPS",Command="OnRelease stat fps")
Bindings=(Name="NumPadZero",Command="MOBILE_ResetPrimitiveTracking")
Bindings=(Name="NumPadOne",Command="MOBILE_IncrementTrackedPrimitive -1")
Bindings=(Name="NumPadThree",Command="MOBILE_IncrementTrackedPrimitive 1")
Bindings=(Name="WiiU_PointerX",Command="Axis aWiiUPointerX Speed=1.0")
Bindings=(Name="WiiU_PointerY",Command="Axis aWiiUPointerY Speed=1.0")
Bindings=(Name="R",Command="STARTMOVIECAPTURE",Alt=True)
Bindings=(Name="R",Command="STOPMOVIECAPTURE",Shift=True)
m_fLookSensitivity=1.000000
m_fLookSensitivityY=1.000000

[GameFramework.DebugCameraInput]
Bindings=(Name="MoveUp",Command="Axis aUp Speed=1.0")
Bindings=(Name="MoveDown",Command="Axis aUp Speed=-1.0")
Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0")
Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0")
Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100")
Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100")
Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0")
Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0")
Bindings=(Name="Q",Command="MoveDown")
Bindings=(Name="E",Command="MoveUp")
Bindings=(Name="W",Command="MoveForward")
Bindings=(Name="S",Command="MoveBackward")
Bindings=(Name="A",Command="StrafeLeft")
Bindings=(Name="D",Command="StrafeRight")
Bindings=(Name="F",Command="FreezeRendering")
Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX")
Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY")
Bindings=(Name="Left",Command="TurnLeft")
Bindings=(Name="Right",Command="TurnRight")
Bindings=(Name="c",Command="ToggleDebugCamera",Control=False,Shift=False,Alt=True)
Bindings=(Name="LeftShift",Command="MoreSpeed | OnRelease NormalSpeed",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_LeftThumbstick",Command="ToggleDebugCamera")
Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3")
Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3")
Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone=0.2")
Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8 DeadZone=0.2")
Bindings=(Name="XboxTypeS_LeftTrigger",Command="MoveDown")
Bindings=(Name="XboxTypeS_RightTrigger",Command="MoveUp")
Bindings=(Name="XboxTypeS_A",Command="SetFreezeRendering")
Bindings=(Name="XboxTypeS_B",Command="MoreSpeed | OnRelease NormalSpeed")

[UnrealEd.EditorViewportInput]
Bindings=(Command="MODE WIDGETMODECYCLE",Name=SpaceBar)
Bindings=(Command="MODE WIDGETCOORDSYSTEMCYCLE",Name=Tilde)
Bindings=(Command="DELETE",Name=Delete)
Bindings=(Command="SELECT BUILDERBRUSH",Name=F2)
Bindings=(Command="EDCALLBACK SELECTEDPROPS",Name=F4)
Bindings=(Command="QUIT_EDITOR",Name=F4,Alt=True)
Bindings=(Command="EDCALLBACK SURFPROPS",Name=F5)
Bindings=(Command="EDCALLBACK LEVELPROPS",Name=F6)
Bindings=(Command="ACTOR SELECT ALL",Name=A,Shift=True)
Bindings=(Command="POLY SELECT MATCHING BRUSH",Name=B,Shift=True)
Bindings=(Command="POLY SELECT ADJACENT COPLANARS",Name=C,Shift=True)
Bindings=(Command="DUPLICATE",Name=D,Shift=True)
Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH",Name=E,Shift=True)
Bindings=(Command="POLY SELECT ADJACENT FLOORS",Name=F,Shift=True)
Bindings=(Command="EDCALLBACK FITTEXTURETOSURFACE",Name=F,Control=True,Shift=True)
Bindings=(Command="POLY SELECT MATCHING ITEMS",Name=I,Shift=True)
Bindings=(Command="POLY SELECT ADJACENT ALL",Name=J,Shift=True)
Bindings=(Command="POLY SELECT MEMORY SET",Name=M,Shift=True)
Bindings=(Command="ACTOR LEVELCURRENT",Name=M)
Bindings=(Command="ACTOR MOVETOCURRENT",Name=M,Control=True)
Bindings=(Command="SELECT NONE",Name=N,Shift=True)
Bindings=(Command="POLY SELECT MEMORY INTERSECT",Name=O,Shift=True)
Bindings=(Command="POLY SELECT REVERSE",Name=Q,Shift=True)
Bindings=(Command="POLY SELECT MEMORY RECALL",Name=R,Shift=True)
Bindings=(Command="POLY SELECT ALL",Name=S,Shift=True)
Bindings=(Command="POLY SELECT MATCHING TEXTURE",Name=T,Shift=True)
Bindings=(Command="POLY SELECT MEMORY UNION",Name=U,Shift=True)
Bindings=(Command="POLY SELECT ADJACENT WALLS",Name=W,Shift=True)
Bindings=(Command="POLY SELECT MEMORY XOR",Name=X,Shift=True)
Bindings=(Command="POLY SELECT ADJACENT SLANTS",Name=Y,Shift=True)
Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH ALLCLASSES",Name=Z,Shift=True)
Bindings=(Command="EDIT COPY",Name=C,Control=True)
Bindings=(Command="EDIT PASTE",Name=V,Control=True)
Bindings=(Command="DUPLICATE",Name=W,Control=True)
Bindings=(Command="EDIT CUT",Name=X,Control=True)
Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True)
Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True)
Bindings=(Command="BRUSH ADD",Name=A,Control=True)
Bindings=(Command="BRUSH SUBTRACT",Name=S,Control=True)
Bindings=(Command="BRUSH FROM INTERSECTION",Name=I,Control=True)
Bindings=(Command="BRUSH FROM DEINTERSECTION",Name=D,Control=True)
Bindings=(Command="PREFAB SELECTACTORSINPREFABS",Name=P,Shift=True)
Bindings=(Command="ACTOR ALIGN SNAPTOFLOOR ALIGN=0",Name=End)
Bindings=(Command="ACTOR ALIGN MOVETOGRID",Name=End,Control=True)
Bindings=(Command="CAMERA ALIGN",Name=Home)
Bindings=(Command="CAMERA ALIGN ACTIVEVIEWPORTONLY",Name=Home,Shift=True)
Bindings=(Command="CAMERA ALIGN NEXT",Name=Add)
Bindings=(Command="CAMERA ALIGN NEXT",Name=Equals,Shift=True)
Bindings=(Command="CAMERA ALIGN PREVIOUS",Name=Subtract)
Bindings=(Command="CAMERA ALIGN PREVIOUS",Name=Underscore,Shift=True)
Bindings=(Command="MAP BRUSH GET",Name=P,Control=True)
Bindings=(Command="ACTOR FIND KISMET",Name=K,Control=True)
Bindings=(Command="ACTOR SELECT ALL FROMOBJ",Name=A,Control=True,Shift=True)
Bindings=(Command="ACTOR SYNCBROWSER",Name=B,Control=True)
Bindings=(Command="ACTOR SYNCBROWSERMATERIAL",Name=B,Control=True,Shift=True)
Bindings=(Command="ACTOR DESELECT",Name=Escape)
Bindings=(Command="CTRLTAB SHIFTDOWN=FALSE",Name=Tab,Control=True)
Bindings=(Command="CTRLTAB SHIFTDOWN=TRUE",Name=Tab,Control=True,Shift=True)
Bindings=(Command="ACTOR LINKSELECTED",Name=L,Control=True,Shift=True)
Bindings=(Command="ACTOR UNLINKSELECTED",Name=U,Control=True,Shift=True)
Bindings=(Command="BUILDLIGHTING",Name=Semicolon,Control=True,Shift=True)
Bindings=(Command="RECOMPILESHADERS CHANGED",Name=Period,Control=True,Shift=True)
Bindings=(Command="ACTOR ATTACH",Name=B,Alt=True)
Bindings=(Command="ACTOR ADDTOATTACHEDITOR",Name=A,Alt=True)
Bindings=(Command="PARTICLE RESET SELECTED",Name=Slash)
Bindings=(Command="PARTICLE RESET ALL",Name=Slash,Shift=True)
Bindings=(Command="GROUPS REGROUP",Name=G,Control=True)
Bindings=(Command="GROUPS UNGROUP",Name=G,Shift=True)
Bindings=(Command="GROUPS TOGGLEMODE",Name=G,Shift=True, Control=True)

[UnrealEd.ObjectEditorViewportInput]
Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True)
Bindings=(Command="TRANSACTION REDO",Name=Z,Control=True,Shift=True)
Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True)

[Engine.Console]
ConsoleKey=Tilde
TypeKey=Tab
MaxScrollbackSize=1024
HistoryBot=-1
ManualAutoCompleteList=(Command="Exit",Desc="Exit (Exits the game)")
ManualAutoCompleteList=(Command="DebugCreatePlayer 1",Desc="")
ManualAutoCompleteList=(Command="FreezeAt",Desc="Locks the player view and rendering time.")
ManualAutoCompleteList=(Command="SSSwapControllers",Desc="")
ManualAutoCompleteList=(Command="Open",Desc="Open (Opens the specified map)")
ManualAutoCompleteList=(Command="DisplayAll",Desc="DisplayAll (Display property values for instances of classname)")
ManualAutoCompleteList=(Command="DisplayAllState",Desc="DisplayAllState (Display state names for all instances of classname)")
ManualAutoCompleteList=(Command="DisplayClear",Desc="DisplayClear (Clears previous DisplayAll entries)")
ManualAutoCompleteList=(Command="FlushPersistentDebugLines",Desc="FlushPersistentDebugLines (Clears persistent debug line cache)")
ManualAutoCompleteList=(Command="GetAll ",Desc="GetAll (Log property values of all instances of classname)")
ManualAutoCompleteList=(Command="GetAllState",Desc="GetAllState (Log state names for all instances of classname)")
ManualAutoCompleteList=(Command="Obj List ",Desc="Obj List ")
ManualAutoCompleteList=(Command="Obj ListContentRefs",Desc="Obj ListContentRefs ")
ManualAutoCompleteList=(Command="Obj Classes",Desc="Obj Classes (Shows all classes)")
ManualAutoCompleteList=(Command="Obj Refs",Desc="Name= Class= Lists referencers of the specified object")
ManualAutoCompleteList=(Command="EditActor",Desc="EditActor or or TRACE")
ManualAutoCompleteList=(Command="EditDefault",Desc="EditDefault ")
ManualAutoCompleteList=(Command="EditObject",Desc="EditObject or or ")
ManualAutoCompleteList=(Command="ReloadCfg ",Desc="ReloadCfg (Reloads config variables for the specified object/class)")
ManualAutoCompleteList=(Command="ReloadLoc ",Desc="ReloadLoc (Reloads localized variables for the specified object/class)")
ManualAutoCompleteList=(Command="Set ",Desc="Set (Sets property to value on objectname)")
ManualAutoCompleteList=(Command="Show BOUNDS",Desc="Show BOUNDS (Displays bounding boxes for all visible objects)")
ManualAutoCompleteList=(Command="Show BSP",Desc="Show BSP (Toggles BSP rendering)")
ManualAutoCompleteList=(Command="Show COLLISION",Desc="Show COLLISION (Toggles collision rendering)")
ManualAutoCompleteList=(Command="Show COVER",Desc="Show COVER (Toggles cover rendering)")
ManualAutoCompleteList=(Command="Show DECALS",Desc="Show DECALS (Toggles decal rendering)")
ManualAutoCompleteList=(Command="Show FOG",Desc="Show FOG (Toggles fog rendering)")
ManualAutoCompleteList=(Command="Show LEVELCOLORATION",Desc="Show LEVELCOLORATION (Toggles per-level coloration)")
ManualAutoCompleteList=(Command="Show PATHS",Desc="Show PATHS (Toggles path rendering)")
ManualAutoCompleteList=(Command="Show POSTPROCESS",Desc="Show POSTPROCESS (Toggles post process rendering)")
ManualAutoCompleteList=(Command="Show SKELMESHES",Desc="Show SKELMESHES (Toggles skeletal mesh rendering)")
ManualAutoCompleteList=(Command="Show TERRAIN",Desc="Show TERRAIN (Toggles terrain rendering)")
ManualAutoCompleteList=(Command="Show VOLUMES",Desc="Show VOLUMES (Toggles volume rendering)")
ManualAutoCompleteList=(Command="Show SPLINES",Desc="Show SPLINES (Toggles spline rendering)")
ManualAutoCompleteList=(Command="ShowSet",Desc="Sets a show flag to enable it")
ManualAutoCompleteList=(Command="ShowClear",Desc="Clears a show flag to disable it")
ManualAutoCompleteList=(Command="Stat FPS",Desc="Stat FPS (Shows FPS counter)")
ManualAutoCompleteList=(Command="Stat UNIT",Desc="Stat UNIT (Shows hardware unit framerate)")
ManualAutoCompleteList=(Command="Stat LEVELS",Desc="Stat LEVELS (Displays level streaming info)")
ManualAutoCompleteList=(Command="Stat GAME",Desc="Stat GAME (Displays game performance stats)")
ManualAutoCompleteList=(Command="Stat MEMORY",Desc="Stat MEMORY (Displays memory stats)")
ManualAutoCompleteList=(Command="Stat XBOXMEMORY",Desc="Stat XBOXMEMORY (Displays Xbox memory stats while playing on PC)")
ManualAutoCompleteList=(Command="Stat PHYSICS",Desc="Stat PHYSICS (Displays physics performance stats)")
ManualAutoCompleteList=(Command="Stat STREAMING",Desc="Stat STREAMING (Displays basic texture streaming stats)")
ManualAutoCompleteList=(Command="Stat STREAMINGDETAILS",Desc="Stat STREAMINGDETAILS (Displays detailed texture streaming stats)")
ManualAutoCompleteList=(Command="Stat COLLISION",Desc="Stat COLLISION")
ManualAutoCompleteList=(Command="Stat PARTICLES",Desc="Stat PARTICLES")
ManualAutoCompleteList=(Command="Stat SCRIPT",Desc="Stat SCRIPT")
ManualAutoCompleteList=(Command="Stat AUDIO",Desc="Stat AUDIO")
ManualAutoCompleteList=(Command="Stat ANIM",Desc="Stat ANIM")
ManualAutoCompleteList=(Command="Stat NET",Desc="Stat NET")
ManualAutoCompleteList=(Command="Stat LIST",Desc="Stat LIST Groups/Sets/Group (List groups of stats, saved sets, or specific stats within a specified group)")
ManualAutoCompleteList=(Command="Stat splitscreen",Desc="")
ManualAutoCompleteList=(Command="ListTextures",Desc="ListTextures (Lists all loaded textures and their current memory footprint)")
ManualAutoCompleteList=(Command="ListUncachedStaticLightingInteractions",Desc="ListUncachedStaticLightingInteractions (Lists all uncached static lighting interactions, which causes Lighting needs to be rebuilt messages)")
ManualAutoCompleteList=(Command="RestartLevel",Desc="RestartLevel (restarts the level)")
ManualAutoCompleteList=(Command="ListSounds",Desc="ListSounds (Lists all the loaded sounds and their memory footprint)")
ManualAutoCompleteList=(Command="ListWaves",Desc="ListWaves (List the WaveInstances and whether they have a source)")
ManualAutoCompleteList=(Command="ListSoundClasses",Desc="ListSoundClasses (Lists a summary of loaded sound collated by class)")
ManualAutoCompleteList=(Command="ListSoundModes",Desc="ListSoundModes (Lists loaded sound modes)")
ManualAutoCompleteList=(Command="ListAudioComponents",Desc="ListAudioComponents (Dumps a detailed list of all AudioComponent objects)")
ManualAutoCompleteList=(Command="ListSoundDurations",Desc="ListSoundDurations")
ManualAutoCompleteList=(Command="PlaySoundCue",Desc="PlaySoundCue (Lists a summary of loaded sound collated by class)")
ManualAutoCompleteList=(Command="PlaySoundWave",Desc="PlaySoundWave")
ManualAutoCompleteList=(Command="SetSoundMode",Desc="SetSoundMode ")
ManualAutoCompleteList=(Command="DisableLowPassFilter",Desc="DisableLowPassFilter")
ManualAutoCompleteList=(Command="DisableEQFilter",Desc="DisableEQFilter")
ManualAutoCompleteList=(Command="IsolateDryAudio",Desc="IsolateDryAudio")
ManualAutoCompleteList=(Command="IsolateReverb",Desc="IsolateReverb")
ManualAutoCompleteList=(Command="ResetSoundState",Desc="ResetSoundState (Resets volumes to default and removes test filters)")
ManualAutoCompleteList=(Command="ModifySoundClass",Desc="ModifySoundClass Vol=")
ManualAutoCompleteList=(Command="DisableAllScreenMessages",Desc="Disables all on-screen warnings/messages")
ManualAutoCompleteList=(Command="EnableAllScreenMessages",Desc="Enables all on-screen warnings/messages")
ManualAutoCompleteList=(Command="ToggleAllScreenMessages",Desc="Toggles display state of all on-screen warnings/messages")
ManualAutoCompleteList=(Command="CaptureMode",Desc="Toggles display state of all on-screen warnings/messages")
ManualAutoCompleteList=(Command="ShowDebug NET",Desc="")
ManualAutoCompleteList=(Command="ShowDebug PHYSICS",Desc="")
ManualAutoCompleteList=(Command="ShowDebug COLLISION",Desc="")
ManualAutoCompleteList=(Command="ShowDebug AI",Desc="")
ManualAutoCompleteList=(Command="ShowDebug CAMERA",Desc="")
ManualAutoCompleteList=(Command="ShowDebug WEAPON",Desc="")
ManualAutoCompleteList=(Command="ShowDebug ANIMATION",Desc="")
ManualAutoCompleteList=(Command="ShowDebug INPUT",Desc="")
ManualAutoCompleteList=(Command="memleakcheck",Desc="")
ManualAutoCompleteList=(Command="togglehdwarning",Desc="")
ManualAutoCompleteList=(Command="Stat SOUNDWAVES",Desc="Stat SOUNDWAVES (Shows active SoundWaves)")
ManualAutoCompleteList=(Command="Stat SOUNDCUES",Desc="Stat SOUNDCUES (Shows active SoundCues)")
ManualAutoCompleteList=(Command="Stat SOUNDS",Desc="Stat SOUNDS <-debug> (Shows active SoundCues and SoundWaves)")
ManualAutoCompleteList=(Command="STARTMOVIECAPTURE",Desc="STARTMOVIECAPTURE")
ManualAutoCompleteList=(Command="STOPMOVIECAPTURE",Desc="STOPMOVIECAPTURE")
ManualAutoCompleteList=(Command="DoMemLeakChecking 30",Desc="Sets a timer to do a MemLeakCheck every N seconds")
ManualAutoCompleteList=(Command="StopMemLeakChecking",Desc="Stops the periodic MemLeakCheck that was started via DoMemLeakChecking")
TypeKey=LeftBracket

[GameFramework.DebugCameraController]
PrimaryKey=LeftMouseButton
SecondaryKey=RightMouseButton
UnselectKey=Escape
bShowSelectedInfo=true

[Engine.UIDataStore_InputAlias]

[Scaleform.KeyMap]
FullKeyboard=1
XboxTypeS_DPad_Left=Left
XboxTypeS_DPad_Right=Right
XboxTypeS_DPad_Up=Up
XboxTypeS_DPad_Down=Down
Gamepad_RightStick_Left=GAMEPAD_RS_Left
Gamepad_RightStick_Right=GAMEPAD_RS_Right
Gamepad_RightStick_Up=GAMEPAD_RS_Up
Gamepad_RightStick_Down=GAMEPAD_RS_Down
Gamepad_LeftStick_Left=Left
Gamepad_LeftStick_Right=Right
Gamepad_LeftStick_Up=Up
Gamepad_LeftStick_Down=Down
XboxTypeS_A=GAMEPAD_A
XboxTypeS_B=GAMEPAD_B
XboxTypeS_X=GAMEPAD_X
XboxTypeS_Y=GAMEPAD_Y
XboxTypeS_LeftShoulder=GAMEPAD_L1
XboxTypeS_LeftTrigger=GAMEPAD_L2
XboxTypeS_LeftThumbStick=GAMEPAD_L3
XboxTypeS_RightShoulder=GAMEPAD_R1
XboxTypeS_RightTrigger=GAMEPAD_R2
XboxTypeS_RightThumbStick=GAMEPAD_R3
XboxTypeS_Start=START
XboxTypeS_Back=BACK

[Scaleform.GamepadMouse]
X=XBoxTypeS_RightX
Y=XBoxTypeS_RightY

[Configuration]

[TgGame.TgSpectatorInput]
SpectatorSensitivity=5
c_bUseServerBindings=false
Bindings=(Name="GBA_MoveForward",Command="Axis aBaseY Speed=1.0")
Bindings=(Name="GBA_MoveBackward",Command="Axis aBaseY Speed=-1.0")
Bindings=(Name="GBA_TurnLeft",Command="Axis aBaseX Speed=-100.0 AbsoluteAxis=100")
Bindings=(Name="GBA_TurnRight",Command="Axis aBaseX Speed=+100.0 AbsoluteAxis=100")
Bindings=(Name="GBA_StrafeLeft",Command="Axis aStrafe Speed=-1.0")
Bindings=(Name="GBA_StrafeRight",Command="Axis aStrafe Speed=+1.0")
Bindings=(Name="GBA_AutoRun",Command="ToggleAutoRun")
Bindings=(Name="GBA_FlyUp",Command="Axis aUp Speed=+1.0")
Bindings=(Name="GBA_FlyDown",Command="Axis aUp Speed=-1.0")
Bindings=(Name="GBA_SlowTurnLeft",Command="Axis aBaseX Speed=-100.0 AbsoluteAxis=100")
Bindings=(Name="GBA_SlowTurnRight",Command="Axis aBaseX Speed=+100.0 AbsoluteAxis=100")
Bindings=(Name="GBA_ZoomIn",Command="SpectateZoomIn 1 | OnRelease SpectateZoomIn 0")
Bindings=(Name="GBA_ZoomOut",Command="SpectateZoomOut 1 | OnRelease SpectateZoomOut 0")
Bindings=(Name="GBA_Fire", Command="OnLeftMousePressed | OnRelease OnLeftMouseReleased")
Bindings=(Name="GBA_CancelFire", Command="OnRightMousePressed | OnRelease OnRightMouseReleased")
Bindings=(Name="GBA_CamZoomIn",Command="ZoomIn")
Bindings=(Name="GBA_CamZoomOut",Command="ZoomOut")
Bindings=(Name="GBA_ToggleCursor",Command="ToggleCursor true | OnRelease ToggleCursor false")
Bindings=(Name="GBA_Escape",Command="CloseEditorViewport | onrelease OnEscapePressed")
Bindings=(Name="GBA_UpgradeMenu",Command="OpenDeckMenu")
Bindings=(Name="GBA_CommonCards",Command="OnRelease OpenBurnMenu")
Bindings=(Name="GBA_VGS",Command="OnRelease ToggleVGS")
Bindings=(Name="GBA_DeathRecap",Command="ToggleDeathRecap")
Bindings=(Name="GBA_Minimap",Command="ToggleMinimap")
Bindings=(Name="GBA_ScoreBoard",Command="ToggleScoreBoard true | OnRelease ToggleScoreBoard false")
Bindings=(Name="GBA_HUD",Command="ToggleHUD");
Bindings=(Name="GBA_Overlays",Command="ToggleOverlay");
Bindings=(Name="GBA_ViewAction",Command="SpecViewAction");
Bindings=(Name="GBA_ViewFriendlyPlayers",Command="SetPendingSpecCycle SpecCycle_PlayerFriendly | OnRelease ClearPendingSpecMode");
Bindings=(Name="GBA_ViewEnemyPlayers",Command="SetPendingSpecCycle SpecCycle_PlayerEnemy | OnRelease ClearPendingSpecMode");
Bindings=(Name="GBA_ViewTowers",Command="SetPendingSpecCycle SpecCycle_Tower | OnRelease ClearPendingSpecMode");
Bindings=(Name="GBA_ViewCinematic",Command="SetPendingSpecCycle SpecCam_Cinematic | OnRelease ClearPendingSpecMode");
Bindings=(Name="GBA_DoubleSpeed",Command="CameraSpeed 1200 | onrelease CameraSpeed 600");
Bindings=(Name="GBA_TwitchMenu",Command="TwitchHotkey Menu")
Bindings=(Name="GBA_TwitchMute",Command="TwitchHotkey ToggleMute")
Bindings=(Name="GBA_TwitchChat",Command="TwitchHotkey ToggleChat")
Bindings=(Name="GBA_TwitchBar",Command="TwitchHotkey ToggleBar")
Bindings=(Name="GBA_Bans",Command="ToggleBans")
Bindings=(Name="Left", Command="GBA_TurnLeft")
Bindings=(Name="Right",Command="GBA_TurnRight")
Bindings=(Name="Up", Command="GBA_MoveForward")
Bindings=(Name="Down", Command="GBA_MoveBackward")
Bindings=(Name="NumLock",Command="GBA_AutoRun")
Bindings=(Name="W", Command="GBA_MoveForward")
Bindings=(Name="S", Command="GBA_MoveBackward")
Bindings=(Name="A", Command="GBA_StrafeLeft")
Bindings=(Name="D", Command="GBA_StrafeRight")
Bindings=(Name="Z", Command="GBA_ZoomIn")
Bindings=(Name="C", Command="GBA_ZoomOut")
Bindings=(Name="Q", Command="GBA_FlyDown")
Bindings=(Name="E", Command="GBA_FlyUp")
Bindings=(Name="LeftShift",Command="GBA_DoubleSpeed")
Bindings=(Name="Escape", Command="GBA_Escape")
Bindings=(Name="LeftMouseButton", Command="GBA_Fire")
Bindings=(Name="RightMouseButton", Command="GBA_CancelFire")
Bindings=(Name="MouseScrollUp", Command="GBA_CamZoomIn")
Bindings=(Name="MouseScrollDown", Command="GBA_CamZoomOut")
Bindings=(Name="SpaceBar", Command="GBA_ToggleCursor")
Bindings=(Name="LeftAlt", Command="GBA_ToggleCursor")
Bindings=(Name="O", Command="GBA_Overlays")
Bindings=(Name="P", Command="GBA_HUD")
Bindings=(Name="Tab", Command="GBA_Scoreboard")
Bindings=(Name="Semicolon", Command="ToggleOutlineCharacters")
Bindings=(Name="B", Command="GBA_Bans")
Bindings=(Name="U", Command="SquashMap")
Bindings=(Name="F", Command="DirectorModeToggle")
Bindings=(Name="L", Command="ToggleAutoSlomo")
Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX")
Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY")
Bindings=(Name="X", Command="GBA_ViewAction")
Bindings=(Name="V", Command="GBA_ViewFriendlyPlayers")
Bindings=(Name="V", Command="GBA_ViewEnemyPlayers")
Bindings=(Name="T", Command="GBA_ViewTowers")
Bindings=(Name="one", Command="RecallSpectatorBookmark 1",bIgnoreShift=TRUE)
Bindings=(Name="one", Command="SetSpectatorBookmark 1",Shift=TRUE)
Bindings=(Name="two", Command="RecallSpectatorBookmark 2",bIgnoreShift=TRUE)
Bindings=(Name="two", Command="SetSpectatorBookmark 2",Shift=TRUE)
Bindings=(Name="three", Command="RecallSpectatorBookmark 3",bIgnoreShift=TRUE)
Bindings=(Name="three", Command="SetSpectatorBookmark 3",Shift=TRUE)
Bindings=(Name="four", Command="RecallSpectatorBookmark 4",bIgnoreShift=TRUE)
Bindings=(Name="four", Command="SetSpectatorBookmark 4",Shift=TRUE)
Bindings=(Name="five", Command="RecallSpectatorBookmark 5",bIgnoreShift=TRUE)
Bindings=(Name="five", Command="SetSpectatorBookmark 5",Shift=TRUE)
Bindings=(Name="six", Command="RecallSpectatorBookmark 6",bIgnoreShift=TRUE)
Bindings=(Name="six", Command="SetSpectatorBookmark 6",Shift=TRUE)
Bindings=(Name="seven", Command="RecallSpectatorBookmark 7",bIgnoreShift=TRUE)
Bindings=(Name="seven", Command="SetSpectatorBookmark 7",Shift=TRUE)
Bindings=(Name="eight", Command="RecallSpectatorBookmark 8",bIgnoreShift=TRUE)
Bindings=(Name="eight", Command="SetSpectatorBookmark 8",Shift=TRUE)
Bindings=(Name="nine", Command="RecallSpectatorBookmark 9",bIgnoreShift=TRUE)
Bindings=(Name="nine", Command="SetSpectatorBookmark 9",Shift=TRUE)
Bindings=(Name="zero", Command="RecallSpectatorBookmark 0",bIgnoreShift=TRUE)
Bindings=(Name="zero", Command="SetSpectatorBookmark 0",Shift=TRUE)
Bindings=(Name="numpadzero", Command="SpectatePlayerIndex 1 0")
Bindings=(Name="numpadone", Command="SpectatePlayerIndex 1 1")
Bindings=(Name="numpadtwo", Command="SpectatePlayerIndex 1 2")
Bindings=(Name="numpadthree", Command="SpectatePlayerIndex 1 3")
Bindings=(Name="numpadfour", Command="SpectatePlayerIndex 1 4")
Bindings=(Name="numpadfive", Command="SpectatePlayerIndex 2 0")
Bindings=(Name="numpadsix", Command="SpectatePlayerIndex 2 1")
Bindings=(Name="numpadseven", Command="SpectatePlayerIndex 2 2")
Bindings=(Name="numpadeight", Command="SpectatePlayerIndex 2 3")
Bindings=(Name="numpadnine", Command="SpectatePlayerIndex 2 4")
Bindings=(Name="Divide", Command="SetNewSpectatorMode 0")
Bindings=(Name="Multiply", Command="SetNewSpectatorMode 2")
Bindings=(Name="Subtract", Command="SetNewSpectatorMode 1")
Bindings=(Name="PageUp",Command="DilateTime 0.1")
Bindings=(Name="PageDown",Command="DilateTime -0.1")
Bindings=(Name="Home",Command="Slomo 1")
Bindings=(Name="Pause",Command="Pause")
Bindings=(Name="Comma",Command="Rewind 5")
Bindings=(Name="Period",Command="Rewind -5")
Bindings=(Name="F2",Command="GBA_TwitchBar",Shift=TRUE)
Bindings=(Name="F3",Command="GBA_TwitchMute",Shift=TRUE)
Bindings=(Name="F4",Command="GBA_TwitchChat",Shift=TRUE)
Bindings=(Name="F1",Command="SetSpectatorMode 1")
Bindings=(Name="F2",Command="SetSpectatorMode 2")
Bindings=(Name="F3",Command="SetSpectatorMode 3")
Bindings=(Name="F4",Command="SetSpectatorMode 4")
Bindings=(Name="F5",Command="SetSpectatorMode 5")
Bindings=(Name="F6",Command="ToggleSpectatorTicker")
Bindings=(Name="F7",Command="ToggleSpectatorBottom")
Bindings=(Name="F8",Command="ToggleSpectatorControls")
Bindings=(Name="F9",Command="ToggleSpectatorNotify")

[PlatformCommon.PComPlayerInput]
c_bUseServerBindings=true

[TgGame.TgPlayerInput]
bEnableAimAssist=False
c_bJumpEnabled=False
c_sCurrentProfile=
MoveForwardSpeed=1200.000000
MoveStrafeSpeed=1200.000000
LookRightScale=300.000000
LookUpScale=-250.000000
c_bUseServerBindings=true
GamepadSensitivityX=0.500000
GamepadSensitivityY=0.500000
fLookAttractorTarget=0.650000
fLookAttractorSpeed=100.000000
fLookAccelTarget=0.750000
fLookAccelExponent=2.500000
fLookAccelSpeed=3.000000
Bindings=(Name="GBA_MoveForward",Command="Axis aBaseY Speed=1.0",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_MoveBackward",Command="Axis aBaseY Speed=-1.0",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_StrafeLeft",Command="Axis aStrafe Speed=-1.0",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_StrafeRight",Command="Axis aStrafe Speed=+1.0",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_AutoRun",Command="ToggleAutoRun",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_Jump",Command="Button m_JumpHeld | DoJump | OnRelease OnJumpRelease",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_JumpHeldAlt",Command="OnJumpHeldAltPressed",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_Ability_1",Command="OnOffhandSlotPressed EQP_OFFHAND_1 | OnRelease OnOffhandSlotReleased EQP_OFFHAND_1",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_Ability_2",Command="OnOffhandSlotPressed EQP_OFFHAND_2 | OnRelease OnOffhandSlotReleased EQP_OFFHAND_2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_Ability_3",Command="OnOffhandSlotPressed EQP_OFFHAND_3 | OnRelease OnOffhandSlotReleased EQP_OFFHAND_3",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_Ability_4",Command="OnOffhandSlotPressed EQP_OFFHAND_4 | OnRelease OnOffhandSlotReleased EQP_OFFHAND_4",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_Melee",Command="OnOffhandSlotPressed EQP_UNUSED_7 | OnRelease OnOffhandSlotReleased EQP_UNUSED_7",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_ActiveItem_1",Command="OnOffhandSlotPressed EQP_ACTIVE_1 | OnRelease OnOffhandSlotReleased EQP_ACTIVE_1",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_ActiveItem_2",Command="OnOffhandSlotPressed EQP_ACTIVE_2 | OnRelease OnOffhandSlotReleased EQP_ACTIVE_2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_ActiveItem_3",Command="OnOffhandSlotPressed EQP_ACTIVE_3 | OnRelease OnOffhandSlotReleased EQP_ACTIVE_3",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_Consumable_1",Command="OnOffhandSlotPressed EQP_CONSUMABLE_1 | OnRelease OnOffhandSlotReleased EQP_CONSUMABLE_1",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_Consumable_2",Command="OnOffhandSlotPressed EQP_CONSUMABLE_2 | OnRelease OnOffhandSlotReleased EQP_CONSUMABLE_2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_DropFlag",Command="DropFlag",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_RespawnBeacon",Command="OnOffhandSlotPressed EQP_BEACON | OnRelease OnOffhandSlotReleased EQP_BEACON",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_Allocate_Ability_1",Command="AllocatePerkPoint 0",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_Allocate_Ability_2",Command="AllocatePerkPoint 1",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_Allocate_Ability_3",Command="AllocatePerkPoint 2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_Allocate_Ability_4",Command="AllocatePerkPoint 3",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_Allocate_Ability_5",Command="AllocatePerkPoint 4",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_Allocate_Ability_6",Command="AllocatePerkPoint 5",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_Fire",Command="OnLeftMousePressed | OnRelease OnLeftMouseReleased",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_CancelFire",Command="OnRightMousePressed | OnRelease OnRightMouseReleased",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_CamZoomIn",Command="ZoomIn",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_CamZoomOut",Command="ZoomOut",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_ShowDetails",Command="ToggleDetailedView",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_ToggleCombatInfo",Command="ToggleCombatInfo",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_Escape",Command="CloseEditorViewport | onrelease OnEscapePressed",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_SkillInfo",Command="ToggleSkillScreen | OnRelease ToggleSkillScreen",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_KitMenu",Command="OpenKitMenu",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_UpgradeMenu",Command="OpenDeckMenu",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_CommonCards",Command="OnRelease OpenBurnMenu",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_KitSelection",Command="OpenKitSelection",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_VGS",Command="OnRelease ToggleVGS",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_DeathRecap",Command="ToggleDeathRecap",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_Minimap",Command="ToggleMinimap",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_ScoreBoard",Command="ToggleScoreBoard true | OnRelease ToggleScoreBoard false",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_TopStats",Command="ToggleTopStats true | OnRelease ToggleTopStats false",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_TwitchMenu",Command="TwitchHotkey Menu",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_TwitchMute",Command="TwitchHotkey ToggleMute",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_TwitchChat",Command="TwitchHotkey ToggleChat",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_TwitchBar",Command="TwitchHotkey ToggleBar",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_ToggleCombatLog",Command="ToggleCombatLog",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_Reload",Command="ReloadWeapon",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_Boost",Command="Boost",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_ToggleSprint",Command="ToggleSprint",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_XGamepadPressed",Command="XGamepadPressed true | OnRelease XGamepadReleased",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_SuppressHelp",Command="SuppressHelpText",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_SurrenderVoteYes",Command="ClientSurrender true",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="GBA_SurrenderVoteNo",Command="ClientSurrender false",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="XboxTypeS_Start",Command="GBA_Escape",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="XboxTypeS_Back",Command="GBA_ScoreBoard",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="XboxTypeS_LeftShoulder",Command="GBA_Ability_2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="XboxTypeS_RightShoulder",Command="GBA_Ability_3",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="XboxTypeS_A",Command="GBA_Jump",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="XboxTypeS_B",Command="GBA_ToggleSprint",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="XboxTypeS_X",Command="GBA_XGamepadPressed",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="XboxTypeS_Y",Command="GBA_Ability_1",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="XboxTypeS_LeftThumbStick",Command="GBA_JumpHeldAlt",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="XboxTypeS_RightThumbStick",Command="GBA_CommonCards",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="XboxTypeS_DPad_Up",Command="GBA_SkillInfo",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="XboxTypeS_DPad_Left",Command=,Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="XboxTypeS_DPad_Down",Command="GBA_DeathRecap",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="XboxTypeS_DPad_Right",Command="GBA_VGS",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="XboxTypeS_RightTrigger",Command="GBA_Fire",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="XboxTypeS_LeftTrigger",Command="GBA_CancelFire",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="XBoxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone=0.2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="XBoxTypeS_RightY",Command="Axis aLookup Speed=1.0 DeadZone=0.2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="Escape",Command="GBA_Escape",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="H",Command="GBA_SuppressHelp",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="LeftMouseButton",Command="GBA_Fire",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="RightMouseButton",Command="GBA_CancelFire",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="MouseScrollUp",Command="GBA_CamZoomIn",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="MouseScrollDown",Command="GBA_CamZoomOut",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="SpaceBar",Command="GBA_Jump",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="LeftAlt",Command="GBA_FreeMouse",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="M",Command="GBA_ShowDetails",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="Four",Command="GBA_ToggleSprint",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="LeftShift",Command="GBA_ToggleSprint",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="Left",Command="GBA_TurnLeft",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="Right",Command="GBA_TurnRight",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="Up",Command="GBA_MoveForward",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="Down",Command="GBA_MoveBackward",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="NumLock",Command="GBA_AutoRun",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="W",Command="GBA_MoveForward",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="S",Command="GBA_MoveBackward",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="A",Command="GBA_StrafeLeft",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="D",Command="GBA_StrafeRight",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="E",Command="GBA_Ability_1",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="Q",Command="GBA_Ability_2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="F",Command="GBA_Ability_3",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="R",Command="GBA_Reload",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="G",Command="GBA_ActiveItem_2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="C",Command="GBA_ToggleCombatInfo",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="Z",Command="GBA_Consumable_2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="B",Command="GBA_RespawnBeacon",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="U",Command="GBA_UpgradeMenu",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="I",Command="GBA_CommonCards",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="K",Command="GBA_SkillInfo",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="L",Command="GBA_KitMenu",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="V",Command="GBA_VGS",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="P",Command="GBA_PlayerStats",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="Y",Command="GBA_DeathRecap",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="Tab",Command="GBA_Scoreboard",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="PageUp",Command="GBA_ToggleCombatLog",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="One",Command="GBA_ActiveItem_1",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="Two",Command="GBA_ActiveItem_2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="Three",Command="GBA_ActiveItem_3",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="F1",Command=,Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="F2",Command=,Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="F3",Command=,Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="F4",Command=,Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="F5",Command=,Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="F6",Command=,Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="F7",Command="GBA_SurrenderVoteYes",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="F8",Command="GBA_SurrenderVoteNo",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="F9",Command="stat fps",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="F10",Command="stat net",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="F12",Command="togglestatcapture",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="NumPadOne",Command=,Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="NumPadTwo",Command=,Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="NumPadThree",Command=,Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="NumPadFour",Command=,Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="NumPadFive",Command=,Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="NumPadSix",Command=,Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="NumPadSeven",Command=,Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="NumPadEight",Command=,Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="NumPadNine",Command=,Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)
Bindings=(Name="NumPadZero",Command=,Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,LeftShoulder=False,LeftTrigger=False,RightShoulder=False,RightTrigger=False,LeftThumbStick=False,RightThumbStick=False,bIgnorePadModifier=False)

[Engine.DebugCameraInput]
Bindings=(Name="R",Command="tiledshot 2 128")

[Scaleform.KeyMapGamepadMouse]
XboxTypeS_RightShoulder=LeftMouseButton

[IniVersion]
0=1476968363.000000
1=1476968164.000000

Top 10 Games
cs2CS2 configs
4706 configs
fortniteFortnite settings
569 settings
valorantValorant settings
288 settings
lolLoL settings
256 settings
dota 2Dota 2 settings
161 settings
pubgPUBG settings
228 settings
csCS 1.6 configs
8743 configs
New Setups
rustHendy setup
2024-04-25
rustShinji setup
2024-04-25
lolForsen setup
2024-04-25
valorantShaka setup
2024-04-25
New Configs
csbulki cfg
2024-04-22
csLOSEZZZ1337 cfg
2024-04-22
cs2Boombl4 cfg
2024-04-21
cs2fANDER cfg
2024-04-20
cs2Shoke cfg
2024-04-20
Updated Setups
rustVolcano setup
2024-04-25
fortniteEdgey setup
2024-04-22
fortniteEpikWhale setup
2024-04-22
lolsneaky setup
2024-04-21
Updated Configs
cs2valde cfg
2024-04-24
cs2ISSAA cfg
2024-04-22
cs2CadiaN cfg
2024-04-22
cs2JASONR cfg
2024-04-20
cs2fREAKAZOiD cfg
2024-04-18