joyboy1337 css settings, config & cfg 2012
Full Name | - |
Nickname | joyboy1337 |
Birthday | - |
Nationality | Greece |
Game | Counter-Strike Source |
Since | 2012-04-03 |
Last Update | 2012-04-03 |
joyboy1337 screenshot
joyboy1337 Gear
Mouse | - |
Mousepad | - |
Keyboard | - |
Headset | - |
Monitor | - |
Chair | - |
Controller | - |
Case | - |
joyboy1337 Gaming PC Setup
GPU | - |
CPU | - |
Memory | - |
Motherboard | - |
Power Supply | - |
Storage | - |
Fan | - |
Cooler | - |
joyboy1337 config
The Counter-Strike Source config file of joyboy1337 has been downloaded 67 times. Download joy.cfg by clicking the download button below.
How to install joyboy1337 css config
1. Download joy.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec joyboy1337.cfg" to config.cfg file in your Counter-Strike Source folder.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec joyboy1337.cfg" to config.cfg file in your Counter-Strike Source folder.
Social Media
Twitch | - |
- | |
YouTube | - |
- | |
- | |
TikTok | - |
Steam | - |
Discord | - |
joyboy1337 Settings
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of joyboy1337. The joyboy1337 css settings page has been viewed for 861 since it was added on 2012-04-03. The last time the settings of joyboy1337 were on 2012-04-03. Visit the css settings page to view more Counter-Strike Source settings like joyboy1337 or visit upload section to add your own css settings.
Other Counter-Strike Source settings
# | Name | Country | Last Update | |
1 | Ukraine | 2012-05-19 | ||
2 | Lithuania | 2013-10-06 | ||
3 | Czech Republic | 2012-03-10 | ||
4 | Czech Republic | 2011-08-07 | ||
5 | Netherlands | 2010-09-04 |
Other Greece gaming settings
# | Name | Country | Last Update | |
1 | Greece | 2011-05-12 | ||
2 | Greece | 2010-08-28 | ||
3 | Greece | 2010-08-28 | ||
4 | Greece | 2014-05-10 | ||
5 | Greece | 2011-08-02 | ||
6 | Greece | 2010-09-14 | ||
7 | Greece | 2011-05-29 | ||
8 | Greece | 2010-08-28 | ||
9 | Greece | 2010-08-28 | ||
10 | Greece | 2010-09-09 |
joyboy1337 CFG file
joyboy1337
// IMPORTANT : Stop using useless launch options settings
// Only usefull commands are : -console -refresh XXX
//Use mat_dxlevel 81 PlZzzZz
bind "v" "xhair"
// - Personal settings - \\
name "joyboy1337"
sensitivity "1.45"
zoom_sensitivity_ratio "1.5"
hud_fastswitch "1"
net_graph "0'
fps_max "127"
cl_showfps "1"
clientport "1337"
m_mousespeed "1"
cl_autowepswitch "0"
cl_crosshairscale "600"
cl_crosshairusealpha "1"
cl_crosshairalpha "3000"
cl_legacy_crosshair_recoil "1"
cl_crosshaircolor "5"
cl_crosshairspreadscale "0.8"
cl_dynamiccrosshair "0"
cl_restrict_server_commands "0"
cl_lefthand "1"
con_enable "1"
// - Audio settings - \\
snd_musicvolume "0"
volume "1"
voice_modenable "0"
// FPS Settings
// ----------------
//Cl_ Commands
cl_smoothtime "0.01"
cl_c4dynamiclight "1"
cl_cmdrate "-100" // Must be set to 66
cl_drawmonitors "0" // changeable
cl_detail_avoid_force "0.4"
cl_detail_avoid_radius "64"
cl_detail_avoid_recover_speed "0.25"
cl_detail_max_sway "5"
cl_ejectbrass "0" // changeable
cl_forcepreload "1" // changeable
cl_interp "0.01" // Must be set to .01
cl_interp_ratio "1"
cl_interpolate "1" // Must be set to 1
cl_lagcomp_errorcheck "1" // changeable
cl_lagcompensation "1" // changeable
cl_minmodels "0" // changeable
cl_min_ct "4"
cl_min_t "2"
cl_predictweapons "1" // changeable
cl_pred_optimize "2" // changeable
cl_phys_props_max "51" // Must be set to 50+
cl_ragdoll_physics_enable "0" // changeable
cl_ragdoll_collide "0" // changeable
cl_smooth "1" // changeable
cl_smoothtime "0.01" // changeable
cl_soundscape_flush
cl_spec_mode "1" // changeable
cl_updaterate "66" // Must be set to 66
//Mat_ commands
budget_show_history "0"
mat_alphacoverage "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloom_scalefactor_scalar "0"
mat_bloomscale "0"
mat_bufferprimitives "0"
mat_bumpmap "0"
mat_clipz "1"
mat_compressedtextures "1"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_diffuse "1"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_fastspecular "1"
mat_filterlightmaps "0"
mat_filtertextures "1"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_level "0"
mat_max_worldmesh_vertices "0"
mat_maxframelatency "0"
mat_mipmaptextures "1"
mat_non_hdr_bloom_scalefactor "0"
mat_parallaxmap "0"
mat_reducefillrate "1"
mat_shadowstate "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_softwarelighting "0"
mat_specular "0"
mat_use_compressed_hdr_textures "1"
mat_wateroverlaysize "0"
mat_debugdepthmode "0"
mat_debug_postprocessing_effects "0"
mat_force_ps_patch "0"
mat_reduceparticles "1"
mat_postprocess_x "0"
mat_postprocess_y "0"
mat_colcorrection_disableentities "0"
mat_excludetextures "1"
mat_levelflush "0"
mat_motion_blur_enabled "0"
mat_disablehwmorph "1"
mat_postprocessing_combine "1"
//R_ Commands
r_decals "50" // changeable
r_decal_cullsize "0" // changeable
r_DoCovertTransitions "0"
r_dopixelvisibility "0" // changeable
r_drawbatchdecals "0" // changeable
r_drawflecks "0" // changeable
r_drawmodeldecals "0" // changeable
r_dynamic "0" // changeable
r_eyes "1" // changeable
r_flex "0" // changeable
r_lightaverage "1" // Must be set to 1
r_lod "-1" // Must be set to -1/0/1/2
r_maxdlights "32" // Must be set to 32
r_occlusion "1" // changeable
r_renderoverlayfragment "0" // changeable
r_rootlod "2" // Must be set to 0/1/2
r_shadows "1" // changeable
r_shadowmaxrendered "1" // changeable
r_shadowrendertotexture "1" // changeable
r_teeth "0" // changeable
r_waterforceexpensive "0" // changeable
r_waterdrawreflection "0" // changeable
r_worldlights "2" // Must be set to 2
r_worldlightmin "0.0002" // Must be set to .0002
r_3dnow "1" // changeable
r_mmx "1" // changeable
r_sse "1" // changeable
r_sse2 "1" // changeable
r_3dsky "0" // changeable
//Rope_
rope_averagelight "0" // changeable
rope_collide "0" // changeable
rope_shake "0" // changeable
rope_smooth "0" // changeable
rope_smooth_minwidth "0" // changeable
rope_smooth_minalpha "0" // changeable
rope_smooth_maxalphawidth "0" // changeable
rope_smooth_maxalpha "0" // changeable
rope_smooth_enlarge "0" // changeable
rope_subdiv "0" // changeable
rope_wind_dist "0.01" // changeable
//Miscellaneous
func_break_max_pieces "0" // changeable
gl_clear "0" // changeable
mp_decals "50" // changeable
net_showevents "0" // Must be set to 0
props_break_max_pieces "0" // changeable
props_break_max_pieces_perframe "0" // changeable
rate "25000" // Must be set to 25000+
snd_flushasync
texture_budget_background_alpha "999 // changeable
texture_budget_panel_height "0" // changeable
texture_budget_panel_width "0" // changeable
//voice
dsp_enhance_stereo "0"
dsp_slow_cpu "0"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "1.0"
dsp_water "14"
soundscape_flush "1"
snd_mute_losefocus "1"
snd_legacy_surround "0"
snd_pitchquality "1"
snd_musicvolume "1.0"
snd_mixahead "0.05"
snd_ducktovolume "0.55"
snd_duckerattacktime "0.5"
snd_duckerreleasetime "2.5"
snd_duckerthreshold "0.15"
dsp_enhance_stereo "0"
// ZBLOCK CVARS
setinfo zb_wantautocashcalling 1
//joyboy.dot
clear
// IMPORTANT : Stop using useless launch options settings
// Only usefull commands are : -console -refresh XXX
//Use mat_dxlevel 81 PlZzzZz
bind "v" "xhair"
// - Personal settings - \\
name "joyboy1337"
sensitivity "1.45"
zoom_sensitivity_ratio "1.5"
hud_fastswitch "1"
net_graph "0'
fps_max "127"
cl_showfps "1"
clientport "1337"
m_mousespeed "1"
cl_autowepswitch "0"
cl_crosshairscale "600"
cl_crosshairusealpha "1"
cl_crosshairalpha "3000"
cl_legacy_crosshair_recoil "1"
cl_crosshaircolor "5"
cl_crosshairspreadscale "0.8"
cl_dynamiccrosshair "0"
cl_restrict_server_commands "0"
cl_lefthand "1"
con_enable "1"
// - Audio settings - \\
snd_musicvolume "0"
volume "1"
voice_modenable "0"
// FPS Settings
// ----------------
//Cl_ Commands
cl_smoothtime "0.01"
cl_c4dynamiclight "1"
cl_cmdrate "-100" // Must be set to 66
cl_drawmonitors "0" // changeable
cl_detail_avoid_force "0.4"
cl_detail_avoid_radius "64"
cl_detail_avoid_recover_speed "0.25"
cl_detail_max_sway "5"
cl_ejectbrass "0" // changeable
cl_forcepreload "1" // changeable
cl_interp "0.01" // Must be set to .01
cl_interp_ratio "1"
cl_interpolate "1" // Must be set to 1
cl_lagcomp_errorcheck "1" // changeable
cl_lagcompensation "1" // changeable
cl_minmodels "0" // changeable
cl_min_ct "4"
cl_min_t "2"
cl_predictweapons "1" // changeable
cl_pred_optimize "2" // changeable
cl_phys_props_max "51" // Must be set to 50+
cl_ragdoll_physics_enable "0" // changeable
cl_ragdoll_collide "0" // changeable
cl_smooth "1" // changeable
cl_smoothtime "0.01" // changeable
cl_soundscape_flush
cl_spec_mode "1" // changeable
cl_updaterate "66" // Must be set to 66
//Mat_ commands
budget_show_history "0"
mat_alphacoverage "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloom_scalefactor_scalar "0"
mat_bloomscale "0"
mat_bufferprimitives "0"
mat_bumpmap "0"
mat_clipz "1"
mat_compressedtextures "1"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_diffuse "1"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_fastspecular "1"
mat_filterlightmaps "0"
mat_filtertextures "1"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_level "0"
mat_max_worldmesh_vertices "0"
mat_maxframelatency "0"
mat_mipmaptextures "1"
mat_non_hdr_bloom_scalefactor "0"
mat_parallaxmap "0"
mat_reducefillrate "1"
mat_shadowstate "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_softwarelighting "0"
mat_specular "0"
mat_use_compressed_hdr_textures "1"
mat_wateroverlaysize "0"
mat_debugdepthmode "0"
mat_debug_postprocessing_effects "0"
mat_force_ps_patch "0"
mat_reduceparticles "1"
mat_postprocess_x "0"
mat_postprocess_y "0"
mat_colcorrection_disableentities "0"
mat_excludetextures "1"
mat_levelflush "0"
mat_motion_blur_enabled "0"
mat_disablehwmorph "1"
mat_postprocessing_combine "1"
//R_ Commands
r_decals "50" // changeable
r_decal_cullsize "0" // changeable
r_DoCovertTransitions "0"
r_dopixelvisibility "0" // changeable
r_drawbatchdecals "0" // changeable
r_drawflecks "0" // changeable
r_drawmodeldecals "0" // changeable
r_dynamic "0" // changeable
r_eyes "1" // changeable
r_flex "0" // changeable
r_lightaverage "1" // Must be set to 1
r_lod "-1" // Must be set to -1/0/1/2
r_maxdlights "32" // Must be set to 32
r_occlusion "1" // changeable
r_renderoverlayfragment "0" // changeable
r_rootlod "2" // Must be set to 0/1/2
r_shadows "1" // changeable
r_shadowmaxrendered "1" // changeable
r_shadowrendertotexture "1" // changeable
r_teeth "0" // changeable
r_waterforceexpensive "0" // changeable
r_waterdrawreflection "0" // changeable
r_worldlights "2" // Must be set to 2
r_worldlightmin "0.0002" // Must be set to .0002
r_3dnow "1" // changeable
r_mmx "1" // changeable
r_sse "1" // changeable
r_sse2 "1" // changeable
r_3dsky "0" // changeable
//Rope_
rope_averagelight "0" // changeable
rope_collide "0" // changeable
rope_shake "0" // changeable
rope_smooth "0" // changeable
rope_smooth_minwidth "0" // changeable
rope_smooth_minalpha "0" // changeable
rope_smooth_maxalphawidth "0" // changeable
rope_smooth_maxalpha "0" // changeable
rope_smooth_enlarge "0" // changeable
rope_subdiv "0" // changeable
rope_wind_dist "0.01" // changeable
//Miscellaneous
func_break_max_pieces "0" // changeable
gl_clear "0" // changeable
mp_decals "50" // changeable
net_showevents "0" // Must be set to 0
props_break_max_pieces "0" // changeable
props_break_max_pieces_perframe "0" // changeable
rate "25000" // Must be set to 25000+
snd_flushasync
texture_budget_background_alpha "999 // changeable
texture_budget_panel_height "0" // changeable
texture_budget_panel_width "0" // changeable
//voice
dsp_enhance_stereo "0"
dsp_slow_cpu "0"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "1.0"
dsp_water "14"
soundscape_flush "1"
snd_mute_losefocus "1"
snd_legacy_surround "0"
snd_pitchquality "1"
snd_musicvolume "1.0"
snd_mixahead "0.05"
snd_ducktovolume "0.55"
snd_duckerattacktime "0.5"
snd_duckerreleasetime "2.5"
snd_duckerthreshold "0.15"
dsp_enhance_stereo "0"
// ZBLOCK CVARS
setinfo zb_wantautocashcalling 1
//joyboy.dot
clear
Top 10 Games
CS2 configs
4686 configs
Fortnite settings
549 settings
Valorant settings
274 settings
LoL settings
250 settings
Dota 2 settings
161 settings
Apex Legends settings
246 settings
Overwatch 2 settings
76 settings
PUBG settings
224 settings
CS 1.6 configs
8741 configs
Rocket League settings
222 settings
New Setups
Sceptic setup
2024-04-18
Martoz setup
2024-04-18
HighDistortion setup
2024-04-18
Thebausffs setup
2024-04-18
Dakotaz setup
2024-04-18
New Configs
Updated Setups
Clix setup
2024-04-18
Kyedae setup
2024-04-18
MrSavage setup
2024-04-18
bodyy setup
2024-04-16
Staehr setup
2024-04-16
Updated Configs
fREAKAZOiD cfg
2024-04-18
Donk cfg
2024-04-18
Brehze cfg
2024-04-16
Jabbi cfg
2024-04-16
Krimbo cfg
2024-04-16