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toplar cs settings, config & cfg 2012

Full Name -
Nickname toplar
Birthday -
Nationality TurkeyTurkey
Game Counter-Strike 1.6Counter-Strike 1.6
Since 2012-09-18
Last Update 2012-09-18
toplar screenshot

toplar Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Monitor -
Chair -
Controller -
Case -

toplar Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

toplar config

The Counter-Strike 1.6 config file of toplar has been downloaded 60 times. Download Emolcan2v2.cfg by clicking the download button below.
How to install toplar cs config
1. Download Emolcan2v2.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec toplar.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
Social Media
Twitch -
Twitter -
YouTube -
Instagram -
Facebook -
TikTok -
Steam -
Discord -

toplar Settings

Monitor
Resolution: -
Aspect Ratio: -
Sensitivity
Sensitivity: -
Crosshair
Color: -
Size: -
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of toplar. The toplar cs settings page has been viewed for 890 since it was added on 2012-09-18. The last time the settings of toplar were on 2012-09-18. Visit the cs settings page to view more Counter-Strike 1.6 settings like toplar or visit upload section to add your own cs settings.
Other Counter-Strike 1.6 settings
# Name Country Last Update
1csBosnia and HerzegovinaBosnia and Herzegovina2017-10-21
2csMongoliaMongolia2016-05-10
3csEgyptEgypt2022-12-10
4csSwedenSweden2010-10-24
5csIranIran2014-05-18
Other Turkey gaming settings
# Name Country Last Update
1valorantTurkeyTurkey2022-08-27
2csTurkeyTurkey2020-09-11
3csTurkeyTurkey2013-10-26
4csTurkeyTurkey2012-01-31
5cs2TurkeyTurkey2016-10-22
6tf2TurkeyTurkey2009-10-28
7csTurkeyTurkey2011-03-06
8csTurkeyTurkey2013-05-15
9cs2TurkeyTurkey2020-07-15
10csTurkeyTurkey2012-12-29
toplar CFG file
Turkmmo.com Emolcan2v2 Coder By Emolcan2 (Www. Turkmmo.Com)

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1; cl_bob 0; cl_bobup 0; bind mwheelup +duck; bind MWHEELDOWN +jump; hud_fastswitch 1; cl_dynamiccrosshair 0; +mlook"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "podbotmenu"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "play sound/misc/multikill; say Turkmmo.com Emolcan2v2 Cfg.!"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "v" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "k" "+voicerecord"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "scr_conspeed 999999; toggleconsole"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left; cl_yawspeed 4000"
bind "RIGHTARROW" "+right; cl_yawspeed 4000"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "BACKSPACE" "impulse 101"

_____________________________________________
echo *(Goruntu Ayarlar�) <>*
_____________________________________________
gl_keeptjunctions "0"
gl_affinemodels "0"
gl_dither "1"
gl_d3dflip "0"
gl_cull "1"
gl_polyoffset "999999"
gl_overbright "0"
gl_flipmatrix "0"
gl_lightholes "0"
gl_smoothmodels "0"
gl_monolights "0"
gl_palette_tex "1"
gl_max_size "512"
gl_alphamin "0.250"
gl_picmip "0"
gl_spriteblend "0"
gl_zmax "3600"
gl_ztrick "0"
gl_playermip "10"
gl_wateramp "0"
gl_texsort "0"
gl_clear "0"
gl_nobind "0"
gl_nocolors "0"
gl_round_down "3"
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"

_____________________________________________
echo *(Oyuncu Ayarlari) <>*
_____________________________________________
_cl_autowepswitch "1"
cl_solid_players "1"
cl_bobcycle "1"
cl_bob "0"
cl_bobup "0"
cl_nopred "0"
cl_gg "0"
cl_lc "1"
cl_lw "1"
cl_gibcount "0"
cl_giblife "0"
cl_gibvelscale "0"
cl_dlmax "128"
cl_idealpitchscale "0.8"
cl_dynamiccrosshair "0"
cl_corpsestay "180"
cl_cmdbackup "2"
cl_movespeedkey "0.52"
cl_forwardspeed "400"
cl_backspeed "400"
cl_sidespeed "400"
cl_pitchspeed "2"
cl_waterdist "4"
cl_shadows "0"
cl_weather "0"
cl_download_ingame "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_timeout "8000"
cl_showfps "0"
cl_minmodels "0"
cl_himodels "0"
cl_pitchup "89"
cl_pitchdown "89"
cl_righthand "1"
cl_vsmoothing "0.05"
cl_rate "9999"
cl_cmdrate "101"
cl_updaterate "101"
cl_fixtimerate "7.5"
cl_showerror "0"
cl_logofile "smiley"
cl_logocolor "#Valve_Blue"
cl_radartype "0"
cl_resend "4"
cl_showevents "0"
contimes "2"
precache "1"

_____________________________________________
echo *(Mouse Ayarlar�) <>*
_____________________________________________
m_forward "1""
m_side "0.8"
m_filter "0"
m_pitch "0.022"
m_yaw "0.022"
sensitivity "2.6"
zoom_sensitivity_ratio "1.2"
joystick "0"

_____________________________________________
echo *(Seyirci Ayarlar�) <>*
_____________________________________________
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
spec_scoreboard "0"
_____________________________________________
echo *(Ses Ayarlar�) <>*
_____________________________________________
_snd_mixahead "0.1"
suitvolume "0.250000"
hisound "1"
bgmvolume "0"
loadas8bit "0"
MP3Volume "0.8"
volume "0.5"
s_eax "0"
s_a3d "0"
s_verbwet "0.25"
s_bloat "2"
s_polykeep "0"
s_polysize "0"
s_refgain "0.4"
s_refdelay "4"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8"
s_automax_distance "30"
s_automin_distance "2"
s_distance "60"
s_doppler "0"
s_numpolys "200"
s_rolloff "1"
ambient_level "0.300"
voice_scale "1"
voice_enable "1"
voice_loopback "1"
voice_modenable "1"
voice_forcemicrecord "1"
voice_maxgain "2"
voice_avggain "0.500"
voice_overdrive "2"
voice_overdrivefadetime "0.5"
voice_fadeouttime "0.1"
voice_dsound "1"
_____________________________________________
echo *(Hud Ayarlar�) <>*
_____________________________________________
hud_centerid "1"
hud_fastswitch "1"
hud_takesshots "0"
hud_capturemouse "1"
hud_classautokill "1"
hud_saytext "1"
hud_saytext_internal "1"
hud_saytext_time "5"
hud_drawhistory_time "5"
hud_deathnotice_time "6"
hud_draw "1"
drawradar
_____________________________________________
echo *(r_models Ayarlar�) <>*
_____________________________________________
r_drawentities "1"
r_bmodelhighfrac "5"
r_drawviewmodel "1"
r_glowshellfreq "0"
r_detailtextures "0"
r_mirroralpha "0"
r_dynamic "0"
r_shadows "0"
r_traceglow "0"
r_fullbright "1"
r_decals "300"
r_mmx "1"
r_speeds "0"
r_novis "0"
r_cachestudio "1"
r_cullsequencebox "1"
r_detailtexturessupported "1"
r_lightmap "0"
r_lightholes "0"
r_luminance "0"
r_mirroralpha "0"
______________________________________________
echo *(Gamma Ayarlar�) <>*
______________________________________________
lightgamma "2.5"
lambert "-1.001"
texgamma "0"
gamma "30"
brightness "30"

_____________________________________________
echo *(Misc Ayarlar�) <>*
_____________________________________________
model "1337"
max_smokepuffs "0"
max_shells "0"
developer "0"
fps_max "101"
fps_modem "0"

_____________________________________________
echo *(Kan Ayarlar�) <>*
_____________________________________________
violence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1"
mp_decals "1"
impulse 101

_____________________________________________
echo *(Extra goruntu Ayarlar�) <>*
_____________________________________________
hpk_maxsize "0"
viewsize "120"
topcolor "0"
bottomcolor "3"
d_spriteskip "0"
default_fov "90"
ati_subdiv "0"
ati_npatch "0"
fastsprites "0"

_____________________________________________
echo *(Burst Ayarlar�) <>*
_____________________________________________

setburst mp5 1 5 0.4 0.0001 0 0
setburst mp5 2 10 0.38 0.001 0 0
setburst mp5 3 20 0.35 0.01 0 0
setburst mp5 4 30 0.32 0.015 0 0
setburst mp5 5 50 0.25 0.02 0 0
setburst mp5 6 999 0.15 0.04 0 0
setburst ak47 1 10 0.12 0.12 0.000001 1
setburst ak47 2 20 0.12 0.13 0.000001 1
setburst ak47 3 30 0.12 0.14 0.000001 1
setburst ak47 4 50 0.08 0.15 0.000001 0
setburst ak47 5 999 0.06 0.16 0.000001 0
setburst sg552 1 20 0.25 0.06 0.000001 0
setburst sg552 2 50 0.2 0.1 0.000001 0
setburst sg552 3 80 0.18 0.15 0.000001 0
setburst sg552 4 999 0.12 0.2 0.000001 0
setburst m4a1 1 10 0.12 0.12 0.000001 1
setburst m4a1 2 20 0.12 0.13 0.000001 1
setburst m4a1 3 30 0.12 0.14 0.000001 1
setburst m4a1 4 50 0.08 0.15 0.000001 0
setburst m4a1 5 999 0.06 0.16 0.000001 0
setburst aug 1 30 1 0 0 0
setburst aug 2 60 0.25 0.35 0 0
setburst aug 3 110 0.15 0.45 0 0
setburst aug 4 999 0.05 0.43 0 12
setburst awp 1 3 1 0 0 0
setburst awp 2 5 1 0 0 16
setburst awp 3 999 1 0 0 60
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 1 0 0 0
setburst elite 1 15 1 0 0 0
setburst elite 2 999 0.07 0.15 0 0
setburst fiveseven 1 999 1 0 0 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0 0
setburst g3sg1 2 5 1 0 0 16
setburst g3sg1 3 120 1 0 0 60
setburst g3sg1 4 999 0.05 0.4 0 60
setburst glock18 1 999 0.01 0.01 0 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0 2
setburst m249 1 45 1 0 0 0
setburst m249 2 999 0.05 0.5 0 0
setburst m3 1 999 1 0 0 0
setburst mac10 1 40 1 0 0 0
setburst mac10 2 120 0.35 0.25 0 0
setburst mac10 3 999 0.01 0.25 0 0
setburst p228 1 999 1 0 0 0
setburst p90 1 5 1 0 0 0
setburst p90 2 10 1 0 0 0
setburst p90 3 120 0.1 0.25 0 0
setburst p90 4 999 0.11 0.25 0 0
setburst scout 1 3 1 0 0 0
setburst scout 2 5 1 0 0 16
setburst scout 3 999 1 0 0 60
setburst sg550 1 3 1 0 0 0
setburst sg550 2 30 1 0 0 16
setburst sg550 3 999 0.3 0.1 0 60
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0 0
setburst tmp 3 999 0.1 0.3 0 0
setburst ump45 1 40 1 0 0 0
setburst ump45 2 120 0.45 0.25 0 0
setburst ump45 3 999 0.11 0.25 0 0
setburst usp 1 999 1 0 0 0
setburst xm1014 1 999 1 0 0 0
setburst ak47 1 10 1 0 0.05 0
setburst ak47 2 20 0.25 0.35 0.05 0
setburst ak47 3 50 0.15 0.45 0.05 36
setburst ak47 4 999 0.07 0.4 0.05 52
setburst aug 1 30 1 0 0.05 0
setburst aug 2 60 0.25 0.35 0.05 0
setburst aug 3 110 0.15 0.45 0.05 0
setburst aug 4 999 0.05 0.43 0.2 12
setburst awp 1 3 1 0 0.02 0
setburst awp 2 5 1 0 0.02 16
setburst awp 3 999 1 0 0.2 60
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 1 0 0.02 0
setburst elite 1 15 1 0 0.02 0
setburst elite 2 999 0.07 0.15 0.05 0
setburst fiveseven 1 999 1 0 0.02 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0.02 0
setburst g3sg1 2 5 1 0 0.02 16
setburst g3sg1 3 120 1 0 0.05 60
setburst g3sg1 4 999 0.05 0.4 0.05 60
setburst glock18 1 999 0.01 0.01 0.02 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0.1 2
setburst m249 1 45 1 0 0.05 0
setburst m249 2 999 0.05 0.5 0.05 0
setburst m3 1 999 1 0 0.2 0
setburst m4a1 1 10 1 0 0.05 0
setburst m4a1 2 20 0.25 0.35 0.05 0
setburst m4a1 3 80 0.15 0.45 0.05 0
setburst m4a1 4 999 0.07 0.4 0.05 0
setburst mac10 1 40 1 0 0.05 0
setburst mac10 2 120 0.35 0.25 0.04 0
setburst mac10 3 999 0.11 0.25 0.05 0
setburst mp5 1 40 1 0 0.05 0
setburst mp5 2 120 0.45 0.25 0.05 0
setburst mp5 3 999 0.11 0.25 0.05 0
setburst p228 1 999 1 0 0.02 0
setburst p90 1 20 1 0 0.05 0
setburst p90 2 120 0.1 0.25 0.05 0
setburst p90 3 999 0.11 0.25 0.05 0
setburst scout 1 3 1 0 0.02 0
setburst scout 2 5 1 0 0.02 16
setburst scout 3 999 1 0 0.05 60
setburst sg550 1 3 1 0 0.02 0
setburst sg550 2 30 1 0 0.04 16
setburst sg550 3 999 0.3 0.1 0.05 60
setburst sg552 1 30 1 0 0.05 0
setburst sg552 2 60 0.25 0.35 0.05 0
setburst sg552 3 110 0.15 0.45 0.05 8
setburst sg552 4 999 0.05 0.43 0.2 12
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0.02 0
setburst caca 1 30 1 0 0.05 0
setburst tmp 3 999 0.1 0.3 0.05 0
setburst ump45 1 40 1 0 0.05 0
setburst ump45 2 120 0.45 0.25 0.05 0
setburst ump45 3 999 0.11 0.25 0.05 0
setburst usp 1 999 1 0 0.02 0
setburst xm1014 1 999 1 0 0.2 0
setburst ak47 1 10 1 0 0.05 0
setburst ak47 2 20 0.25 0.35 0.05 0
setburst ak47 3 50 0.15 0.45 0.05 4
setburst ak47 4 999 0.07 0.4 0.05 52
setburst aug 1 30 1 0 0.05 0
setburst aug 2 60 0.25 0.35 0.05 0
setburst aug 3 110 0.15 0.45 0.05 4
setburst aug 4 999 0.05 0.43 0.2 12
setburst awp 1 3 1 0 0.02 0
setburst awp 2 5 1 0 0.04 16
setburst awp 3 999 1 0 0.45 28
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 0.01 0.01 0.02 0
setburst elite 1 15 0.01 0.01 0.02 0
setburst elite 2 999 0.07 0.15 0.05 0
setburst fiveseven 1 999 0.01 0.01 0.02 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0.02 0
setburst g3sg1 2 5 1 0 0.02 16
setburst g3sg1 3 120 1 0 0.05 60
setburst g3sg1 4 999 0.05 0.4 0.05 60
setburst glock18 1 999 0.01 0.01 0.02 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0.1 2
setburst m249 1 45 1 0 0.05 0
setburst m249 2 999 0.05 0.5 0.05 4
setburst m3 1 999 1 0 0.2 0
setburst m4a1 1 10 1 0 0.05 0
setburst m4a1 2 20 0.25 0.35 0.05 0
setburst m4a1 3 80 0.15 0.45 0.05 0
setburst m4a1 4 999 0.07 0.4 0.05 4
setburst mac10 1 40 1 0 0.05 0
setburst mac10 2 120 0.35 0.25 0.04 0
setburst mac10 3 999 0.11 0.25 0.05 4
setburst mp5 1 40 1 0 0.05 0
setburst mp5 2 120 0.45 0.25 0.05 0
setburst mp5 3 919 0.11 0.25 0.05 4
setburst p228 1 999 0.01 0.01 0.02 0
setburst p90 1 20 1 0 0.05 0
setburst p90 2 120 0.1 0.25 0.05 0
setburst p90 3 999 0.11 0.25 0.05 4
setburst scout 1 3 1 0 0.02 0
setburst scout 2 5 1 0 0.04 16
setburst scout 3 999 1 0 0.45 28
setburst sg550 1 3 1 0 0.02 0
setburst sg550 2 30 1 0 0.04 16
setburst sg550 3 999 0.3 0.1 0.05 60
setburst sg552 1 30 1 0 0.05 0
setburst sg552 2 60 0.25 0.35 0.05 0
setburst sg552 3 110 0.15 0.45 0.05 8
setburst sg552 4 999 0.05 0.43 0.2 12
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0.02 0
setburst tmp 3 999 0.1 0.3 0.05 4
setburst ump45 1 40 1 0 0.05 0
setburst ump45 2 120 0.45 0.25 0.05 0
setburst ump45 3 999 0.11 0.25 0.05 4
setburst usp 1 999 0.01 0.01 0.02 0
setburst xm1014 1 999 1 0 0.2 0
burst_usp "shoot 2;"
burst_glock18 "shoot 2;"
burst_deagle "shoot 2;"
burst_p228 "shoot 2;"
burst_elite "shoot 2;"
burst_fiveseven "shoot 2;"
burst_xm1014 "shoot 2;"
burst_m3 "shoot 2;"
burst_mp5 "DavVvBurst2;"
burst_tmp "DavVvBurst2;"
burst_p90 "DavVvBurst2;"
burst_mac10 "DavVvBurst2;"
burst_ump45 "DavVvBurst2;"
burst_ak47 "DavVvBurst1;"
burst_sg552 "DavVvBurst1;"
burst_m4a1 "DavVvBurst1;"
burst_galil "DavVvBurst1;"
burst_famas "DavVvBurst1;"
burst_aug "DavVvBurst1;"
burst_scout "shoot 2;"
burst_awp "shoot 2;"
burst_g3sg1 "shoot 2;"
burst_sg550 "shoot 2;"
burst_m249 "shoot 2;"
burst_knife "shoot 0;"
burst_tactical "shoot 2;"
burst_flashbang "shoot 0"
burst_hegrenade "shoot 0;"
burst_smokegrenade "shoot 0;"
burst_c4 "shoot 0;"
_____________________________________________
echo *(Rate Ayarlar�) <>*
_____________________________________________
rate "25000"
ex_interp "0.05"
ex_extrapmax "1.33"
ex_minvelocity "0"
host_framerate "0"
fakelag "0"
fakeloss "0"

______________________________________________
echo *(istatistik Ayarlar�) <>*
______________________________________________
graphheight "30"
net_graph "3"
net_graphwidth "105"
net_scale "5"
net_graphpos "1"
net_showdrop "0"
net_showpackets "0"
______________________________________________
echo *(Diger Ayarlar) <>*
______________________________________________
skin ""
team ""
console "1"
crosshair "1"
scr_conspeed "999999"
scr_connectmsg "0"
sv_aim "0"
sv_voiceenable "1"
sv_clienttrace "999999"
cl_latency "-21"
lookspring "0"
lookstrafe "0"
mp_startmoney "16000"
mp_freezetime "0"
name -Turkmmo%Gaming%#%FD%%%Suskun.` < Nicki de�i�tirebilirsiniz. >
vid_d3d "0"

______________________________________________
echo *(No Recoil ayarlar�) <>
______________________________________________
ex_maxaccel "2000"
ex_maxspeed "750"
ex_correct "0"
c_maxdistance "200.0"
c_mindistance "30.0"
c_minpitch "0.0"
/setinfo "aim_headshot" "50"

______________________________________________
echo *(Only for 1.6) <>*
______________________________________________
cl_crosshair_color "250 250 50"
cl_crosshair_size "1"
cl_crosshair_translucent "0"
motd_write (Www.Turkmmo.Com) iyi oyunlar diler.

______________________________________________
echo *(Only for 1.5) <>*
______________________________________________
adjust_crosshair
adjust_crosshair
adjust_crosshair

con_color "240+230+140"

spk "three two one yes quick save ok"

______________________________________________
echo *(Set Burst Ayarlar�) <>*
______________________________________________

setburst ak47 1 10 1 0 0.05 0
setburst ak47 2 20 0.25 0.35 0.05 0
setburst ak47 3 50 0.15 0.45 0.05 36
setburst ak47 4 999 0.07 0.4 0.05 52
setburst m4a1 1 5 0.4 0.0001 0 0
setburst m4a1 2 10 0.38 0.001 0 0
setburst m4a1 3 30 0.32 0.015 0 0
setburst m4a1 4 999 0.05 0.43 0.2 12
setburst deagle 1 999 999 999 999 999

_____________________________________________
echo *(Skill Ayarlar�) <>*
_____________________________________________

10
weapon 320 320hud1 0 160 80 20
weapon_s 320 320hud1 0 180 80 20
ammo 320 320hud2 54 16 18 18
crosshair 320 crosshairs 48 24 24 24
autoaim 320 crosshairs 72 72 24 24
weapon 640 640hud1 0 180 170 45
weapon_s 640 640hud4 0 180 170 45
ammo 640 640hud7 72 72 24 24
crosshair 640 crosshairs 48 24 24 24
autoaim 640 crosshairs 72 72 24 24
setinfo "_vgui_menus" "0"
sk_agrunt_health1 "60"
sk_agrunt_health2 "90"
sk_agrunt_health3 "120"
sk_agrunt_dmg_punch1 "10"
sk_agrunt_dmg_punch2 "20"
sk_agrunt_dmg_punch3 "20"
sk_apache_health1 "150"
sk_apache_health2 "250"
sk_apache_health3 "400"
sk_barney_health1 "35"
sk_barney_health2 "35"
sk_barney_health3 "35"
sk_bullsquid_health1 "40"
sk_bullsquid_health2 "40"
sk_bullsquid_health3 "120"
sk_bullsquid_dmg_bite1 "15"
sk_bullsquid_dmg_bite2 "25"
sk_bullsquid_dmg_bite3 "25"
sk_bullsquid_dmg_whip1 "25"
sk_bullsquid_dmg_whip2 "35"
sk_bullsquid_dmg_whip3 "35"
sk_bullsquid_dmg_spit1 "10"
sk_bullsquid_dmg_spit2 "10"
sk_bullsquid_dmg_spit3 "15"
sk_bigmomma_health_factor1 "1.0"
sk_bigmomma_health_factor2 "1.5"
sk_bigmomma_health_factor3 "2"
sk_bigmomma_dmg_slash1 "50"
sk_bigmomma_dmg_slash2 "60"
sk_bigmomma_dmg_slash3 "70"
sk_bigmomma_dmg_blast1 "100"
sk_bigmomma_dmg_blast2 "120"
sk_bigmomma_dmg_blast3 "160"
sk_bigmomma_radius_blast1 "250"
sk_bigmomma_radius_blast2 "250"
sk_bigmomma_radius_blast3 "275"
sk_gargantua_health1 "800"
sk_gargantua_health2 "800"
sk_gargantua_health3 "1000"
sk_gargantua_dmg_slash1 "10"
sk_gargantua_dmg_slash2 "30"
sk_gargantua_dmg_slash3 "30"
sk_gargantua_dmg_fire1 "3"
sk_gargantua_dmg_fire2 "5"
sk_gargantua_dmg_fire3 "5"
sk_gargantua_dmg_stomp1 "50"
sk_gargantua_dmg_stomp2 "100"
sk_gargantua_dmg_stomp3 "100"
sk_hassassin_health1 "30"
sk_hassassin_health2 "50"
sk_hassassin_health3 "50"
sk_headcrab_health1 "10"
sk_headcrab_health2 "10"
sk_headcrab_health3 "20"
sk_headcrab_dmg_bite1 "5"
sk_headcrab_dmg_bite2 "10"
sk_headcrab_dmg_bite3 "10"
sk_hgrunt_health1 "50"
sk_hgrunt_health2 "50"
sk_hgrunt_health3 "80"
sk_hgrunt_kick1 "5"
sk_hgrunt_kick2 "10"
sk_hgrunt_kick3 "10"
sk_hgrunt_pellets1 "3"
sk_hgrunt_pellets2 "5"
sk_hgrunt_pellets3 "6"
sk_hgrunt_gspeed1 "400"
sk_hgrunt_gspeed2 "600"
sk_hgrunt_gspeed3 "800"
sk_houndeye_health1 "20"
sk_houndeye_health2 "20"
sk_houndeye_health3 "30"
sk_houndeye_dmg_blast1 "10"
sk_houndeye_dmg_blast2 "15"
sk_houndeye_dmg_blast3 "15"
sk_islave_health1 "30"
sk_islave_health2 "30"
sk_islave_health3 "60"
sk_islave_dmg_claw1 "8"
sk_islave_dmg_claw2 "10"
sk_islave_dmg_claw3 "10"
sk_islave_dmg_clawrake1 "25"
sk_islave_dmg_clawrake2 "25"
sk_islave_dmg_clawrake3 "25"
sk_islave_dmg_zap1 "10"
sk_islave_dmg_zap2 "10"
sk_islave_dmg_zap3 "15"
sk_ichthyosaur_health1 "200"
sk_ichthyosaur_health2 "200"
sk_ichthyosaur_health3 "400"
sk_ichthyosaur_shake1 "20"
sk_ichthyosaur_shake2 "35"
sk_ichthyosaur_shake3 "50"
sk_leech_health1 "2"
sk_leech_health2 "2"
sk_leech_health3 "2"
sk_leech_dmg_bite1 "2"
sk_leech_dmg_bite2 "2"
sk_leech_dmg_bite3 "2"
sk_controller_health1 "60"
sk_controller_health2 "60"
sk_controller_health3 "100"
sk_controller_dmgzap1 "15"
sk_controller_dmgzap2 "25"
sk_controller_dmgzap3 "35"
sk_controller_speedball1 "650"
sk_controller_speedball2 "800"
sk_controller_speedball3 "1000"
sk_controller_dmgball1 "3"
sk_controller_dmgball2 "4"
sk_controller_dmgball3 "5"
sk_nihilanth_health1 "800"
sk_nihilanth_health2 "800"
sk_nihilanth_health3 "1000"
sk_nihilanth_zap1 "30"
sk_nihilanth_zap2 "30"
sk_nihilanth_zap3 "50"
sk_scientist_health1 "20"
sk_scientist_health2 "20"
sk_scientist_health3 "20"
sk_snark_health1 "2"
sk_snark_health2 "2"
sk_snark_health3 "2"
sk_snark_dmg_bite1 "10"
sk_snark_dmg_bite2 "10"
sk_snark_dmg_bite3 "10"
sk_snark_dmg_pop1 "5"
sk_snark_dmg_pop2 "5"
sk_snark_dmg_pop3 "5"
sk_zombie_health1 "50"
sk_zombie_health2 "50"
sk_zombie_health3 "100"
sk_zombie_dmg_one_slash1 "10"
sk_zombie_dmg_one_slash2 "20"
sk_zombie_dmg_one_slash3 "20"
sk_zombie_dmg_both_slash1 "25"
sk_zombie_dmg_both_slash2 "40"
sk_zombie_dmg_both_slash3 "40"
sk_turret_health1 "50"
sk_turret_health2 "50"
sk_turret_health3 "60"
sk_miniturret_health1 "40"
sk_miniturret_health2 "40"
sk_miniturret_health3 "50"
sk_sentry_health1 "40"
sk_sentry_health2 "40"
sk_sentry_health3 "50"
sk_plr_crowbar1 "10"
sk_plr_crowbar2 "10"
sk_plr_crowbar3 "10"
sk_plr_9mm_bullet1 "8"
sk_plr_9mm_bullet2 "8"
sk_plr_9mm_bullet3 "8"
sk_plr_357_bullet1 "40"
sk_plr_357_bullet2 "40"
sk_plr_357_bullet3 "40"
sk_plr_9mmAR_bullet1 "5"
sk_plr_9mmAR_bullet2 "5"
sk_plr_9mmAR_bullet3 "5"
sk_plr_9mmAR_grenade1 "100"
sk_plr_9mmAR_grenade2 "100"
sk_plr_9mmAR_grenade3 "100"
sk_plr_buckshot1 "5"
sk_plr_buckshot2 "5"
sk_plr_buckshot3 "5"
sk_plr_xbow_bolt_client1 "10"
sk_plr_xbow_bolt_client2 "10"
sk_plr_xbow_bolt_client3 "10"
sk_plr_xbow_bolt_monster1 "50"
sk_plr_xbow_bolt_monster2 "50"
sk_plr_xbow_bolt_monster3 "50"
sk_plr_rpg1 "100"
sk_plr_rpg2 "100"
sk_plr_rpg3 "100"
sk_plr_gauss1 "20"
sk_plr_gauss2 "20"
sk_plr_gauss3 "20"
sk_plr_egon_narrow1 "6"
sk_plr_egon_narrow2 "6"
sk_plr_egon_narrow3 "6"
sk_plr_egon_wide1 "14"
sk_plr_egon_wide2 "14"
sk_plr_egon_wide3 "14"
sk_plr_hand_grenade1 "100"
sk_plr_hand_grenade2 "100"
sk_plr_hand_grenade3 "100"
sk_plr_satchel1 "150"
sk_plr_satchel2 "150"
sk_plr_satchel3 "150"
sk_plr_tripmine1 "150"
sk_plr_tripmine2 "150"
sk_plr_tripmine3 "150"
sk_12mm_bullet1 "8"
sk_12mm_bullet2 "10"
sk_12mm_bullet3 "10"
sk_9mmAR_bullet1 "3"
sk_9mmAR_bullet2 "4"
sk_9mmAR_bullet3 "5"
sk_9mm_bullet1 "5"
sk_9mm_bullet2 "5"
sk_9mm_bullet3 "8"
sk_hornet_dmg1 "4"
sk_hornet_dmg2 "5"
sk_hornet_dmg3 "8"
sk_suitcharger1 "75"
sk_suitcharger2 "50"
sk_suitcharger3 "35"
sk_battery1 "15"
sk_battery2 "15"
sk_battery3 "10"
sk_healthcharger1 "50"
sk_healthcharger2 "40"
sk_healthcharger3 "25"
sk_healthkit1 "15"
sk_healthkit2 "15"
sk_healthkit3 "10"
sk_scientist_heal1 "25"
sk_scientist_heal2 "25"
sk_scientist_heal3 "25"
sk_monster_head1 "3"
sk_monster_head2 "3"
sk_monster_head3 "3"
sk_monster_chest1 "1"
sk_monster_chest2 "1"
sk_monster_chest3 "1"
sk_monster_stomach1 "1"
sk_monster_stomach2 "1"
sk_monster_stomach3 "1"
sk_monster_arm1 "1"
sk_monster_arm2 "1"
sk_monster_arm3 "1"
sk_monster_leg1 "1"
sk_monster_leg2 "1"
sk_monster_leg3 "1"
sk_player_head1 "3"
sk_player_head2 "3"
sk_player_head3 "3"
sk_player_chest1 "1"
sk_player_chest2 "1"
sk_player_chest3 "1"
sk_player_stomach1 "1"
sk_player_stomach2 "1"
sk_player_stomach3 "1"
sk_player_arm1 "1"
sk_player_arm2 "1"
sk_player_arm3 "1"
sk_player_leg1 "1"
sk_player_leg2 "1"
sk_player_leg3 "1"

// MONSTERS //

~ Alien Grunt ~

sk_agrunt_health1 "60"
sk_agrunt_health2 "90"
sk_agrunt_health3 "120"
sk_agrunt_dmg_punch1 "10"
sk_agrunt_dmg_punch2 "20"
sk_agrunt_dmg_punch3 "20"

~ Apache ~

sk_apache_health1 "150"
sk_apache_health2 "250"
sk_apache_health3 "400"

~ Barney ~

sk_barney_health1 "35"
sk_barney_health2 "35"
sk_barney_health3 "35"

~ Bullsquid ~

sk_bullsquid_health1 "40"
sk_bullsquid_health2 "40"
sk_bullsquid_health3 "120"
sk_bullsquid_dmg_bite1 "15"
sk_bullsquid_dmg_bite2 "25"
sk_bullsquid_dmg_bite3 "25"
sk_bullsquid_dmg_whip1 "25"
sk_bullsquid_dmg_whip2 "35"
sk_bullsquid_dmg_whip3 "35"
sk_bullsquid_dmg_spit1 "10"
sk_bullsquid_dmg_spit2 "10"
sk_bullsquid_dmg_spit3 "15"

~ Big momma ~

sk_bigmomma_health_factor1 "1.0"
sk_bigmomma_health_factor2 "1.5"
sk_bigmomma_health_factor3 "2"
sk_bigmomma_dmg_slash1 "50"
sk_bigmomma_dmg_slash2 "60"
sk_bigmomma_dmg_slash3 "70"
sk_bigmomma_dmg_blast1 "100"
sk_bigmomma_dmg_blast2 "120"
sk_bigmomma_dmg_blast3 "160"
sk_bigmomma_radius_blast1 "250"
sk_bigmomma_radius_blast2 "250"
sk_bigmomma_radius_blast3 "275"

~ Gargantua ~

sk_gargantua_health1 "800"
sk_gargantua_health2 "800"
sk_gargantua_health3 "1000"
sk_gargantua_dmg_slash1 "10"
sk_gargantua_dmg_slash2 "30"
sk_gargantua_dmg_slash3 "30"
sk_gargantua_dmg_fire1 "3"
sk_gargantua_dmg_fire2 "5"
sk_gargantua_dmg_fire3 "5"
sk_gargantua_dmg_stomp1 "50"
sk_gargantua_dmg_stomp2 "100"
sk_gargantua_dmg_stomp3 "100"

~ Hassassin ~
sk_hassassin_health1 "30"
sk_hassassin_health2 "50"
sk_hassassin_health3 "50"

~ Headcrab ~

sk_headcrab_health1 "10"
sk_headcrab_health2 "10"
sk_headcrab_health3 "20"
sk_headcrab_dmg_bite1 "5"
sk_headcrab_dmg_bite2 "10"
sk_headcrab_dmg_bite3 "10"

~ Hgrunt ~

sk_hgrunt_health1 "50"
sk_hgrunt_health2 "50"
sk_hgrunt_health3 "80"
sk_hgrunt_kick1 "5"
sk_hgrunt_kick2 "10"
sk_hgrunt_kick3 "10"
sk_hgrunt_pellets1 "3"
sk_hgrunt_pellets2 "5"
sk_hgrunt_pellets3 "6"
sk_hgrunt_gspeed1 "400"
sk_hgrunt_gspeed2 "600"
sk_hgrunt_gspeed3 "800"

~ Houndeye ~

sk_houndeye_health1 "20"
sk_houndeye_health2 "20"
sk_houndeye_health3 "30"
sk_houndeye_dmg_blast1 "10"
sk_houndeye_dmg_blast2 "15"
sk_houndeye_dmg_blast3 "15"

~ ISlave ~

sk_islave_health1 "30"
sk_islave_health2 "30"
sk_islave_health3 "60"
sk_islave_dmg_claw1 "8"
sk_islave_dmg_claw2 "10"
sk_islave_dmg_claw3 "10"
sk_islave_dmg_clawrake1 "25"
sk_islave_dmg_clawrake2 "25"
sk_islave_dmg_clawrake3 "25"
sk_islave_dmg_zap1 "10"
sk_islave_dmg_zap2 "10"
sk_islave_dmg_zap3 "15"

~ Icthyosaur ~

sk_ichthyosaur_health1 "200"
sk_ichthyosaur_health2 "200"
sk_ichthyosaur_health3 "400"
sk_ichthyosaur_shake1 "20"
sk_ichthyosaur_shake2 "35"
sk_ichthyosaur_shake3 "50"

~ Leech ~

sk_leech_health1 "2"
sk_leech_health2 "2"
sk_leech_health3 "2"
sk_leech_dmg_bite1 "2"
sk_leech_dmg_bite2 "2"
sk_leech_dmg_bite3 "2"

~ Controller ~

sk_controller_health1 "60"
sk_controller_health2 "60"
sk_controller_health3 "100"
sk_controller_dmgzap1 "15"
sk_controller_dmgzap2 "25"
sk_controller_dmgzap3 "35"
sk_controller_speedball1 "650"
sk_controller_speedball2 "800"
sk_controller_speedball3 "1000"
sk_controller_dmgball1 "3"
sk_controller_dmgball2 "4"
sk_controller_dmgball3 "5"

~ Nihilanth ~

sk_nihilanth_health1 "800"
sk_nihilanth_health2 "800"
sk_nihilanth_health3 "1000"
sk_nihilanth_zap1 "30"
sk_nihilanth_zap2 "30"
sk_nihilanth_zap3 "50"

~ Scientist ~

sk_scientist_health1 "20"
sk_scientist_health2 "20"
sk_scientist_health3 "20"

~ Snark ~

sk_snark_health1 "2"
sk_snark_health2 "2"
sk_snark_health3 "2"
sk_snark_dmg_bite1 "10"
sk_snark_dmg_bite2 "10"
sk_snark_dmg_bite3 "10"
sk_snark_dmg_pop1 "5"
sk_snark_dmg_pop2 "5"
sk_snark_dmg_pop3 "5"

~ Zombie ~

sk_zombie_health1 "50"
sk_zombie_health2 "50"
sk_zombie_health3 "100"
sk_zombie_dmg_one_slash1 "10"
sk_zombie_dmg_one_slash2 "20"
sk_zombie_dmg_one_slash3 "20"
sk_zombie_dmg_both_slash1 "25"
sk_zombie_dmg_both_slash2 "40"
sk_zombie_dmg_both_slash3 "40"

~ Turret ~

sk_turret_health1 "50"
sk_turret_health2 "50"
sk_turret_health3 "60"

~ MiniTurret ~

sk_miniturret_health1 "40"
sk_miniturret_health2 "40"
sk_miniturret_health3 "50"

~ Sentry Turret ~

sk_sentry_health1 "40"
sk_sentry_health2 "40"
sk_sentry_health3 "50"

// PLAYER WEAPONS //

~ Crowbar whack ~

sk_plr_crowbar1 "10"
sk_plr_crowbar2 "10"
sk_plr_crowbar3 "10"

~ 9mmhandgun Round ~

sk_plr_9mm_bullet1 "8"
sk_plr_9mm_bullet2 "8"
sk_plr_9mm_bullet3 "8"

~ 357 Round ~

sk_plr_357_bullet1 "40"
sk_plr_357_bullet2 "40"
sk_plr_357_bullet3 "40"

~ 9mmAR Round ~

sk_plr_9mmAR_bullet1 "5"
sk_plr_9mmAR_bullet2 "5"
sk_plr_9mmAR_bullet3 "5"

~ M203 grenade ~

sk_plr_9mmAR_grenade1 "100"
sk_plr_9mmAR_grenade2 "100"
sk_plr_9mmAR_grenade3 "100"

~ Shotgun buckshot ~

sk_plr_buckshot1 "5"
sk_plr_buckshot2 "5"
sk_plr_buckshot3 "5"

~ Crossbow ~

sk_plr_xbow_bolt_client1 "10"
sk_plr_xbow_bolt_client2 "10"
sk_plr_xbow_bolt_client3 "10"
sk_plr_xbow_bolt_monster1 "50"
sk_plr_xbow_bolt_monster2 "50"
sk_plr_xbow_bolt_monster3 "50"

// RPG //

sk_plr_rpg1 "100"
sk_plr_rpg2 "100"
sk_plr_rpg3 "100"

~ Gauss Gun ~

sk_plr_gauss1 "20"
sk_plr_gauss2 "20"
sk_plr_gauss3 "20"

~ Egon Gun ~

sk_plr_egon_narrow1 "6"
sk_plr_egon_narrow2 "6"
sk_plr_egon_narrow3 "6"
sk_plr_egon_wide1 "14"
sk_plr_egon_wide2 "14"
sk_plr_egon_wide3 "14"

~ Hand Grendade ~

sk_plr_hand_grenade1 "100"
sk_plr_hand_grenade2 "100"
sk_plr_hand_grenade3 "100"

~ Satchel Charge ~

sk_plr_satchel1 "150"
sk_plr_satchel2 "150"
sk_plr_satchel3 "150"

~ Tripmine ~

sk_plr_tripmine1 "150"
sk_plr_tripmine2 "150"
sk_plr_tripmine3 "150"

// MONSTER WEAPONS //

sk_12mm_bullet1 "8"
sk_12mm_bullet2 "10"
sk_12mm_bullet3 "10"
sk_9mmAR_bullet1 "3"
sk_9mmAR_bullet2 "4"
sk_9mmAR_bullet3 "5"
sk_9mm_bullet1 "5"
sk_9mm_bullet2 "5"
sk_9mm_bullet3 "8"

// HORNET //

sk_hornet_dmg1 "4"
sk_hornet_dmg2 "5"
sk_hornet_dmg3 "8"

// HEALTH/SUIT CHARGE DISTRIBUTION //

sk_suitcharger1 "75"
sk_suitcharger2 "50"
sk_suitcharger3 "35"
sk_battery1 "15"
sk_battery2 "15"
sk_battery3 "10"
sk_healthcharger1 "50"
sk_healthcharger2 "40"
sk_healthcharger3 "25"
sk_healthkit1 "15"
sk_healthkit2 "15"
sk_healthkit3 "10"
sk_scientist_heal1 "25"
sk_scientist_heal2 "25"
sk_scientist_heal3 "25"

~ monster damage adjusters ~

sk_monster_head1 "3"
sk_monster_head2 "3"
sk_monster_head3 "3"
sk_monster_chest1 "1"
sk_monster_chest2 "1"
sk_monster_chest3 "1"
sk_monster_stomach1 "1"
sk_monster_stomach2 "1"
sk_monster_stomach3 "1"
sk_monster_arm1 "1"
sk_monster_arm2 "1"
sk_monster_arm3 "1"
sk_monster_leg1 "1"
sk_monster_leg2 "1"
sk_monster_leg3 "1"

~ player damage adjusters ~

sk_player_head1 "3"
sk_player_head2 "3"
sk_player_head3 "3"
sk_player_chest1 "1"
sk_player_chest2 "1"
sk_player_chest3 "1"
sk_player_stomach1 "1"
sk_player_stomach2 "1"
sk_player_stomach3 "1"
sk_player_arm1 "1"
sk_player_arm2 "1"
sk_player_arm3 "1"
sk_player_leg1 "1"
sk_player_leg2 "1"
sk_player_leg3 "1"

_____________________________________________
echo *(Alias Ayarlar�) <>
_____________________________________________

alias "xZ5_timer" "alias m_pitch xZ5_timer0.5"
alias "xZ5_timer0.5" "alias m_pitch xZ5_timer1.0; xZ5_pitch_0.5; +lookup; wait; -lookup; xZ5_spread_0.5; fps_max 151"
alias "xZ5_timer1.0" "alias m_pitch xZ5_timer1.5; xZ5_pitch_1.0; +lookup; wait; -lookup; xZ5_spread_1.0; fps_max 151"
alias "xZ5_timer1.5" "alias m_pitch xZ5_timer2.0; xZ5_pitch_1.5; +lookup; wait; -lookup; xZ5_spread_1.5; fps_max 151"
alias "xZ5_timer2.0" "alias m_pitch xZ5_timer2.5; xZ5_pitch_2.0; +lookup; wait; -lookup; xZ5_spread_2.0; fps_max 151"
alias "xZ5_timer2.5" "alias m_pitch xZ5_timer3.0; xZ5_pitch_2.5; +lookup; wait; -lookup; xZ5_spread_2.5; fps_max 151"
alias "xZ5_timer3.0" "alias m_pitch xZ5_timer3.5; xZ5_pitch_3.0; +lookup; wait; -lookup; xZ5_spread_3.0; fps_max 151"
alias "xZ5_timer3.5" "alias m_pitch xZ5_timer4.0; xZ5_pitch_3.5; +lookup; wait; -lookup; xZ5_spread_3.5; fps_max 151"
alias "xZ5_timer4.0" "alias m_pitch xZ5_timer4.5; xZ5_pitch_4.0; +lookup; wait; -lookup; xZ5_spread_4.0; fps_max 151"
alias "xZ5_timer4.5" "alias m_pitch xZ5_timer5.0; xZ5_pitch_4.5; +lookup; wait; -lookup; xZ5_spread_4.5; fps_max 151"
alias "xZ5_timer5.0" "alias m_pitch xZ5_timer5.5; xZ5_pitch_5.0; +lookup; wait; -lookup; xZ5_spread_5.0; fps_max 151"
alias "xZ5_timer5.5" "alias m_pitch xZ5_timer6.0; xZ5_pitch_5.5; +lookup; wait; -lookup; xZ5_spread_5.5; fps_max 151"
alias "xZ5_timer6.0" "alias m_pitch xZ5_timer6.5; xZ5_pitch_6.0; +lookup; wait; -lookup; xZ5_spread_6.0; fps_max 151"
alias "xZ5_timer6.5" "alias m_pitch xZ5_timer7.0; xZ5_pitch_6.5; +lookup; wait; -lookup; xZ5_spread_6.5; fps_max 151"
alias "xZ5_timer7.0" "alias m_pitch xZ5_timer7.5; xZ5_pitch_7.0; +lookup; wait; -lookup; xZ5_spread_7.0; fps_max 151"
alias "xZ5_timer7.5" "alias m_pitch xZ5_timer8.0; xZ5_pitch_7.5; +lookup; wait; -lookup; xZ5_spread_7.5; fps_max 151"
alias "xZ5_timer8.0" "alias m_pitch xZ5_timer8.5; xZ5_pitch_8.0; +lookup; wait; -lookup; xZ5_spread_8.0; fps_max 151"
alias "xZ5_timer8.5" "alias m_pitch xZ5_timer9.0; xZ5_pitch_8.5; +lookup; wait; -lookup; xZ5_spread_8.5; fps_max 151"
alias "xZ5_timer9.0" "alias m_pitch xZ5_timer9.5; xZ5_pitch_9.0; +lookup; wait; -lookup; xZ5_spread_9.0; fps_max 151"
alias "xZ5_timer9.5" "alias m_pitch xZ5_timer10.0; xZ5_pitch_9.5; +lookup; wait; -lookup; xZ5_spread_9.5; fps_max 151"
alias "xZ5_timer10.0" "alias m_pitch xZ5_timer10.5; xZ5_pitch_10.0; +lookup; wait; -lookup; xZ5_spread_10.0; fps_max 151"
alias "xZ5_timer10.5" "alias m_pitch xZ5_timer11.0; xZ5_pitch_10.5; +lookup; wait; -lookup; xZ5_spread_10.5; fps_max 151"
alias "xZ5_timer11.0" "alias m_pitch xZ5_timer11.5; xZ5_pitch_11.0; +lookup; wait; -lookup; xZ5_spread_11.0; fps_max 151"
alias "xZ5_timer11.5" "alias m_pitch xZ5_timer12.0; xZ5_pitch_11.5; +lookup; wait; -lookup; xZ5_spread_11.5; fps_max 151"
alias "xZ5_timer12.0" "xZ5_pitch_12.0; +lookup; wait; -lookup; xZ5_spread_12.0; fps_max 151"


alias "xZ5_lookdown" "xZ5_pitch; +lookup; wait; -lookup; fps_max 101"
alias "+xZ5_beginattack" "+attack; cl_bobcycle 0.0; wait; wait; xZ5_lookdown; xZ5_timer"
alias "-xZ5_beginattack" "cl_bobcycle 0.8; wait; -attack; alias m_pitch"


// INC's -[SiG]- 3.8
alias incss "avadd 0 23.47 7.52 3.38;avadd 1 26.63 6.69 3.68"
alias incxss "avclear;incss;recoil 1.62; -[SiG]- VeR 3.8"

//INC colt
alias inccc "avadd 0 23.63 7.62 3.38;avadd 1 26.44 6.73 3.66"
alias incxxx "avclear;inccc;recoil 1.53;# -[COLT]- VeR 3.9"

// INC's -[SiG]- 3.9
alias incsss "avadd 0 23.49 7.59 3.39;avadd 1 26.63 7.09 3.70"
alias incxsss "avclear;incsss;recoil 1.62;# -[SiG]- VeR 3.9"

// INC's -[COLT]-4.0
alias incc4 "avadd 0 23.43 7.42 3.34;avadd 1 26.40 6.43 3.66"
alias incxc4 "avclear;incc4;recoil 1.53;# -[COLT]-VeR 4.0"

// INC's -[SiG]- 4.0
alias inc4 "avadd 0 23.42 7.52 3.35;avadd 1 26.63 7.09 3.70"
alias incxs4 "avclear;inc4;recoil 1.62;# -[SiG]- VeR 4.0"

// INC's -[AK]- 3.0
alias incak "avadd 0 22.98 6.32 3.12;avadd 1 26.25 2.52 3.96"
alias incakk "avclear;incak;recoil 1.83;# -[AK]- VeR 3.0"

// INC's -[AK]- 3.1
alias incakk "avadd 0 23.28 7.32 3.14;avadd 1 26.65 6.52 3.56"
alias incakkk "avclear;incakk;recoil 1.83;# -[AK]- VeR 3.1"

// INC's -[SiG]- 4.1
alias inc44 "avadd 0 23.51 7.62 3.45;avadd 1 26.73 7.19 3.60"
alias incxss4 "avclear;inc44;recoil 1.62;# -[SiG]- VeR 4.1"

// INC's -[COLT]-4.1
alias iincc4 "avadd 0 23.63 7.45 3.36;avadd 1 26.53 6.73 3.56"
alias incxxc4 "avclear;iincc4;recoil 1.53;# -[COLT]-VeR 4.1"

// INC's -[COLT]-6.1
alias cleo "avadd 0 22.83 6.95 3.60;avadd 1 26.53 5.73 3.56"
alias cleos "avclear;cleo;recoil 1.53;# -[COLT]-VeR 6.1"

// INC's -[MuLti-VeC]-6.1
alias Light "avadd 0 21.339 7.137 2.681; avadd 1 25.424 5.424 4.424"
alias Holy "avadd 0 22.284 7.487 2.681; avadd 1 26.883 6.832 4.424"
alias Liminality "avclear 0;avdraw 0;Light;Holy;autowall 1;recoil 1.6;# -[MuLti-VeC]-6.1"

// INC's -[MuLti-VeC]-6.1 er
alias rage "avadd 0 23.63 7.45 3.36;avadd 1 26.53 6.73 3.56"
alias inkaol "avadd 0 22.84 6.90 3.60;avadd 1 26.27 5.55 3.69"
alias aimrage "avclear 0;avdraw 0;rage;inkaol;recoil 1.7;# -[MuLti-VeC]-6.1 Ver AoL MaKEs InC RaGE "

// INC's -[MuLti-VeC]-6.1 er
alias rage "avadd 0 23.63 7.45 3.36;avadd 1 26.53 6.73 3.56"
alias inkaol "avadd 0 22.84 6.90 3.60;avadd 1 26.27 5.55 3.69"
alias aimrage "avclear 0;avdraw 0;rage;inkaol;recoil 1.7;# -[MuLti-VeC]-6.1 Ver AoL MaKEs InC RaGE"

play sound/misc/monsterkill

clear
+jlook
+mlook
reconnect

echo *** Butun Ayarlar Aktif ***
echo *** Coder By Emolcan2 ***

echo Servera girince yazilar gozukmuyorsa hud_saytext 1 yaz�n.


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