1v1 cfg

1v1 csgo cfg settings download

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1v1 cfg

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1v1 cfg is a csgo cfg game file download. There are 3575 Counter-Strike Global Offensive cfgs just like 1v1 csgo config. Overall there are 3632 csgo game files for download. To upload your own csgo game files, Counter-Strike Global Offensive game files, cfg game files or gaming files related to 1v1 cfg then please visit our Upload Gaming Files section. 1v1.cfg Is the file you will receive after downloading 1v1 Counter-Strike Global Offensive cfg.

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1v1 csgo in-game settings

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1v1 csgo config file

// Electronic Sports League
// CS:GO 1on1 Ladder Config
// By DaveZ


bot_quota 0
mp_autoteambalance 0
mp_limitteams 0
mp_forcecamera 1
mp_do_warmup_period 1
mp_free_armor 1
mp_maxrounds 30
mp_freezetime 1
mp_round_restart_delay 1
mp_overtime_enable 1
mp_overtime_maxrounds 6
mp_playerid 0

mp_roundtime 1.75
mp_roundtime_defuse 1.75
mp_solid_teammates 1
mp_timelimit 0
mp_warmuptime 1
mp_weapons_allow_map_placed 1
mp_weapons_allow_zeus 1
mp_win_panel_display_time 15

sv_accelerate 5.5 // ( def. "10" ) client notify replicated
sv_stopspeed 80 //
sv_allow_votes 0 // Allow voting?
sv_allow_wait_command 0 // Allow or disallow the wait command on clients connected to this server.
sv_alltalk 0 // Players can hear all other players' voice communication, no team restrictions
sv_alternateticks 0 // If set, server only simulates entities on even numbered ticks.
sv_cheats 0 // Allow cheats on server
sv_clockcorrection_msecs 15 // The server tries to keep each player's m_nTickBase withing this many msecs of the server absolute tickcount
sv_consistency 0 // Whether the server enforces file consistency for critical files
sv_contact 0 // Contact email for server sysop
sv_damage_print_enable 0 // Turn this off to disable the player's damage feed in the console after getting killed.
sv_dc_friends_reqd 0 // Set this to 0 to allow direct connects to a game in progress even if no presents
sv_deadtalk 0 // Dead players can speak (voice, text) to the living
sv_forcepreload 0 // Force server side preloading.
sv_friction 5.2 // World friction.
sv_full_alltalk 0 // Any player (including Spectator team) can speak to any other player
sv_gameinstructor_disable 1 // Force all clients to disable their game instructors.
sv_ignoregrenaderadio 0 // Turn off Fire in the hole messages
sv_kick_players_with_cooldown 0 // (0: do not kick; 1: kick Untrusted players; 2: kick players with any cooldown)
sv_kick_ban_duration 0 // How long should a kick ban from the server should last (in minutes)
sv_lan 0 // Server is a lan server ( no heartbeat, no authentication, no non-class C addresses )
sv_log_onefile 0 // Log server information to only one file.
sv_logbans 1 // Log server bans in the server logs.
sv_logecho 1 // Echo log information to the console.
sv_logfile 1 // Log server information in the log file.
sv_logflush 0 // Flush the log file to disk on each write (slow).
sv_logsdir logfiles // Folder in the game directory where server logs will be stored.
sv_maxrate 0 // min. 0.000000 max. 30000.000000 replicated Max bandwidth rate allowed on server, 0 == unlimited
sv_mincmdrate 30 // This sets the minimum value for cl_cmdrate. 0 == unlimited.
sv_minrate 20000 // Min bandwidth rate allowed on server, 0 == unlimited
sv_competitive_minspec 1 // Enable to force certain client convars to minimum/maximum values to help prevent competitive advantages.
sv_pausable 1 // Is the server pausable.
sv_pure 1
sv_pure_kick_clients 1 // If set to 1, the server will kick clients with mismatching files. Otherwise, it will issue a warning to the client.
sv_pure_trace 0 // If set to 1, the server will print a message whenever a client is verifying a CR
sv_spawn_afk_bomb_drop_time 30 // Players that spawn and don't move for longer than sv_spawn_afk_bomb_drop_time (default 15 seconds) will automatically drop the bomb.
sv_steamgroup_exclusive 0 // If set, only members of Steam group will be able to join the server when it's empty, public people will be able to join the server only if it has players.
sv_voiceenable 0
game_type 0
game_mode 1
tv_snapshotrate 128


mp_restartgame 1

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