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xkitsme cs2 settings, config & cfg 2020

Full Name -
Nickname xkitsme
Birthday -
Nationality PolandPoland
Game Counter-Strike 2Counter-Strike 2
Since 2020-01-18
Last Update 2020-01-18
xkitsme screenshot

xkitsme Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Monitor -
Chair -
Controller -
Case -

xkitsme Gaming PC Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

xkitsme config

The Counter-Strike 2 config file of xkitsme has been downloaded 4 times. Download xk.cfg by clicking the download button below.
How to install xkitsme cs2 config
1. Download xk.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec xkitsme.cfg" to config.cfg file in your Counter-Strike 2 folder.
Social Media
Twitch -
Twitter -
YouTube -
Instagram -
Facebook -
TikTok -
Steam -
Discord -

xkitsme Settings

Monitor
Resolution1027x768
Aspect Ratio-
Display Mode-
Brightness-
Color Mode-
Video Advanced
Global Shadow Quality-
Model / Texture Detail-
Texture Streaming-
Effect Detail-
Shader Detail-
Boost Player Contrast-
Multicore Rendering-
Multisampling Anti-Aliasing Mode-
FXAA Anti-Aliasing-
Texture Filtering Mode-
Wait for Vertical Sync-
Motion Blur-
Triple-Monitor Mode-
Use Uber Shaders-
Viewmodel
FOV-
Offset X-
Offset Y-
Offset Z-
Presetpos-
Shift Left Amt-
Shift Right Amt-
Recoil-
Righthand-
Viewmodel commands
Launch Options
Mouse
DPI-
Sensitivity2.0
eDPI-
Windows Sensitivity-
Zoom Sensitivity-
Raw Input-
Acceleration-
Crosshair
Draw Outline-
Alpha-
Color-
Blue-
Green-
Red-
Dot-
Gap-
Size-
Style-
Thickness-
Sniper-
Crosshair commands
cl_bob
Lower Amt-
Amt Lat-
Amt Vert-
Cycle-
cl_bob commands
HUD
Radar
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of xkitsme. The xkitsme cs2 settings page has been viewed for 1.105 since it was added on 2020-01-18. The last time the settings of xkitsme were on 2020-01-18. Visit the cs2 settings page to view more Counter-Strike 2 settings like xkitsme or visit upload section to add your own cs2 settings.
Other Counter-Strike 2 settings
# Name Country Last Update
1cs2AfghanistanAfghanistan2021-02-08
2cs2BrazilBrazil2017-12-02
3cs2BrazilBrazil2018-06-16
4cs2GeorgiaGeorgia2017-12-23
5cs2UkraineUkraine2022-08-21
Other Poland gaming settings
xkitsme CFG file
//------------------------------------[PARAMETRY STARTOWE CS:GO]------------------------------------------------------------------
+exec xk.cfg -console -full -tickrate 128 -novid -noheap -nojoy -noaafonts
-noipx -nod3d10 -processheap +violence_hblood 0 +mat_vignette_enable -d3d9ex +mat_queue_mode 2
//--------------------------------------------------------------------------------------------------------------------------------

//#########
// BINDY ##
//#########

bind "`" "toggleconsole" // Konsola pod ~
bind "kp_multiply" "exec xk.cfg" // Ponowne załadowanie configu klawiszem * (na numlocku)
bind "F10" "disconnect" // Rage quit bind.
bind "kp_del" "noclip" // Noclip na serwerze lokalnym.
bind "MOUSE5" "use weapon_flashbang" // Wyciąganie flasha bocznym klawiszem myszy
bind "shift" "+speed;r_cleardecals" // Czyści mape z krwi podczas nacisnięcia shift
bind "r" "+reload;r_cleardecals" // Czyści mape z krwi podczas przeładowania
bind "MOUSE5" "+voicerecord" // Mikrofon pod M5

bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"

bind "b" "buymenu"
bind "c" "radio3"
bind "e" "+use"
bind "f" "+lookatweapon"
bind "g" "drop"
bind "i" "show_loadout_toggle"
bind "m" "teammenu"

alias "+switch" "lastinv"
alias "-switch" "lastinv"
alias "q" "quit"

bind "r" "+reload"
bind "x" "radio2"
bind "t" "messagemode"
bind "y" "messagemode2"

bind "," "buyammo1"
bind "." "buyammo2"

bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE5" "+voicerecord"
bind "MWHEELUP" "invnext"
bind "MWHEELDOWN" "invprev"

bind "SPACE" "+jump"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "DEL" "mute"
bind "PAUSE" "pause"
bind "SHIFT" "+speed"
bind "CTRL" "+duck"

bind "F3" "autobuy"
bind "F4" "rebuy"
bind "F5" "jpeg"
bind "F6" "save quick"
bind "F7" "load quick"

//##################### CPI/DPI:1500
// USTAWIENIA MYSZKI ## WIN:6/11
//#####################
sensitivity 2.0
m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
m_customaccel "0" //Custom mouse acceleration disabled
m_yaw "0.0165"
zoom_sensitivity_ratio_mouse "1" // Czułość myszki podczas celownia z awp/scout

//######################
// USTAWIENIA DZWIEKU ##
//######################
volume "0.3" // Ogólna głośność gry.
snd_mixahead "0.005" // Zmniejsza opóźnienie dźwięku
snd_mix_async 1
voice_scale "0.4" // Głośność komunikacji głosowej na 40%
voice_mixer_volume "0.8" // Głoścność mikrofonu
voice_enable "1"
snd_menumusic_volume "0.1" // Głośnosc muzyki w menu
snd_musicvolume "0.1" // Głośność muzyki w grze
snd_roundstart_volume "0" // Wyłączenie muzyki na początku rundy
snd_roundend_volume "0" // Wyłączenie muzyki na końcu rundy
snd_mapobjective_volume "0" // Wyłączenie muzyki po podlożeniu bomby
snd_deathcamera_volume "0" // Wyłączenie muzyki podczas zgonu.
snd_use_hrtf "0" // Wyłączenie dźwięków HRTF
soundscape_flush
cl_soundemitter_flush "1"
snd_headphone_pan_exponent "1"
snd_front_headphone_position "90"
snd_rear_headphone_position "90"
snd_headphone_pan_radial_weight "1"
snd_legacy_surround "0"
snd_mute_losefocus "0"
snd_pitchquality "1"
snd_front_headphone_position "50.2"
dsp_enhance_stereo "0"
windows_speaker_config "1"

//####################
// USTAWIENIA VIDEO ##
//####################
mat_monitorgamma "1.6"
mat_monitorgamma_tv_enabled "0"
mat_hdr_enabled "0"
mat_powersavingsmode "0"
mat_queue_report "0"

cl_disablefreezecam "1"
gameinstructor_enable "0"
cl_autohelp "0"
cl_disablehtmlmotd "1"
cl_freezecameffects_showholiday "0"
mm_dedicated_search_maxping "90"
adsp_debug "0"
cl_buy_favorite_quiet "0"
cl_buy_favorite_nowarn "0"
budget_show_history "0"
cl_clearhinthistory "1"
cl_debugrumble "0"
cl_rumblescale "0"
budget_peaks_window "0"
budget_show_peaks "0"
cl_showhelp "0"
fs_warning_level "0"
play_distance "1"
cl_show_clan_in_death_notice "0"
ds_get_newest_subscribed_files
cl_logofile "0"
log "off"
cl_autowepswitch "0"
//mat_queue_mode "2"
bugreporter_uploadasync "0"
bugreporter_username ""
xbox_autothrottle "0"
xbox_throttlebias "0"
xbox_throttlespoof "0"
joystick "0"
joystick_force_disabled "1"
joystick_force_disabled_set_from_options "1"
cl_join_advertise "2"

//#############################
// USTAWIENIA GRAFIKI INGAME ##
//#############################
CIENIE WYSOKIE
MODELE WYSOKIE
EFEKTY WYSOKIE
SHADERY BARDZO WYSOKIE
RENDEROWANIE WŁ
ANTIALIASING ZADEN
FXAA WYŁ
FILTROWANIE DWULINIOWE
SYNCHRO WYŁ
ROZMYCIE WYŁ
TRYB TRZECH WYŁ


//#####################
// USTAWIENIA MODELU ##
//#####################
cl_bobamt_lat "0.1" // Zmniejsza poziom trzesienia sie celownika w awp/scout.
cl_bobamt_vert "0.1" // Zmniejsza poziom trzesienia sie celownika w awp/scout.
cl_bob_lower_amt "5" // Minimalne trzesienie sie broni.
cl_bobcycle "0.98" // Minimalne trzesienie sie broni.
cl_viewmodel_shift_left_amt "1.5"
cl_viewmodel_shift_right_amt "0.75"
viewmodel_fov "68"
viewmodel_offset_x "2"
viewmodel_offset_y "2"
viewmodel_offset_z "-2"

//###################
// ŁĄCZE I SERWERY ##
//###################
rate "786432"
cl_updaterate "128"
cl_cmdrate "128"
cl_interp "1"
cl_timeout "1337"
cl_interp_ratio "1"
cl_lagcompensation "1"
//cl_forcepreload "1"
cl_predict "1"
cl_predictweapons "1"
net_maxroutable "1200"
net_steamcnx_allowrelay "1"
sv_forcepreload "1"
net_splitrate "0"
net_allow_multicast "0"
cl_interpolate "1"
cl_resend "6"
cl_downloadfilter "nosounds"
cl_allowdownload "1"
cl_allowupload "1"

//###################
// HUD I EKWIPUNEK ##
//###################
cl_hud_color "1" // Zmienia kolor hudu
cl_hud_playercount_pos "1"
cl_hud_playercount_showcount "0"
cl_hud_healthammo_style "0"
cl_hud_background_alpha "0"
hud_scaling "0.8"
hud_showtargetid "1"
cl_hud_bomb_under_radar "1"
cl_loadout_colorweaponnames "1"
cl_showloadout "1"
safezonex "1.0"
safezoney "1.0"

//#####################
// USTAWIENIA RADARU ##
//#####################
cl_hud_radar_scale "0.9" // Powiększa radar.
cl_radar_icon_scale_min "0.9" // Większe ikonki graczy na radarze.
cl_radar_always_centered "0" // Wyłącza czarne tło wokół radaru, dzięki temu więcej widać na mapie.
cl_radar_scale "0.3" // Skala mapy na radarze.

//############
// CELOWNIK ##
//############
cl_crosshair_drawoutline "1"
cl_crosshair_dynamic_maxdist_splitratio "0.35"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_outlinethickness "0.5"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "1"
cl_crosshair_t "0"
cl_crosshairalpha "255"
cl_crosshaircolor "5"
cl_crosshaircolor_b "255"
cl_crosshaircolor_g "255"
cl_crosshaircolor_r "0"
cl_crosshairdot "0"
cl_crosshairgap "-0.500000"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "0"
cl_crosshairsize "2.5"
cl_crosshairstyle "4"
cl_crosshairthickness "0"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "-4.5"
cl_crosshair_friendly_warning 2

// LEPSZY CELOWNIK AUG/SG
cl_crosshaircolor_b -255
cl_crosshaircolor_g -255
cl_crosshaircolor_r -255

bind "mouse1" "+shoot" // Zmiana koloru celownika podczas strzelania
alias +shoot "+attack; toggle cl_crosshaircolor 5; cl_crosshaircolor_b 0; cl_crosshaircolor_g 0; cl_crosshaircolor_r "255""
alias -shoot "-attack; cl_crosshaircolor 5; cl_crosshaircolor_b 255; cl_crosshaircolor_g 255; cl_crosshaircolor_r 0"

//################
// INNE KOMENDY ##
//################
cl_disablehtmlmotd "1" // okna HTML
fps_max "999"
fps_max_menu "150"
cl_showhelp "0" // Wyłączenie podpowiedzi w grze
cl_autowepswitch "0" // Wyłącza auto wybieranie broni która podnosimy
cl_disablefreezecam "1" // Kamera po zginięciu
cl_dm_buyrandomweapons "0" // Wyłączenie losowych broni na DM Valve.
engine_no_focus_sleep "30" // alt+tab nie zatrzymuje CS na stream.
con_filter_enable 1;con_filter_text_out "error" // ukrycie "Error getting avatar image"


//########
// FPS+ ##
//########
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_dynamic "0"
r_drawtracers_firstperson "0"
r_eyegloss "0"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
sys_antialiasing "0"
sys_refldetail "0"
muzzleflash_light "0"
cl_debugrumble "0"
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_freezecampanel_position_dynamic "0"
log_onefile "0"
sv_logbans "0"
sv_logecho "0"
sv_logfile "0"
sv_logflush "0"
vprof_verbose "0"

//CZYSZCZENIE
clear
clear_anim_cache
clear_debug_overlays
clear_bombs
r_cleardecals
hud_takesshots "0"
ai_clear_bad_links
cl_soundemitter_reload
cl_soundscape_flush
fs_clear_open_duplicate_times
fs_fios_flush_cache
r_cleardecals
scene_flush
snd_async_flush
r_flushlod

//-------------------------------------------------------------------------------------------/
// SKRYPTY ---------------------------------------------------------------------------------/
//-----------------------------------------------------------------------------------------/

// 0 +++++++++++++++++++++ SPRAWDZENIE JAKIE SĄ BINDY +++++++++++++++++++++
alias "sjsb" "sjsb0;sjsb1;sjsb2;sjsb3;sjsb4;sjsb5;sjsb6;sjsb7;sjsb7a;sjsb8;sjsb9;sjsb10;sjsb11;sjsb12;sjsb13;sjsb14;sjsb15;sjsb15a;sjsb16;sjsb17;sjsb18;sjsb19;sjsb00"
bind "]" "sjsb"

alias "sjsb0" "echo *********************************************************"
alias "sjsb1" "echo 1 > Szybkie strzelanie na scrollu | [ON = , / OFF = . ]"
alias "sjsb2" "echo 2 > Krecenie przy defowaniu bomby | [ON/OFF = NUM+]"
alias "sjsb3" "echo 3 > Pokazywanie druzyny i eq | [ON/OFF = NUM0]"
alias "sjsb4" "echo 4 > JumpThrow - granaty w skoku | [ON/OFF = CapsLock]"
alias "sjsb5" "echo 5 > Szybkie wyrzucanie bomby | [h]"
alias "sjsb6" "echo 6 > Wyciszanie chatu glosowego | [ON/OFF = NUM-]"
alias "sjsb7" "echo 7 > Szybkie wyciaganie i rzucanie granatow: "
alias "sjsb7a" "echo [FLASH = NUM1 / HE = NUM2 / SMOKE = NUM3]"
alias "sjsb8" "echo 8 > Celownik do smoke'ow | [ON/OFF = CapsLock]"
alias "sjsb9" "echo 9 > Naprawa TAB i konsoli | [NUM/]"
alias "sjsb10" "echo 10 > Pokazywanie miejsca bomby | [e]"
alias "sjsb11" "echo 11 > Wyzszy skok niz normalnie | [spacja]"
alias "sjsb12" "echo 12 > Pokazywanie tabeli i FPS | [TAB]"
alias "sjsb13" "echo 13 > Szybka zmiana na noz 2xQQ | [q]"
alias "sjsb14" "echo 14 > Kupowanie i rzucanie broni | [z]"
alias "sjsb15" "echo 15 > VolumeUP podczas cichego chodzenia:"
alias "sjsb15a" "echo [ON = shift / OFF = ctrl]"
alias "sjsb16" "echo 16 > Dźwiękowy timer C4 po CT"
alias "sjsb17" "echo 17 > Otworzenie listy serwerow podczas gry"
alias "sjsb18" "echo 18 > Odswiezenie pobranych map z workshopu"
alias "sjsb19" "echo 19 > Wylaczenie komend radiowych"
alias "sjsb00" "echo *********************************************************"

// 1 +++++++++++++++++++++ SZYBKIE STRZELANIE NA SCROLLU +++++++++++++++++++++
bind "," "bind mwheelup +attack; bind mwheeldown +attack"
bind "." "bind mwheelup invprev; bind mwheeldown invnext"

// 2 +++++++++++++++++++++ KRĘCENIE PRZY DEFOWANIU BOMBY +++++++++++++++++++++
bind "#key#" "toggle sensitivity 1.5 999999;" // kręcenie pod klawiszem NUM+

// 3 +++++++++++++++++++++ POKAZYWANIE TWOJEJ DRUŻYNY I ICH EKWIPUNKU +++++++++++++++++++++
alias "showequipment" "showequipment_on"
alias "showequipment_on" "+cl_show_team_equipment; alias showequipment showequipment_off"
alias "showequipment_off" "-cl_show_team_equipment; alias showequipment showequipment_on"
bind "kp_ins" "showequipment" // pokazywanie eq pod klawiszem NUM0

// 4 +++++++++++++++++++++ JUMPTHROW - rzucanie granatów w skoku +++++++++++++++++++++
alias "+jumpthrow2" "+jump;-attack;-attack2"
alias "-jumpthrow2" "-jump"
bind "CapsLock" "+jumpthrow2"

// 5 +++++++++++++++++++++ SZYBKIE WYRZUCENIE BOMBY +++++++++++++++++++++
bind "h" "use weapon_c4;drop"

// 6 +++++++++++++++++++++ WYCISZANIE CHATU GŁOSOWEGO +++++++++++++++++++++
bind "kp_minus" "mute0" // mutuje chat pod klawiszem NUM-
alias "mute1" "voice_enable 0;say_team Muted;alias mute0 mute2"
alias "mute2" "voice_enable 1;say_team Unmuted;alias mute0 mute1"
alias "mute0" "mute1"

// 7 +++++++++++++++++++++ SZYBKIE RZUCANIE GRANATÓW +++++++++++++++++++++
bind "kp_end" "use weapon_knife; use weapon_flashbang" // wyciąganie flasha pod klawiszem NUM1
bind "kp_downarrow" "use weapon_knife; use weapon_hegrenade" // wyciąganie flasha pod klawiszem NUM2
bind "kp_pgdn" "use weapon_knife; use weapon_smokegrenade" // wyciąganie flasha pod klawiszem NUM3

// 8 +++++++++++++++++++++ CELOWNIK DO GRANATÓW +++++++++++++++++++++
alias "-crosshairsmoke" "cl_crosshairsize 2.5;cl_crosshairgap -0.500000"
alias "+crosshairsmoke" "cl_crosshairsize 1337;cl_crosshairdot 0;cl_crosshairgap -5"
bind "CapsLock" "+crosshairsmoke"

// 9 +++++++++++++++++++++ NAPRAWA TAB I KONSOLI +++++++++++++++++++++
alias "fixres" "mat_setvideomode 1024 768 1; mat_setvideomode 1024 768 0"
bind "kp_slash" "fixres" // naprawa NUM/

// 10 +++++++++++++++++++++ POKAZYWANIE MIEJSCA BOMBY +++++++++++++++++++++
alias "+paka" "+use; gameinstructor_enable 1"
alias "-paka" "-use; gameinstructor_enable 0"
bind "e" "+paka"

// 11 +++++++++++++++++++++ WYŻSZY SKOK +++++++++++++++++++++
alias "+hjump" "+jump; +duck"
alias "-hjump" "-jump; -duck"
bind "space" "+hjump"

// 12 +++++++++++++++++++++ POKAZYWANIE NETGRAPH POPRZEZ TAB +++++++++++++++++++++
alias "+scorenet" "+showscores; net_graph 1;net_graphheight 150"
alias "-scorenet" "-showscores; net_graph 0"
bind "TAB" "+scorenet" //pokazywanie netgraph pod klawiszem TAB
net_graphproportionalfont "0.5" // czcionka w net graph
net_graphpos "2" // na srodku

// 13 +++++++++++++++++++++ PODWÓJNE Q (SZYBKA ZMIANA NA NÓŻ) +++++++++++++++++++++
alias "+switch" "lastinv"
alias "-switch" "lastinv"
bind "q" "+switch"

// 14 +++++++++++++++++++++ KUPUJE I RZUCA BROŃ +++++++++++++++++++++
alias "buyanddrop" "buy ak47; buy m4a1; buy m4a1_silencer; slot1; drop"
bind "z" "buyanddrop"

// 15 +++++++++++++++++++++ VOLUME UP PODCZAS CICHEGO CHODZENIA +++++++++++++++++++++
//[Chodzenie]:
//alias +shh "incrementvar volume 0 1 0.05;+speed;r_cleardecals"
//alias -shh "incrementvar volume 0 1 -0.05;-speed"
//bind "shift" "+shh"
//[Kucanie] / off:
//alias +shhd "incrementvar volume 0 1 0.1;+duck;r_cleardecals"
//alias -shhd "incrementvar volume 0 1 -0.1;-duck"
//bind "ctrl" "+shhd"

// 16 +++++++++++++++++++++ TIMER C4 PO CT NA BIND +++++++++++++++++++++
//alias "15s" "sndplaydelay 24 buttons/blip1"
//alias "10s" "sndplaydelay 29 buttons/blip2"
//alias "5s" "sndplaydelay 34 ui/beep07"
//alias "bombtimer" "15s;10s;5s;"
//bind "alt" "bombtimer"

// 17 +++++++++++++++++++++ OTWIERANIE LISTY SERWEROW INGAME +++++++++++++++++++++
bind "kp_plus" "gamemenucommand openserverbrowser; gameui_activate"

// 18 +++++++++++++++++++++ USUWANIE STARYCH MAP CSGO WORKSHOP +++++++++++++++++++++
bind "#key#" "+cl_remove_all_workshop_maps"

// 19 +++++++++++++++++++++ WYLĄCZENIE KOMEND RADIOWYCH +++++++++++++++++++++
bind "i" "+ignorerad"

//-------------------------------------------------------------------------------------------/
//------------------------------------------------------------------------------------------/
//-----------------------------------------------------------------------------------------/

//############
// ECHO CFG ##
//############
host_writeconfig
echo " "
echo " "
echo "***************************************"
echo "[ xk.cfg z [12.07.19] >> wczytano ] "
echo "[ (https://segaw.pro/csgo/xk.zip) ] "
echo "[(http://steamcommunity.com/id/xwrek)] "
echo "[ (http://csgo-stats.com/xwrek) ] "
echo "***************************************"
echo " "
echo " "
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