FireSnipe Config cfg
FireSnipe Config mohaa cfg settings download
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FireSnipe Config cfg
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Last Update:
2017-08-18
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93
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No FireSnipe Config Medal of Honor Allied Assault cfg description
Summary
FireSnipe Config cfg is a mohaa cfg game file download. There are 71 Medal of Honor Allied Assault cfgs just like FireSnipe Config mohaa config. Overall there are 71 mohaa game files for download. To upload your own mohaa game files, Medal of Honor Allied Assault game files, cfg game files or gaming files related to FireSnipe Config cfg then please visit our Upload Gaming Files section. unnamedsoldier.cfg Is the file you will receive after downloading FireSnipe Config Medal of Honor Allied Assault cfg.
Download FireSnipe Config mohaa cfg
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FireSnipe Config mohaa in-game settings
Resolution: | No FireSnipe Config Medal of Honor Allied Assault resolution found! |
Crosshair Size: | No FireSnipe Config Medal of Honor Allied Assault crosshair size found! |
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Crosshair Color: | No FireSnipe Config Medal of Honor Allied Assault crosshair color found! |
FireSnipe Config mohaa config file
// generated by moh:aa do not modify
//
// Key Bindings
//
unbindall
bind TAB "+scores"
bind ENTER "holster"
bind ESCAPE "togglemenu"
bind SPACE "weapdrop"
bind , "cg_3rd_person 0"
bind . "cg_3rd_person 1"
bind 1 "useweaponclass pistol"
bind 2 "useweaponclass rifle"
bind 3 "useweaponclass smg"
bind 4 "useweaponclass mg"
bind 5 "useweaponclass grenade"
bind 6 "useweaponclass heavy"
bind 7 "toggleitem"
bind 8 "toggle cg_3rd_person"
bind ` "toggleconsole"
bind p "pushmenu_weaponselect"
bind u "pushmenu_teamselect"
bind v "instamsg_main"
bind PAUSE "pause"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+moveleft"
bind RIGHTARROW "+moveright"
bind LSHIFT "+speed"
bind RCTRL "+leanleft"
bind RSHIFT "+use"
bind INS "+moveup"
bind PGUP "reload"
bind HOME "toggle cl_run"
bind END "+movedown"
bind F2 "ui_getplayermodel;pushmenu_dm mpoptions"
bind F3 "pushmenu Controls"
bind F4 "pushmenu_sp LoadSave"
bind F5 "savegame quick"
bind F6 "messagemode"
bind F9 "loadgame quick"
bind F12 "screenshot"
bind KP_MINUS "sayteam"
bind KP_PLUS "say"
bind MOUSE1 "+attackprimary"
bind MOUSE2 "+attacksecondary"
bind MOUSE3 "+leanright"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
//
// Cvars
//
seta cg_cameraverticaldisplacement "-18"
seta s_speaker_type "2"
seta s_musicvolume "0.388278"
seta s_volume "0.340659"
seta r_lastValidRenderer "GeForce GTX 1070/PCIe/SSE2"
seta r_gamma "0.976190"
seta r_textureMode "gl_linear_mipmap_linear"
seta s_milesdriver "Miles Fast 2D Positional Audio"
seta dm_playergermanmodel "german_waffenss_officer"
seta dm_playermodel "american_ranger"
seta rate "25000"
seta name "Recnomy"
seta m_filter "1"
seta sensitivity "17.156935"
seta fps "1"
seta com_maxfps "0"
seta ui_console "1"
seta r_texturebits "32"
seta r_colorbits "32"
seta r_picmip "0"
seta r_mode "7"
seta s_khz "44"
seta cg_shadows "0"
seta vss_maxcount "10"
seta cg_effectdetail "1.0"
seta r_lodviewmodelcap "1.0"
seta r_lodcap "1.0"
seta r_lodscale "1.1"
seta r_subdivisions "3"
se
//
// Key Bindings
//
unbindall
bind TAB "+scores"
bind ENTER "holster"
bind ESCAPE "togglemenu"
bind SPACE "weapdrop"
bind , "cg_3rd_person 0"
bind . "cg_3rd_person 1"
bind 1 "useweaponclass pistol"
bind 2 "useweaponclass rifle"
bind 3 "useweaponclass smg"
bind 4 "useweaponclass mg"
bind 5 "useweaponclass grenade"
bind 6 "useweaponclass heavy"
bind 7 "toggleitem"
bind 8 "toggle cg_3rd_person"
bind ` "toggleconsole"
bind p "pushmenu_weaponselect"
bind u "pushmenu_teamselect"
bind v "instamsg_main"
bind PAUSE "pause"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+moveleft"
bind RIGHTARROW "+moveright"
bind LSHIFT "+speed"
bind RCTRL "+leanleft"
bind RSHIFT "+use"
bind INS "+moveup"
bind PGUP "reload"
bind HOME "toggle cl_run"
bind END "+movedown"
bind F2 "ui_getplayermodel;pushmenu_dm mpoptions"
bind F3 "pushmenu Controls"
bind F4 "pushmenu_sp LoadSave"
bind F5 "savegame quick"
bind F6 "messagemode"
bind F9 "loadgame quick"
bind F12 "screenshot"
bind KP_MINUS "sayteam"
bind KP_PLUS "say"
bind MOUSE1 "+attackprimary"
bind MOUSE2 "+attacksecondary"
bind MOUSE3 "+leanright"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
//
// Cvars
//
seta cg_cameraverticaldisplacement "-18"
seta s_speaker_type "2"
seta s_musicvolume "0.388278"
seta s_volume "0.340659"
seta r_lastValidRenderer "GeForce GTX 1070/PCIe/SSE2"
seta r_gamma "0.976190"
seta r_textureMode "gl_linear_mipmap_linear"
seta s_milesdriver "Miles Fast 2D Positional Audio"
seta dm_playergermanmodel "german_waffenss_officer"
seta dm_playermodel "american_ranger"
seta rate "25000"
seta name "Recnomy"
seta m_filter "1"
seta sensitivity "17.156935"
seta fps "1"
seta com_maxfps "0"
seta ui_console "1"
seta r_texturebits "32"
seta r_colorbits "32"
seta r_picmip "0"
seta r_mode "7"
seta s_khz "44"
seta cg_shadows "0"
seta vss_maxcount "10"
seta cg_effectdetail "1.0"
seta r_lodviewmodelcap "1.0"
seta r_lodcap "1.0"
seta r_lodscale "1.1"
seta r_subdivisions "3"
se
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