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cfg head cs settings, config & cfg 2016

Full Name -
Nickname cfg head
Birthday -
Nationality Czech RepublicCzech Republic
Game Counter-Strike 1.6Counter-Strike 1.6
Since 2016-07-06
Last Update 2016-07-06
cfg head screenshot

cfg head Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Monitor -
Chair -
Controller -
Case -

cfg head Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

cfg head config

The Counter-Strike 1.6 config file of cfg head has been downloaded 116 times. Download a.cfg by clicking the download button below.
How to install cfg head cs config
1. Download a.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec cfg head.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
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cfg head Settings

Monitor
Resolution: -
Aspect Ratio: -
Sensitivity
Sensitivity: -
Crosshair
Color: -
Size: -
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of cfg head. The cfg head cs settings page has been viewed for 1.624 since it was added on 2016-07-06. The last time the settings of cfg head were on 2016-07-06. Visit the cs settings page to view more Counter-Strike 1.6 settings like cfg head or visit upload section to add your own cs settings.
Other Counter-Strike 1.6 settings
# Name Country Last Update
1csSlovakiaSlovakia2012-06-03
2csDenmarkDenmark2010-07-07
3csRomaniaRomania2021-03-20
4csGeorgiaGeorgia2020-04-10
5csPortugalPortugal2012-09-12
Other Czech Republic gaming settings
# Name Country Last Update
1cssCzech RepublicCzech Republic2012-03-10
2cod4Czech RepublicCzech Republic2012-03-02
3cod4Czech RepublicCzech Republic2013-01-21
4csCzech RepublicCzech Republic2012-10-15
5cod4Czech RepublicCzech Republic2010-07-13
6cs2Czech RepublicCzech Republic2013-02-25
7cs2Czech RepublicCzech Republic2017-11-23
8codCzech RepublicCzech Republic2020-02-27
9cod2Czech RepublicCzech Republic2015-01-02
10cod2Czech RepublicCzech Republic2010-07-12
cfg head CFG file
CFG version: 1
CFG date: 2015/02/03
CFG maker: ~ Wonderwall

name "H3AdShOt!1Lo@d!ng'aLL "
�Binds� ~ Wonderwall

bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+duck; wait"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "say gg""
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"


bind "l" "say WiFi'sTop?/AIm!!!"


bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"


bind "F1" "autobuy"
bind "F2" "usp;secammo;defuser"
bind "F3" "deagle;secammo;defuser"
bind "F4" "hegren;flash;sgren;flash"
bind "F5" "awp;primammo;defuser"



bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump""
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "space" "+jump"
�Settings� ~ Wonderwall

_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "0.000000"
cl_crosshair_color "300 300 300"
cl_crosshair_size "3"
cl_crosshair_translucent "1"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_min_ct "2"
cl_min_t "1"
cl_minmodels "1"
cl_mousegrab "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_sidespeed "400"
cl_timeout "60"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "250 250 250"
con_mono "0"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "102"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
gl_vsync "0"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0.04"
m_filter "0"
m_forward "1"
m_mousethread_sleep "10"
m_pitch "0.022"
m_rawinput "0"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "0"
MP3Volume "0"
mp_decals "300.000000"

net_graph "0"
net_graphpos "1"
net_scale "5"
r_detailtextures "0"
sensitivity "0.9"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.2"
setinfo "_vgui_menus" "1"
setinfo "_ah" "1"
+mlook
+jlook
exec userconfig.cfg


/weapon aliases
alias weapon_1 "slot1"
alias weapon_2 "slot2"
alias weapon_grenade "slot4"
alias weapon_position "weapon_right"
alias weapon_right "cl_righthand 1; alias weapon_position weapon_left"
alias weapon_left "cl_righthand 0; alias weapon_position weapon_right"

\\

gl_fog "1"
gl_monolights "0"
gl_polyoffset "0.1"
gl_ztrick "0"
gl_keeptjunctions "1"
gl_smoothmodels "1"
gl_texsort "1"
gl_palette_tex "1"
gl_round_down "0"
gl_picmip "0"
gl_playermip "0"
gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
gl_overbright "1"
gl_flashblend "0"
gl_spriteblend "1"
developer "0"
gl_fog "1"
gl_wateramp "0"
gl_max_size "256"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
d_spriteskip "0"
gl_cull "1"
gl_palette_tex "1"
gl_lightholes "0"
gl_d3dflip "0"
gl_keeptjunctions "1"
gl_nobind "0"
gl_nocolors "0"
gl_picmip "0"
gl_playermip "0"
gl_polyoffset "0.1"
gl_reporttjunctions "0"
gl_round_down "3"





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