quake config quake live settings, config & cfg 2013
Full Name | - |
Nickname | quake config |
Birthday | - |
Nationality | Turkey |
Game | Quake Live |
Since | 2013-06-07 |
Last Update | 2013-06-07 |
quake config screenshot
quake config Gear
Mouse | - |
Mousepad | - |
Keyboard | - |
Headset | - |
Monitor | - |
Chair | - |
Controller | - |
Case | - |
quake config Setup
GPU | - |
CPU | - |
Memory | - |
Motherboard | - |
Power Supply | - |
Storage | - |
Fan | - |
Cooler | - |
quake config config
The Quake Live config file of quake config has been downloaded 73 times. Download _guilt.cfg by clicking the download button below.
Social Media
Twitch | - |
- | |
YouTube | - |
- | |
- | |
TikTok | - |
Steam | - |
Discord | - |
quake config Settings
Monitor
Resolution: | - |
Aspect Ratio: | - |
Sensitivity
Sensitivity: | - |
Crosshair
Color: | - |
Size: | - |
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of quake config. The quake config quake live settings page has been viewed for 1.723 since it was added on 2013-06-07. The last time the settings of quake config were on 2013-06-07. Visit the quake live settings page to view more Quake Live settings like quake config or visit upload section to add your own quake live settings.
Other Quake Live settings
# | Name | Country | Last Update | |
1 | Portugal | 2010-11-03 | ||
2 | Russia | 2009-10-23 | ||
3 | Sweden | 2010-07-23 | ||
4 | United States | 2015-10-03 | ||
5 | Russia | 2013-07-11 |
Other Turkey gaming settings
# | Name | Country | Last Update | |
1 | Turkey | 2012-03-18 | ||
2 | Turkey | 2020-12-22 | ||
3 | Turkey | 2012-02-13 | ||
4 | Turkey | 2016-10-29 | ||
5 | Turkey | 2013-08-14 | ||
6 | Turkey | 2024-02-02 | ||
7 | Turkey | 2011-07-09 | ||
8 | Turkey | 2010-01-20 | ||
9 | Turkey | 2012-09-27 | ||
10 | Turkey | 2013-01-17 |
quake config CFG file
//-------------------- Ql CFG --------------------------\\
// Quake Live Config by guilt
// Mousepad: razer mantis
// DPI: 400
// Pointer Precision: 1000 HZ
// Windows Sens: 6/11
// Mouse Fix yes
// Monitor: 60 HZ ( Lcd )
// Last Modified: 06.03.2013
//----------------- R_Mode -------------------------\\
//0 320x240 (4:3)
//1 400x300 (4:3)
//2 512x384 (4:3)
//3 640x360 (16:9)
//4 640x400 (16:10)
//5 640x480 (4:3)
//6 800x450 (16:9)
//7 852x480 (16:9)
//8 800x500 (16:10)
//9 800x600 (4:3)
//10 1024x640 (16:10)
//11 1024x576 (16:9)
//12 1024x768 (4:3)
//13 1152x864 (4:3)
//14 1280x720 (16:9)
//15 1280x768 (5:3)
//16 1280x800 (16:10)
//17 1280x1024 (5:4)
//18 1440x900 (16:10)
//19 1600x900 (16:9)
//20 1600x1000 (16:10)
//21 1680x1050 (16:10)
//22 1600x1200 (4:3)
//23 1920x1080 (16:9)
//24 1920x1200 (16:10)
//25 1920x1440 (4:3)
//26 2048x1536 (4:3)
//27 2560x1600 (16:10)
//----------------- Weapon ------------------------------\\
bind 1 "weapon 1"
bind 2 "weapon 2"
bind z "weapon 3"
bind x "weapon 4"
bind q "weapon 5"
bind r "weapon 6"
bind e "weapon 7"
bind v "weapon 8"
bind 6 "weapon 9"
bind 7 "weapon 10"
bind 8 "weapon 11"
bind 9 "weapon 12"
bind 0 "weapon 13"
//---------------- Bind ------------------------------\\
bind TAB "+scores"
bind g "+button2"
bind m "dropweapon"
bind n "droppowerup"
bind b "dropflag"
bind w "+forward"
bind s "+back"
bind a "+moveleft"
bind d "+moveright"
bind u "messagemode5"
bind PAUSE "pause"
bind F6 "unpause"
bind CTRL "+speed"
bind SHIFT "+movedown"
bind SPACE "+moveup"
unbind MWHEELUP
unbind MWHEELDOWN
bind MOUSE1 "+attack"
bind MOUSE2 "+zoom"
//-------------- Call Vote ----------------------------------\\
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "readyup"
bind F4 "allready"
bind F5 "abort"
bind F7 "callvote ruleset ql"
bind F8 "callvote ruleset pql"
//------------------- Exec -------------------------------\\
bind F9 "exec _guilt; play "sound/world/button_zap.wav""
bind F10 "vid_restart; play "sound/world/button_zap.wav""
bind F11 "in_restart; play "sound/world/button_zap.wav""
bind f12 "net_restart; play "sound/world/button_zap.wav""
bind i "in_nograb 0; play "sound/world/button_zap.wav""
//--------------------- Chat -----------------------------\\
bind 3 "say_team ^1HIGH"
bind 4 "say_team ^1LOW"
bind 5 "say_team ^2HELP!^7!"
bind h "say ^7(^4:"
//------------------------ Sens ---------------------------\\
seta cg_zoomSensitivity "1"
seta cl_mouseSensCap "12"
//------------------------ Mouse ------------------------------\\
seta m_yaw "0.022"
seta m_pitch "0.022"
seta m_forward "0.22"
seta m_side "0.22"
//------------------------ Lg --------------------------------\\
seta cg_trueLightning "1"
seta cg_lightningImpact "0"
seta cg_lightningImpactCap "62"
seta cg_impactSparksSize "0"
seta cg_impactSparksVelocity "00"//128
seta cg_impactSparksLifetime "00"//250
//--------------- Model & Color --------------------------\\
//------------------- Color ------------------------------\\
seta cg_forceTeamWeaponColor "1"
seta cg_deadBodyColor "0x404040FF"
seta cg_weaponColor_grenade "0x404040FF"
//----------------- Screen Dmg ----------------------------\\
seta cg_screenDamage_Self "0"
seta cg_screenDamage "0"
seta cg_screenDamage_Team "0"
seta cg_ScreenDamageAlpha "0"
seta cg_ScreenDamageAlpha_Team "0"
//------------------ Radius -------------------------------\\
seta cg_smoke_SG "0"
seta cg_smokeRadius_RL "0"
seta cg_smokeRadius_GL "0"
seta cg_smokeRadius_NG "0"
//------------------ Timenudge -----------------------------\\
seta cl_timeNudge "0"
seta cl_autotimeNudge "0"
seta cg_autoprojectilenudge "0"
//------------------- Drawgun ------------------- ------------\\
seta cg_drawgun "0"
seta cg_gunX "6"
seta cg_gunY "-5"
seta cg_gunZ "-3"
//------------------- Zoom Toogle --------------------------\\
seta cg_zoomToggle "0"
seta cg_zoomScaling "0"
//------------------- Post ----------------------------------\\
seta r_colorCorrectActive "0"
seta r_postProcessActive "0"
seta r_enablePostProcess "0"
seta r_enableColorCorrect "0"
seta r_dynamiclight "0"
seta r_detailtextures "0"
//------------------ Bloom ---------------------------------\\
seta r_enableBloom "0"
seta r_BloomPasses "0"
seta r_BloomSaturation "0"
seta r_BloomSceneSaturation "0"
seta r_BloomIntensity "0.167"
seta r_BloomSceneIntensity "1"
seta r_BloomBrightThreshold "0.250"
seta r_BloomBlurScale "1"
seta r_BloomBlurRadius "5"
seta r_BloomBlurFalloff "0.75"
//--------------- Graffic ----------------------------------\\
seta r_gl_reserved "1"
seta r_fullbright "0"
seta r_picmip "15"
seta r_vertexlight "0"
seta r_lightmap "0"
seta r_subdivisions "80"
seta r_glDriver "opengl32"
seta r_smp "0"
seta r_lodbias "2"
seta r_fastsky "1"
seta r_fastskycolor "0x000000"
seta r_noFastRestart "0"
seta r_flares "0"
seta r_drawSun "0"
seta r_textureMode "GL_LINEAR"
seta r_ext_compressed_textures "1"
seta r_allowExtensions "1"
seta r_ext_gamma_control "1"
seta r_ext_multitexture "1"
seta r_ext_compiled_vertex_array "1"
seta r_ext_texture_env_add "1"
seta r_texturebits "32"
seta r_swapInterval "0"
seta r_ignorehwgamma "1"
seta r_overBrightBits "0"
seta r_mapOverBrightCap "255"
seta r_mapOverBrightBits "0"
seta r_intensity "0.3"
seta r_contrast "1.4"
seta r_gamma "1.4"
seta r_roundImagesDown "1"
seta r_colorbits "32"
seta r_depthbits "1"
seta r_ignoreFastPath "1"
seta r_ignoreGLErrors "1"
seta r_finish "0"
seta r_facePlaneCull "1"
seta r_primitives "0"
seta r_stencilbits "0"
seta r_ambientscale "100"
seta r_simpleMipMaps "1"
seta cg_shadows "1"
//---------------- Rail -------------------------------\\
//----------------- System ------------------------------\\
seta com_maxfps "125"
//----------------- Fov ---------------------------------\\
seta cg_zoomfov "60"
seta cg_zoomOutOnDeath "0"
//----------------- Sound --------------------------------\\
seta s_ambient "0"
seta s_musicvolume "0"
//---------------- Cros ----------------------------------\\
seta cg_drawCrosshair "2"
seta cg_crosshairSize "30"
seta cg_crosshairColor "25"
seta cg_crosshairHitColor "1"
seta cg_crosshairHitStyle "2"
seta cg_crosshairHealth "0"
seta cg_crosshairBrightness "1"
seta cg_crosshairPulse "0"
seta cg_crosshairY "0"
seta cg_crosshairX "0"
seta cg_drawCrosshairNames "1"
//----------------- Overlay -------------------------------\\
seta cg_drawTeamOverlay "0"
seta cg_drawTeamOverlayy "10"
seta cg_drawTeamOverlayx "0"
seta cg_drawTeamOverlayOpacity "0"
seta cg_selfOnTeamOverlay "0"
//---------------- Beep -----------------------------------\\
seta cg_chatbeep "0"
seta cg_teamChatBeep "1"
seta cg_allowtaunt "0"
seta cg_hitBeep "2"
//----------------- Draw -----------------------------------\\
seta cg_drawRewards "1"
seta cg_drawAttacker "0"
seta cg_drawIcons "1"
seta cg_draw3dIcons "0"
seta cg_drawSnapshot "0"
seta cg_drawStatus "1"
seta cg_draw2D "1"
seta cg_drawCrosshairNamesOpacity "0.75"
seta cg_drawCrosshairHealthArmor "1"
//---------------- Items --------------------------------\\
seta cg_simpleitems "0"
seta cg_simpleItemsRadius "16"
//------------------ Scren --------------------------------\\
seta cg_drawFPS "1"
seta cg_lagometer "0"
seta cg_weaponBar "3"
seta cl_demoRecordMessage "2"
seta cg_lowAmmoWeaponBarWarning "2"
seta cg_playernames "1"
seta cg_drawFriend "1"
//----------------- Marks ---------------------------------\\
seta cg_marks "0"
seta cg_impactMarkTime "5000"
seta cg_muzzleFlash "0"
seta cg_waterWarp "0"
//---------------- Player ---------------------------------\\
seta com_blood "0"
//---------------- Monitor --------------------------------\\
seta r_displayRefresh "0"
seta r_fullscreen "1"
//---------------- Spc ------------------------------------\\
seta cg_followKiller "1"
seta cg_followPowerup "0"
//---------------- Con ------------------------------------\\
seta con_background "0"
seta con_opacity "0.75"
seta con_height "0.5"
seta con_speed "3"
//---------------- Com ------------------------------------\\
seta com_zoneMegs "32"
seta com_hunkMegs "128"
//----------------- Other -------------------------------------\\
seta cg_viewsize "100"
seta cd_errordecay "0"
seta cg_brassTime "0"
seta cg_scorePlums "0"
seta cg_predictItems "1"
seta cg_drawItemPickups "5"
seta cg_switchToEmpty "0"
seta cg_switchOnEmpty "1"
seta cg_gibs "0"
seta cg_itemFX "1"
seta cg_levelTimerDirection "0"
seta com_allowConsole "1"
seta cg_bob "0"
seta cg_kickScale "0"
seta cg_drawAmmoWarning "0"
seta cg_autoAction "0"
seta bot_challenge "1"
seta cg_errordecay "0"
seta winkey_disable "0"
seta bot_nochat "1"
seta cl_packetdup "0"
seta cg_drawSpecMessages "0"
seta cg_trueshotgun "1"
seta cg_plasmaStyle "1"
seta cg_chathistorylength "22"
seta cg_cameraOrbitDelay "50"
seta cg_teamChatsOnly "0"
seta cg_stats "0"
seta cg_deferPlayers "0"
seta cg_teamChatHeight "0"
seta cg_teamChatTime "3000"
seta cg_showmiss "0"
seta sex "male"
seta teamtask "0"
seta handicap "100"
seta cg_smoothClients "1"
seta g_allowVote "1"
seta g_filterBan "1"
seta g_logSync "1"
seta g_teamLocators "1"
seta logfile "0"
seta g_doWarmup "1"
seta g_maxGameClients "0"
seta sv_warmupReadyPercentage "0.51"
seta sv_ranked "0"
seta web_skipLauncher "1"
seta cg_forceModel "0"
seta cg_autoswitch "0"
seta g_spskill "5"
seta cg_stereoSeparation "0.4"
seta cl_run "1"
seta com_introplayed "1"
seta in_midi "0"
seta in_midiport "1"
seta in_midichannel "1"
seta in_mididevice "0"
seta in_joystick "0"
seta r_inGameVideo "1"
seta cl_maxPing "800"
seta cl_anonymous "0"
seta ui_recordSPDemo "0"
seta g_warmup "10"
seta ui_smallFont "0.25"
seta ui_bigFont "0.4"
seta web_chatTimestamps "1"
seta cl_contimestamps "0"
seta cg_thirdperson "0"
seta cg_footsteps "1"
seta timescale "1.0"
seta cg_clanOnTeamOverlay "0"
seta cg_speedometer "0"
seta cg_lowAmmoWarningPercentile "0.10"
seta cg_filter_angles "0"
seta cl_avidemo "0"
seta developer "0"
seta in_mouseMode "1"
seta cg_useItemMessage "0"
seta cg_useItemWarning "0"
seta net_noipx "1"
seta r_teleporterFlash "0"
seta snaps "40"
seta m_filter "0"
seta cg_bubbleTrail "0"
seta cg_rocketStyle "1"
seta cg_debuganim "0"
seta cg_noplayeranims "0"
seta cg_readyIcon "0"
seta com_showtrace "0"
seta cg_drawPregameMessages "0"
seta cg_drawFragMessages "0"
seta cg_redTeamShort "Red"
seta cg_blueTeamShort "Blue"
seta cg_redTeam "Red"
seta cg_blueTeam "Blue"
//----------------- Hud --------------------------------------\\
//------------------ RJ --------------------------------------\\
//------------------ Chat -------------------------------------\\
bind UPARROW "+chat;con_noprint 1;con_noprint 0"
//----------------- Bot --------------------------------------\\
bind ins "devmap hellsgate"
bind del "god mode;give all"
bind home "kick all; bot_pause 1; wait 50; addbot hunter;bot_aasoptimize 1; bot_startingSkill 5; bot_thinktime 1; bot_challenge 1; wait 10; bot_pause 0"
//------------------ Acc -------------------------------------\\
seta stats1 "+acc; bind MOUSE5 vstr stats2"
seta stats2 "-acc; bind MOUSE5 vstr stats1"
bind MOUSE5 "vstr stats2"
//----------------- Sound -------------------------------------\\
set vdn vstr vol00
set vup vstr vol01
set vol00 "play sound/misc/menu2;set s_volume 0.0;set vdn vstr vol00;set vup vstr vol01;print ^0*^7volume ^1mute^0*"
set vol01 "play sound/misc/menu2;set s_volume 0.1;set vdn vstr vol00;set vup vstr vol02;print ^0*^7volume ^30.1^0*"
set vol02 "play sound/misc/menu2;set s_volume 0.2;set vdn vstr vol01;set vup vstr vol03;print ^0*^7volume ^30.2^0*"
set vol03 "play sound/misc/menu2;set s_volume 0.3;set vdn vstr vol02;set vup vstr vol04;print ^0*^7volume ^30.3^0*"
set vol04 "play sound/misc/menu2;set s_volume 0.4;set vdn vstr vol03;set vup vstr vol05;print ^0*^7volume ^30.4^0*"
set vol05 "play sound/misc/menu2;set s_volume 0.5;set vdn vstr vol04;set vup vstr vol06;print ^0*^7volume ^30.5^0*"
set vol06 "play sound/misc/menu2;set s_volume 0.6;set vdn vstr vol05;set vup vstr vol07;print ^0*^7volume ^30.6^0*"
set vol07 "play sound/misc/menu2;set s_volume 0.7;set vdn vstr vol06;set vup vstr vol08;print ^0*^7volume ^30.7^0*"
set vol08 "play sound/misc/menu2;set s_volume 0.8;set vdn vstr vol07;set vup vstr vol09;print ^0*^7volume ^30.8^0*"
set vol09 "play sound/misc/menu2;set s_volume 0.9;set vdn vstr vol08;set vup vstr vol10;print ^0*^7volume ^30.9^0*"
set vol10 "play sound/misc/menu2;set s_volume 1.0;set vdn vstr vol09;set vup vstr vol10;print ^0*^7volume ^31.0^0*"
//------------------ Map -------------------------------------\\
bind pgup "vstr v_mapp"
bind pgdn "vstr v_mapn"
bind end "vstr v_mapconfirm"
//------------------ Callvote -------------------------------------\\
bind LEFTARROW "vstr sm_prev"
bind RIGHTARROW "vstr sm_next"
bind DOWNARROW "vstr sm_action"
set sm_prev vstr sm_menu11
set sm_next vstr sm_menu01
set sm_menu01 "set sm_next vstr sm_menu02; set sm_prev vstr sm_menu11; print ^7:[ ^1Shuffle^7 TSize PList PAction AllReady Lock UnLock Pause UnPause Abort StopServer ]::; set sm_action callvote shuffle"
set sm_menu02 "set sm_next vstr sm_menu03; set sm_prev vstr sm_menu01; print ^7:[ Shuffle ^1TSize^7 PList PAction AllReady Lock UnLock Pause UnPause Abort StopServer ]::; set sm_action vstr sm_ts01"
set sm_menu03 "set sm_next vstr sm_menu04; set sm_prev vstr sm_menu02; print ^7:[ Shuffle TSize ^1PList^7 PAction AllReady Lock UnLock Pause UnPause Abort StopServer ]::; set sm_action players"
set sm_menu04 "set sm_next vstr sm_menu05; set sm_prev vstr sm_menu03; print ^7:[ Shuffle TSize PList ^1PAction^7 AllReady Lock UnLock Pause UnPause Abort StopServer ]::; set sm_action vstr sm_pl01"
set sm_menu05 "set sm_next vstr sm_menu06; set sm_prev vstr sm_menu04; print ^7:[ Shuffle TSize PList PAction ^1AllReady^7 Lock UnLock Pause UnPause Abort StopServer ]::; set sm_action allready"
set sm_menu06 "set sm_next vstr sm_menu07; set sm_prev vstr sm_menu05; print ^7:[ Shuffle TSize PList PAction AllReady ^1Lock^7 UnLock Pause UnPause Abort StopServer ]::; set sm_action lock"
set sm_menu07 "set sm_next vstr sm_menu08; set sm_prev vstr sm_menu06; print ^7:[ Shuffle TSize PList PAction AllReady Lock ^1UnLock^7 Pause UnPause Abort StopServer ]::; set sm_action unlock"
set sm_menu08 "set sm_next vstr sm_menu09; set sm_prev vstr sm_menu07; print ^7:[ Shuffle TSize PList PAction AllReady Lock UnLock ^1Pause^7 UnPause Abort StopServer ]::; set sm_action pause"
set sm_menu09 "set sm_next vstr sm_menu10; set sm_prev vstr sm_menu08; print ^7:[ Shuffle TSize PList PAction AllReady Lock UnLock Pause ^1UnPause^7 Abort StopServer ]::; set sm_action unpause"
set sm_menu10 "set sm_next vstr sm_menu11; set sm_prev vstr sm_menu09; print ^7:[ Shuffle TSize PList PAction AllReady Lock UnLock Pause UnPause ^1Abort^7 StopServer ]::; set sm_action abort"
set sm_menu11 "set sm_next vstr sm_menu01; set sm_prev vstr sm_menu10; print ^7:[ Shuffle TSize PList PAction AllReady Lock UnLock Pause UnPause Abort ^1StopServer^7 ]::; set sm_action StopServer"
set sm_pl00 "set sm_next vstr sm_pl01; set sm_prev vstr sm_pl15; print ^7:[ ^1CANCEL^7 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 ]::; set sm_action vstr sm_menu01"
set sm_pl01 "set sm_next vstr sm_pl02; set sm_prev vstr sm_pl00; print ^7:[ CANCEL ^101^7 02 03 04 05 06 07 08 09 10 11 12 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 1; set sm_putR put 1 r; set sm_putB put 1 b; set sm_putS put 1 s; set sm_op op 1; set sm_deop deop 1; set sm_postaction vstr sm_pl01"
set sm_pl02 "set sm_next vstr sm_pl03; set sm_prev vstr sm_pl01; print ^7:[ CANCEL 01 ^102^7 03 04 05 06 07 08 09 10 11 12 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 2; set sm_putR put 2 r; set sm_putB put 2 b; set sm_putS put 2 s; set sm_op op 2; set sm_deop deop 2; set sm_postaction vstr sm_pl02"
set sm_pl03 "set sm_next vstr sm_pl04; set sm_prev vstr sm_pl02; print ^7:[ CANCEL 01 02 ^103^7 04 05 06 07 08 09 10 11 12 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 3; set sm_putR put 3 r; set sm_putB put 3 b; set sm_putS put 3 s; set sm_op op 3; set sm_deop deop 3; set sm_postaction vstr sm_pl03"
set sm_pl04 "set sm_next vstr sm_pl05; set sm_prev vstr sm_pl03; print ^7:[ CANCEL 01 02 03 ^104^7 05 06 07 08 09 10 11 12 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 4; set sm_putR put 4 r; set sm_putB put 4 b; set sm_putS put 4 s; set sm_op op 4; set sm_deop deop 4; set sm_postaction vstr sm_pl04"
set sm_pl05 "set sm_next vstr sm_pl06; set sm_prev vstr sm_pl04; print ^7:[ CANCEL 01 02 03 04 ^105^7 06 07 08 09 10 11 12 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 5; set sm_putR put 5 r; set sm_putB put 5 b; set sm_putS put 5 s; set sm_op op 5; set sm_deop deop 5; set sm_postaction vstr sm_pl05"
set sm_pl06 "set sm_next vstr sm_pl07; set sm_prev vstr sm_pl05; print ^7:[ CANCEL 01 02 03 04 05 ^106^7 07 08 09 10 11 12 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 6; set sm_putR put 6 r; set sm_putB put 6 b; set sm_putS put 6 s; set sm_op op 6; set sm_deop deop 6; set sm_postaction vstr sm_pl06"
set sm_pl07 "set sm_next vstr sm_pl08; set sm_prev vstr sm_pl06; print ^7:[ CANCEL 01 02 03 04 05 06 ^107^7 08 09 10 11 12 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 7; set sm_putR put 7 r; set sm_putB put 7 b; set sm_putS put 7 s; set sm_op op 7; set sm_deop deop 7; set sm_postaction vstr sm_pl07"
set sm_pl08 "set sm_next vstr sm_pl09; set sm_prev vstr sm_pl07; print ^7:[ CANCEL 01 02 03 04 05 06 07 ^108^7 09 10 11 12 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 8; set sm_putR put 8 r; set sm_putB put 8 b; set sm_putS put 8 s; set sm_op op 8; set sm_deop deop 8; set sm_postaction vstr sm_pl08"
set sm_pl09 "set sm_next vstr sm_pl10; set sm_prev vstr sm_pl08; print ^7:[ CANCEL 01 02 03 04 05 06 07 08 ^109^7 10 11 12 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 9; set sm_putR put 9 r; set sm_putB put 9 b; set sm_putS put 9 s; set sm_op op 9; set sm_deop deop 9; set sm_postaction vstr sm_pl09"
set sm_pl10 "set sm_next vstr sm_pl11; set sm_prev vstr sm_pl09; print ^7:[ CANCEL 01 02 03 04 05 06 07 08 09 ^110^7 11 12 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 10; set sm_putR put 10 r; set sm_putB put 10 b; set sm_putS put 10 s; set sm_op op 10; set sm_deop deop 10; set sm_postaction vstr sm_pl10"
set sm_pl11 "set sm_next vstr sm_pl12; set sm_prev vstr sm_pl10; print ^7:[ CANCEL 01 02 03 04 05 06 07 08 09 10 ^111^7 12 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 11; set sm_putR put 11 r; set sm_putB put 11 b; set sm_putS put 11 s; set sm_op op 11; set sm_deop deop 11; set sm_postaction vstr sm_pl11"
set sm_pl12 "set sm_next vstr sm_pl13; set sm_prev vstr sm_pl11; print ^7:[ CANCEL 01 02 03 04 05 06 07 08 09 10 11 ^112^7 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 12; set sm_putR put 12 r; set sm_putB put 12 b; set sm_putS put 12 s; set sm_op op 12; set sm_deop deop 12; set sm_postaction vstr sm_pl12"
set sm_pl13 "set sm_next vstr sm_pl14; set sm_prev vstr sm_pl12; print ^7:[ CANCEL 01 02 03 04 05 06 07 08 09 10 11 12 ^113^7 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 13; set sm_putR put 13 r; set sm_putB put 13 b; set sm_putS put 13 s; set sm_op op 13; set sm_deop deop 13; set sm_postaction vstr sm_pl13"
set sm_pl14 "set sm_next vstr sm_pl15; set sm_prev vstr sm_pl13; print ^7:[ CANCEL 01 02 03 04 05 06 07 08 09 10 11 12 13 ^114^7 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 14; set sm_putR put 14 r; set sm_putB put 14 b; set sm_putS put 14 s; set sm_op op 14; set sm_deop deop 14; set sm_postaction vstr sm_pl14"
set sm_pl15 "set sm_next vstr sm_pl00; set sm_prev vstr sm_pl14; print ^7:[ CANCEL 01 02 03 04 05 06 07 08 09 10 11 12 13 14 ^115^7 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 15; set sm_putR put 15 r; set sm_putB put 15 b; set sm_putS put 15 s; set sm_op op 15; set sm_deop deop 15; set sm_postaction vstr sm_pl15"
set sm_ts00 "set sm_next vstr sm_ts01; set sm_prev vstr sm_ts15; print ^7:[ ^1CANCEL^7 1 2 3 4 5 6 7 8 ]::; set sm_action vstr sm_menu01"
set sm_ts01 "set sm_next vstr sm_ts02; set sm_prev vstr sm_ts00; print ^7:[ CANCEL ^11^7 2 3 4 5 6 7 8 ]::; set sm_action vstr sm_action_ts; set sm_ts callvote teamsize 1;"
set sm_ts02 "set sm_next vstr sm_ts03; set sm_prev vstr sm_ts01; print ^7:[ CANCEL 1 ^12^7 3 4 5 6 7 8 ]::; set sm_action vstr sm_action_ts; set sm_ts callvote teamsize 2;"
set sm_ts03 "set sm_next vstr sm_ts04; set sm_prev vstr sm_ts02; print ^7:[ CANCEL 1 2 ^13^7 4 5 6 7 8 ]::; set sm_action vstr sm_action_ts; set sm_ts callvote teamsize 3;"
set sm_ts04 "set sm_next vstr sm_ts05; set sm_prev vstr sm_ts03; print ^7:[ CANCEL 1 2 3 ^14^7 5 6 7 8 ]::; set sm_action vstr sm_action_ts; set sm_ts callvote teamsize 4;"
set sm_ts05 "set sm_next vstr sm_ts06; set sm_prev vstr sm_ts04; print ^7:[ CANCEL 1 2 3 4 ^15^7 6 7 8 ]::; set sm_action vstr sm_action_ts; set sm_ts callvote teamsize 5;"
set sm_ts06 "set sm_next vstr sm_ts07; set sm_prev vstr sm_ts05; print ^7:[ CANCEL 1 2 3 4 5 ^16^7 7 8 ]::; set sm_action vstr sm_action_ts; set sm_ts callvote teamsize 6;"
set sm_ts07 "set sm_next vstr sm_ts08; set sm_prev vstr sm_ts06; print ^7:[ CANCEL 1 2 3 4 5 6 ^17^7 8 ]::; set sm_action vstr sm_action_ts; set sm_ts callvote teamsize 7;"
set sm_ts08 "set sm_next vstr sm_ts09; set sm_prev vstr sm_ts07; print ^7:[ CANCEL 1 2 3 4 5 6 7 ^18^7 ]::; set sm_action vstr sm_action_ts; set sm_ts callvote teamsize 8;"
set sm_act00 "set sm_next vstr sm_act01; set sm_prev vstr sm_act06; print ^7:[ ^1CANCEL^7 KickBan Red Blue Spectate Op DeOp ]::; set sm_action vstr sm_menu01"
set sm_act01 "set sm_next vstr sm_act02; set sm_prev vstr sm_act00; print ^7:[ CANCEL ^1KickBan^7 Red Blue Spectate Op DeOp ]::; set sm_action vstr sm_action_kickban"
set sm_act02 "set sm_next vstr sm_act03; set sm_prev vstr sm_act01; print ^7:[ CANCEL KickBan ^1Red^7 Blue Spectate Op DeOp ]::; set sm_action vstr sm_action_putR"
set sm_act03 "set sm_next vstr sm_act04; set sm_prev vstr sm_act02; print ^7:[ CANCEL KickBan Red ^1Blue^7 Spectate Op DeOp ]::; set sm_action vstr sm_action_putB"
set sm_act04 "set sm_next vstr sm_act05; set sm_prev vstr sm_act03; print ^7:[ CANCEL KickBan Red Blue ^1Spectate^7 Op DeOp ]::; set sm_action vstr sm_action_putS"
set sm_act05 "set sm_next vstr sm_act06; set sm_prev vstr sm_act04; print ^7:[ CANCEL KickBan Red Blue Spectate ^1Op^7 DeOp ]::; set sm_action vstr sm_action_op"
set sm_act06 "set sm_next vstr sm_act00; set sm_prev vstr sm_act05; print ^7:[ CANCEL KickBan Red Blue Spectate Op ^1DeOp^7 ]::; set sm_action vstr sm_action_deop"
set sm_action_kickban "vstr sm_kickban; set sm_prev vstr sm_menu11; set sm_next vstr sm_menu01; set sm_action vstr sm_postaction"
set sm_action_putR "vstr sm_putR; set sm_prev vstr sm_menu11; set sm_next vstr sm_menu01; set sm_action vstr sm_postaction"
set sm_action_putB "vstr sm_putB; set sm_prev vstr sm_menu11; set sm_next vstr sm_menu01; set sm_action vstr sm_postaction"
set sm_action_putS "vstr sm_putS; set sm_prev vstr sm_menu11; set sm_next vstr sm_menu01; set sm_action vstr sm_postaction"
set sm_action_op "vstr sm_op; set sm_prev vstr sm_menu11; set sm_next vstr sm_menu01; set sm_action vstr sm_postaction"
set sm_action_deop "vstr sm_deop; set sm_prev vstr sm_menu11; set sm_next vstr sm_menu01; set sm_action vstr sm_postaction"
set sm_action_ts "vstr sm_ts; set sm_prev vstr sm_menu11; set sm_next vstr sm_menu01; set sm_action vstr sm_menu01"
//------------------ Callvote Map -------------------------------------\\
set "v_mapconfirm" "vstr v_mapcampgrounds"
set "v_mapn" "vstr v_map6"
set "v_mapp" "vstr v_map4"
set "v_map0" "set v_mapn vstr v_map1 ; set v_mapp vstr v_map21 ; set v_mapconfirm vstr v_mapthunderstruck ; print ^7[ m a p : t h u n d e r s t r u c k ^7]"
set "v_map1" "set v_mapn vstr v_map2 ; set v_mapp vstr v_map0 ; set v_mapconfirm vstr v_mapalmostlost ; print ^7[ m a p : a l m o s t l o s t ^7]"
set "v_map2" "set v_mapn vstr v_map3 ; set v_mapp vstr v_map1 ; set v_mapconfirm vstr v_mapeyetoeye ; print ^7[ m a p : e y e t o e y e ^7]"
set "v_map3" "set v_mapn vstr v_map4 ; set v_mapp vstr v_map2 ; set v_mapconfirm vstr v_mapcampgrounds ; print ^7[ m a p : c a m p g r o u n d s ^7]"
set "v_map4" "set v_mapn vstr v_map5 ; set v_mapp vstr v_map3 ; set v_mapconfirm vstr v_maphellsgate ; print ^7[ m a p : h e l l s g a t e ^7]"
set "v_map5" "set v_mapn vstr v_map6 ; set v_mapp vstr v_map4 ; set v_mapconfirm vstr v_maphearth ; print ^7[ m a p : h e a r t h ^7]"
set "v_map6" "set v_mapn vstr v_map7 ; set v_mapp vstr v_map5 ; set v_mapconfirm vstr v_mapdevolution ; print ^7[ m a p : e v o l u t i o n ^7]"
set "v_map7" "set v_mapn vstr v_map8 ; set v_mapp vstr v_map6 ; set v_mapconfirm vstr v_mapoverkill ; print ^7[ m a p : o v e r k i l l ^7]"
set "v_map8" "set v_mapn vstr v_map9 ; set v_mapp vstr v_map7 ; set v_mapconfirm vstr v_mapasylum ; print ^7[ m a p : a s y l u m ^7]"
set "v_map9" "set v_mapn vstr v_map10 ; set v_mapp vstr v_map8 ; set v_mapconfirm vstr v_maphiddenfortress ; print ^7[ m a p : h i d d e n f o r t r e s s ^7]"
set "v_map10" "set v_mapn vstr v_map11 ; set v_mapp vstr v_map9 ; set v_mapconfirm vstr v_mapelectrichead ; print ^7[ m a p : e l e c t r i c h e a d ^7]"
set "v_mapeyetoeye" "callvote map eyetoeye"
set "v_mapaerowalk" "callvote map aerowalk"
set "v_mapalmostlost" "callvote map almostlost"
set "v_mapasylum" "callvote map asylum"
set "v_mapbattleforged" "callvote map battleforged"
set "v_mapbloodrun" "callvote map bloodrun"
set "v_mapcampgrounds" "callvote map campgrounds"
set "v_mapdeepinside" "callvote map deepinside"
set "v_mapdismemberment" "callvote map dismemberment"
set "v_maptoxicity" "callvote map toxicity"
set "v_mapfuriousheights" "callvote map furiousheights"
set "v_maphektik" "callvote map hektik"
set "v_maphouseofdecay" "callvote map houseofdecay"
set "v_maplongestyard" "callvote map longestyard"
set "v_maprealmofsteelrats" "callvote map realmofsteelrats"
set "v_maplostworld" "callvote map lostworld"
set "v_mapphrantic" "callvote map phrantic"
set "v_mapquarantine" "callvote map quarantine"
set "v_maptrinity" "callvote map trinity"
set "v_mapverticalvengeance" "callvote map verticalvengeance"
set "v_mapthunderstruck" "callvote map thunderstruck"
set "v_mapevolution" "callvote map evolution"
set "v_mapoverkill" "callvote map overkill"
set "v_maphellsgate" "callvote map hellsgate"
set "v_maphiddenfortress" "callvote map hiddenfortress"
set "v_mapelectrichead" "callvote map electrichead"
//------------------ Zoom -------------------------------------\\
//------------------ Clear ----------------------------------\\
loadhud
in_restart
clear
play "sound/world/bell_01"
echo "^1---^7 cfg done ^1---^7:"
print "^1---^7 cfg done ^1---^7:"
//------------------ The End ------------------------------------\\
// Quake Live Config by guilt
// Mousepad: razer mantis
// DPI: 400
// Pointer Precision: 1000 HZ
// Windows Sens: 6/11
// Mouse Fix yes
// Monitor: 60 HZ ( Lcd )
// Last Modified: 06.03.2013
//----------------- R_Mode -------------------------\\
//0 320x240 (4:3)
//1 400x300 (4:3)
//2 512x384 (4:3)
//3 640x360 (16:9)
//4 640x400 (16:10)
//5 640x480 (4:3)
//6 800x450 (16:9)
//7 852x480 (16:9)
//8 800x500 (16:10)
//9 800x600 (4:3)
//10 1024x640 (16:10)
//11 1024x576 (16:9)
//12 1024x768 (4:3)
//13 1152x864 (4:3)
//14 1280x720 (16:9)
//15 1280x768 (5:3)
//16 1280x800 (16:10)
//17 1280x1024 (5:4)
//18 1440x900 (16:10)
//19 1600x900 (16:9)
//20 1600x1000 (16:10)
//21 1680x1050 (16:10)
//22 1600x1200 (4:3)
//23 1920x1080 (16:9)
//24 1920x1200 (16:10)
//25 1920x1440 (4:3)
//26 2048x1536 (4:3)
//27 2560x1600 (16:10)
//----------------- Weapon ------------------------------\\
bind 1 "weapon 1"
bind 2 "weapon 2"
bind z "weapon 3"
bind x "weapon 4"
bind q "weapon 5"
bind r "weapon 6"
bind e "weapon 7"
bind v "weapon 8"
bind 6 "weapon 9"
bind 7 "weapon 10"
bind 8 "weapon 11"
bind 9 "weapon 12"
bind 0 "weapon 13"
//---------------- Bind ------------------------------\\
bind TAB "+scores"
bind g "+button2"
bind m "dropweapon"
bind n "droppowerup"
bind b "dropflag"
bind w "+forward"
bind s "+back"
bind a "+moveleft"
bind d "+moveright"
bind u "messagemode5"
bind PAUSE "pause"
bind F6 "unpause"
bind CTRL "+speed"
bind SHIFT "+movedown"
bind SPACE "+moveup"
unbind MWHEELUP
unbind MWHEELDOWN
bind MOUSE1 "+attack"
bind MOUSE2 "+zoom"
//-------------- Call Vote ----------------------------------\\
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "readyup"
bind F4 "allready"
bind F5 "abort"
bind F7 "callvote ruleset ql"
bind F8 "callvote ruleset pql"
//------------------- Exec -------------------------------\\
bind F9 "exec _guilt; play "sound/world/button_zap.wav""
bind F10 "vid_restart; play "sound/world/button_zap.wav""
bind F11 "in_restart; play "sound/world/button_zap.wav""
bind f12 "net_restart; play "sound/world/button_zap.wav""
bind i "in_nograb 0; play "sound/world/button_zap.wav""
//--------------------- Chat -----------------------------\\
bind 3 "say_team ^1HIGH"
bind 4 "say_team ^1LOW"
bind 5 "say_team ^2HELP!^7!"
bind h "say ^7(^4:"
//------------------------ Sens ---------------------------\\
seta cg_zoomSensitivity "1"
seta cl_mouseSensCap "12"
//------------------------ Mouse ------------------------------\\
seta m_yaw "0.022"
seta m_pitch "0.022"
seta m_forward "0.22"
seta m_side "0.22"
//------------------------ Lg --------------------------------\\
seta cg_trueLightning "1"
seta cg_lightningImpact "0"
seta cg_lightningImpactCap "62"
seta cg_impactSparksSize "0"
seta cg_impactSparksVelocity "00"//128
seta cg_impactSparksLifetime "00"//250
//--------------- Model & Color --------------------------\\
//------------------- Color ------------------------------\\
seta cg_forceTeamWeaponColor "1"
seta cg_deadBodyColor "0x404040FF"
seta cg_weaponColor_grenade "0x404040FF"
//----------------- Screen Dmg ----------------------------\\
seta cg_screenDamage_Self "0"
seta cg_screenDamage "0"
seta cg_screenDamage_Team "0"
seta cg_ScreenDamageAlpha "0"
seta cg_ScreenDamageAlpha_Team "0"
//------------------ Radius -------------------------------\\
seta cg_smoke_SG "0"
seta cg_smokeRadius_RL "0"
seta cg_smokeRadius_GL "0"
seta cg_smokeRadius_NG "0"
//------------------ Timenudge -----------------------------\\
seta cl_timeNudge "0"
seta cl_autotimeNudge "0"
seta cg_autoprojectilenudge "0"
//------------------- Drawgun ------------------- ------------\\
seta cg_drawgun "0"
seta cg_gunX "6"
seta cg_gunY "-5"
seta cg_gunZ "-3"
//------------------- Zoom Toogle --------------------------\\
seta cg_zoomToggle "0"
seta cg_zoomScaling "0"
//------------------- Post ----------------------------------\\
seta r_colorCorrectActive "0"
seta r_postProcessActive "0"
seta r_enablePostProcess "0"
seta r_enableColorCorrect "0"
seta r_dynamiclight "0"
seta r_detailtextures "0"
//------------------ Bloom ---------------------------------\\
seta r_enableBloom "0"
seta r_BloomPasses "0"
seta r_BloomSaturation "0"
seta r_BloomSceneSaturation "0"
seta r_BloomIntensity "0.167"
seta r_BloomSceneIntensity "1"
seta r_BloomBrightThreshold "0.250"
seta r_BloomBlurScale "1"
seta r_BloomBlurRadius "5"
seta r_BloomBlurFalloff "0.75"
//--------------- Graffic ----------------------------------\\
seta r_gl_reserved "1"
seta r_fullbright "0"
seta r_picmip "15"
seta r_vertexlight "0"
seta r_lightmap "0"
seta r_subdivisions "80"
seta r_glDriver "opengl32"
seta r_smp "0"
seta r_lodbias "2"
seta r_fastsky "1"
seta r_fastskycolor "0x000000"
seta r_noFastRestart "0"
seta r_flares "0"
seta r_drawSun "0"
seta r_textureMode "GL_LINEAR"
seta r_ext_compressed_textures "1"
seta r_allowExtensions "1"
seta r_ext_gamma_control "1"
seta r_ext_multitexture "1"
seta r_ext_compiled_vertex_array "1"
seta r_ext_texture_env_add "1"
seta r_texturebits "32"
seta r_swapInterval "0"
seta r_ignorehwgamma "1"
seta r_overBrightBits "0"
seta r_mapOverBrightCap "255"
seta r_mapOverBrightBits "0"
seta r_intensity "0.3"
seta r_contrast "1.4"
seta r_gamma "1.4"
seta r_roundImagesDown "1"
seta r_colorbits "32"
seta r_depthbits "1"
seta r_ignoreFastPath "1"
seta r_ignoreGLErrors "1"
seta r_finish "0"
seta r_facePlaneCull "1"
seta r_primitives "0"
seta r_stencilbits "0"
seta r_ambientscale "100"
seta r_simpleMipMaps "1"
seta cg_shadows "1"
//---------------- Rail -------------------------------\\
//----------------- System ------------------------------\\
seta com_maxfps "125"
//----------------- Fov ---------------------------------\\
seta cg_zoomfov "60"
seta cg_zoomOutOnDeath "0"
//----------------- Sound --------------------------------\\
seta s_ambient "0"
seta s_musicvolume "0"
//---------------- Cros ----------------------------------\\
seta cg_drawCrosshair "2"
seta cg_crosshairSize "30"
seta cg_crosshairColor "25"
seta cg_crosshairHitColor "1"
seta cg_crosshairHitStyle "2"
seta cg_crosshairHealth "0"
seta cg_crosshairBrightness "1"
seta cg_crosshairPulse "0"
seta cg_crosshairY "0"
seta cg_crosshairX "0"
seta cg_drawCrosshairNames "1"
//----------------- Overlay -------------------------------\\
seta cg_drawTeamOverlay "0"
seta cg_drawTeamOverlayy "10"
seta cg_drawTeamOverlayx "0"
seta cg_drawTeamOverlayOpacity "0"
seta cg_selfOnTeamOverlay "0"
//---------------- Beep -----------------------------------\\
seta cg_chatbeep "0"
seta cg_teamChatBeep "1"
seta cg_allowtaunt "0"
seta cg_hitBeep "2"
//----------------- Draw -----------------------------------\\
seta cg_drawRewards "1"
seta cg_drawAttacker "0"
seta cg_drawIcons "1"
seta cg_draw3dIcons "0"
seta cg_drawSnapshot "0"
seta cg_drawStatus "1"
seta cg_draw2D "1"
seta cg_drawCrosshairNamesOpacity "0.75"
seta cg_drawCrosshairHealthArmor "1"
//---------------- Items --------------------------------\\
seta cg_simpleitems "0"
seta cg_simpleItemsRadius "16"
//------------------ Scren --------------------------------\\
seta cg_drawFPS "1"
seta cg_lagometer "0"
seta cg_weaponBar "3"
seta cl_demoRecordMessage "2"
seta cg_lowAmmoWeaponBarWarning "2"
seta cg_playernames "1"
seta cg_drawFriend "1"
//----------------- Marks ---------------------------------\\
seta cg_marks "0"
seta cg_impactMarkTime "5000"
seta cg_muzzleFlash "0"
seta cg_waterWarp "0"
//---------------- Player ---------------------------------\\
seta com_blood "0"
//---------------- Monitor --------------------------------\\
seta r_displayRefresh "0"
seta r_fullscreen "1"
//---------------- Spc ------------------------------------\\
seta cg_followKiller "1"
seta cg_followPowerup "0"
//---------------- Con ------------------------------------\\
seta con_background "0"
seta con_opacity "0.75"
seta con_height "0.5"
seta con_speed "3"
//---------------- Com ------------------------------------\\
seta com_zoneMegs "32"
seta com_hunkMegs "128"
//----------------- Other -------------------------------------\\
seta cg_viewsize "100"
seta cd_errordecay "0"
seta cg_brassTime "0"
seta cg_scorePlums "0"
seta cg_predictItems "1"
seta cg_drawItemPickups "5"
seta cg_switchToEmpty "0"
seta cg_switchOnEmpty "1"
seta cg_gibs "0"
seta cg_itemFX "1"
seta cg_levelTimerDirection "0"
seta com_allowConsole "1"
seta cg_bob "0"
seta cg_kickScale "0"
seta cg_drawAmmoWarning "0"
seta cg_autoAction "0"
seta bot_challenge "1"
seta cg_errordecay "0"
seta winkey_disable "0"
seta bot_nochat "1"
seta cl_packetdup "0"
seta cg_drawSpecMessages "0"
seta cg_trueshotgun "1"
seta cg_plasmaStyle "1"
seta cg_chathistorylength "22"
seta cg_cameraOrbitDelay "50"
seta cg_teamChatsOnly "0"
seta cg_stats "0"
seta cg_deferPlayers "0"
seta cg_teamChatHeight "0"
seta cg_teamChatTime "3000"
seta cg_showmiss "0"
seta sex "male"
seta teamtask "0"
seta handicap "100"
seta cg_smoothClients "1"
seta g_allowVote "1"
seta g_filterBan "1"
seta g_logSync "1"
seta g_teamLocators "1"
seta logfile "0"
seta g_doWarmup "1"
seta g_maxGameClients "0"
seta sv_warmupReadyPercentage "0.51"
seta sv_ranked "0"
seta web_skipLauncher "1"
seta cg_forceModel "0"
seta cg_autoswitch "0"
seta g_spskill "5"
seta cg_stereoSeparation "0.4"
seta cl_run "1"
seta com_introplayed "1"
seta in_midi "0"
seta in_midiport "1"
seta in_midichannel "1"
seta in_mididevice "0"
seta in_joystick "0"
seta r_inGameVideo "1"
seta cl_maxPing "800"
seta cl_anonymous "0"
seta ui_recordSPDemo "0"
seta g_warmup "10"
seta ui_smallFont "0.25"
seta ui_bigFont "0.4"
seta web_chatTimestamps "1"
seta cl_contimestamps "0"
seta cg_thirdperson "0"
seta cg_footsteps "1"
seta timescale "1.0"
seta cg_clanOnTeamOverlay "0"
seta cg_speedometer "0"
seta cg_lowAmmoWarningPercentile "0.10"
seta cg_filter_angles "0"
seta cl_avidemo "0"
seta developer "0"
seta in_mouseMode "1"
seta cg_useItemMessage "0"
seta cg_useItemWarning "0"
seta net_noipx "1"
seta r_teleporterFlash "0"
seta snaps "40"
seta m_filter "0"
seta cg_bubbleTrail "0"
seta cg_rocketStyle "1"
seta cg_debuganim "0"
seta cg_noplayeranims "0"
seta cg_readyIcon "0"
seta com_showtrace "0"
seta cg_drawPregameMessages "0"
seta cg_drawFragMessages "0"
seta cg_redTeamShort "Red"
seta cg_blueTeamShort "Blue"
seta cg_redTeam "Red"
seta cg_blueTeam "Blue"
//----------------- Hud --------------------------------------\\
//------------------ RJ --------------------------------------\\
//------------------ Chat -------------------------------------\\
bind UPARROW "+chat;con_noprint 1;con_noprint 0"
//----------------- Bot --------------------------------------\\
bind ins "devmap hellsgate"
bind del "god mode;give all"
bind home "kick all; bot_pause 1; wait 50; addbot hunter;bot_aasoptimize 1; bot_startingSkill 5; bot_thinktime 1; bot_challenge 1; wait 10; bot_pause 0"
//------------------ Acc -------------------------------------\\
seta stats1 "+acc; bind MOUSE5 vstr stats2"
seta stats2 "-acc; bind MOUSE5 vstr stats1"
bind MOUSE5 "vstr stats2"
//----------------- Sound -------------------------------------\\
set vdn vstr vol00
set vup vstr vol01
set vol00 "play sound/misc/menu2;set s_volume 0.0;set vdn vstr vol00;set vup vstr vol01;print ^0*^7volume ^1mute^0*"
set vol01 "play sound/misc/menu2;set s_volume 0.1;set vdn vstr vol00;set vup vstr vol02;print ^0*^7volume ^30.1^0*"
set vol02 "play sound/misc/menu2;set s_volume 0.2;set vdn vstr vol01;set vup vstr vol03;print ^0*^7volume ^30.2^0*"
set vol03 "play sound/misc/menu2;set s_volume 0.3;set vdn vstr vol02;set vup vstr vol04;print ^0*^7volume ^30.3^0*"
set vol04 "play sound/misc/menu2;set s_volume 0.4;set vdn vstr vol03;set vup vstr vol05;print ^0*^7volume ^30.4^0*"
set vol05 "play sound/misc/menu2;set s_volume 0.5;set vdn vstr vol04;set vup vstr vol06;print ^0*^7volume ^30.5^0*"
set vol06 "play sound/misc/menu2;set s_volume 0.6;set vdn vstr vol05;set vup vstr vol07;print ^0*^7volume ^30.6^0*"
set vol07 "play sound/misc/menu2;set s_volume 0.7;set vdn vstr vol06;set vup vstr vol08;print ^0*^7volume ^30.7^0*"
set vol08 "play sound/misc/menu2;set s_volume 0.8;set vdn vstr vol07;set vup vstr vol09;print ^0*^7volume ^30.8^0*"
set vol09 "play sound/misc/menu2;set s_volume 0.9;set vdn vstr vol08;set vup vstr vol10;print ^0*^7volume ^30.9^0*"
set vol10 "play sound/misc/menu2;set s_volume 1.0;set vdn vstr vol09;set vup vstr vol10;print ^0*^7volume ^31.0^0*"
//------------------ Map -------------------------------------\\
bind pgup "vstr v_mapp"
bind pgdn "vstr v_mapn"
bind end "vstr v_mapconfirm"
//------------------ Callvote -------------------------------------\\
bind LEFTARROW "vstr sm_prev"
bind RIGHTARROW "vstr sm_next"
bind DOWNARROW "vstr sm_action"
set sm_prev vstr sm_menu11
set sm_next vstr sm_menu01
set sm_menu01 "set sm_next vstr sm_menu02; set sm_prev vstr sm_menu11; print ^7:[ ^1Shuffle^7 TSize PList PAction AllReady Lock UnLock Pause UnPause Abort StopServer ]::; set sm_action callvote shuffle"
set sm_menu02 "set sm_next vstr sm_menu03; set sm_prev vstr sm_menu01; print ^7:[ Shuffle ^1TSize^7 PList PAction AllReady Lock UnLock Pause UnPause Abort StopServer ]::; set sm_action vstr sm_ts01"
set sm_menu03 "set sm_next vstr sm_menu04; set sm_prev vstr sm_menu02; print ^7:[ Shuffle TSize ^1PList^7 PAction AllReady Lock UnLock Pause UnPause Abort StopServer ]::; set sm_action players"
set sm_menu04 "set sm_next vstr sm_menu05; set sm_prev vstr sm_menu03; print ^7:[ Shuffle TSize PList ^1PAction^7 AllReady Lock UnLock Pause UnPause Abort StopServer ]::; set sm_action vstr sm_pl01"
set sm_menu05 "set sm_next vstr sm_menu06; set sm_prev vstr sm_menu04; print ^7:[ Shuffle TSize PList PAction ^1AllReady^7 Lock UnLock Pause UnPause Abort StopServer ]::; set sm_action allready"
set sm_menu06 "set sm_next vstr sm_menu07; set sm_prev vstr sm_menu05; print ^7:[ Shuffle TSize PList PAction AllReady ^1Lock^7 UnLock Pause UnPause Abort StopServer ]::; set sm_action lock"
set sm_menu07 "set sm_next vstr sm_menu08; set sm_prev vstr sm_menu06; print ^7:[ Shuffle TSize PList PAction AllReady Lock ^1UnLock^7 Pause UnPause Abort StopServer ]::; set sm_action unlock"
set sm_menu08 "set sm_next vstr sm_menu09; set sm_prev vstr sm_menu07; print ^7:[ Shuffle TSize PList PAction AllReady Lock UnLock ^1Pause^7 UnPause Abort StopServer ]::; set sm_action pause"
set sm_menu09 "set sm_next vstr sm_menu10; set sm_prev vstr sm_menu08; print ^7:[ Shuffle TSize PList PAction AllReady Lock UnLock Pause ^1UnPause^7 Abort StopServer ]::; set sm_action unpause"
set sm_menu10 "set sm_next vstr sm_menu11; set sm_prev vstr sm_menu09; print ^7:[ Shuffle TSize PList PAction AllReady Lock UnLock Pause UnPause ^1Abort^7 StopServer ]::; set sm_action abort"
set sm_menu11 "set sm_next vstr sm_menu01; set sm_prev vstr sm_menu10; print ^7:[ Shuffle TSize PList PAction AllReady Lock UnLock Pause UnPause Abort ^1StopServer^7 ]::; set sm_action StopServer"
set sm_pl00 "set sm_next vstr sm_pl01; set sm_prev vstr sm_pl15; print ^7:[ ^1CANCEL^7 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 ]::; set sm_action vstr sm_menu01"
set sm_pl01 "set sm_next vstr sm_pl02; set sm_prev vstr sm_pl00; print ^7:[ CANCEL ^101^7 02 03 04 05 06 07 08 09 10 11 12 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 1; set sm_putR put 1 r; set sm_putB put 1 b; set sm_putS put 1 s; set sm_op op 1; set sm_deop deop 1; set sm_postaction vstr sm_pl01"
set sm_pl02 "set sm_next vstr sm_pl03; set sm_prev vstr sm_pl01; print ^7:[ CANCEL 01 ^102^7 03 04 05 06 07 08 09 10 11 12 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 2; set sm_putR put 2 r; set sm_putB put 2 b; set sm_putS put 2 s; set sm_op op 2; set sm_deop deop 2; set sm_postaction vstr sm_pl02"
set sm_pl03 "set sm_next vstr sm_pl04; set sm_prev vstr sm_pl02; print ^7:[ CANCEL 01 02 ^103^7 04 05 06 07 08 09 10 11 12 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 3; set sm_putR put 3 r; set sm_putB put 3 b; set sm_putS put 3 s; set sm_op op 3; set sm_deop deop 3; set sm_postaction vstr sm_pl03"
set sm_pl04 "set sm_next vstr sm_pl05; set sm_prev vstr sm_pl03; print ^7:[ CANCEL 01 02 03 ^104^7 05 06 07 08 09 10 11 12 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 4; set sm_putR put 4 r; set sm_putB put 4 b; set sm_putS put 4 s; set sm_op op 4; set sm_deop deop 4; set sm_postaction vstr sm_pl04"
set sm_pl05 "set sm_next vstr sm_pl06; set sm_prev vstr sm_pl04; print ^7:[ CANCEL 01 02 03 04 ^105^7 06 07 08 09 10 11 12 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 5; set sm_putR put 5 r; set sm_putB put 5 b; set sm_putS put 5 s; set sm_op op 5; set sm_deop deop 5; set sm_postaction vstr sm_pl05"
set sm_pl06 "set sm_next vstr sm_pl07; set sm_prev vstr sm_pl05; print ^7:[ CANCEL 01 02 03 04 05 ^106^7 07 08 09 10 11 12 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 6; set sm_putR put 6 r; set sm_putB put 6 b; set sm_putS put 6 s; set sm_op op 6; set sm_deop deop 6; set sm_postaction vstr sm_pl06"
set sm_pl07 "set sm_next vstr sm_pl08; set sm_prev vstr sm_pl06; print ^7:[ CANCEL 01 02 03 04 05 06 ^107^7 08 09 10 11 12 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 7; set sm_putR put 7 r; set sm_putB put 7 b; set sm_putS put 7 s; set sm_op op 7; set sm_deop deop 7; set sm_postaction vstr sm_pl07"
set sm_pl08 "set sm_next vstr sm_pl09; set sm_prev vstr sm_pl07; print ^7:[ CANCEL 01 02 03 04 05 06 07 ^108^7 09 10 11 12 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 8; set sm_putR put 8 r; set sm_putB put 8 b; set sm_putS put 8 s; set sm_op op 8; set sm_deop deop 8; set sm_postaction vstr sm_pl08"
set sm_pl09 "set sm_next vstr sm_pl10; set sm_prev vstr sm_pl08; print ^7:[ CANCEL 01 02 03 04 05 06 07 08 ^109^7 10 11 12 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 9; set sm_putR put 9 r; set sm_putB put 9 b; set sm_putS put 9 s; set sm_op op 9; set sm_deop deop 9; set sm_postaction vstr sm_pl09"
set sm_pl10 "set sm_next vstr sm_pl11; set sm_prev vstr sm_pl09; print ^7:[ CANCEL 01 02 03 04 05 06 07 08 09 ^110^7 11 12 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 10; set sm_putR put 10 r; set sm_putB put 10 b; set sm_putS put 10 s; set sm_op op 10; set sm_deop deop 10; set sm_postaction vstr sm_pl10"
set sm_pl11 "set sm_next vstr sm_pl12; set sm_prev vstr sm_pl10; print ^7:[ CANCEL 01 02 03 04 05 06 07 08 09 10 ^111^7 12 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 11; set sm_putR put 11 r; set sm_putB put 11 b; set sm_putS put 11 s; set sm_op op 11; set sm_deop deop 11; set sm_postaction vstr sm_pl11"
set sm_pl12 "set sm_next vstr sm_pl13; set sm_prev vstr sm_pl11; print ^7:[ CANCEL 01 02 03 04 05 06 07 08 09 10 11 ^112^7 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 12; set sm_putR put 12 r; set sm_putB put 12 b; set sm_putS put 12 s; set sm_op op 12; set sm_deop deop 12; set sm_postaction vstr sm_pl12"
set sm_pl13 "set sm_next vstr sm_pl14; set sm_prev vstr sm_pl12; print ^7:[ CANCEL 01 02 03 04 05 06 07 08 09 10 11 12 ^113^7 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 13; set sm_putR put 13 r; set sm_putB put 13 b; set sm_putS put 13 s; set sm_op op 13; set sm_deop deop 13; set sm_postaction vstr sm_pl13"
set sm_pl14 "set sm_next vstr sm_pl15; set sm_prev vstr sm_pl13; print ^7:[ CANCEL 01 02 03 04 05 06 07 08 09 10 11 12 13 ^114^7 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 14; set sm_putR put 14 r; set sm_putB put 14 b; set sm_putS put 14 s; set sm_op op 14; set sm_deop deop 14; set sm_postaction vstr sm_pl14"
set sm_pl15 "set sm_next vstr sm_pl00; set sm_prev vstr sm_pl14; print ^7:[ CANCEL 01 02 03 04 05 06 07 08 09 10 11 12 13 14 ^115^7 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 15; set sm_putR put 15 r; set sm_putB put 15 b; set sm_putS put 15 s; set sm_op op 15; set sm_deop deop 15; set sm_postaction vstr sm_pl15"
set sm_ts00 "set sm_next vstr sm_ts01; set sm_prev vstr sm_ts15; print ^7:[ ^1CANCEL^7 1 2 3 4 5 6 7 8 ]::; set sm_action vstr sm_menu01"
set sm_ts01 "set sm_next vstr sm_ts02; set sm_prev vstr sm_ts00; print ^7:[ CANCEL ^11^7 2 3 4 5 6 7 8 ]::; set sm_action vstr sm_action_ts; set sm_ts callvote teamsize 1;"
set sm_ts02 "set sm_next vstr sm_ts03; set sm_prev vstr sm_ts01; print ^7:[ CANCEL 1 ^12^7 3 4 5 6 7 8 ]::; set sm_action vstr sm_action_ts; set sm_ts callvote teamsize 2;"
set sm_ts03 "set sm_next vstr sm_ts04; set sm_prev vstr sm_ts02; print ^7:[ CANCEL 1 2 ^13^7 4 5 6 7 8 ]::; set sm_action vstr sm_action_ts; set sm_ts callvote teamsize 3;"
set sm_ts04 "set sm_next vstr sm_ts05; set sm_prev vstr sm_ts03; print ^7:[ CANCEL 1 2 3 ^14^7 5 6 7 8 ]::; set sm_action vstr sm_action_ts; set sm_ts callvote teamsize 4;"
set sm_ts05 "set sm_next vstr sm_ts06; set sm_prev vstr sm_ts04; print ^7:[ CANCEL 1 2 3 4 ^15^7 6 7 8 ]::; set sm_action vstr sm_action_ts; set sm_ts callvote teamsize 5;"
set sm_ts06 "set sm_next vstr sm_ts07; set sm_prev vstr sm_ts05; print ^7:[ CANCEL 1 2 3 4 5 ^16^7 7 8 ]::; set sm_action vstr sm_action_ts; set sm_ts callvote teamsize 6;"
set sm_ts07 "set sm_next vstr sm_ts08; set sm_prev vstr sm_ts06; print ^7:[ CANCEL 1 2 3 4 5 6 ^17^7 8 ]::; set sm_action vstr sm_action_ts; set sm_ts callvote teamsize 7;"
set sm_ts08 "set sm_next vstr sm_ts09; set sm_prev vstr sm_ts07; print ^7:[ CANCEL 1 2 3 4 5 6 7 ^18^7 ]::; set sm_action vstr sm_action_ts; set sm_ts callvote teamsize 8;"
set sm_act00 "set sm_next vstr sm_act01; set sm_prev vstr sm_act06; print ^7:[ ^1CANCEL^7 KickBan Red Blue Spectate Op DeOp ]::; set sm_action vstr sm_menu01"
set sm_act01 "set sm_next vstr sm_act02; set sm_prev vstr sm_act00; print ^7:[ CANCEL ^1KickBan^7 Red Blue Spectate Op DeOp ]::; set sm_action vstr sm_action_kickban"
set sm_act02 "set sm_next vstr sm_act03; set sm_prev vstr sm_act01; print ^7:[ CANCEL KickBan ^1Red^7 Blue Spectate Op DeOp ]::; set sm_action vstr sm_action_putR"
set sm_act03 "set sm_next vstr sm_act04; set sm_prev vstr sm_act02; print ^7:[ CANCEL KickBan Red ^1Blue^7 Spectate Op DeOp ]::; set sm_action vstr sm_action_putB"
set sm_act04 "set sm_next vstr sm_act05; set sm_prev vstr sm_act03; print ^7:[ CANCEL KickBan Red Blue ^1Spectate^7 Op DeOp ]::; set sm_action vstr sm_action_putS"
set sm_act05 "set sm_next vstr sm_act06; set sm_prev vstr sm_act04; print ^7:[ CANCEL KickBan Red Blue Spectate ^1Op^7 DeOp ]::; set sm_action vstr sm_action_op"
set sm_act06 "set sm_next vstr sm_act00; set sm_prev vstr sm_act05; print ^7:[ CANCEL KickBan Red Blue Spectate Op ^1DeOp^7 ]::; set sm_action vstr sm_action_deop"
set sm_action_kickban "vstr sm_kickban; set sm_prev vstr sm_menu11; set sm_next vstr sm_menu01; set sm_action vstr sm_postaction"
set sm_action_putR "vstr sm_putR; set sm_prev vstr sm_menu11; set sm_next vstr sm_menu01; set sm_action vstr sm_postaction"
set sm_action_putB "vstr sm_putB; set sm_prev vstr sm_menu11; set sm_next vstr sm_menu01; set sm_action vstr sm_postaction"
set sm_action_putS "vstr sm_putS; set sm_prev vstr sm_menu11; set sm_next vstr sm_menu01; set sm_action vstr sm_postaction"
set sm_action_op "vstr sm_op; set sm_prev vstr sm_menu11; set sm_next vstr sm_menu01; set sm_action vstr sm_postaction"
set sm_action_deop "vstr sm_deop; set sm_prev vstr sm_menu11; set sm_next vstr sm_menu01; set sm_action vstr sm_postaction"
set sm_action_ts "vstr sm_ts; set sm_prev vstr sm_menu11; set sm_next vstr sm_menu01; set sm_action vstr sm_menu01"
//------------------ Callvote Map -------------------------------------\\
set "v_mapconfirm" "vstr v_mapcampgrounds"
set "v_mapn" "vstr v_map6"
set "v_mapp" "vstr v_map4"
set "v_map0" "set v_mapn vstr v_map1 ; set v_mapp vstr v_map21 ; set v_mapconfirm vstr v_mapthunderstruck ; print ^7[ m a p : t h u n d e r s t r u c k ^7]"
set "v_map1" "set v_mapn vstr v_map2 ; set v_mapp vstr v_map0 ; set v_mapconfirm vstr v_mapalmostlost ; print ^7[ m a p : a l m o s t l o s t ^7]"
set "v_map2" "set v_mapn vstr v_map3 ; set v_mapp vstr v_map1 ; set v_mapconfirm vstr v_mapeyetoeye ; print ^7[ m a p : e y e t o e y e ^7]"
set "v_map3" "set v_mapn vstr v_map4 ; set v_mapp vstr v_map2 ; set v_mapconfirm vstr v_mapcampgrounds ; print ^7[ m a p : c a m p g r o u n d s ^7]"
set "v_map4" "set v_mapn vstr v_map5 ; set v_mapp vstr v_map3 ; set v_mapconfirm vstr v_maphellsgate ; print ^7[ m a p : h e l l s g a t e ^7]"
set "v_map5" "set v_mapn vstr v_map6 ; set v_mapp vstr v_map4 ; set v_mapconfirm vstr v_maphearth ; print ^7[ m a p : h e a r t h ^7]"
set "v_map6" "set v_mapn vstr v_map7 ; set v_mapp vstr v_map5 ; set v_mapconfirm vstr v_mapdevolution ; print ^7[ m a p : e v o l u t i o n ^7]"
set "v_map7" "set v_mapn vstr v_map8 ; set v_mapp vstr v_map6 ; set v_mapconfirm vstr v_mapoverkill ; print ^7[ m a p : o v e r k i l l ^7]"
set "v_map8" "set v_mapn vstr v_map9 ; set v_mapp vstr v_map7 ; set v_mapconfirm vstr v_mapasylum ; print ^7[ m a p : a s y l u m ^7]"
set "v_map9" "set v_mapn vstr v_map10 ; set v_mapp vstr v_map8 ; set v_mapconfirm vstr v_maphiddenfortress ; print ^7[ m a p : h i d d e n f o r t r e s s ^7]"
set "v_map10" "set v_mapn vstr v_map11 ; set v_mapp vstr v_map9 ; set v_mapconfirm vstr v_mapelectrichead ; print ^7[ m a p : e l e c t r i c h e a d ^7]"
set "v_mapeyetoeye" "callvote map eyetoeye"
set "v_mapaerowalk" "callvote map aerowalk"
set "v_mapalmostlost" "callvote map almostlost"
set "v_mapasylum" "callvote map asylum"
set "v_mapbattleforged" "callvote map battleforged"
set "v_mapbloodrun" "callvote map bloodrun"
set "v_mapcampgrounds" "callvote map campgrounds"
set "v_mapdeepinside" "callvote map deepinside"
set "v_mapdismemberment" "callvote map dismemberment"
set "v_maptoxicity" "callvote map toxicity"
set "v_mapfuriousheights" "callvote map furiousheights"
set "v_maphektik" "callvote map hektik"
set "v_maphouseofdecay" "callvote map houseofdecay"
set "v_maplongestyard" "callvote map longestyard"
set "v_maprealmofsteelrats" "callvote map realmofsteelrats"
set "v_maplostworld" "callvote map lostworld"
set "v_mapphrantic" "callvote map phrantic"
set "v_mapquarantine" "callvote map quarantine"
set "v_maptrinity" "callvote map trinity"
set "v_mapverticalvengeance" "callvote map verticalvengeance"
set "v_mapthunderstruck" "callvote map thunderstruck"
set "v_mapevolution" "callvote map evolution"
set "v_mapoverkill" "callvote map overkill"
set "v_maphellsgate" "callvote map hellsgate"
set "v_maphiddenfortress" "callvote map hiddenfortress"
set "v_mapelectrichead" "callvote map electrichead"
//------------------ Zoom -------------------------------------\\
//------------------ Clear ----------------------------------\\
loadhud
in_restart
clear
play "sound/world/bell_01"
echo "^1---^7 cfg done ^1---^7:"
print "^1---^7 cfg done ^1---^7:"
//------------------ The End ------------------------------------\\
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