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flowedd css settings, config & cfg 2012

Full Name -
Nickname flowedd
Birthday -
Nationality United KingdomUnited Kingdom
Game Counter-Strike SourceCounter-Strike Source
Since 2012-04-04
Last Update 2012-04-04
flowedd screenshot

flowedd Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Monitor -
Chair -
Controller -
Case -

flowedd Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

flowedd config

The Counter-Strike Source config file of flowedd has been downloaded 20 times. Download autoexec.cfg by clicking the download button below.
How to install flowedd css config
1. Download autoexec.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec flowedd.cfg" to config.cfg file in your Counter-Strike Source folder.
Social Media
Twitch -
Twitter -
YouTube -
Instagram -
Facebook -
TikTok -
Steam -
Discord -

flowedd Settings

Monitor
Resolution: 800x600
Aspect Ratio: 4:3
Sensitivity
Sensitivity: 1.45
Crosshair
Color: 900
Size: red
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of flowedd. The flowedd css settings page has been viewed for 717 since it was added on 2012-04-04. The last time the settings of flowedd were on 2012-04-04. Visit the css settings page to view more Counter-Strike Source settings like flowedd or visit upload section to add your own css settings.
Other Counter-Strike Source settings
# Name Country Last Update
1cssAustriaAustria2010-08-21
2cssAustriaAustria2010-08-21
3cssUnited KingdomUnited Kingdom2010-09-15
4cssDenmarkDenmark2013-05-19
5cssNetherlandsNetherlands2010-09-06
Other United Kingdom gaming settings
# Name Country Last Update
1cs2United KingdomUnited Kingdom2016-10-22
2cod4United KingdomUnited Kingdom2012-05-13
3cs2United KingdomUnited Kingdom2016-10-22
4cod4United KingdomUnited Kingdom2011-07-21
5cs2United KingdomUnited Kingdom2016-10-22
6tf2United KingdomUnited Kingdom2016-01-06
7cs2United KingdomUnited Kingdom2016-10-22
8cs2United KingdomUnited Kingdom2016-10-22
9quake liveUnited KingdomUnited Kingdom2022-08-18
10cssUnited KingdomUnited Kingdom2010-09-15
flowedd CFG file
unbindall
clear

echo"EamoN config now Loading.."


// gay settings //


bind "UPARROW" "buy smokegrenade"
bind "DOWNARROW" "buy defuser"
bind "KP_SLASH" "buy vesthelm"
bind "LEFTARROW" "buy hegrenade"
bind "RIGHTARROW" "buy flashbang"
bind "MOUSE4" "+mwjump"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
alias umwb1 "bind mwheeldown invnext"
alias umwb2 "bind mwheelup invprev"
alias unbindingmwjump "umwb1;umwb2"
alias mwb2 "bind mwheeldown +jump"
alias mwb1 "bind mwheelup +jump"
alias bindingmwjump "mwb1;mwb2"
alias -mwjump "unbindingmwjump"
alias +mwjump "bindingmwjump"
bind "." "zb_teamcash"
bind "g" "+throw"
alias +throw "drop; +use"
alias -throw "-use"
bind "r" "use weapon_flashbang"

fps_max "150"
cl_crosshairscale "900"
cl_crosshaircolor "1"
cl_crosshairusealpha "300"
cl_dynamiccrosshair "0"
cl_crosshairusealpa "255"
cl_Crosshairalpha "9999"
crosshair "1"
m_pitch "0.022"
m_filter "0"
sensitivity "1.45"
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
cl_mouselook "1"
zoom_sensitivity_ratio "1.0"
cl_showfps "1"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "+moveleft"
bind "b" "buymenu"
bind "c" "+duck"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "+throw"
bind "h" "commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "use weapon_flashbang"
bind "s" "+back"
bind "t" "impulse 201"
bind "v" "+voicerecord"
bind "w" "+forward"
bind "x" "messagemode2"
bind "y" "messagemode"
bind "z" "radio1"
bind "KP_SLASH" "buy vesthelm"
bind "`" "toggleconsole"
bind "," "buyammo1"
bind "." "zb_teamcash"
bind "SPACE" "+jump"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "PAUSE" "pause"
bind "SHIFT" "+speed"
bind "UPARROW" "buy smokegrenade"
bind "LEFTARROW" "buy hegrenade"
bind "DOWNARROW" "buy defuser"
bind "RIGHTARROW" "buy flashbang"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F3" "askconnect_accept"
bind "F4" "bug"
bind "F5" "jpeg"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "+mwjump"
bind "MOUSE5" "+reload"
bind "MWHEELUP" "invprev"
bind "MWHEELDOWN" "invnext"


// Connection settings //


cl_allowdownload "0"
cl_allowupload "0"
cl_cmdrate "66"
cl_downloadfilter "nosounds"
cl_interp "0"
cl_interp_all "0"
cl_interp_npcs "0"
cl_interp_ratio "1"
cl_interp_threadmodeticks "0"
cl_lagcomp_errorcheck "0"
cl_lagcompensation "1"
cl_pred_optimize "2"
cl_predictweapons "1"
cl_resend "6"
cl_smooth "0"
cl_smoothtime "0.01"
cl_timeout "9999999"
cl_updaterate "66"
rate "35000"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_phys_props_max "50"
cl_c4dynamiclight "1"



// Sound & volume //


cl_customsounds "0"
cl_soundfile "0"
dsp_enhance_stereo "0"
dsp_mix_max "0.9"
dsp_room "0"
dsp_slow_cpu "0"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "2.0"
dsp_water "14"
room_type "0"
snd_async_fullyasync "0"
snd_duckerattacktime "0.5"
snd_duckerreleasetime "2.5"
snd_duckerthreshold "0.15"
snd_ducktovolume "0.55"
snd_mixahead "0.06"
snd_musicvolume "0"
snd_noextraupdate "1"
snd_pitchquality "1"
snd_profile "0"
snd_surround_speakers "0"
soundscape_flush "9999"
suitvolume "0"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.4"
volume "0.05"
net_graph "1"
net_graphheight "50"
net_graphpos "3"


// HUD & misc. //


cl_c4progressbar "1"
cl_autohelp "0"
cl_autowepswitch "0"
cl_min_ct "1"
cl_min_t "1"
cl_minmodels "1"
cl_radar_locked "0"
cl_radaralpha "250"
cl_radartype "1"
cl_righthand "1"
cl_wpn_sway_interp "0"
con_enable "1"
hud_centerid "1"
hud_fastswitch "1"
jpeg_quality "100"
overview_health "1"
overview_names "0"
overview_preferred_mode "1"
overview_tracks "0"


// CPU settings //


r_3dnow "0"
r_sse2 "1"


// Graphics //


blink_duration "0"
budget_averages_window "0"
budget_background_alpha "0"
budget_history_numsamplesvisible "0"
budget_history_range_ms "5"
budget_peaks_window "0"
budget_show_averages "0"
budget_show_history "0"
budget_show_peaks "0"
cl_c4dynamiclight "1"
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_logofile "0"
cl_phys_props_max "50"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "0"
cl_rumblescale "0"
cl_show_splashes "0"
closecaption "0"
datacachesize "128"
flex_smooth "0"
func_break_max_pieces "0"
g_ragdoll_fadespeed "0"
g_ragdoll_important_maxcount "0"
g_ragdoll_lvfadespeed "0"
g_ragdoll_maxcount "0"
gl_clear "1"
lod_TransitionDist "0"
mat_aaquality "0"
mat_antialias "4"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloomscale "0"
mat_bufferprimitives "1"
mat_bumpmap "0"
mat_clipz "1"
mat_colorcorrection "0"
mat_compressedtextures "1"
mat_debug_postprocessing_effects "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_fastspecular "1"
mat_filterlightmaps "1"
mat_forceaniso "0"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_monitorgamma "1.6"
mat_parallaxmap "0"
mat_picmip "2"
mat_reducefillrate "1"
mat_specular "0"
mat_trilinear "0"
mat_shadowstate "0"
mat_vsync "0"
mat_wateroverlaysize "8"
mp_decals "0"
muzzleflash_light "0"
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
r_3dsky "0"
r_ambientboost "0"
r_ambientfactor "1"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "9999"
r_decals "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyegloss "0"
r_eyemove "0"
r_eyes "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_flex "0"
r_forcewaterleaf "0"
r_lightaverage "1"
r_lod "2"
r_maxdlights "32"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_norefresh "0"
r_occlusion "1"
r_PhysPropStaticLighting "0"
r_renderoverlayfragment "0"
r_rootlod "2"
r_ropetranslucent "0"
r_shadowmaxrendered "32"
r_shadowrendertotexture "1"
r_shadows "1"
r_spray_lifetime "0"
r_teeth "0"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "0"
r_waterforceexpensive "0"
r_waterforcereflectentities "0"
r_worldlightmin "0.0002"
r_worldlights "1"
rope_averagelight "0"
rope_collide "0"
rope_rendersolid "0"
rope_shake "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"
rope_subdiv "0"
rope_wind_dist "0.01"
showhitlocation "1"
sv_forcepreload "1"
texture_budget_background_alpha "9999999"
texture_budget_panel_height "0"
texture_budget_panel_width "0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
weapon_showproficiency "1"


// CS:S Update //


r_bloomtintg "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintr "0"
r_drawdetailprops "0"
r_hunkalloclightmaps "0"
r_lightcache_zbuffercache "0"
r_propsmaxdist "0"
r_unloadlightmaps "0"

cl_clearhinthistory "1"
cl_detaildist "0"
cl_detailfade "0"
cl_debugrumble "0"
cl_playerspraydisable "1"

mat_alphacoverage "0"
mat_bloom_scalefactor_scalar "0"
mat_maxframelatency "0"
mat_max_worldmesh_vertices "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"

prop_active_gib_limit "0"
adsp_debug "0"

mat_queue_mode "2"
cl_threaded_bone_setup "0"
cl_interp_threadmodeticks "0"
cl_threaded_client_leaf_system "0"
r_threaded_client_shadow_manager "1"
r_threaded_particles "1"
r_threaded_renderables "1"
r_queued_decals "0"
r_queued_post_processing "1"
mp_usehwmmodels "-1"
mp_usehwmvcds "-1"









soundscape_flush
mat_savechanges
clear

echo"EamoN config Loaded"
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