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shark cfg norecoil cs settings, config & cfg 2015

Full Name -
Nickname shark cfg norecoil
Birthday -
Nationality TurkeyTurkey
Game Counter-Strike 1.6Counter-Strike 1.6
Since 2015-09-20
Last Update 2015-09-20
shark cfg norecoil screenshot

shark cfg norecoil Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Monitor -
Chair -
Controller -
Case -

shark cfg norecoil Gaming PC Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

shark cfg norecoil config

The Counter-Strike 1.6 config file of shark cfg norecoil has been downloaded 14.867 times. Download SharkV5.cfg by clicking the download button below.
How to install shark cfg norecoil cs config
1. Download SharkV5.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec shark cfg norecoil.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
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shark cfg norecoil Settings

Monitor
Resolution: -
Aspect Ratio: -
Sensitivity
Sensitivity: -
Crosshair
Color: -
Size: -
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of shark cfg norecoil. The shark cfg norecoil cs settings page has been viewed for 18.147 since it was added on 2015-09-20. The last time the settings of shark cfg norecoil were on 2015-09-20. Visit the cs settings page to view more Counter-Strike 1.6 settings like shark cfg norecoil or visit upload section to add your own cs settings.
Other Counter-Strike 1.6 settings
# Name Country Last Update
1csIranIran2023-06-25
2csPortugalPortugal2011-07-27
3csChileChile2010-09-05
4csPolandPoland2011-12-01
5csMacedoniaMacedonia2017-10-23
Other Turkey gaming settings
shark cfg norecoil CFG file

//www.sxe-hack.blogspot.com
//www.facebook.com/HackLovers
//www.facebook.com/groups/sxehacks/


bind "TAB" "+showscores"

bind "ENTER" "+attack"

bind "ESCAPE" "cancelselect"

bind "SPACE" "+jump"

bind "'" "+moveup"

bind "+" "sizeup"

bind "," "buyammo1"

bind "-" "sizedown"

bind "/" "+movedown"

bind "0" "slot10"

bind "1" "slot1"

bind "2" "slot2"

bind "3" "slot3"

bind "4" "slot4"

bind "5" "slot5"

bind "6" "slot6"

bind "7" "slot7"

bind "8" "slot8"

bind "9" "slot9"

bind ";" "+mlook"

bind "=" "podbotmenu"

bind "a" "+moveleft"

bind "b" "buy"

bind "c" "radio3"

bind "d" "+moveright"

bind "e" "+use"

bind "f" "impulse 100"

bind "g" "drop"

bind "h" "+commandmenu"

bind "i" "showbriefing"

bind "j" "cheer"

bind "k" "+voicerecord"

bind "v" ""

bind "m" "chooseteam"

bind "n" "nightvision"

bind "o" "buyequip"

bind "q" "lastinv"

bind "r" "+reload"

bind "s" "+back"

bind "t" "impulse 201"

bind "u" "messagemode2"

bind "w" "+forward"

bind "x" "radio2"

bind "y" "messagemode"

bind "z" "radio1"

bind "[" "invprev"

bind "]" "invnext"

bind "`" "toggleconsole"

bind "~" "toggleconsole"

bind "UPARROW" "+forward"

bind "DOWNARROW" "+back"

bind "LEFTARROW" "+left; cl_yawspeed 4000"

bind "RIGHTARROW" "+right; cl_yawspeed 4000"

bind "ALT" "+strafe"

bind "CTRL" "+duck"

bind "SHIFT" "+speed"

bind "F5" "snapshot"

bind "F6" "save quick"

bind "f7"

bind "f9"

bind "F10" "quit"

bind "INS" "+klook"

bind "PGDN" "+lookdown"

bind "PGUP" "+lookup"

bind "END" "centerview"

//Shark Pro ==> www.sxe-hack.blogspot.com

bind "MWHEELDOWN" "+duck"

bind "MWHEELUP" "+jump"

bind "MOUSE1" "+attack"

bind "MOUSE2" "+attack2"

bind "PAUSE" "pause"

bind "MOUSE3" "+voicerecord"

bind "F4" "defuser;hegren;flash;primammo"

bind "F6" "awp;deagle;primammo"

bind "F1" "graphheight 3950;net_graphwidth 20;net_graph 1;net_graphpos 2;speak on"

bind "mouse3" "+attack2;wait;-attack2;+attack;wait;-attack;lastinv;wait;lastinv"

cl_crosshair_size "small"


cl_minmodels "0"

gl_texturemode GL_LINEAR_MIPMAP_NEAREST

cl_cmdbackup "2"

cl_cmdrate 80

cl_crosshair_color "50 250 50"

cl_dlmax "128"

cl_pitchdown "100"

cl_radartype "0"

cl_timeout "500"

bind "F1" "m4a1;ak47;primammo;secammo;vesthelm;flash;flash;hegren"

_cl_autowepswitch 0 ;
ati_npatch 1
ati_subdiv 2
bottomcolor 0
brightness 20000
c_maxdistance 200
c_maxpitch 90
c_maxyaw 135
c_mindistance 30
c_minpitch 0
c_minyaw -135
cam_command 0
cam_contain 0
cam_idealdist 64
cam_idealpitch 0
cam_idealyaw 90
cam_snapto 0
chase_active 0
chase_back 100
chase_right 0
chase_up 16
cl_allowdownload 1
cl_allowupload 0
cl_anglespeedkey 0.679
cl_backspeed 400
cl_bob 0.01
cl_bobcycle 0.5
cl_bobup 0.5
cl_career_difficulty 2
cl_chasedist 224
cl_clockreset 0.100
cl_corpsestay 300
cl_download_ingame 0
cl_dynamiccrosshair 0
cl_forwardspeed 400
cl_gaitestimation 1
cl_gg 0
cl_himodels 0
cl_idealpitchscale 0.800
cl_lc 1
cl_logocolor 0
cl_logofile 8
cl_lw 1
cl_minmodels 1
cl_movespeedkey 0.560
cl_needinstanced 0.080
cl_nosmooth 1
cl_observercrosshair 1
cl_pitchdown 89
cl_pitchspeed 255
cl_pitchup 89
cl_pmanstats 0
cl_shadows 0
cl_showerror 0
cl_showevents 0
cl_showfps 0
cl_showmessages 0
cl_shownet 0
cl_sidespeed 560
cl_slist 10
cl_smoothtime 0.100
cl_solid_players
cl_timeout 9999
cl_upspeed 500
cl_vsmoothing 0.050
cl_waterdist 4
cl_weather 0
cl_yawspeed 210
clientport 27005
clockwindow 0.010
com_filewarning 0
con_color 21+255+120 ;
con_fastmode 1
con_notifytime 4
console 1
coop 0
crosshair 1
d_spriteskip 0
deathmatch 0
default_fov 90
dev_overview 0
developer 0
direct 0.900
edgefriction 2
ex_extrapmax 1.200
ex_interp 0.05 ;
net_graphwidth "120"
net_scale "5"
fakelag 0
fakeloss 0
fastsprites 1
fps_max 100
fps_modem 0
fs_lazy_precache 0
fs_perf_warnings 0
fs_precache_timings 0
fs_startup_timings 0
gamma 30
gl_affinemodels 0
gl_alphamin 0.250
gl_clear 0
gl_cull 1
gl_d3dflip 0
gl_dither 1
gl_flipmatrix 0
gl_keeptjunctions 0
gl_lightholes 0
gl_max_size 256
gl_monolights 0
gl_nobind 0
gl_nocolors 0
gl_overbright 2
gl_palette_tex 0
gl_picmip 1
gl_playermip 0
gl_polyoffset 0.1
gl_reporttjunctions 0
gl_round_down 1
gl_spriteblend 1
gl_wateramp 0
gl_wireframe 0
gl_zmax 8000
gl_ztrick 1
graphheight 110
hisound 1
host_framerate 0
host_killtime 0
host_limitlocal 0
host_profile 0
host_speeds 0
HostMap 0
hostport 27015
hpk_maxsize 0.100
hud_capturemouse 1
hud_centerid 1
hud_deathnotice_time 7
hud_draw 1
hud_drawhistory_time 1
hud_fastswitch 1
hud_saytext_internal 1
hud_saytext_time 5
hud_takesshots 1
ip_clientport 0
ip_hostport 0
ipx_clientport 0
ipx_hostport 0
lambert 1.500
lightgamma 2.500
loadas8bit 0
logsdir 0
lookspring 0
lookstrafe 0
lservercfgfile 0
m_filter 0
m_forward 1
m_pitch 0.022
m_side 0.800
m_yaw 0.022
mapchangecfgfile 0
mapcyclefile 0
max_queries_sec 3
max_queries_sec_global 30
max_queries_window 60
max_shells 0
max_smokepuffs 0
motdfile 0
MP3FadeTime 2
MP3Volume 0.800
mp_consistency 1
mp_decals 0
mp_footsteps 1
mp_logecho 1
mp_logfile 1
multicastport 27025
net_chokeloop 0
net_drawslider 0
net_graph 0
net_graphpos 1
net_graphwidth 105
net_log 0
net_scale 5
net_showdrop 0
net_showpackets 0
nosound 0
pausable 0
port 27015
r_bmodelhighfrac 5 ;
r_bmodelinterp 1
r_cachestudio 0
r_cullsequencebox 1
r_decals 1
r_detailtextures 0
r_detailtexturessupported 1
r_drawentities 1
r_drawviewmodel 1
r_dynamic 1
r_fullbright 0
r_glowshellfreq 0
r_lightmap 0
r_mirroralpha 0
r_mmx 1
r_norefresh 0
r_novis 0
r_speeds 0
r_traceglow 0
r_wadtextures 0
r_wateralpha 0
room_dlylp 2
room_feedback 0
room_left 0
room_lp 0
room_mod 0
room_refl 0
room_rvblp 1
room_size 0
room_type 0
s_automax_distance 30
s_automin_distance 2
s_blipdir 0
s_bloat 2
s_buffersize 65536
s_doppler 0
s_eax 0
s_leafnum 0
s_materials 0
s_min_distance 5
s_occ_epsilon 2
s_occfactor 2
s_occlude 2
s_polykeep 1000000000
s_polysize 10000000
s_refdelay 4
s_refgain 0.420
s_reflect 1
s_reverb 1
s_rolloff 1
s_show 0
s_showtossed 0
s_verbwet 0.250
scr_centertime 2
scr_connectmsg 0
scr_connectmsg1 0
scr_connectmsg2 0
scr_conspeed 9999
scr_ofsx 0
scr_ofsy 0
scr_ofsz 0
scr_printspeed 8
sensitivity 2.5
servercfgfile 0
showpause 1
skill 1
skin 0
snd_show 0
spec_autodirector_internal 0
spec_drawcone_internal 1
spec_drawnames_internal 1
spec_drawstatus_internal 1
spec_mode_internal 3
spec_pip 0
spec_scoreboard 0
sv_zmax 4096
sys_ticrate 0
texgamma 2.000
topcolor 0
traceralpha 0.500
tracerblue 0.400
tracergreen 0.800
tracerlength 0.800
traceroffset 30
tracerred 0.800
tracerspeed 6000
v_centermove 0.150
v_centerspeed 0
v_dark 0
volume 0.6
vgui_emulatemouse 0
vid_d3d 0
viewsize 120
violence_ablood 1
violence_agibs 1
violence_hblood 1
violence_hgibs 1
voice_avggain 0.500
voice_clientdebug 0
voice_dsound 1
voice_eax 1
voice_fadeouttime 0.100
voice_forcemicrecord 0
voice_inp
adjustcrosshair 6
clear
bind mouse1 "+attack"
voice_scale "1.000000"

_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
gamma "4"
brightness "7777"

lightgamma "0"

texgamma "0"

brightness "10.00000"

cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600"
cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "20"
cl_vsmoothing "0.05"
cl_weather "1"

con_color "255 255 255"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "0.0"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "1.000000"
hpk_maxsize "4"
cmdbackup 12333
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"

joystick "0.000000"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0.000000"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "300"
name "^_- shark -_^"
net_graph "0"
net_graphpos "1"
net_scale "5"


rate 250000
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.000000"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "2.5"
skin ""

spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "1"
spec_pip "0"
suitvolume "0.250000"
sv_aim "1.000000"
sv_voiceenable "1"
team ""
topcolor "30"

"*" "Anti-Recoil"
{
}
{
"*" "Mouse 1" "bind mouse1 +attack"
"*" "Mouse 2" "bind mouse2 +attack"
"*" "Mouse 3" "bind mouse3 +attack"
"*" "Reset Mouse 1" "bind mouse1 +attack"
"*" "Reset Mouse 2" "bind mouse2 +attack2"
"*" "Reset Mouse 3" "unbind mouse3"
}
{
"*" "Weak" "cl_pitchspeed 1.0"
"*" "Medium" "cl_pitchspeed 2.5"
"*" "Strong" "cl_pitchspeed 3.5"
}
{
"*" "Deagle Ownage" "cl_pitchspeed 1.1"
"*" "MP5 Ownage" "cl_pitchspeed 1.4"
"*" "P90 Ownage" "cl_pitchspeed 1.9"
"*" "AK-47 Ownage" "cl_pitchspeed 2.7"
"*" "M4A1 Ownage" "cl_pitchspeed 2.2"
"*" "M249 Ownage" "cl_pitchspeed 1.4"
}
{
"*" "Recoil 1.0" "cl_pitchspeed 1.0"
"*" "Recoil 1.5" "cl_pitchspeed 1.5"
"*" "Recoil 2.0" "cl_pitchspeed 2.0"
"*" "Recoil 2.5" "cl_pitchspeed 2.5"
"*" "Recoil 3.0" "cl_pitchspeed 3.0"
"*" "Recoil 3.5" "cl_pitchspeed 3.5"
"*" "Recoil 4.0" "cl_pitchspeed 4.0"
"*" "Recoil 4.5" "cl_pitchspeed 4.5"
"*" "Recoil 5.0" "cl_pitchspeed 5.0"
"*" "Recoil 5.5" "cl_pitchspeed 5.5"
"*" "Recoil 6.0" "cl_pitchspeed 6.0"
}
{
"*" "Deagle Pack" "deagle; secammo; cl_pitchspeed 1.1"
"*" "MP5 Pack" "mp5; primammo; cl_pitchspeed 1.4"
"*" "P90 Pack" "p90; primammo; cl_pitchspeed 1.9"
"*" "AK-47 Pack" "ak47; primammo; cl_pitchspeed 2.7"
"*" "M4A1 Pack" "m4a1; primammo; cl_pitchspeed 2.2"
"*" "M249 Pack" "m249; primammo; cl_pitchspeed 1.4"
}
recoilSw_usp "recoil 0.27"
recoilSw_glock18 "recoil 0.25"
recoilSw_deagle "recoil 0.16"
recoilSw_p228 "recoil 0.37"
recoilSw_elite "recoil 0.39"
recoilSw_fiveseven "recoil 0.42"
recoilSw_xm1014 "recoil 1.8"
recoilSw_m3 "recoil 1.83"
recoilSw_mp5 "recoil 1.6892"
recoilSw_FamaS "recoil 1.32"
recoilSw_tmp "recoil 1.66"
recoilSw_p90 "recoil 1.709"
recoilSw_mac10 "recoil 1.71"
recoilSw_ump45 "recoil 1.72"
recoilSw_ak47 "recoil 1.710201"
recoilSw_sg552 "recoil 1.739"
recoilSw_m4a1 "recoil 1.62"
recoilSw_aug "recoil 1.718"
recoilSw_scout "recoil 1.7"
recoilSw_awp "recoil 1.77"
recoilSw_g3sg1 "recoil 0.018"
recoilSw_sg550 "recoil 0.027"
recoilSw_m249 "recoil 1.82"
recoilSw_knife "recoil 0.282"
recoilSw_flashbang "recoil 1.282"
recoilSw_hegrenade "recoil 1.282"
recoilSw_smokegrenade "recoil 1.282"
recoilSw_c4 "recoil 0.0"
recoilSw_tactical "recoil 0.282"
recoilSw_ "recoil 0.302"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
gl_polyoffset "999999"
gl_zmax "0"
r_decals "4096"
mp_decals "300"
violence_ablood "1"
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
ati_npatch "1.0"
ati_subdiv "2.0"
impulse 102
gl_spriteblend "0"

setinfo _vgui_menus "1"





viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1.000000"
voice_scale "0.750000"
volume "0.800000"
setburst ak47 1 10 1 0 0.05 0
setburst ak47 2 20 0.25 0.35 0.05 0
setburst ak47 3 50 0.15 0.45 0.05 4
setburst ak47 4 999 0.07 0.4 0.05 52
setburst aug 1 30 1 0 0.05 0
setburst aug 2 60 0.25 0.35 0.05 0
setburst aug 3 110 0.15 0.45 0.05 4
setburst aug 4 999 0.05 0.43 0.2 12
setburst awp 1 3 1 0 0.02 0
setburst awp 2 5 1 0 0.04 16
setburst awp 3 999 1 0 0.45 28
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 0.01 0.01 0.02 0
setburst elite 1 15 0.01 0.01 0.02 0
setburst elite 2 999 0.07 0.15 0.05 0
setburst fiveseven 1 999 0.01 0.01 0.02 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0.02 0
setburst g3sg1 2 5 1 0 0.02 16
setburst g3sg1 3 120 1 0 0.05 60
setburst g3sg1 4 999 0.05 0.4 0.05 60
setburst glock18 1 999 0.01 0.01 0.02 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0.1 2
setburst m249 1 45 1 0 0.05 0
setburst m249 2 999 0.05 0.5 0.05 4
setburst m3 1 999 1 0 0.2 0
setburst m4a1 1 10 1 0 0.05 0
setburst m4a1 2 20 0.25 0.35 0.05 0
setburst m4a1 3 80 0.15 0.45 0.05 0
setburst m4a1 4 999 0.07 0.4 0.05 4
setburst mac10 1 40 1 0 0.05 0
setburst mac10 2 120 0.35 0.25 0.04 0
setburst mac10 3 999 0.11 0.25 0.05 4
setburst mp5 1 40 1 0 0.05 0
setburst mp5 2 120 0.45 0.25 0.05 0
setburst mp5 3 919 0.11 0.25 0.05 4
setburst p228 1 999 0.01 0.01 0.02 0
setburst p90 1 20 1 0 0.05 0
setburst p90 2 120 0.1 0.25 0.05 0
setburst p90 3 999 0.11 0.25 0.05 4
setburst scout 1 3 1 0 0.02 0
setburst scout 2 5 1 0 0.04 16
setburst scout 3 999 1 0 0.45 28
setburst sg550 1 3 1 0 0.02 0
setburst sg550 2 30 1 0 0.04 16
setburst sg550 3 999 0.3 0.1 0.05 60
setburst sg552 1 30 1 0 0.05 0
setburst sg552 2 60 0.25 0.35 0.05 0
setburst sg552 3 110 0.15 0.45 0.05 8
setburst sg552 4 999 0.05 0.43 0.2 12
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0.02 0
setburst tmp 3 999 0.1 0.3 0.05 4
setburst ump45 1 40 1 0 0.05 0
setburst ump45 2 120 0.45 0.25 0.05 0
setburst ump45 3 999 0.11 0.25 0.05 4
setburst usp 1 999 0.01 0.01 0.02 0
setburst xm1014 1 999 1 0 0.2 0


color back 0 0 0 256
color bombtimer 255 40 40 255
color chat_bg 10 10 30 150
color chat_team 100 100 100 100
color con_back 10 10 30 128
color con_edit 255 255 255 255
color con_text 255 255 30 255
color con_text2 160 160 222 128
color cross 100 100 255 166
color cross 2 0 0 0 255
color death 100 100 0 255
color esp 255 255 0 255
color hud 333 40 40 255
color irc_back 70 0 0 132
color irc_top 100 100 200 132
color irc_users 70 0 0 132
color lambert 255 255 255 255
color menu_back 56 62 274 344
color menu_select 150 70 10 128
color menu_text 255 255 255 255
color nade 100 255 160 255
color on_armc4 100 255 160 255
color on_reload 50 255 50 255
color on_throw 255 50 0 255
color radar1 80 150 30 110
color radar2 150 150 150 60
color snake_back 0 0 0 128
color snake_body 0 200 66 200
color snake_item 0 55 222 200
color snake_wall 222 66 22 200
color snd_default 222 255 222 255
color snd_hit 222 100 61 254
color snd_special 222 111 111 254
color snd_step 255 255 255 255
color snd_weapon 144 155 255 255
color sound 68 68 255 255
color special 155 155 155 255
color systime 255 255 255 255
color target 102 204 51 255
color team1 255 40 40 255
color team2 40 80 255 255
color team3 200 200 0 255
color team4 20 222 100 255
color text 50 100 255 255
color text_back 0 0 0 100
color tlight 222 111 111 255
color wire 0 0 255 255
color armingc4color 255 0 0 255
color terror 255 40 40 255
color counter 40 80 255 255
color special 155 155 155 255
color target 102 204 51 255
color text 50 100 255 255
color color sound 68 68 255 255
color bombtimer 255 40 40 255
color esp 255 255 0 255
color back 0 0 0 128
color radar1 80 50 30 110
color radar 2 x x x -4
color bg 0 0 0 100
color border1 255 255 255 255
color border2 0 0 0 255
color cross 250 250 250 200
color effectborder1 255 255 255 255
color effectborder2 0 0 0 255
color gui_sel 255 130 0 128
color gui_task 30 30 30 255
color gui_text 255 255 255 255
color gui_win 0 0 160 255
color hud 50 100 255 255
color hudcolor 120 120 255 200
color meter_five 0 255 0 255
color meter_four 128 255 0 255
color meter_one 255 0 0 255
color meter_six 0 255 0 255
color meter_three 255 255 0 255
color meter_two 255 128 0 255
color meter_zero 165 0 165 255
color rback1 40 65 90 192
color rback2 40 65 90 192
color reloadcolor 0 255 0 255
color sound 68 68 255 255
color sound_hit 225 100 60 252
color sound_special 220 110 110 250
color sound_weapon 140 150 250 250
color specialcolor 0 250 255 200
color targetcolor 50 250 50 200
color team1 255 40 40 255
color team2 0 40 150 255
color throwgrencolor 0 255 255 255
color unassigned 50 100 255 255
color weaponcolor 255 255 0 200
con_color "190 190 190"


cl_upadter rate 101
cl_cmdrate 101
rate 25000
fps_max 101
fps_modem 101
developer 1
ex_interp 0.01
hud_centerid 1
cl_cmdbackup 2
cl_dlmax 128
cl_timeout 35
cl_vsmoothing 0.05
cl_weather 1
ati_npatch 1.0
ati_subdiv 2.0
joystick 1
lookspring 0.000000
lookstrafe 0.000000
m_filter 0
m_forward 1
m_pitch 0.022000
m_side 0.8
m_yaw 0.022

lookspring "0"
lookstrafe "0"
rate "25000"
bottomcolor "6"
topcolor "30"
joystick "0"
sensitivity "2.5"
deathmatch "9"
contimes "4"
viewsize "12000"
fastsprites "10"
max_shells "0" //120
fps_modem "0"
mp_decals "0" //300
fps_max "120"
zoom_sensitivity_ratio "0.8"
console "1"
gamma "12"
brightness "4"
fakelag "0"
dev_overview "0"
developer "0"
+mlook
+jlook
" " ">AIMBOT"
" " "aim&shoot" "aim 1;shoot 1"
" " "just aim" "aim 1;shoot 0"
" " "bone aiming" "boneaim change"
" " "damage aim" "damageaim change"
" " "look aim" "lookaim change"
" " "auto rotation on" "rotalias_enable 1; rot_reset"
" " "auto rotation off" "rotalias_enable 0"
" " "both off" "shoot 0;aim 0"
" " ">BURSTMODE" {
" " "continuous fire" "autoburst 0;sdelay 0.03;rdelay 0.0;dtime 0.0;ftime 1.0;burstflags 0"
" " "automatic burst" "autoburst 1"
" " "short bursts" "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.5;ftime 0.1;burstflags 0"
" " "medium bursts" "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.4;ftime 0.2;burstflags 0"
" " "fast bursts" "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.25;ftime 0.1;burstflags 0"

" " ">AIM AT"
" " "enemies" "team 0"
" " "friends" "team 2"
" " "everyone" "team 1"

" " ">AIMING"
" " ">DEFAULT SET"
" " "head" "HeadBunny"
" " "chest" "HeartBunny"
" " "stomach" "StomachBunny"
" " "testicles" "TestieBunny"
" " "new Head" "newHead"

" " ">SIR"
" " "sir aim supreme" "SIRAimSupreme"
" " "aim vector 4" "lostsoulaim4"
" " "sir aim 2 shot" "SIRAimTS"
" " "sargent: head" "SargentHead"
" " "SIR Smoke" "SIRsmoke"

" " ">GIFT"
" " "gift: shot" "GiftShot"
" " "gift: money" "GiftMoney"
" " "gift: whore" "GiftWhore"
" " "silentscope" "silent"

" " ">OTHER"
" " "z-Baddass" "zbadassdone"
" " "z-Secret" "zeroHead"
" " "4c1d 1:" "4c1d1337aim"
" " "C4m Head 1" "C4mHead1"
" " "C4m Head 2" "C4mHead2"
" " "C4m Chest" "C4mChest"

" " ">EXCLUSIVE"
" " "UNI-T6a" "UNI-T6a"
" " "UNI-T6b" "UNI-T6b"
" " "UNI-T6c" "UNI-T6c"
" " "UNI-T6d" "UNI-T6d"
" " "UNI-T6e" "UNI-T6e"
" " "Stoner4Life" "omfghead"

" " ">.::Ironsides forumzap.net::."
" " "=>02/12/17"
" " "M4A1/Deagle A" "m4a1a"
" " "M4A1/Deagle B" "m4a1b"
" " "M4A1 C" "m4a1c"
" " "M4A1 D" "m4a1d"
" " "SIG/M4A1 A" "sigA"
" " "SIG/M4A1 B" "sigB"
" " "MP5 A" "mp5a"
" " "MP5 B" "mp5b"
" " "Scout/Deagle A" "scouta"
" " "Scout B" "scoutb"
" " "Scout C" "scoutc"
" " "Scout D" "scoutd"
" " "Scout E" "scoute"
" " "AK/SIG/M4A1 A" "aka"
" " "AK/SIG/M4A1 B" "akb"
" " "AK/SIG/M4A1 C" "akc"
" " "Deagle" "deagle1"

" " "=>02/12/20"
" " "SIGpwnA" "SIGpwnA"
" " "SIGpwnB" "SIGpwnB"
" " "sigpwnC" "sigpwnC"
" " "umppwnA" "umppwnA"
" " "scoutpwnA" "scoutpwnA"
" " "paraPWNa" "paraPWNa"

" " "=>03/01/02"
" " "usp1" "usp1"
" " "deagle2" "deagle2"
" " "colt1" "colt1"
" " "akd" "akd"
" " "awp1" "awp1"
" " "mp5c" "mp5c"
" " "mp5d" "mp5d"
" " "mp5e" "mp5e"
" " "mp5f" "mp5f"
gl_polyoffset "999999"
gl_zmax "0"
r_decals "4096"
mp_decals "300"
violence_ablood "1"
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"

impulse 102

gl_spriteblend "0"
gl_max_size "64"
cl_dy
cl_pitchspeed 5
cl_lw 1
cl_cmdrate "101"
cl_updaterate "101"
rate "25000"
ex_interp "0.05"

rate "25000"
cl_cmdrate "133"
cl_updaterate "101"
fps_max "101"
fps_modem "0"
cl_rate "9999.9999"
cl_bob "0"
cl_bobcycle "0.8"
r_speeds "0"
r_mirroralpha "0"
r_wateralpha "0"
r_drawentities "1"
r_decals "0"
gl_max_size "256"
gl_picmip "0.75"
cl_idealpitchscale "0.8"

cl_dlmax "256"
gunsmoke "0"
cl_bobup "0"
cl_dynamiccrosshair "0"
cl_lc "1"
cl_lw "1"
cl_gg "0"
ex_interp "0.05" //0.01
m_yaw "0.022"
m_pitch "0.022"
gl_ztrick "0"
gl_wateramp "0"
gl_clear "0"
gunsmoke "0"
cl_pitchup "89"
cl_pitchdown "89"
swp_caca "0"
mp_decals "0"
max_shells "0"
cl_nopred "0"
max_smokepuffs "0"
developer "0"
cl_showevents "0"
cl_minmodels "1"
sv_maxupdaterate "101"
sv_minrate "25000"
cl_download_ingame "0"
ex_extrapmax "1.33"
cl_fixtimerate "101"
hud_classautokill "1"
hud_centerid "1"
hud_fastswitch "1"
hud_saytext_time "10"
hud_drawhistory_time "0.3"
hud_deathnotice_time "5"
hud_capturemouse "1"
hud_takesshots "0"
hud_draw "1"



sv_aim "0.000000"

sv_voiceenable "1"

brightness "9999.000"

gamma "9999"

crosshair "1.000000"

console "1.000000"

d_spriteskip "0.000000"

scr_connectmsg "0"

gl_playerpicmip "1"

default_fov "90"







r_bmodelhighfrac "5.0"



gl_dither "0"

gl_polyoffset "9999999999"

gl_overbright "0"

gl_flipmatrix "0"

gl_monolights "0"

s_rolloff "1.0"

s_doppler "0.0"

sv_aim "0.000000"

hpk_maxsize "0"

s_distance "60"

s_automin_distance "2"

s_automax_distance "30"

s_min_distance "5"

s_max_distance "1000"

s_leafnum "0"

s_refgain "0.4"

s_refdelay "4"

s_polykeep "1000000000"

s_polysize "10000000"


cl_lw "1"

cl_lc "1"

cl_dlmax "128"

cl_himodels "0.000000"

net_scale "5"

net_graphpos "1"

sv_voiceenable "1"

cl_updaterate "101"

viewsize "130.000000"

cl_cmdrate "120"

mp_decals "50.000000"

_cl_autowepswitch "1"

joystick "0.000000"

hud_takesshots "0"

fastsprites "0"

cl_corpsestay "0.000000"

s_numpolys "200"

s_bloat "2.0"

s_verbwet "0.25"

s_a3d "0"

s_eax "0"

volume "0.400000"

suitvolume "0.250000"

hisound "1.000000"

bgmvolume "0.000000"

MP3Volume "0.800000"

_snd_mixahead "0.1"


team ""


skin ""


topcolor "0"


bottomcolor "0"


rate "25000"


hud_capturemouse "1"


hud_draw "1"

cl_dynamiccrosshair "0"

hud_fastswitch "1"

MP3FadeTime "2.0"

spec_autodirector_internal "1"

spec_drawcone_internal "1"

spec_drawnames_internal "1"

spec_drawstatus_internal "1"

spec_mode_internal "2"

voice_scale "1"

r_lightmap "1"

contimes "2"

spec_pip "0"

con_color "255 255 255"

ex_interp "0.2"

fps_max "101"

gl_cull "1"

gl_monolights "0"

gl_spriteblend "1"

hisound "1"

hpk_maxsize "1.5"

hud_centerid "1"

max_queries_window "30"

clear
max_smokepuffs "120"

zoom_sensitivity_ratio "1.8"

cl_pitchspeed "9999"

cl_upspeed "9999"

cl_forwardspeed "9999"

cl_backspeed "9999"

cl_sidespeed "9999"

ex_interp "0.1"
bind "." "buyammo2"
name "^_- shark -_^"

echo "BY Shark Pro"

echo "AIMBOT CFG 2014 sXe v15x"

echo "Enjoy"

echo "www.sxe-hack.blogspot.com"

echo "Vip CFG 2014"

clear

name "^_- shark -_^"

echo "www.sxe-hack.blogspot.com"

echo "CTRL Aim on"

echo "BY SharkPro"






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