AssolaNfiresprite config
AssolaNfiresprite mohaa config settings download
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AssolaNfiresprite config
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Last Update:
2012-08-17
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Downloads:
99
Description:
No AssolaNfiresprite Medal of Honor Allied Assault config description
Summary
AssolaNfiresprite config is a mohaa config game file download. There are 71 Medal of Honor Allied Assault configs just like AssolaNfiresprite mohaa cfg. Overall there are 71 mohaa game files for download. To upload your own mohaa game files, Medal of Honor Allied Assault game files, config game files or gaming files related to AssolaNfiresprite config then please visit our Upload Gaming Files section. unnamedsoldier.cfg Is the file you will receive after downloading AssolaNfiresprite Medal of Honor Allied Assault cfg.
Download AssolaNfiresprite mohaa config
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AssolaNfiresprite mohaa in-game settings
Resolution: | No AssolaNfiresprite Medal of Honor Allied Assault resolution found! |
Crosshair Size: | No AssolaNfiresprite Medal of Honor Allied Assault crosshair size found! |
Sensitivity: | No AssolaNfiresprite Medal of Honor Allied Assault sensitivity found! |
Crosshair Color: | No AssolaNfiresprite Medal of Honor Allied Assault crosshair color found! |
AssolaNfiresprite mohaa config file
// generated by moh:aa do not modify
//
// Key Bindings
//
unbindall
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind 1 "useweaponclass pistol"
bind 2 "useweaponclass rifle"
bind 3 "useweaponclass smg"
bind 4 "useweaponclass mg"
bind 5 "useweaponclass grenade"
bind 6 "useweaponclass heavy"
bind 7 "toggleitem"
bind ` "toggleconsole"
bind a "+moveleft"
bind c "holster"
bind d "+moveright"
bind e "+leanleft"
bind f "+use"
bind g "weapdrop"
bind h "weapdrop"
bind k "say NICE TRY"
bind l "say "
bind p "pushmenu_weaponselect"
bind q "+leanright"
bind r "reload"
bind s "+back"
bind t "sayteam"
bind u "pushmenu_teamselect"
bind v "instamsg_main"
bind w "+forward"
bind y "say"
bind PAUSE "pause"
bind LCTRL "+movedown"
bind LSHIFT "+speed"
bind F2 "ui_getplayermodel;pushmenu_dm mpoptions"
bind F3 "pushmenu Controls"
bind F4 "pushmenu_sp LoadSave"
bind F5 "savegame quick"
bind F6 "messagemode"
bind F9 "loadgame quick"
bind F12 "screenshot"
bind MOUSE1 "+attackprimary"
bind MOUSE2 "+attacksecondary"
bind MOUSE3 "toggleitem"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
//
// Cvars
//
seta vid_xpos "52"
seta vid_ypos "0"
seta ui_weaponsbar "0"
seta sensitivity "6.5"
seta dm_playermodel "allied_airborne"
seta dm_playergermanmodel "german_winter_1"
seta cg_lagometer "2"
seta cg_shadows "2"
seta cg_forceModel "1"
seta cg_drawviewmodel "0"
seta cl_packetdup "2"
seta cl_maxping "48"
seta cl_greenfps "1"
seta cl_maxpackets "80"
seta r_displayrefresh "72"
seta r_mode "6"
seta r_lastValidRenderer "GeForce 9400 GT/PCI/SSE2/3DNOW!"
seta r_textureMode "gl_linear_mipmap_nearest"
seta r_gamma "1.502469"
seta r_lodviewmodelcap ".55"
seta r_lodscale ".55"
seta r_lodcap "0.5"
seta r_picmip "0"
seta r_subdivisions "3"
seta r_texturebits "32"
seta r_colorbits "32"
seta s_speaker_type "2"
seta s_milesdri
//
// Key Bindings
//
unbindall
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind 1 "useweaponclass pistol"
bind 2 "useweaponclass rifle"
bind 3 "useweaponclass smg"
bind 4 "useweaponclass mg"
bind 5 "useweaponclass grenade"
bind 6 "useweaponclass heavy"
bind 7 "toggleitem"
bind ` "toggleconsole"
bind a "+moveleft"
bind c "holster"
bind d "+moveright"
bind e "+leanleft"
bind f "+use"
bind g "weapdrop"
bind h "weapdrop"
bind k "say NICE TRY"
bind l "say "
bind p "pushmenu_weaponselect"
bind q "+leanright"
bind r "reload"
bind s "+back"
bind t "sayteam"
bind u "pushmenu_teamselect"
bind v "instamsg_main"
bind w "+forward"
bind y "say"
bind PAUSE "pause"
bind LCTRL "+movedown"
bind LSHIFT "+speed"
bind F2 "ui_getplayermodel;pushmenu_dm mpoptions"
bind F3 "pushmenu Controls"
bind F4 "pushmenu_sp LoadSave"
bind F5 "savegame quick"
bind F6 "messagemode"
bind F9 "loadgame quick"
bind F12 "screenshot"
bind MOUSE1 "+attackprimary"
bind MOUSE2 "+attacksecondary"
bind MOUSE3 "toggleitem"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
//
// Cvars
//
seta vid_xpos "52"
seta vid_ypos "0"
seta ui_weaponsbar "0"
seta sensitivity "6.5"
seta dm_playermodel "allied_airborne"
seta dm_playergermanmodel "german_winter_1"
seta cg_lagometer "2"
seta cg_shadows "2"
seta cg_forceModel "1"
seta cg_drawviewmodel "0"
seta cl_packetdup "2"
seta cl_maxping "48"
seta cl_greenfps "1"
seta cl_maxpackets "80"
seta r_displayrefresh "72"
seta r_mode "6"
seta r_lastValidRenderer "GeForce 9400 GT/PCI/SSE2/3DNOW!"
seta r_textureMode "gl_linear_mipmap_nearest"
seta r_gamma "1.502469"
seta r_lodviewmodelcap ".55"
seta r_lodscale ".55"
seta r_lodcap "0.5"
seta r_picmip "0"
seta r_subdivisions "3"
seta r_texturebits "32"
seta r_colorbits "32"
seta s_speaker_type "2"
seta s_milesdri
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