config_mp.cfg cfg
config_mp.cfg cod4 cfg settings download
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config_mp.cfg cfg
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Last Update:
2013-03-14
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4428
Description:
config_mp.cfg
Summary
config_mp.cfg cfg is a cod4 cfg game file download. There are 2332 Call of Duty 4 cfgs just like config_mp.cfg cod4 config. Overall there are 2332 cod4 game files for download. To upload your own cod4 game files, Call of Duty 4 game files, cfg game files or gaming files related to config_mp.cfg cfg then please visit our Upload Gaming Files section. config_mp.cfg Is the file you will receive after downloading config_mp.cfg Call of Duty 4 cfg.
Download config_mp.cfg cod4 cfg
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config_mp.cfg cod4 in-game settings
Resolution: | 1600.900 |
Crosshair Size: | 32 |
Sensitivity: | 4 |
Crosshair Color: | 75 |
config_mp.cfg cod4 config file
// generated by Call of Duty, do not modify
unbindall
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+gostand"
bind 1 "weapnext"
bind 2 "weapnext"
bind 3 "weapnext; wait 2 ;weapnext"
bind 4 "+smoke"
bind 5 "+actionslot 3"
bind 6 "+actionslot 4"
bind 7 "+actionslot 2"
bind ` "toggleconsole"
bind A "+moveleft"
bind B "mp_QuickMessage"
bind C "gocrouch"
bind D "+moveright"
bind E "+leanright"
bind F "+activate"
bind G "+frag"
bind N "+actionslot 1"
bind Q "+leanleft"
bind R "+reload"
bind S "+back"
bind T "chatmodepublic"
bind V "+melee"
bind W "+forward"
bind Y "chatmodeteam"
bind Z "+talk"
bind ~ "toggleconsole"
bind PAUSE "toggle cl_paused"
bind CTRL "goprone"
bind SHIFT "+breath_sprint"
bind F1 "vote yes"
bind F2 "vote no"
bind F4 "+scores"
bind F12 "screenshotJPEG"
bind MOUSE1 "+attack"
bind MOUSE2 "+toggleads_throw"
bind MOUSE3 "+frag"
seta ai_corpseCount "10"
seta cg_blood "1"
seta cg_brass "1"
seta cg_chatHeight "8"
seta cg_chatTime "12000"
seta cg_connectionIconSize "0"
seta cg_crosshairAlpha "1"
seta cg_crosshairAlphaMin "0.5"
seta cg_crosshairDynamic "0"
seta cg_crosshairEnemyColor "1"
seta cg_cursorHints "4"
seta cg_debugInfoCornerOffset "0 0"
seta cg_descriptiveText "1"
seta cg_drawBreathHint "1"
seta cg_drawCrosshair "0"
seta cg_drawCrosshairNames "1"
seta cg_drawFPS "Simple"
seta cg_drawFPSLabels "1"
seta cg_drawLagometer "0"
seta cg_drawMantleHint "1"
seta cg_drawSnapshot "0"
seta cg_drawTurretCrosshair "1"
seta cg_fov "80"
seta cg_gameBoldMessageWidth "390"
seta cg_gameMessageWidth "455"
seta cg_headIconMinScreenRadius "0.015"
seta cg_hintFadeTime "100"
seta cg_hudChatIntermissionPosition "5 110"
seta cg_hudChatPosition "5 204"
seta cg_hudDamageIconHeight "64"
seta cg_hudDamageIconInScope "0"
seta cg_hudDamageIconOffset "128"
seta cg_hudDamageIconTime "2000"
seta cg_hudDamageIconWidth "128"
seta cg_hudGrenadeIconEnabledFlash "0"
seta cg_hudGrenadeIconHeight "25"
seta cg_hudGrenadeIconInScope "0"
seta cg_hudGrenadeIconMaxHeight "10
unbindall
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+gostand"
bind 1 "weapnext"
bind 2 "weapnext"
bind 3 "weapnext; wait 2 ;weapnext"
bind 4 "+smoke"
bind 5 "+actionslot 3"
bind 6 "+actionslot 4"
bind 7 "+actionslot 2"
bind ` "toggleconsole"
bind A "+moveleft"
bind B "mp_QuickMessage"
bind C "gocrouch"
bind D "+moveright"
bind E "+leanright"
bind F "+activate"
bind G "+frag"
bind N "+actionslot 1"
bind Q "+leanleft"
bind R "+reload"
bind S "+back"
bind T "chatmodepublic"
bind V "+melee"
bind W "+forward"
bind Y "chatmodeteam"
bind Z "+talk"
bind ~ "toggleconsole"
bind PAUSE "toggle cl_paused"
bind CTRL "goprone"
bind SHIFT "+breath_sprint"
bind F1 "vote yes"
bind F2 "vote no"
bind F4 "+scores"
bind F12 "screenshotJPEG"
bind MOUSE1 "+attack"
bind MOUSE2 "+toggleads_throw"
bind MOUSE3 "+frag"
seta ai_corpseCount "10"
seta cg_blood "1"
seta cg_brass "1"
seta cg_chatHeight "8"
seta cg_chatTime "12000"
seta cg_connectionIconSize "0"
seta cg_crosshairAlpha "1"
seta cg_crosshairAlphaMin "0.5"
seta cg_crosshairDynamic "0"
seta cg_crosshairEnemyColor "1"
seta cg_cursorHints "4"
seta cg_debugInfoCornerOffset "0 0"
seta cg_descriptiveText "1"
seta cg_drawBreathHint "1"
seta cg_drawCrosshair "0"
seta cg_drawCrosshairNames "1"
seta cg_drawFPS "Simple"
seta cg_drawFPSLabels "1"
seta cg_drawLagometer "0"
seta cg_drawMantleHint "1"
seta cg_drawSnapshot "0"
seta cg_drawTurretCrosshair "1"
seta cg_fov "80"
seta cg_gameBoldMessageWidth "390"
seta cg_gameMessageWidth "455"
seta cg_headIconMinScreenRadius "0.015"
seta cg_hintFadeTime "100"
seta cg_hudChatIntermissionPosition "5 110"
seta cg_hudChatPosition "5 204"
seta cg_hudDamageIconHeight "64"
seta cg_hudDamageIconInScope "0"
seta cg_hudDamageIconOffset "128"
seta cg_hudDamageIconTime "2000"
seta cg_hudDamageIconWidth "128"
seta cg_hudGrenadeIconEnabledFlash "0"
seta cg_hudGrenadeIconHeight "25"
seta cg_hudGrenadeIconInScope "0"
seta cg_hudGrenadeIconMaxHeight "10
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