leechFPScfg css settings, config & cfg 2012
Full Name | - |
Nickname | leechFPScfg |
Birthday | - |
Nationality | Denmark |
Game | Counter-Strike Source |
Since | 2012-07-06 |
Last Update | 2012-07-06 |
leechFPScfg screenshot
leechFPScfg Gear
Mouse | - |
Mousepad | - |
Keyboard | - |
Headset | - |
Monitor | - |
Chair | - |
Controller | - |
Case | - |
leechFPScfg Gaming PC Setup
GPU | - |
CPU | - |
Memory | - |
Motherboard | - |
Power Supply | - |
Storage | - |
Fan | - |
Cooler | - |
leechFPScfg config
The Counter-Strike Source config file of leechFPScfg has been downloaded 38 times. Download autoexec.cfg by clicking the download button below.
How to install leechFPScfg css config
1. Download autoexec.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec leechFPScfg.cfg" to config.cfg file in your Counter-Strike Source folder.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec leechFPScfg.cfg" to config.cfg file in your Counter-Strike Source folder.
Social Media
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YouTube | - |
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TikTok | - |
Steam | - |
Discord | - |
leechFPScfg Settings
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of leechFPScfg. The leechFPScfg css settings page has been viewed for 934 since it was added on 2012-07-06. The last time the settings of leechFPScfg were on 2012-07-06. Visit the css settings page to view more Counter-Strike Source settings like leechFPScfg or visit upload section to add your own css settings.
Other Counter-Strike Source settings
# | Name | Country | Last Update | |
1 | Denmark | 2012-12-07 | ||
2 | United Kingdom | 2010-09-15 | ||
3 | Denmark | 2012-02-16 | ||
4 | Hungary | 2012-08-23 | ||
5 | Portugal | 2010-12-25 |
Other Denmark gaming settings
# | Name | Country | Last Update | |
1 | Denmark | 2009-11-15 | ||
2 | Denmark | 2024-02-20 | ||
3 | Denmark | 2013-06-06 | ||
4 | Denmark | 2012-01-23 | ||
5 | Denmark | 2011-02-27 | ||
6 | Denmark | 2015-01-18 | ||
7 | Denmark | 2009-11-08 | ||
8 | Denmark | 2010-08-27 | ||
9 | Denmark | 2010-09-05 | ||
10 | Denmark | 2011-10-21 |
leechFPScfg CFG file
____________________________________ �
// | unX .cfg |
// | ����������� |
// |By Rasmus 'unX' Jacobsen 15. july 2012|
// ������������������������������������
// Open Steam -> right click "Counter Strike: Source" -> "Properties" -> "Set launch Options" And write the following:
// "-console" (For opening console)(write without "" only -console )
// use this file to set dxlevel to 81 "http://www.regnam.fr/set_dxlevel_81.zip"
// (resolution Launch Options):
// "-w 800 -h 600" (setting resolution on 800x600. Increases most FPS. More resolutions: 1024x768, 1280x1024)
// "-w 1280 -h 720" (setting resolution on 1280x720. Increases most FPS with widescreen. More resolutions in aspect ratio 16:9: 1365x768, 1600x900, // 1920x1080) For widescreen 16:10:
// "-w 1440 -h 900" (setting resolution on 1440x900. Increases most FPS with widescreen. More resolutions in aspect ratio 16:10: 1680x1050, 1920x1200)
//
// "-refresh" ( is the command to set your hertz ingame, your monitor hertz ) I got a 120 hertz monitor ( -refresh 120 )
//
// _________________________________________________________________
// |"MY LAUNCH OPSTIONS" -console -refresh 120 -novid -w 1024 -h 768 |
// �����������������������������������������������������������������
// ____________
// |FPS Settings|
// ������������
clear
// ________________
// |Network Settings|
// ����������������
bind j "say heffe ladZ"
bind i "say Hvorfor er negere hvide under h�nderne? Fordi der er noget godt i alle mennesker :-)!"
cl_interp "0.0152"
cl_interp_all "0"
cl_interp_npcs "0"
cl_interp_ratio "1"
cl_lagcompensation "1"
cl_smooth "0"
cl_smoothtime "0"
cl_resend "6"
cl_pred_optimize "2"
cl_predictweapons "1"
cl_timeout "30"
cl_cmdrate "66"
cl_updaterate "66"
net_maxfragments "1260"
rate "100000"
cl_showfps "0"
net_graph "1"
net_graphos "right"
// __________________
// |Error Fix Settings|
// ������������������
con_filter_enable "1"
con_filter_text_out "vertex"
con_filter_text_out "Attempted"
con_filter_text_out "CMaterial"
con_filter_text_out "Achievements disabled"
con_filter_text_out "Too many vertex format changes in frame, whole world not rendered"
cl_showerror "0" // 2 for above plus detailed field deltas.
cl_showevents "0" // Print event firing info in the console
// _____________
// |Misc Settings|
// �������������
fps_max "99999"
setinfo zb_wantautocashcalling "1"
con_enable "1"
weapon_showproficiency "1"
closecaption "0"
jpeg_quality "100"
flex_smooth "0"
muzzleflash_light "1"
lod_TransitionDist "0"
showhitlocation "1"
commentary_firstrun "0"
npc_height_adjust "1"
scene_showfaceto "0"
scene_showlook "0"
scene_showmoveto "0"
closecaption "0"
lod_TransitionDist "0"
flex_smooth "0"
showhitlocation "1"
blink_duration "0"
adsp_debug "0"
hud_showtargetid "1"
// ________________
// |Texture Settings|
// ����������������
texture_budget_background_alpha "9999999"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "0"
texture_budget_panel_width "0"
texture_budget_panel_y "450"
texture_budget_panel_x "0"
// _______________
// |Budget Settings|
// ���������������
budget_panel_height "384"
budget_panel_width "512"
budget_panel_y "50"
budget_panel_x "0"
budget_background_alpha "0"
budget_bargraph_range_ms "16.6666666667"
budget_panel_bottom_of_history_fraction "0.25"
budget_history_range_ms "5"
budget_history_numsamplesvisible "0"
budget_show_history "0"
budget_show_averages "0"
budget_show_peaks "0"
budget_averages_window "0"
budget_peaks_window "0"
budget_bargraph_background_alpha "128"
// _______________
// |Client Settings|
// ���������������
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_clearhinthistory "1"
cl_debugrumble "0"
cl_detaildist "0"
cl_detailfade "400"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_playerspraydisable "1"
cl_ragdoll_collide "0"
cl_rumblescale "0"
cl_show_splashes "0"
cl_showhelp "0"
cl_showpluginmessages "0"
cl_nowinpanel "0"
cl_disablehtmlmotd "1"
cl_autohelp "0"
cl_hudhint_sound "0"
cl_disablefreezecam "1"
cl_show_achievement_popups "0"
cl_burninggibs "0"
cl_wpn_sway_interp "0"
cl_minmodels "1"
cl_min_ct "1"
cl_min_t "1"
// ________________
// |Graphic Settings|
// ����������������
mat_picmip "2"
mat_forceaniso "8"
mat_colorcorrection "0"
mat_bloomscale "0"
mat_bumpmap "0"
mat_bufferprimitives "1"
mat_clipz "1"
mat_fastspecular "1"
mat_mipmaptextures "1"
mat_reducefillrate "1"
mat_specular "0"
mat_trilinear "0"
mat_vsync "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_compressedtextures "1"
mat_forcemanagedtextureintohardware "0"
mat_filterlightmaps "0"
mat_filtertextures "1"
mat_forcehardwaresync "0"
mat_debug_postprocessing_effects "0"
mat_debugdepth "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_parallaxmap "0"
mat_showlightmappage "-1"
mat_softwarelighting "0"
mat_shadowstate "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_aaquality "0"
mat_framebuffercopyoverlaysize "0"
mat_disable_ps_patch "1"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_envmapsize "0"
mat_wateroverlaysize "8"
mat_envmaptgasize "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_monitorgamma "1.7"
mat_monitorgamma_tv_enabled "1"
mat_shadowstate "0"
mat_motion_blur_enabled "0"
mat_queue_mode "2"
// _____________
// |Game Settings|
// �������������
r_3dsky "0"
r_3dnow "0"
r_sse_s "1"
r_sse2 "1"
r_dopixelvisibility "0"
r_drawflecks "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawmodeldecals "0"
r_drawspecificstaticprop "0"
r_flex "0"
r_lightaverage "0"
r_teeth "0"
r_worldlights "0"
r_worldlightmin "0"
r_rootlod "2"
r_lod "2"
r_dynamic "0"
r_maxdlights "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintg "0"
r_bloomtintr "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_hunkalloclightmaps "0"
r_occlusion "0"
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_ambientfactor "0"
r_ambientmin "0.3"
r_ambientboost "0"
r_eyes "0"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "0"
r_eyegloss "0"
r_PhysPropStaticLighting "0"
r_renderoverlayfragment "0"
r_propsmaxdist "0"
r_norefresh "0"
r_ropetranslucent "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_maxmodeldecal "0"
r_fastzreject "1"
r_spray_lifetime "1"
r_staticprop_lod "3"
r_flashlightdepthtexture "0"
r_flashlightrendermodels "0"
r_flashlightrenderworld "0"
r_visualizeproplightcaching "1"
r_threaded_client_shadow_manager "1"
r_threaded_particles "1"
r_threaded_renderables "1"
r_queued_decals "0"
r_queued_post_processing "1"
r_queued_ropes "1"
r_waterforceexpensive "0"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_forcewaterleaf "0"
r_waterforcereflectentities "0"
r_shadows "1"
r_shadowmaxrendered "10"
r_shadowrendertotexture "1"
r_ropetranslucent "0"
mp_decals "0"
r_decals "0"
r_decal_cullsize "0"
r_decalstaticprops "0"
// _____________
// |Rope Settings|
// �������������
rope_averagelight "0"
rope_smooth "0"
rope_subdiv "0"
rope_collide "0"
rope_shake "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_wind_dist "0.01"
sv_forcepreload "1"
// ________________
// |Ragdoll Settings|
// ����������������
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "1"
g_ragdoll_fadespeed "60000"
g_ragdoll_important_maxcount "0"
g_ragdoll_lvfadespeed "0"
g_ragdoll_maxcount "0"
// ______________
// |Blood Settings|
// ��������������
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
violence_ablood "1"
// ______________
// |Sound Settings|
// ��������������
soundscape_flush
snd_mixahead "0.05"
snd_async_fullyasync "0"
snd_noextraupdate "1"
snd_musicvolume "0"
suitvolume "0"
dsp_enhance_stereo "1"
dsp_slow_cpu "0"
dsp_spatial "1"
dsp_speaker "50"
dsp_volume "2"
dsp_water "1"
cl_downloadfilter "nosounds"
snd_profile "0"
// _____________
// |Prop Settings|
// �������������
cl_phys_props_enable "0"
cl_phys_props_max "0"
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
prop_active_gib_limit "0"
func_break_max_pieces "0"
cl_scoreboard_clan_ct_color_red "0"
cl_scoreboard_clan_ct_color_green "0"
cl_scoreboard_clan_ct_color_blue "0"
cl_scoreboard_clan_t_color_red "0"
cl_scoreboard_clan_t_color_green "0"
cl_scoreboard_clan_t_color_blue "0"
cl_scoreboard_ct_color_red"56"
cl_scoreboard_ct_color_green "193"
cl_scoreboard_ct_color_blue "54"
cl_scoreboard_t_color_red"56"
cl_scoreboard_t_color_green "193"
cl_scoreboard_t_color_blue "54"
cl_scoreboard_dead_color_red "255"
cl_scoreboard_dead_color_green "255"
cl_scoreboard_dead_color_blue "255"
clear
echo "unX.cfg Loaded."
echo "Config Loaded"
echo "unX.cfg Loaded"
// | unX .cfg |
// | ����������� |
// |By Rasmus 'unX' Jacobsen 15. july 2012|
// ������������������������������������
// Open Steam -> right click "Counter Strike: Source" -> "Properties" -> "Set launch Options" And write the following:
// "-console" (For opening console)(write without "" only -console )
// use this file to set dxlevel to 81 "http://www.regnam.fr/set_dxlevel_81.zip"
// (resolution Launch Options):
// "-w 800 -h 600" (setting resolution on 800x600. Increases most FPS. More resolutions: 1024x768, 1280x1024)
// "-w 1280 -h 720" (setting resolution on 1280x720. Increases most FPS with widescreen. More resolutions in aspect ratio 16:9: 1365x768, 1600x900, // 1920x1080) For widescreen 16:10:
// "-w 1440 -h 900" (setting resolution on 1440x900. Increases most FPS with widescreen. More resolutions in aspect ratio 16:10: 1680x1050, 1920x1200)
//
// "-refresh" ( is the command to set your hertz ingame, your monitor hertz ) I got a 120 hertz monitor ( -refresh 120 )
//
// _________________________________________________________________
// |"MY LAUNCH OPSTIONS" -console -refresh 120 -novid -w 1024 -h 768 |
// �����������������������������������������������������������������
// ____________
// |FPS Settings|
// ������������
clear
// ________________
// |Network Settings|
// ����������������
bind j "say heffe ladZ"
bind i "say Hvorfor er negere hvide under h�nderne? Fordi der er noget godt i alle mennesker :-)!"
cl_interp "0.0152"
cl_interp_all "0"
cl_interp_npcs "0"
cl_interp_ratio "1"
cl_lagcompensation "1"
cl_smooth "0"
cl_smoothtime "0"
cl_resend "6"
cl_pred_optimize "2"
cl_predictweapons "1"
cl_timeout "30"
cl_cmdrate "66"
cl_updaterate "66"
net_maxfragments "1260"
rate "100000"
cl_showfps "0"
net_graph "1"
net_graphos "right"
// __________________
// |Error Fix Settings|
// ������������������
con_filter_enable "1"
con_filter_text_out "vertex"
con_filter_text_out "Attempted"
con_filter_text_out "CMaterial"
con_filter_text_out "Achievements disabled"
con_filter_text_out "Too many vertex format changes in frame, whole world not rendered"
cl_showerror "0" // 2 for above plus detailed field deltas.
cl_showevents "0" // Print event firing info in the console
// _____________
// |Misc Settings|
// �������������
fps_max "99999"
setinfo zb_wantautocashcalling "1"
con_enable "1"
weapon_showproficiency "1"
closecaption "0"
jpeg_quality "100"
flex_smooth "0"
muzzleflash_light "1"
lod_TransitionDist "0"
showhitlocation "1"
commentary_firstrun "0"
npc_height_adjust "1"
scene_showfaceto "0"
scene_showlook "0"
scene_showmoveto "0"
closecaption "0"
lod_TransitionDist "0"
flex_smooth "0"
showhitlocation "1"
blink_duration "0"
adsp_debug "0"
hud_showtargetid "1"
// ________________
// |Texture Settings|
// ����������������
texture_budget_background_alpha "9999999"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "0"
texture_budget_panel_width "0"
texture_budget_panel_y "450"
texture_budget_panel_x "0"
// _______________
// |Budget Settings|
// ���������������
budget_panel_height "384"
budget_panel_width "512"
budget_panel_y "50"
budget_panel_x "0"
budget_background_alpha "0"
budget_bargraph_range_ms "16.6666666667"
budget_panel_bottom_of_history_fraction "0.25"
budget_history_range_ms "5"
budget_history_numsamplesvisible "0"
budget_show_history "0"
budget_show_averages "0"
budget_show_peaks "0"
budget_averages_window "0"
budget_peaks_window "0"
budget_bargraph_background_alpha "128"
// _______________
// |Client Settings|
// ���������������
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_clearhinthistory "1"
cl_debugrumble "0"
cl_detaildist "0"
cl_detailfade "400"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_playerspraydisable "1"
cl_ragdoll_collide "0"
cl_rumblescale "0"
cl_show_splashes "0"
cl_showhelp "0"
cl_showpluginmessages "0"
cl_nowinpanel "0"
cl_disablehtmlmotd "1"
cl_autohelp "0"
cl_hudhint_sound "0"
cl_disablefreezecam "1"
cl_show_achievement_popups "0"
cl_burninggibs "0"
cl_wpn_sway_interp "0"
cl_minmodels "1"
cl_min_ct "1"
cl_min_t "1"
// ________________
// |Graphic Settings|
// ����������������
mat_picmip "2"
mat_forceaniso "8"
mat_colorcorrection "0"
mat_bloomscale "0"
mat_bumpmap "0"
mat_bufferprimitives "1"
mat_clipz "1"
mat_fastspecular "1"
mat_mipmaptextures "1"
mat_reducefillrate "1"
mat_specular "0"
mat_trilinear "0"
mat_vsync "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_compressedtextures "1"
mat_forcemanagedtextureintohardware "0"
mat_filterlightmaps "0"
mat_filtertextures "1"
mat_forcehardwaresync "0"
mat_debug_postprocessing_effects "0"
mat_debugdepth "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_parallaxmap "0"
mat_showlightmappage "-1"
mat_softwarelighting "0"
mat_shadowstate "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_aaquality "0"
mat_framebuffercopyoverlaysize "0"
mat_disable_ps_patch "1"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_envmapsize "0"
mat_wateroverlaysize "8"
mat_envmaptgasize "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_monitorgamma "1.7"
mat_monitorgamma_tv_enabled "1"
mat_shadowstate "0"
mat_motion_blur_enabled "0"
mat_queue_mode "2"
// _____________
// |Game Settings|
// �������������
r_3dsky "0"
r_3dnow "0"
r_sse_s "1"
r_sse2 "1"
r_dopixelvisibility "0"
r_drawflecks "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawmodeldecals "0"
r_drawspecificstaticprop "0"
r_flex "0"
r_lightaverage "0"
r_teeth "0"
r_worldlights "0"
r_worldlightmin "0"
r_rootlod "2"
r_lod "2"
r_dynamic "0"
r_maxdlights "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintg "0"
r_bloomtintr "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_hunkalloclightmaps "0"
r_occlusion "0"
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_ambientfactor "0"
r_ambientmin "0.3"
r_ambientboost "0"
r_eyes "0"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "0"
r_eyegloss "0"
r_PhysPropStaticLighting "0"
r_renderoverlayfragment "0"
r_propsmaxdist "0"
r_norefresh "0"
r_ropetranslucent "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_maxmodeldecal "0"
r_fastzreject "1"
r_spray_lifetime "1"
r_staticprop_lod "3"
r_flashlightdepthtexture "0"
r_flashlightrendermodels "0"
r_flashlightrenderworld "0"
r_visualizeproplightcaching "1"
r_threaded_client_shadow_manager "1"
r_threaded_particles "1"
r_threaded_renderables "1"
r_queued_decals "0"
r_queued_post_processing "1"
r_queued_ropes "1"
r_waterforceexpensive "0"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_forcewaterleaf "0"
r_waterforcereflectentities "0"
r_shadows "1"
r_shadowmaxrendered "10"
r_shadowrendertotexture "1"
r_ropetranslucent "0"
mp_decals "0"
r_decals "0"
r_decal_cullsize "0"
r_decalstaticprops "0"
// _____________
// |Rope Settings|
// �������������
rope_averagelight "0"
rope_smooth "0"
rope_subdiv "0"
rope_collide "0"
rope_shake "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_wind_dist "0.01"
sv_forcepreload "1"
// ________________
// |Ragdoll Settings|
// ����������������
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "1"
g_ragdoll_fadespeed "60000"
g_ragdoll_important_maxcount "0"
g_ragdoll_lvfadespeed "0"
g_ragdoll_maxcount "0"
// ______________
// |Blood Settings|
// ��������������
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
violence_ablood "1"
// ______________
// |Sound Settings|
// ��������������
soundscape_flush
snd_mixahead "0.05"
snd_async_fullyasync "0"
snd_noextraupdate "1"
snd_musicvolume "0"
suitvolume "0"
dsp_enhance_stereo "1"
dsp_slow_cpu "0"
dsp_spatial "1"
dsp_speaker "50"
dsp_volume "2"
dsp_water "1"
cl_downloadfilter "nosounds"
snd_profile "0"
// _____________
// |Prop Settings|
// �������������
cl_phys_props_enable "0"
cl_phys_props_max "0"
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
prop_active_gib_limit "0"
func_break_max_pieces "0"
cl_scoreboard_clan_ct_color_red "0"
cl_scoreboard_clan_ct_color_green "0"
cl_scoreboard_clan_ct_color_blue "0"
cl_scoreboard_clan_t_color_red "0"
cl_scoreboard_clan_t_color_green "0"
cl_scoreboard_clan_t_color_blue "0"
cl_scoreboard_ct_color_red"56"
cl_scoreboard_ct_color_green "193"
cl_scoreboard_ct_color_blue "54"
cl_scoreboard_t_color_red"56"
cl_scoreboard_t_color_green "193"
cl_scoreboard_t_color_blue "54"
cl_scoreboard_dead_color_red "255"
cl_scoreboard_dead_color_green "255"
cl_scoreboard_dead_color_blue "255"
clear
echo "unX.cfg Loaded."
echo "Config Loaded"
echo "unX.cfg Loaded"
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