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Bobby CS.GO autoexec v1.3 csgo settings, config & cfg 2015

Full Name -
Nickname Bobby CS.GO autoexec v1.3
Birthday -
Nationality RomaniaRomania
Game Counter-Strike Global OffensiveCounter-Strike Global Offensive
Since 2015-07-25
Last Update 2015-07-25
Bobby CS.GO autoexec v1.3 screenshot
Bobby CS.GO autoexec v1.3 csgo

Bobby CS.GO autoexec v1.3 Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Monitor -
Chair -
Controller -
Case -

Bobby CS.GO autoexec v1.3 Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

Bobby CS.GO autoexec v1.3 config

The Counter-Strike Global Offensive config file of Bobby CS.GO autoexec v1.3 has been downloaded 316 times. Download autoexec.cfg by clicking the download button below.
How to install Bobby CS.GO autoexec v1.3 csgo config
1. Download autoexec.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike Global Offensive folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Bobby CS.GO autoexec v1.3.cfg" to config.cfg file in your Counter-Strike Global Offensive folder.
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Bobby CS.GO autoexec v1.3 Settings

Monitor
Resolution1680x1050
Aspect Ratio16:10
Display Mode-
Brightness-
Color Mode-
Video Advanced
Global Shadow Quality-
Model / Texture Detail-
Texture Streaming-
Effect Detail-
Shader Detail-
Boost Player Contrast-
Multicore Rendering-
Multisampling Anti-Aliasing Mode-
FXAA Anti-Aliasing-
Texture Filtering Mode-
Wait for Vertical Sync-
Motion Blur-
Triple-Monitor Mode-
Use Uber Shaders-
Viewmodel
FOV-
Offset X-
Offset Y-
Offset Z-
Presetpos-
Shift Left Amt-
Shift Right Amt-
Recoil-
Righthand-
Viewmodel commands
Launch Options
Mouse
DPI-
Sensitivity1
eDPI-
Windows Sensitivity-
Zoom Sensitivity-
Raw Input-
Acceleration-
Crosshair
Draw Outline-
Alpha-
Color5
Blue-
Green-
Red-
Dot-
Gap-
Size3
Style-
Thickness-
Sniper-
Crosshair commands
cl_crosshaircolor 5; cl_crosshairsize 3;
cl_bob
Lower Amt-
Amt Lat-
Amt Vert-
Cycle-
cl_bob commands
HUD
Radar
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of Bobby CS.GO autoexec v1.3. The Bobby CS.GO autoexec v1.3 csgo settings page has been viewed for 2.848 since it was added on 2015-07-25. The last time the settings of Bobby CS.GO autoexec v1.3 were on 2015-07-25. Visit the csgo settings page to view more Counter-Strike Global Offensive settings like Bobby CS.GO autoexec v1.3 or visit upload section to add your own csgo settings.
Other Counter-Strike Global Offensive settings
# Name Country Last Update
1csgoAustriaAustria2016-05-17
2csgoPortugalPortugal2016-03-20
3csgoSwedenSweden2017-01-29
4csgoMacedoniaMacedonia2021-02-09
5csgoGermanyGermany2016-06-19
Other Romania gaming settings
Bobby CS.GO autoexec v1.3 CFG file
// Config by: Bobby™
// Steam ID: http://steamcommunity.com/id/bobby_ash
// Game: Counter Strike: Global Offensive
// Last updated: 2:55 PM 25-Jul-15

// My launch options: -novid -console -tickrate 128 -threads 8 -high -w 1680 -h 1050 -freq 120

// | Launch Options |
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________

// -console
// -full / -fullscreen
// -high (high priority mode)
// -language english
// -lv (low violence mode)
// -noborder
// -novid (skips intro video)
// -refresh / -refreshrate / -freq
// -threads
// -tickrate 128
// -w / -width -h / -height
// -windowed / -window / -sw / -startwindowed
// -x - horizontal -y - vertical

// Here are some launch options that either do not work or that really shouldn't be used in CS:GO (Many people still use them and falsely recommend them)

// -heapsize
// -noforcemaccel
// -noforcemparms
// -noforcemspd

// | Bindings and toggles |
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________

unbindall

bind "," "buyammo1"
bind "." "buyammo2"
bind "CTRL" "+duck"
bind "ESCAPE" "cancelselect"
bind "SHIFT" "+speed"
bind "SPACE" "+jump"
bind "TAB" "+showscores"
bind "`" "toggleconsole"

bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"

bind "a" "+moveleft"
bind "b" "buymenu"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "+lookatweapon"
bind "g" "drop"
bind "i" "show_loadout_toggle"
bind "m" "teammenu"
bind "n" "toggle net_graph 0 1" // Toggle graph.
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "noclip" // Toggle noclip.
bind "u" "messagemode2"
bind "v" "+voicerecord"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"

bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F4" "bug"
bind "F5" "jpeg"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"

bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"

bind "DEL" "mute"
bind "END" "disconnect"
bind "PAUSE" "pause"

bind "KP_MINUS" "toggle voice_scale 0 1" // Toggle incoming voice volume.
bind "KP_PLUS" "toggle volume 0.1 0 1" // Toggle game volume.

echo "Bindings and toggles loaded"

// | Buy cfg |
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________

bind "KP_END" "buy m4a1; buy ak47" // Numpad 1
bind "KP_DOWNARROW" "buy awp" // Numpad 2
bind "KP_PGDN" "buy hegrenade; buy flashbang; buy incgrenade; buy molotov" // Numpad 3
bind "KP_LEFTARROW" " buy vesthelm" // Numpad 4
bind "KP_5" "buy deagle" // Numpad 5
bind "KP_RIGHTARROW" "buy p250" // Numpad 6
bind "KP_HOME" "buy defuser" // Numpad 7
bind "KP_UPARROW" "buy famas; buy galilar" // Numpad 8
bind "KP_PGUP" "buy hegrenade; buy flashbang; buy smokegrenade" // Numpad 9

echo "Buy config loaded"

// | Rates |
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________

cl_cmdrate "128" // default value "64" - Maximum Command Packets per second, sending to the server. - DO NOT SET THIS HIGHER THAN YOUR MINIMAL FPS!
cl_interp "0" // default value "0.031000" - Interpolate object positions starting this many seconds in past.
cl_interp_ratio "1" // default value "2" - Ratio of interpolation time. cl_interp_ratio : cl_updaterate = cl_interp -> lerp in ms.
cl_lagcompensation "1" // default value "1" - Perform server side lag compensation of weapon firing events.
cl_predict "1" // default value "1" - Perform client side prediction.
cl_predictweapons "1" // default value "1" - Perform client side prediction of weapon effects.
cl_showfps "0" // default value "0" - Shows frames per second in the top left corner.
cl_updaterate "128" // default value "64" - Maximum number of Update Packets per second, received from the Server. Gets adjusted by the Servers TickRate if TRrate "128000" // default value "80000" - "128000" - Maximum Download Bandwidth in byte per second.

echo "Rates loaded"

// | Net |
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________

fps_max "999" // default value "300" - Frames per second will be capped at this value.
fps_max_menu "120" // default value "120" - Frames per second in main menu when not connected to a server.
net_graph "0" // default value "0" - Enables Netgraph.
net_graphheight "1015" // default value "64" - Position in pixels from the bottom of your screen.
net_graphpos "1" // default value "1" - "1"=right, "2"=center, "3"=left. Everything above = Position in pixels from the left of Your screen.
net_graphproportionalfont "1" // default value "1" - "0"=small font, "1"=normal font.
net_graphshowinterp "1" // default value "1" - Draw the interpolation graph.
net_graphshowlatency "1" // default value "1" - Draw the ping/packet loss graph portion.
net_graphsolid "1" // default value "1" - Draws height ticks as full vertical rectangles, rather than just single ticks (was more important for Half-Life 1/Counter-Strike 1.6 engine since it had a software renderer)
net_graphtext "1" // default value "1" - Draw text fields.

echo "Net settings loaded"

// | Mouse |
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________

m_customaccel "3" // default value "3" - Custom Mouse Acceleration (has no effect if m_rawinput is set to 1)
m_customaccel_exponent "1.05" // default value "1.05" - Mouse move is raised to this power before being scaled by scale factor.
m_customaccel_max "0" // default value "0" - If you want a max accel scale value.
m_customaccel_scale "0.04" // default value "0.04" - Custom mouse acceleration value.
m_mousespeed "1" // default value "1" - min. "0.0001", max. "10000000" - Mouse Sensitivity.
m_rawinput "1" // default value "1" - If set to "1", it ignores the Mouse Driver and Windows Settings.
sensitivity "1" // default value "6.0" - min. "0.000100" max. "10000000.000000" - Mouse Sensitivity.
zoom_sensitivity_ratio_mouse "0.85" // default value "1.0" - Factor of sensitivity while zoomed in.

echo "Mouse settings loaded"

// | Crosshair |
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________

cl_crosshair_drawoutline "1" // default value "0" - This will enable a black outline to draw around the classic crosshair pips for better visibility.
cl_crosshair_outlinethickness "1" // default value "1" - Determines the thickness of the black outline for the classic crosshair.
cl_crosshairalpha "200" // default value "200" - min. "0"=Complete transparent, max. "255"=Total solid.
cl_crosshaircolor "5" // default value "1"

// "0" Red
// "1" Green
// "2" Yellow
// "3" Blue
// "4" Cyan
// "5" Set your own color trough cl_crosshaircolor_r/_g/_b

cl_crosshaircolor_r "255" // "0"-"255" Amount of Red
cl_crosshaircolor_g "255" // "0"-"255" Amount of Green
cl_crosshaircolor_b "255" // "0"-"255" Amount of Blue

cl_crosshairdot "0" // default value "0" - Dot in the center of the crosshair.
cl_crosshairgap "0" // default value "0" - Center gap between crosshair lines.
cl_crosshairsize "3" // default value "5" - Length of crosshair lines.
cl_crosshairstyle "5" // default value "0" - Default dynamic.

// "0" Default fully dynamic - Crosshair is fully dynamic.
// "1" Default fully static - Crosshair is completely static.
// "2" Classic slightly dynamic (#1) - Crosshair is slightly dynamic when moving and/or shooting.
// "3" Classic fully dynamic - Crosshair is very dynamic/expands a lot.
// "4" Classic fully static - Crosshair is completely static.
// "5" Classic slightly dynamic (#2) - Crosshair is slightly dynamic when shooting.

cl_crosshairthickness "0.5" // default value "0.5" - Thickness of crosshair lines.
cl_crosshairusealpha "1" // default value "1" - Solid crosshair, "1"=Transparency can be set trough "cl_crosshairalpha".

echo "Crosshair settings loaded"

// | Audio |
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________

snd_musicvolume "0.01" // default value "0.7" - min. "0", max. "1" - Music volume.
snd_mute_losefocus "1" // default value "1" - Mute in-game sound when tabbing out of the game.
voice_enable "1" // default value "1" - Toggle voice transmit and receive.
voice_scale "1" // default value "1" - Incoming voice volume.
volume "1" // default value "1" - min. "0", max. "1" - Overall game volume.
windows_speaker_config "1" // default value "-1"

// "-1" Automatic
// "1" Headset
// "4" Stereo speakers
// "3" 4 Speakers
// "6" 5.1 Surround

echo "Audio settings loaded"

// | Video |
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________

mat_setvideomode 1680 1050 "0" // default value "0" - "1"=Windowed mode, "0"=Fullscreen mode.
mat_monitorgamma "2" // default value "2.2" - "1.6"=brightest, "2.6"=darkest.
mat_monitorgamma_tv_enabled "0" // default value "0" - Gamma Setting for TV (console) ON/OFF.

echo "Video settings loaded"

// | HUD |
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________

cl_hud_background_alpha "0.3" // default value "0.5" - Adjust the HUD background alpha for the colored elements.
cl_hud_bomb_under_radar "1" // default value "1" - Select to show the bomb position under the radar or in the default inventory position.
cl_hud_color "1" // default value "0" - Choose a color to display the main parts of the HUD (health, ammo, money, etc.)

// "1" white
// "2" light blue
// "3" blue
// "4" purple
// "5" red
// "6" orange
// "7" yellow
// "8" green
// "9" aqua

cl_hud_healthammo_style "1" // default value "0" - Display the health and ammo with or without bars/bullets.
cl_hud_playercount_pos "1" // default value "0" - 0 = top, 1 = bottom. Place the Player Count element at the top of the screen or bottom.
cl_hud_playercount_showcount "1" // default value "0" - Show all avatars in the Player Count element or just the player count number.
cl_hud_radar_scale "1" // default value "1" - Size of the Radar element.
hud_scaling "0.90" // default value "0.85" - min. "0.5", max. "0.95" - Lower values=smaller HUD (Chat, Radar, Killfeed, etc.)
safezonex "1" // default value "1" - Hud horizontal adjustment.
safezoney "1" // default value "1" - Hud vertical adjustment.

// | Viewmodels and bobbing |
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________

// Viewmodel bobbing when moving.

cl_bob_lower_amt "21" // default value "21" - min. "5", max. "30" - The amount of viewmodel lowers when running.
cl_bobamt_lat "0.4" // default value "0.4" - min. "0.1", max. "2" - Amount of viewmodel moves side to side when running.
cl_bobamt_vert "0.25" // default value "0.25" - min. "0.1", max. "2" - Amount of viewmodel moves up and down when running.
cl_bobcycle "0.98" // default value "0.98" - min. "0.1", max. "2" - Frequency at which the viewmodel bobs.

viewmodel_presetpos "1" // default value "1"

// Available presets:
// "1" Desktop - viewmodel_offset_x "1" viewmodel_offset_y "1" viewmodel_offset_z "-1" viewmodel_fow "60"
// "2" Couch - viewmodel_offset_x "0" viewmodel_offset_y "0" viewmodel_offset_z "0" viewmodel_fow "54"
// "3" Classic - viewmodel_offset_x "2.5" viewmodel_offset_y "0" viewmodel_offset_z "-1.5" viewmodel_fow "68"


echo "Viewmodel / bobbing settings loaded"

// | Other |
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________

cl_allowdownload "1" // default value "1" - Client downloads customization files.
cl_autohelp"1" // default value "1" - Disables "Switched to Burst Firemode" (and similar) Hints.
cl_autowepswitch "0" // default value "1" - Automatically switch to picked up weapons if better.
cl_color "3" // default value "0" - Preferred teammate color. 0-Yellow, 1-Purple, 2-Green, 3-Blue, 4-Orange.
cl_disablefreezecam "0" // default value "0" - Disables Freezecam after you get killed.
cl_disablehtmlmotd "1" // default value "0" - Disable HTML motd (Message of the day) welcome screen on serverjoin.
cl_downloadfilter "all" // default value "all" - Determines which files can be downloaded from the server (all, none, nosounds)
cl_forcepreload "1" // default value "0" - Forces the game to load all the sound and art assets on map load.
cl_righthand "1" // default value "1" - Weaponhand: ''1''=Righthand, ''0''=Lefthand.
cl_showpluginmessages "0" // default value "1" - Allow plugins to display messages to you.
cl_spec_mode "4" // default value "0" - Spectator view preset: 4=First Person, 5=Third Person.
cl_teamid_overhead_name_alpha "255" // default value "240" - min. "0", "max. "255"=total solid - The max alpha the overhead ID names will draw as.
cl_teamid_overhead_name_fadetime "0" // default value "0.5" - How long it takes for the overhead name to fade out once your crosshair has left.
con_enable "1" // default value "0" - "1"=enables console, "0"=disables console.
gameinstructor_enable "0" // default value "1" - Display in game lessons for new players.
mat_queue_mode "-1" // default value "-1" - Auto-detect multi-core rendering.
mm_dedicated_search_maxping "50" // default value "150" - min. "50", max. "350" - Longest preferred ping to dedicated servers for games.
player_nevershow_communityservermessage "1" // default value "0" - Disables the "Warning" when going to play on Community Servers.
r_drawtracers_firstperson "1" // default value "1" - Enables / Disables tracers in firstperson view.
ui_steam_overlay_notification_position "topright" // default value "topleft" - Steam overlay notification position: topleft / topright / bottomleft / bottomright.

echo "Other settings loaded"

// | Standard rcon commands |
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________

// rcon banid (userID) [kick] - Ban (+kick) an user. (Type "status" in console to find the userID)
// rcon changelevel (mapname) - Changes the map.
// rcon kick (name) - Kick a player from the server.
// rcon maps * - Shows all the available maps.
// rcon mp_restartgame (seconds) - Restarts a game in X seconds.
// rcon_password (rcon_password) - Login as rcon admin. (You cant run any other rcon commands without done this command)

// | Server cfg |
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________

alias "cheats" "sv_cheats 1; rcon sv_cheats 1; god; mp_freezetime 0; mp_roundtime 60; mp_startmoney 16000; sv_infinite_ammo 1; sv_showimpacts 1; sv_grenade_trajectory 1"
alias "rr" "mp_restartgame 1; rcon mp_restartgame 1"
alias "grenades" "give weapon_hegrenade; give weapon_flashbang; give weapon_smokegrenade; give weapon_incgrenade; give weapon_molotov; give weapon_decoy"
alias "heavy" "give weapon_negev; give weapon_m249; give weapon_nova; give weapon_xm1014; give weapon_mag7; give weapon_sawedoff"
alias "pistols" "give weapon_hkp2000; give weapon_usp_silencer; give weapon_glock; give weapon_deagle; give weapon_p250; give weapon_cz75a; give weapon_tec9; give weapon_elite; give weapon_fiveseven"
alias "rifles" "give weapon_ak47; give weapon_m4a1; give weapon_m4a1_silencer; give weapon_famas; give weapon_galilar; give weapon_aug; give weapon_sg556; give weapon_awp; give weapon_g3sg1; give weapon_scar20; give weapon_ssg08"
alias "smgs" "give weapon_p90; give weapon_ump45; give weapon_bizon; give weapon_mac10; give weapon_mp7; give weapon_mp9"

alias "cache" "changelevel de_cache; rcon changelevel de_cache"
alias "d2" "changelevel de_dust2; rcon changelevel de_dust2"
alias "inferno" "changelevel de_inferno; rcon changelevel de_inferno"
alias "nuke" "changelevel de_nuke; rcon changelevel de_nuke"
alias "train" "changelevel de_train; rcon changelevel de_train"

alias "afk1" "echo afk script enabled; +forward; +moveleft; +left;"
alias "afk2" "echo afk script disabled; -forward; -moveleft; -left;"

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