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SANCAK ~ GHoST cs settings, config & cfg 2013

Full Name -
Nickname SANCAK ~ GHoST
Birthday -
Nationality TurkeyTurkey
Game Counter-Strike 1.6Counter-Strike 1.6
Since 2013-07-20
Last Update 2013-07-20
SANCAK ~ GHoST screenshot

SANCAK ~ GHoST Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Monitor -
Chair -
Controller -
Case -

SANCAK ~ GHoST Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

SANCAK ~ GHoST config

The Counter-Strike 1.6 config file of SANCAK ~ GHoST has been downloaded 298 times. Download ada.cfg by clicking the download button below.
How to install SANCAK ~ GHoST cs config
1. Download ada.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike\cstrike\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec SANCAK ~ GHoST.cfg" to config.cfg file in your Counter-Strike 1.6 folder.
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SANCAK ~ GHoST Settings

Monitor
Resolution: -
Aspect Ratio: -
Sensitivity
Sensitivity: -
Crosshair
Color: -
Size: -
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of SANCAK ~ GHoST. The SANCAK ~ GHoST cs settings page has been viewed for 1.639 since it was added on 2013-07-20. The last time the settings of SANCAK ~ GHoST were on 2013-07-20. Visit the cs settings page to view more Counter-Strike 1.6 settings like SANCAK ~ GHoST or visit upload section to add your own cs settings.
Other Counter-Strike 1.6 settings
# Name Country Last Update
1csIndiaIndia2012-06-02
2csAlgeriaAlgeria2013-09-17
3csAlbaniaAlbania2012-03-01
4csBelarusBelarus2018-02-03
5csItalyItaly2010-08-20
Other Turkey gaming settings
# Name Country Last Update
1csTurkeyTurkey2019-07-08
2cs2TurkeyTurkey2019-02-19
3lolTurkeyTurkey2024-03-02
4lolTurkeyTurkey2022-09-15
5csTurkeyTurkey2011-05-06
6cod2TurkeyTurkey2011-07-09
7cod4TurkeyTurkey2012-06-30
8csTurkeyTurkey2016-09-08
9cs2TurkeyTurkey2023-02-14
10cod4TurkeyTurkey2011-09-15
SANCAK ~ GHoST CFG file
Nesquik v4
____ _____
/ __/__ ______ ____ _ ___ ____ / ___/__ __ _
/ _// _ \/ __/ // / ' \/ _ `(_-<_/ /__/ _ \/ ' \
/_/ \___/_/ \_,_/_/_/_/\_, /___(_)___/\___/_/_/_/
/_/

____ _ ____ _____ _ _
/ ___|___ _ _ _ __ | |_ ___ _ __ / ___|_ _| __(_) | _____
| | / _ \| | | | '_ \| __/ _ \ '__|___\___ \ | || '__| | |/ / _ \
| |__| (_) | |_| | | | | || __/ | |_____|__) || || | | | < __>
\____\___/ \__,_|_| |_|\__\___|_| |____/ |_||_| |_|_|\_\___|



unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1; cl_bob 0; cl_bobup 0; bind mwheelup +duck; bind MWHEELDOWN +jump; hud_fastswitch 1; cl_dynamiccrosshair 0; +mlook"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "podbotmenu"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "play sound/misc/multikill; say www.forumqs.com nesquik v4 cfg!"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "v" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "k" "+voicerecord"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "scr_conspeed 999999; toggleconsole"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left; cl_yawspeed 4000"
bind "RIGHTARROW" "+right; cl_yawspeed 4000"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "BACKSPACE" "impulse 101"

_____________________________________________
//��goruntu��
_____________________________________________
gl_keeptjunctions "0"
gl_affinemodels "0"
gl_dither "1"
gl_d3dflip "0"
gl_cull "1"
gl_polyoffset "999999"
gl_overbright "0"
gl_flipmatrix "0"
gl_lightholes "0"
gl_smoothmodels "0"
gl_monolights "0"
gl_palette_tex "1"
gl_max_size "512"
gl_alphamin "0.250"
gl_picmip "0"
gl_spriteblend "0"
gl_zmax "3600"
gl_ztrick "0"
gl_playermip "10"
gl_wateramp "0"
gl_texsort "0"
gl_clear "0"
gl_nobind "0"
gl_nocolors "0"
gl_round_down "3"
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"

_____________________________________________
//��oyuncu��
_____________________________________________
_cl_autowepswitch "1"
cl_solid_players "1"
cl_bobcycle "1"
cl_bob "0"
cl_bobup "0"
cl_nopred "0"
cl_gg "0"
cl_lc "1"
cl_lw "1"
cl_gibcount "0"
cl_giblife "0"
cl_gibvelscale "0"
cl_dlmax "128"
cl_idealpitchscale "0.8"
cl_dynamiccrosshair "0"
cl_corpsestay "180"
cl_cmdbackup "2"
cl_movespeedkey "0.52"
cl_forwardspeed "400"
cl_backspeed "400"
cl_sidespeed "400"
cl_pitchspeed "2"
cl_waterdist "4"
cl_shadows "0"
cl_weather "0"
cl_download_ingame "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_timeout "8000"
cl_showfps "0"
cl_minmodels "0"
cl_himodels "0"
cl_pitchup "89"
cl_pitchdown "89"
cl_righthand "1"
cl_vsmoothing "0.05"
cl_rate "9999"
cl_cmdrate "101"
cl_updaterate "101"
cl_fixtimerate "7.5"
cl_showerror "0"
cl_logofile "smiley"
cl_logocolor "#Valve_Blue"
cl_radartype "0"
cl_resend "4"
cl_showevents "0"
contimes "2"
precache "1"
_____________________________________________
//��mouse��
_____________________________________________
m_forward "1""
m_side "0.8"
m_filter "0"
m_pitch "0.022"
m_yaw "0.022"
sensitivity "2.6"
zoom_sensitivity_ratio "1.2"
joystick "0"

_____________________________________________
//��seyirci��
_____________________________________________
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"

_____________________________________________
//��ses��
_____________________________________________
_snd_mixahead "0.1"
suitvolume "0.250000"
hisound "1"
bgmvolume "0"
loadas8bit "0"
MP3Volume "0.8"
volume "0.5"
s_eax "0"
s_a3d "0"
s_verbwet "0.25"
s_bloat "2"
s_polykeep "0"
s_polysize "0"
s_refgain "0.4"
s_refdelay "4"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8"
s_automax_distance "30"
s_automin_distance "2"
s_distance "60"
s_doppler "0"
s_numpolys "200"
s_rolloff "1"
ambient_level "0.300"
voice_scale "1"
voice_enable "1"
voice_loopback "1"
voice_modenable "1"
voice_forcemicrecord "1"
voice_maxgain "2"
voice_avggain "0.500"
_____________________________________________
//��hud��
_____________________________________________
hud_centerid "1"
hud_fastswitch "1"
hud_takesshots "0"
hud_capturemouse "1"
hud_classautokill "1"
hud_saytext_time "5"
hud_drawhistory_time "5"
hud_deathnotice_time "6"
hud_draw "1"
drawradar
_____________________________________________
//��r_models��
_____________________________________________
r_drawentities "1"
r_bmodelhighfrac "5"
r_drawviewmodel "1"
r_glowshellfreq "0"
r_detailtextures "0"
r_mirroralpha "0"
r_dynamic "0"
r_shadows "0"
r_traceglow "0"
r_fullbright "1"
r_decals "300"
r_mmx "1"
r_speeds "0"
r_novis "0"
______________________________________________
//��gamma��
______________________________________________
lightgamma "2.5"
lambert "-1.001"
texgamma "0"
gamma "30"
brightness "30"

_____________________________________________
//��misc��
_____________________________________________
model "1337"
max_smokepuffs "0"
max_shells "0"
developer "0"
fps_max "101"
fps_modem "0"

_____________________________________________
//��kan��
_____________________________________________
violence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1"
mp_decals "1"
impulse 101

_____________________________________________
//��ex goruntu��
_____________________________________________
hpk_maxsize "0"
viewsize "120"
topcolor "0"
bottomcolor "3"
d_spriteskip "0"
default_fov "90"
ati_subdiv "0"
ati_npatch "0"
fastsprites "0"

_____________________________________________
//��rate��
_____________________________________________
rate "25000"
ex_interp "0.05"
ex_extrapmax "1.33"
ex_minvelocity "0"
host_framerate "0"
fakelag "0"
fakeloss "0"

______________________________________________
//��istatistik��
______________________________________________
graphheight "30"
net_graph "3"
net_graphwidth "105"
net_scale "5"
net_graphpos "1"

______________________________________________
//��Diger��
______________________________________________
skin ""
team ""
console "1"
crosshair "1"
scr_conspeed "999999"
scr_connectmsg "0"
sv_aim "0"
sv_voiceenable "1"
sv_clienttrace "999999"
cl_latency "-21"
lookspring "0"
lookstrafe "0"
mp_startmoney "16000"
mp_freezetime "0"
vid_d3d "0"

______________________________________________
//��No Recoil��
______________________________________________
ex_maxaccel "2000"
ex_maxspeed "750"
ex_correct "0"
c_maxdistance "200.0"
c_mindistance "30.0"
c_minpitch "0.0"
/setinfo "aim_headshot" "50"

______________________________________________
//�� Only for 1.6 (www.forumqs.com) ��
______________________________________________
cl_crosshair_color "250 250 50"
cl_crosshair_size "1"
cl_crosshair_translucent "0"
motdfile nesquik.txt
motd_write www.forumqs.com iyi oyunlar diler.

______________________________________________
//�� Only for 1.5 (www.forumqs.com) ��
______________________________________________
adjust_crosshair
adjust_crosshair
adjust_crosshair

con_color "240+230+140"

spk "three two one yes quick save ok"

play sound/misc/monsterkill

clear
+jlook
+mlook
reconnect





wwclconfig_check cl_forwardspeed "999"
wwclconfig_check cl_backspeed "999"
wwclconfig_check cl_upspeed "999"
wwclconfig_check cl_sidespeed "999"
wwclconfig_check cl_sidespeed "999"
wwclconfig_check cl_yawspeed "999"




cl_crosshair_Size small



setburst ak47 1 10 0.12 0.12 0.000001 1
setburst ak47 2 20 0.12 0.13 0.000001 1
setburst ak47 3 30 0.12 0.14 0.000001 1
setburst ak47 4 50 0.08 0.15 0.000001 0

setburst ak47 5 999 0.06 0.16 0.000001 0
setburst m4a1 1 5 0.4 0.0001 0 0
setburst m4a1 2 10 0.38 0.001 0 0
setburst m4a1 3 30 0.32 0.015 0 0
setburst m4a1 4 999 0.05 0.43 0.2 12
setburst deagle 1 999 999 999 999 999

_________________
KTkv11CFG BY KTKhackerS!! al�nt� VE �al�nt� Yapmay�n !!!
NOT: www.strikeforum.freeforums.org _____________________________________


KTkv11CFG BY KTKhackerS!! al�nt� VE �al�nt� Yapmay�n !!!
NOT: www.strikeforum.freeforums.org�
alias f "avadd 0 21.11 8.2 2.1"
alias fa "avadd 1 26.4 2.15 2.0"
alias far "avadd 2 12 8 2"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias fart "avclear;f;fa;ak3;far;height_correction 0"



alias ak "avadd 0 21.41 5.2 1.8"
alias ak1 "avadd 1 25.4 5.7 2.8"
alias ak2 "avadd 2 13.72 3.8 2.91"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias ak1 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"


alias ak "avadd 0 19.81 8.9 2.4"
alias ak1 "avadd 1 24.3 4.2 2.1"
alias ak2 "avadd 2 15.12 5.8 2.91"
alias ak3 "avadd 3 19.631 6.281 2.183"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias akvec11 "avclear;ak;ak1;ak2;ak3;height_correction 0;nospread 2;recoil 1.74;txt $(-)!7 "

alias pist1 "avadd 0 20.82 7.53 2.04"
alias pist2 "avadd 1 26.1 4.2 2.49"
alias pist3 "avadd 2 15.31 7.52 2.36"
alias pistsetup "recoil 0.015;pred 0"
alias deaglevec "avclear;pist1;pist2;pist3;;pistsetup;txt Deagle;height_correction 4"
alias pistolvec "deaglevec"

KTkv11CFG BY KTKhackerS!! al�nt� VE �al�nt� Yapmay�n !!!
NOT: www.strikeforum.freeforums.org
alias s1 "avadd 22.500 6.7 2.535;avadd 1 27.3 4 5.02"
alias s2 "avadd 22.470 6.7 2.535;avadd 1 26.9 4 5.02"
alias s3 "avadd 22.401 6.7 2.535;avadd 1 26.5 4 5.02"
alias s4 "avadd 0 22.401 6.1 2.7;avadd 1 26.3 4 5.02"
alias sigvec "avclear;s1;s2;s3;s4;nospread 1;recoil 1.739"
alias np1d "avadd 0 23.11 6.8 3.563;avadd 1 29.54 5.1 3.45"
alias np2d "nospread 1;recoil 1.2"
alias deaglevec "avclear;np1d;np2d;txt"
alias ak-numbers "avadd 0 22.993 6.40 2.309;avadd 1 26.85 4.23 3.94"
alias aksetup "recoil 1.871;nospread 1;autowall 1;aim 1;shoot 1;shoot 1"
alias akvec "avclear;ak-numbers;aksetup"
alias np1pi "avadd 0 22.953 6.8 3.27;avadd 1 27.23 6.2 4.13"
alias np2pi "nospread 1;recoil 2"
alias pistolvec "avclear;np1k;np2k;txt"
alias ak1 "avadd 0 28.8 5.46.76;avadd 0 25.4 5.4 5.6"
alias ak2 "avlcear;ak1;recoil 2.3123;say"
alias pistol1 "avadd 0 23.68 7.12 2.1;avadd 0 23.66 7.12 2.1;avadd 1 29.33 3.99 5.01"
alias pistol2 "avclear;pistol1;recoil 1.6;say"
alias incs "avadd 0 23.42 7.52 3.35;avadd 1 26.43 6.49 3.60"
alias incxs "avclear;incs;recoil 1.62;say"
alias ak-numbers "avadd 0 20.98 6.32 3.12;avadd 1 26.25 2.52 3.96"
alias aksetup "recoil 1.85;riflespeed;akb;akbinds"
alias akvec2 "avclear;ak-numbers;aksetup;say"
alias siga "avadd 0 21.3 6.8 3.78"
alias sigb "avadd 1 28.3 2.8 3.78"
alias sig "avclear;siga;sigb;recoil 1.7;txt loaded;"
alias own1 "avadd 0 23.4 6.44 4.3;avadd 1 26.78 5.6 3"
alias own2 "avclear;own1;recoil 2.3;txt 1-Shot Deagle;"
alias h00ch1 "avadd 0 21.36 5.63 2.34;avadd 1 24.15 3.23 2.53"
alias h00ch2 "avadd 0 21.64 6.29 2.23;avadd 1 25.23 3.72 2.92"
alias h00ch3 "avadd 0 22.61 6.49 2.43;avadd 1 25.28 3.98 3.01"
alias h00ch4 "avadd 1 23.54 7.35 3.25;avadd 1 26.11 4.44 4.44"
alias h00chi3 "avclear;h00ch1;h00ch2;h00ch3;h00ch4;recoil 1.5;"
alias SK1 "avadd 0 21.914 6.901 4.12;avadd 1 27.87 4.865 3.909"
alias SK2 "recoil 2.1;nospread 1;autowall 1"
alias pistolvec "avclear;SK1;SK2;"
alias incss "avadd 0 23.47 7.52 3.38;avadd 1 26.63 6.69 3.68"
alias incxss "avclear;incss;recoil 1.62;say -[SiG]- VeR 3.8"
alias incsss "avadd 0 23.49 7.59 3.39;avadd 1 26.63 7.09 3.70"
alias incxsss "avclear;incsss;recoil 1.62;say -[SiG]- VeR 3.9"
alias inc4 "avadd 0 23.42 7.52 3.35;avadd 1 26.63 7.09 3.70"
alias incxs4 "avclear;inc4;recoil 1.62;say -[SiG]- VeR 4.0"
alias incak "avadd 0 22.98 6.32 3.12;avadd 1 26.25 2.52 3.96"
alias incakk "avclear;incak;recoil 1.83;say -[AK]- VeR 3.0"
alias incakk "avadd 0 23.28 7.32 3.14;avadd 1 26.65 6.52 3.56"
alias incakkk "avclear;incakk;recoil 1.83;say -[AK]- VeR 3.1"
alias inc44 "avadd 0 23.51 7.62 3.45;avadd 1 26.73 7.19 3.60"
alias incxss4 "avclear;inc44;recoil 1.62;say -[SiG]- VeR 4.1"
alias pldeagle1 "avadd 0 20.6914142857 6.528 1.73485714285;avadd 0 21.044412 6.4883 1.73485"
alias pldeagle2 "avadd 1 24.8714 4.228 1.71371428571;avadd 1 25.02661 3.928 1.7137"
alias pldeagle3 "avadd 2 12.664308 5.868708 2.577548;avadd 2 12.8454 5.6867 2.577"
alias pldeagle4 "avadd 3 20.928825 7.97384 1.07938;avadd 3 31.1113 7.5334 1.0799"
alias pldeagle5 "recoil 0.021;txt Luck 1 ShoTz Deagle"
alias pldgl44 "avclear;pldeagle1;pldeagle2;pldeagle3;pldeagle4;pldeagle5"
alias p90vec "avclear;p903;p904;p905;p906;recoil 1.8;txt u)v|2eaL p90"
alias p903 "avadd 0 22.84 7.002 3.68"
alias p904 "avadd 1 26.72 5.03 4.09"
alias p905 "avadd 2 14.63 6.73 3.89"
alias p906 "avadd 3 22.84 7.002 3.68"
alias colt-numbers "avadd 0 20.5995 6.908 2.587;avadd 1 24.34 5.25 3.22;avadd 2 11.2433 6.8454 2.59;avadd 3 19.67 7.21 .499"
alias coltsetup "recoil 1.63;height_correction 0;#ex_interp .03"
alias coltVEC34 "avclear0;avclear1;avclear2;colt-numbers;coltsetup"
alias colt-numbers "avadd 0 20.6 6.91 2.587;avadd 1 24.36 5.27 3.22;avadd 2 11.26 6.85 2.59;avadd 3 19.67 7.21 .499"
alias coltsetup "recoil 1.63;height_correction 0;#ex_interp .03"
alias colt "avclear0;avclear1;avclear2;colt-numbers;coltsetup"
alias deagy0 "avadd 0 21.81 7.351 2.28"
alias deagy1 "avadd 1 26.85 5.36 2.16"
alias deagy2 "avadd 2 13.90 7.57 2.73"
alias deagy5 "avadd 3 21.2 8.4 1.8"
alias deagy3 "recoil 1.67"
alias deagy4 "avclear;deagy0;deagy1;deagy2;deagy3;deagy5"
alias deagle0 "avadd 0 20.82 7.53 2.04"
alias deagle1 "avadd 1 26.1 4.2 2.49"
alias deagle2 "avadd 2 15.31 7.52 2.36"
alias deagle3 "avadd 3 21.2 8.4 1.8"
alias pistolvec "avclear;deagle0;deagle1;deagle2;deagle3;recoil 0.085;height_correction 0"
alias pist1 "avadd 0 20.82 7.53 2.04"
alias pist2 "avadd 1 26.1 4.2 2.49"
alias pist3 "avadd 2 15.31 7.52 2.36"
alias pistsetup "recoil 0.015;pred 0"
alias deaglevec "avclear;pist1;pist2;pist3;;pistsetup;txt Deagle;height_correction 4"
alias pistolvec "deaglevec"
alias cripset "avadd 0 22.4 5.87 1.09"
alias bloods "avadd 1 26.6 5.7 3.2"
alias gangsta "avadd 2 9.12 6.12 3.431"
alias respect "avadd 3 21 8 3.4"
alias setup "avclear;cripset;bloods;gangsta;respect;txt -=[ DEAGLE v.o1 TEST ]|:=-"
alias setup2 "#ex_interp 0.03;#cl_cmdrate 15332;wallsensitivity 2;height_correction 0;#cl_updaterate 15332;recoil 0.2"
alias deaglevec "setup;setup2"
alias o "avadd 0 19.8 8.65 1.79863"
alias osho "avadd 1 23.9542 1.8265 -.74942"
alias osho1 "avadd 2 18.72351 8.65 1.67"
alias HYDro "avadd 3 21.2 8.6 1.68"
alias oshofo "avclear;o;osho;osho1;hydro;recoil 1.32;gsaim 1"
alias sig-numbers2 "avadd 0 22.218 6.789 2.6732;avadd 1 25.212 5.67136 3.228;avadd 1 11.9175 6.687 3.256;avadd 3 21.61 7.21 2.348"
alias sigvec2 "avclear;sig-numbers2"
alias Sshot1 "avadd 0 18.98 12.54 1;avadd 1 26.89 8.3 3.7;avadd 2 13 12 1;avadd 3 20 9 1"
alias SuperShot "avclear;gsaim 1;Sshot1;recoil 0.14;aim 1;lock 1;height_correction 0"
alias ak "avadd 0 21.51 3.11 -2.6"
alias ak1 "avadd 1 25.52 5.94 3.13"
alias ak2 "avadd 2 15.12 4.31 3.53"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias ak4324 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
alias f "avadd 0 21.11 8.2 2.1"
alias fa "avadd 1 26.4 2.15 2.0"
alias far "avadd 2 12 8 2"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias fart "avclear;f;fa;ak3;far;height_correction 0"
alias ak "avadd 0 21.41 5.2 1.8"
alias ak1 "avadd 1 25.4 5.7 2.8"
alias ak2 "avadd 2 13.72 3.8 2.91"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias ak1 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
alias ak "avadd 0 19.81 8.9 2.4"
alias ak1 "avadd 1 24.3 4.2 2.1"
alias ak2 "avadd 2 15.12 5.8 2.91"
alias ak3 "avadd 3 19.631 6.281 2.183"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias akvec11 "avclear;ak;ak1;ak2;ak3;height_correction 0;nospread 2;recoil 1.74;"
alias +nxhead2 "-mlook;wait;+attack;wait;+attack"
alias -nxhead2 "+mlook;wait;-attack"
alias +nxmasta "-mlook;wait;+attack;wait;+attack;wait;+attack"
alias -nxmasta "+mlook;wait;-attack"
alias +nxshtpwn "-reload;wait;+attack;wait;+attack"
alias -nxshtpwn "-attack;wait;-attack;+reload;wait;wait;-reload"
alias +setsens "sensitivity 1.5"
alias -setsens "sensitivity 1.5"
alias +nxaim "+attack;wait;+attack;wait;+attack;wait;-attack;wait;+attack;wait;-attack;wait;+attack"
alias -nxaim "-attack
alias _nxhead2 "echo HeadShot2 : Enabled...;bind mouse1 +nxhead2"
alias _nxmasta "echo Master Attack : Enabled...;bind mouse1 +nxmasta"
alias _nxshtpwn "echo Shotgun Attack : Enabled...;bind mouse1 +nxshtpwn"
alias _nxaim "echo Aim Attack : Enabled...;bind mouse1 +nxaim"

KTkv11CFG BY KTKhackerS!! al�nt� VE �al�nt� Yapmay�n !!!
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alias Light "avadd 0 21.339 7.137 2.681; avadd 1 25.424 5.424 4.424"
alias Holy "avadd 0 22.284 7.487 2.681; avadd 1 26.883 6.832 4.424"
alias Liminality "avclear 0;avdraw 0;Light;Holy;autowall 1;recoil 1.6;#say -[MuLti-VeC]-6.1"
alias rage "avadd 0 23.63 7.45 3.36;avadd 1 26.53 6.73 3.56"
alias inkaol "avadd 0 22.84 6.90 3.60;avadd 1 26.27 5.55 3.69"
alias aimrage "avclear 0;avdraw 0;rage;inkaol;recoil 1.7;#say -[MuLti-VeC]-6.1 Ver AoL MaKEs InC RaGE"
_
alias SIR3 "avadd 0 20 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIRAimSupreme "avclear 0;avclear 1;SIR3; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- Supreme;"
// Tylers Aim Vector 4
alias lostsoulaimvec4 "avadd 0 19.5 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias lostsoulaim4 "avclear;avadd 0 19.35 7.1 2;avadd 1 17.05 1.95 3.95;lostsoulaimvec4;init 0 lostsoulaim4;txt *** Aim 4: NH-|ostsou| ***"
//2-Shot-Burst-Fire-Head
//SIR-Aim 2-Shot
alias SIR5 "avadd 0 21 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIR6 "avadd 0 19 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 15 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIRAimTS "avclear 0;avclear 1;SIR5;SIR6; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- 2-Shot;"
//sargent: head
alias SargentHead1 "avadd 0 21 7 2 ;avadd 1 23 7 3"
alias SargentHead "avclear;SargentHead1;init 0 HeadBunny;txt sargent: head;"
//SIR-smoke
alias SIR9 "avadd 0 23 6 2.7 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 2 3.7 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIRsmoke "avclear 0;avclear 1;SIR9; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- smoke;"
//gift: shot
alias GiftShot "avclear 0; avclear 1; avadd 0 20.15 7.5 1.45; avadd 1 23.5 6.1 2.8; #cl_bob 0; #cl_bobup 0; txt gift: shot"
//gift: money
alias GiftMoney "avclear 0; avadd 1; avadd 0 21.85 6.5 1.40; avadd 1 24 6.1 2.8; #cl_bob 0; #cl_bobup 0; txt gift: money"
//gift: whore
alias GiftWhore "avclear 0; avclear 1; avadd 0 21.95 6.5 2.8; avadd 1 18 3 4; #cl_bob 0; #cl_bobup 0; txt gift: whore"
//silentscope
alias silent "avclear 0; avadd 0 23 7 -6; avadd 1 27 0 6; #cl_bob 0; #cl_bobup 0; txt silentx"
alias 0991 "avclear 0;avclear 1;avadd 0 18 10 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
alias 0992 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
alias 0993 "avadd 1 21.3 3 0;avadd 1 15 -5 -4;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
alias 0994 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
alias 099 "0991;0992;0993;0994; recoil 1.7; pred 0; txt *** Initialized Aiming to: HEAD Ping 0-149 ***"
alias 1001 "avclear 0;avclear 1;avadd 0 17.92 10 0;avadd 0 9.8 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
alias 1002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
alias 1003 "avadd 1 19 3 0;avadd 1 16.8 -4 -2;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
alias 1004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
alias 100 "1001;1002;1003;1004; recoil 2.2; pred 1; predmax 1; txt *** Initialized Aiming to: HEAD Ping 150-249 ***"
alias 2001 "avclear 0;avclear 1;avadd 0 17.71 9.89 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
alias 2002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
alias 2003 "avadd 1 19.8 3 0;avadd 1 16.4 3 0;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
alias 2004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
alias 200 "2001;2002;2003;2004; recoil 2.6; pred 1; predmax 5; txt *** Initialized Aiming to: HEAD Ping 250-349 ***"
alias 3001 "avclear 0;avclear 1;avadd 0 17.02 10.09 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
alias 3002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
alias 3003 "avadd 1 19.7 -5 -4;avadd 1 15.8 3 0;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
alias 3004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
alias 300 "3001;3002;3003;3004; recoil 3.1; pred 1; predmax 8; txt *** Initialized Aiming to: HEAD Ping 350-400+ ***"
alias CSavheadf "avclear; CSavSheadFc; avSchest; aimSrest; CSavheadf2"
alias CSavheadf2 "TFavDheadFc; avDchest; aimDrest; txt *** Aiming: CS Medium Head"
alias CSavhead "avclear; CSavSheadbc; avSchest; aimSrest; CSavhead2"
alias CSavhead2 "CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS Low Head"
alias CSavheadb "avclear; CSavSheadc; avSchest; aimSrest; CSavheadb2"
alias CSavheadb2 "CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS High Head"
//Absolution F -medium
alias CSavDheadFc "avadd 1 19 4 4" /
alias CSavSheadFc "avadd 0 21 8 4" /
//Absolution B -high
alias CSavDheadc "avadd 1 19 4 4" /
alias CSavSheadc "avadd 0 23 8 4" /
//Absolution A -low
alias CSavDheadbc "avadd 1 19 4 4" /
alias CSavSheadbc "avadd 0 19 8 4" /
//new aiming (zer0)
alias zbaddass "avadd 0 20 9 4"
alias zbaddass2 "avadd 1 17 2 4"
alias zbadass3 "avadd 0 22 5 4;avadd 0 13.5 6 -6; avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5"
alias zero1 "avadd 0 20 6 2;avadd 0 13.5 6 -6;avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5"
alias zbadass4 "avadd 1 26 3 3;avadd 1 13 -2 -5;avadd 1 11 -5 8;avadd 1 -21 0 -8;avadd 1 -19 -16 5"
alias zbaddass5 "avadd 1 20 3 2;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd
alias zbaddpair1 "zbaddass;zbaddass2;zbadass3;zero1;zbadass4;zbaddass5"
alias zbadassdone "zbaddpair1; txt z_Bad-Ass Aiming Loaded"
alias zeroheadSD "avadd 0 22 5 4 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 26 3 3 13 -2 -5 11 -5 8 -21 0 -8 -19 -16 5"
alias zeroHead "avclear;zeroheadSD;init 0 zeroHead; #cl_bob 0; #cl_bobup 0;txt *^*zer0s Secret-Aiming (you^will^own)*^*"
alias awpscript "awp_on"
alias awp_on "bind mouse1 +awpattack; weapon_primary; AwP_script%oN; alias awpscript awp_off"
alias awp_off "bind mouse1 +attack;adjust_crosshair; AwP_script%oFF; alias awpscript awp_on"
alias +awpattack "+attack"
alias -awpattack "-attack;wait;weapon_secondary;awpscript"
alias humaim0 "randmax 0; init aimr humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***"
alias humaim1 "randmax 5; init aimr humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***"
humaim0
alias smooth0 "smooth 0; init aims smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***"
alias smooth1 "smooth 5; init aims smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***"
smooth0
KTkv11CFG BY KTKhackerS!! al�nt� VE �al�nt� Yapmay�n !!!
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alias +doaim "aim 1"
alias -doaim "aim 0"
alias +thru "aimthru 1"
alias -thru "aimthru 0"
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"
humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***"
humaim0
alias smooth0 "smooth 0; init 6 smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***"
alias smooth1 "smooth 5; init 6 smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***"
alias dev1 "developer 1"
alias dev0 "developer 0"
alias att "+attack"
alias +on "+attack; +lookdown"
alias -on "-attack; -lookdown"
alias em ""
alias antion "bind kp_downarrow antioff; wait; bind mouse1 r0; wait; bind = r0; wait; bind - r0; wait; bind mwheelup r0; wait; bind mwheeldown r0; dev1; echo Anti-Recoil ENABLED;developer 999999999"
alias antioff "bind mouse1 +attack; wait; bind = em; wait; bind - em; wait; bind mwheelup em; wait; bind mwheeldown em; wait; bind kp_downarrow antion; wait; dev1; echo Anti-Recoil DISABLED;developer 999999999"
bind kp_rightarrow "antion"
bind kp_leftarrow "antioff;bind = podbotmenu"
alias +att2 "#+attack2"
alias -att2 "#-attack2"
alias +thrushoot "aimthru 1;#+attack"
alias -thrushoot "aimthru 0;#-attack"
alias +thru "aimthru 1;"
alias -thru "aimthru 0;"
alias +doaim "aim 1"
alias -doaim "aim 0"
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"
alias +csgaim "aim 1;later 0.01 #+attack;later 0.09 aim 0"
alias -csgaim "later 0.01 #-attack"
alias +doshootnoaim "davbot 0;#wait;#+attack"
alias -doshootnoaim "#-attack; davbot 1"
alias vec_pistol "avclear; avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65; recoil 0.016"
alias vec_m4a1 "avclear;avadd 0 20.65 6.73 1.937;avadd 1 26.69 6.15 3.65;avadd 2 11.76 6.5 3.25; recoil 1.61"
alias vec_ak47 "avclear;avadd 0 21.75 6.63 3.276;avadd 1 26.85 5.85 3.45;avadd 2 11.9 6.8 2.4; txt recoil 1.73"
alias vec_aug "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
alias vec_sg552 "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
alias vec_other "avclear; avadd 0 22.05 6.61 2.013;avadd 1 25.19 6.88 3.404;avadd 2 13.244 7.11 2.31; recoil 1.71"
alias vec_sg550 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
alias vec_g3sg1 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
alias vec_scout "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
alias vec_awp "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
alias colt-a "avadd 0 20.76 6.89 4.02"
alias colt-b "avadd 1 25.7 4.56 4.5"
alias coltsetup "recoil 1.65;txt |[ CoLt ]|"
alias coltvec "avclear;colt-a;colt-b;coltsetup"
alias aug-a "avadd 0 21.12 5.85 3.29"
alias aug-b "avadd 1 25.77 4.32 4.49"
alias augsetup "recoil 1.55;txt |[ Aug ]|"
alias augvec "avclear;aug-a;aug-b;augsetup"
alias ak47-a "avadd 0 19.9 7.321 3.295"
alias ak47-b "avadd 1 26.54 3.21 4.78"
alias aksetup "recoil 1.85;txt |[ Ak-47 ]|"
alias akvec "avclear;ak47-a;ak47-b;aksetup"
alias vec_pistol "avclear; avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65; recoil 0.016"
alias vec_m4a1 "avclear;avadd 0 20.65 6.73 1.937;avadd 1 26.69 6.15 3.65;avadd 2 11.76 6.5 3.25; recoil 1.61"
alias vec_ak47 "avclear;avadd 0 21.75 6.63 3.276;avadd 1 26.85 5.85 3.45;avadd 2 11.9 6.8 2.4; txt recoil 1.73"
alias vec_aug "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
alias vec_sg552 "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
alias vec_other "avclear; avadd 0 22.05 6.61 2.013;avadd 1 25.19 6.88 3.404;avadd 2 13.244 7.11 2.31; recoil 1.71"
alias vec_sg550 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
alias vec_g3sg1 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
alias vec_scout "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
alias vec_awp "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
Alias "UH_SpeedHack.Toggle" "UH_SpeedHack.ON"
Alias "UH_SpeedHack.ON" "Host_FrameRate 10; Alias UH_SpeedHack.Toggle UH_SpeedHack.OFF"
Alias "UH_SpeedHack.OFF" "Host_FrameRate 0; Alias UH_SpeedHack.Toggle UH_SpeedHack.ON"
Alias "UH_AFK.Toggle" "UH_AFK.ON"
Alias "UH_AFK.ON" "Cl_YawSpeed -35; +Forward; wait; +Right; +moveright; +use Weapon_Ak47; use Weapon_Ak47; say *AFK MODE* [ON]; Alias UH_AFK.Toggle UH_AFK.OFF"
Alias "UH_AFK.OFF" "Cl_yawSpeed 0; -Forward; wait; -Right; -moveright; -Attack; -use Weapon_Ak47; say *AFK MODE* [OFF]; Alias UH_AFK.Toggle UH_AFK.ON"
Alias "UH_AntiJump.Toggle" "UH_AntiJump.ON"
Alias "+BP_Duck_Jump" "+jump;+duck"
Alias "-BP_Duck_Jump" "-jump;-duck"
Alias "UH_AntiJump.ON" "Bind Space +BP_Duck_Jump; say *ANTIJUMP* [ON]; Alias UH_AntiJump.Toggle UH_AntiJump.OFF"
Alias "UH_AntiJump.OFF" "Bind Space +Jump; say *ANTIJUMP* [OFF]; Alias UH_AntiJump.Toggle UH_AntiJump.ON"
Alias "UH_NoRecoil.Toggle" "UH_NoRecoil.ON"
Alias wait1 "wait; wait; wait"
Alias burst "+attack; wait1; -attack"
Alias +normal "+attack"
Alias -normal "-attack"
Alias "UH_NoRecoil.ON" "bind mouse1 burst; say *BRUST MODE* [ON]; Alias UH_NoRecoil.Toggle UH_NoRecoil.OFF"
Alias "UH_NoRecoil.OFF" "bind mouse1 +normal; say *BRUST MODE* [OFF]; Alias UH_NoRecoil.Toggle UH_NoRecoil.ON"
Alias "UH_FullBright.Toggle" "UH_FullBright.ON"
Alias "UH_Fullbright.1" "mat_fullbright 1"
Alias "UH_Fullbright.2" "mat_FullBright 0"
Alias "UH_FullBright.ON" "UH_Fullbright.1; Alias UH_FullBright.Toggle UH_Fullbright.OFF"
Alias "UH_Fullbright.OFF" "UH_Fullbright.2; Alias UH_FullBright.Toggle UH_FullBright.ON"
Alias "UH_WireFrame.Toggle" "UH_WireFrame.ON"
Alias "UH_WireFrame.1" "mat_wireframe 2"
Alias "UH_WireFrame.0" "mat_wireframe 0"
Alias "UH_WireFrame.ON" "UH_WireFrame.1; Alias UH_WireFrame.Toggle UH_WireFrame.OFF"
Alias "UH_WireFrame.OFF" "UH_WireFrame.0; Alias UH_WireFrame.Toggle UH_WireFrame.ON"
Alias "UH_WallHack.Toggle" "UH_WallHack.ON"
Alias "UH_Wall.1" "R_DrawOtherModels 2"
Alias "UH_Wall.2" "R_DrawOtherModels 1"
Alias "UH_WallHack.ON" "UH_Wall.1; Alias UH_WallHack.Toggle UH_WallHack.OFF"
Alias "UH_WallHack.OFF" "UH_Wall.2; Alias UH_WallHack.Toggle UH_WallHack.ON"
Alias "UH_Luxels.Toggle" "UH_Luxels.ON"
Alias "UH_Luxels.1" "mat_luxels 1"
Alias "UH_Luxels.2" "Mat_Luxels 0"
Alias "UH_Luxels.ON" "UH_Luxels.1; Alias UH_Luxels.Toggle UH_Luxels.OFF"
Alias "UH_Luxels.OFF" "UH_Luxels.2; Alias UH_Luxels.Toggle UH_Luxels.ON"
Alias "UH_NoParticles.Toggle" "UH_NoParticles.ON"
Alias "UH_NoParticles.ON" "R_DrawParticles 0; Alias UH_NoParticles.Toggle UH_NoParticles.OFF"
Alias "UH_NoParticles.OFF" "R_DrawParticles 1; Alias UH_NoParticles.Toggle UH_NoParticles.ON"
Alias "UH_SpinHack.Toggle" "UH_SpinHack.ON"
Alias "UH_SpinHack.ON" "+Right; Cl_YawSpeed 1856; Alias UH_SpinHack.Toggle UH_SpinHack.OFF"
Alias "UH_SpinHack.OFF" "-Right; Cl_YawSpeed 0; Alias UH_SpinHack.Toggle UH_SpinHack.ON"

KTkv11CFG BY KTKhackerS!! al�nt� VE �al�nt� Yapmay�n !!!
NOT: www.strikeforum.freeforums.org
vec_pistol "avclear; avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65; recoil 0.016"
vec_m4a1 "avclear;avadd 0 20.65 6.73 1.937;avadd 1 26.69 6.15 3.65;avadd 2 11.76 6.5 3.25; recoil 1.61"
vec_ak47 "avclear;avadd 0 21.75 6.63 3.276;avadd 1 26.85 5.85 3.45;avadd 2 11.9 6.8 2.4; txt recoil 1.73"
vec_aug "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
vec_sg552 "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
vec_other "avclear; avadd 0 22.05 6.61 2.013;avadd 1 25.19 6.88 3.404;avadd 2 13.244 7.11 2.31; recoil 1.71"
vec_sg550 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
vec_g3sg1 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
vec_scout "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
vec_awp "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"

KTkv11CFG BY KTKhackerS!! al�nt� VE �al�nt� Yapmay�n !!!
NOT: www.strikeforum.freeforums.org

alias +antirclbind "+attack; +lookdown;"
alias -antirclbind "-attack; -lookdown;"
alias antircl antirclon
alias antirclon "bind mouse1 +antirclbind; alias antircl antircloff;"
alias antircloff "bind mouse1 +attack; alias antircl antirclon;"
bind "F8" "antircl;spk fvox/beep;"


alias colt-numbers "avadd 0 21.192 9.205 2.958;avadd 1 27.55 4.78 3.69"
alias coltvec "avclear;colt-numbers;recoil 1.6;txt [COLT] Vec Loaded!"


alias ak-numbers "avadd 0 22.993 6.40 2.309;avadd 1 26.85 4.23 3.94"
alias aksetup "recoil 1.871;nospread 1;autowall 1;aim 1;shoot 1;shoot 1"
alias akvec "avclear;ak-numbers;aksetup"


alias own1 "avadd 0 23.4 6.44 4.3;avadd 1 26.78 5.6 3"
alias own2 "avclear;own1;recoil 2.3;txt 1-Shot Deagle;#say \\ 1 $hot Deagle // "

+mlook
+jlook

// Fast weapon switching (with auto-hide)alias w5 "wait; wait; wait; wait; wait"alias w30 "w5; w5; w5; w5; w5; w5"alias show_hands "r_drawviewmodel 1"alias no_hands "r_drawviewmodel 0"alias fastweapup "show_hands; invprev; +attack; w2; -attack; w30; no_hands"alias fastweapdown "show_hands; invnext; +attack; w2; -attack; w30; no_hands"bind "MWHEELDOWN" "fastweapdown"bind "MWHEELUP" "fastweapup"

bind "p" "defuser; flash; flash;"


alias @slntdfs "special; wait; +use; wait; -use"
alias +slntdfs "alias _special @slntdfs; @slntdfs"
alias -slntdfs "alias _special"
bind "e" "+slntdfs"

recoil_usp "recoil 1.3;nospread 2"
recoil_glock18 "recoil 1.3;nospread 2"
recoil_deagle "recoil 1.3;nospread 2"
recoil_p228 "recoil 1.3;nospread 2"
recoil_elite "recoil 1.3;nospread 2"
recoil_fiveseven "recoil 1.3;nospread 2"
recoil_xm1014 "recoil 1.3;nospread 2"
recoil_m3 "recoil 1.3;nospread 2"
recoil_mp5 "recoil 1.3;nospread 2"
recoil_tmp "recoil 1.2;nospread 2"recoil_p90 "recoil 1.2;nospread 2"
recoil_mac10 "recoil 1.2;nospread 2"
recoil_ump45 "recoil 1.2;nospread 2"
recoil_ak47 "recoil 1.9;nospread 2"
recoil_sg552 "recoil 1.8;nospread 2"
recoil_m4a1 "recoil 1.74;nospread 2"
recoil_galil "recoil 1.2;nospread 2"
recoil_famas "recoil 1.2;nospread 2"
recoil_aug "recoil 1.7;nospread 2"
recoil_scout "recoil 1.2;nospread 2"
recoil_awp "recoil 1.3;nospread 2"
recoil_g3sg1 "recoil 1.2;nospread 2"
recoil_sg550 "recoil 1.2;nospread 2"
recoil_m249 "recoil 1.7;nospread 2"
recoil_knife "recoil 1.2;nospread 2"
recoil_tactical "recoil 1.3;nospread 2"
recoil_flashbang " "
recoil_hegrenade " "
recoil_smokegrenade " "
recoil_c4 " "

"*" "Anti-Recoil"
"*" "Mouse 1" "bind mouse1 +attack"
"*" "Mouse 2" "bind mouse2 +attack"
"*" "Mouse 3" "bind mouse3 +attack"
"*" "Reset Mouse 1" "bind mouse1 +attack"
"*" "Reset Mouse 2" "bind mouse2 +attack2"
"*" "Reset Mouse 3" "unbind mouse3"
"*" "Weak" "cl_pitchspeed 1.0"
"*" "Medium" "cl_pitchspeed 2.5"
"*" "Strong" "cl_pitchspeed 3.5"
"*" "Deagle Ownage" "cl_pitchspeed 1.1"
"*" "MP5 Ownage" "cl_pitchspeed 1.4"
"*" "P90 Ownage" "cl_pitchspeed 1.9"
"*" "AK-47 Ownage" "cl_pitchspeed 2.7"
"*" "M4A1 Ownage" "cl_pitchspeed 2.2"
"*" "M249 Ownage" "cl_pitchspeed 1.4"
"*" "Recoil 1.0" "cl_pitchspeed 1.0"
"*" "Recoil 1.5" "cl_pitchspeed 1.5"
"*" "Recoil 2.0" "cl_pitchspeed 2.0"
"*" "Recoil 2.5" "cl_pitchspeed 2.5"
"*" "Recoil 3.0" "cl_pitchspeed 3.0"
"*" "Recoil 3.5" "cl_pitchspeed 3.5"
"*" "Recoil 4.0" "cl_pitchspeed 4.0"
"*" "Recoil 4.5" "cl_pitchspeed 4.5"
"*" "Recoil 5.0" "cl_pitchspeed 5.0"
"*" "Recoil 5.5" "cl_pitchspeed 5.5"
"*" "Recoil 6.0" "cl_pitchspeed 6.0"
"*" "Deagle Pack" "deagle; secammo; cl_pitchspeed 1.1"
"*" "MP5 Pack" "mp5; primammo; cl_pitchspeed 1.4"
"*" "P90 Pack" "p90; primammo; cl_pitchspeed 1.9"
"*" "AK-47 Pack" "ak47; primammo; cl_pitchspeed 2.7"
"*" "M4A1 Pack" "m4a1; primammo; cl_pitchspeed 2.2"
"*" "M249 Pack" "m249; primammo; cl_pitchspeed 1.4"

recoilSw_usp "recoil 0.27"
recoilSw_glock18 "recoil 0.25"
recoilSw_deagle "recoil 0.16"
recoilSw_p228 "recoil 0.37"
recoilSw_elite "recoil 0.39"
recoilSw_fiveseven "recoil 0.42"
recoilSw_xm1014 "recoil 1.8"
recoilSw_m3 "recoil 1.83"
recoilSw_mp5 "recoil 1.6892"
recoilSw_FamaS "recoil 1.32"
recoilSw_tmp "recoil 1.66"
recoilSw_p90 "recoil 1.709"
recoilSw_mac10 "recoil 1.71"
recoilSw_ump45 "recoil 1.72"
recoilSw_ak47 "recoil 1.710201"
recoilSw_sg552 "recoil 1.739"
recoilSw_m4a1 "recoil 1.62"
recoilSw_aug "recoil 1.718"
recoilSw_scout "recoil 1.7"
recoilSw_awp "recoil 1.77"
recoilSw_g3sg1 "recoil 0.018"
recoilSw_sg550 "recoil 0.027"
recoilSw_m249 "recoil 1.82"
recoilSw_knife "recoil 0.282"
recoilSw_flashbang "recoil 1.282"
recoilSw_hegrenade "recoil 1.282"
recoilSw_smokegrenade "recoil 1.282"
recoilSw_c4 "recoil 0.0"
recoilSw_tactical "recoil 0.282"
recoilSw_ "recoil 0.302"

alias reload "load standard.ini"
alias togglepanic "closeconfig; disableall; alias togglepanic reload"
key DEL togglepanic

alias toggleradar enableradar
alias enableradar "set rad_Active 1; alias toggleradar disableradar"
alias disableradar "set rad_Active 0; alias toggleradar enableradar"
key END toggleradar

alias wpnAWP "set aim_Aimspot 9"
alias weapon_changed "set aim_Aimspot 11"

alias +aimkey "set aim_Active 1; set aim_Autoshoot 1"
alias -aimkey "set aim_Active 0; set aim_Autoshoot 0"

key MOUSE1 +aimkey

key INS toggleconfig
key ENTER naventer
key BACKSPACE navleave
key ESC navleave
key LEFTARROW navleft
key UPARROW navup
key RIGHTARROW navright
key DOWNARROW navdown

set esp_Style 0
set esp_Visible 0
set esp_Size 0

set wh_DrawPlayer 0
set wh_DrawWeapon 0
set wh_ColorPlayer 0
set wh_ColorWeapon 0
set wh_GlowGrenade 0

set rad_Active 0
set rad_Size 125

set rem_RemoveSmoke 0
set rem_RemoveFlash 0
set rem_DrawMessage 0

set aim_Active 0
set aim_Deathmatch 0
set aim_Aimthrough 0
set aim_HideWpnEvent 0
set aim_Autoshoot 0
set aim_NoSpread 1
set aim_NoRecoil
set aim_Silent 1
set aim_Smooth 0
set aim_Smoothtype 2
set aim_Aimspot 11
set aim_Prediction 2
set aim_DrawAimspot 0
set aim_FOAtype 2
set aim_FOA 0
set aim_DrawFOA 0
set aim_MinDistance 0
set aim_DrawMinDistance 0

max_smokepuffs "60"

alias +plant_c4 "weapon_c4; wait; wait; +use; +duck; say_team Bombayi Koruyun <"
alias -plant_c4 "-attack; -duck; lastinv"
bind "alt" "+plant_c4"

burst_usp "shoot 2;"
burst_glock18 "shoot 2;"
burst_deagle "shoot 2;"
burst_p228 "shoot 2;"
burst_elite "shoot 2;"
burst_fiveseven "shoot 2;"
burst_xm1014 "shoot 2;"
burst_m3 "shoot 2;"
burst_mp5 "DavVvBurst2;"
burst_tmp "DavVvBurst2;"
burst_p90 "DavVvBurst2;"
burst_mac10 "DavVvBurst2;"
burst_ump45 "DavVvBurst2;"
burst_ak47 "DavVvBurst1;"
burst_sg552 "DavVvBurst1;"
burst_m4a1 "DavVvBurst1;"
burst_galil "DavVvBurst1;"
burst_famas "DavVvBurst1;"
burst_aug "DavVvBurst1;"
burst_scout "shoot 2;"
burst_awp "shoot 2;"
burst_g3sg1 "shoot 2;"
burst_sg550 "shoot 2;"
burst_m249 "shoot 2;"
burst_knife "shoot 0;"
burst_tactical "shoot 2;"
burst_flashbang "shoot 0"
burst_hegrenade "shoot 0;"
burst_smokegrenade "shoot 0;"
burst_c4 "shoot 0;"

// automatic burst settings
// usage: setburst
// flags are: 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use
hackhooked 1
setburst mp5 1 5 0.4 0.0001 0 0
setburst mp5 2 10 0.38 0.001 0 0
setburst mp5 3 20 0.35 0.01 0 0
setburst mp5 4 30 0.32 0.015 0 0
setburst mp5 5 50 0.25 0.02 0 0
setburst mp5 6 999 0.15 0.04 0 0
setburst ak47 1 10 0.12 0.12 0.000001 1
setburst ak47 2 20 0.12 0.13 0.000001 1
setburst ak47 3 30 0.12 0.14 0.000001 1
setburst ak47 4 50 0.08 0.15 0.000001 0
setburst ak47 5 999 0.06 0.16 0.000001 0
setburst sg552 1 20 0.25 0.06 0.000001 0
setburst sg552 2 50 0.2 0.1 0.000001 0
setburst sg552 3 80 0.18 0.15 0.000001 0
setburst sg552 4 999 0.12 0.2 0.000001 0
setburst m4a1 1 10 0.12 0.12 0.000001 1
setburst m4a1 2 20 0.12 0.13 0.000001 1
setburst m4a1 3 30 0.12 0.14 0.000001 1
setburst m4a1 4 50 0.08 0.15 0.000001 0
setburst m4a1 5 999 0.06 0.16 0.000001 0
setburst aug 1 30 1 0 0 0
setburst aug 2 60 0.25 0.35 0 0
setburst aug 3 110 0.15 0.45 0 0
setburst aug 4 999 0.05 0.43 0 12
setburst awp 1 3 1 0 0 0
setburst awp 2 5 1 0 0 16
setburst awp 3 999 1 0 0 60
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 1 0 0 0
setburst elite 1 15 1 0 0 0
setburst elite 2 999 0.07 0.15 0 0
setburst fiveseven 1 999 1 0 0 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0 0
setburst g3sg1 2 5 1 0 0 16
setburst g3sg1 3 120 1 0 0 60
setburst g3sg1 4 999 0.05 0.4 0 60
setburst glock18 1 999 0.01 0.01 0 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0 2
setburst m249 1 45 1 0 0 0
setburst m249 2 999 0.05 0.5 0 0
setburst m3 1 999 1 0 0 0
setburst mac10 1 40 1 0 0 0
setburst mac10 2 120 0.35 0.25 0 0
setburst mac10 3 999 0.01 0.25 0 0
setburst p228 1 999 1 0 0 0
setburst p90 1 5 1 0 0 0
setburst p90 2 10 1 0 0 0
setburst p90 3 120 0.1 0.25 0 0
setburst p90 4 999 0.11 0.25 0 0
setburst scout 1 3 1 0 0 0
setburst scout 2 5 1 0 0 16
setburst scout 3 999 1 0 0 60
setburst sg550 1 3 1 0 0 0
setburst sg550 2 30 1 0 0 16
setburst sg550 3 999 0.3 0.1 0 60
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0 0
setburst tmp 3 999 0.1 0.3 0 0
setburst ump45 1 40 1 0 0 0
setburst ump45 2 120 0.45 0.25 0 0
setburst ump45 3 999 0.11 0.25 0 0
setburst usp 1 999 1 0 0 0
setburst xm1014 1 999 1 0 0 0
setburst ak47 1 10 1 0 0.05 0
setburst ak47 2 20 0.25 0.35 0.05 0
setburst ak47 3 50 0.15 0.45 0.05 36
setburst ak47 4 999 0.07 0.4 0.05 52
setburst aug 1 30 1 0 0.05 0
setburst aug 2 60 0.25 0.35 0.05 0
setburst aug 3 110 0.15 0.45 0.05 0
setburst aug 4 999 0.05 0.43 0.2 12
setburst awp 1 3 1 0 0.02 0
setburst awp 2 5 1 0 0.02 16
setburst awp 3 999 1 0 0.2 60
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 1 0 0.02 0
setburst elite 1 15 1 0 0.02 0
setburst elite 2 999 0.07 0.15 0.05 0
setburst fiveseven 1 999 1 0 0.02 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0.02 0
setburst g3sg1 2 5 1 0 0.02 16
setburst g3sg1 3 120 1 0 0.05 60
setburst g3sg1 4 999 0.05 0.4 0.05 60
setburst glock18 1 999 0.01 0.01 0.02 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0.1 2
setburst m249 1 45 1 0 0.05 0
setburst m249 2 999 0.05 0.5 0.05 0
setburst m3 1 999 1 0 0.2 0
setburst m4a1 1 10 1 0 0.05 0
setburst m4a1 2 20 0.25 0.35 0.05 0
setburst m4a1 3 80 0.15 0.45 0.05 0
setburst m4a1 4 999 0.07 0.4 0.05 0
setburst mac10 1 40 1 0 0.05 0
setburst mac10 2 120 0.35 0.25 0.04 0
setburst mac10 3 999 0.11 0.25 0.05 0
setburst mp5 1 40 1 0 0.05 0
setburst mp5 2 120 0.45 0.25 0.05 0
setburst mp5 3 999 0.11 0.25 0.05 0
setburst p228 1 999 1 0 0.02 0
setburst p90 1 20 1 0 0.05 0
setburst p90 2 120 0.1 0.25 0.05 0
setburst p90 3 999 0.11 0.25 0.05 0
setburst scout 1 3 1 0 0.02 0
setburst scout 2 5 1 0 0.02 16
setburst scout 3 999 1 0 0.05 60
setburst sg550 1 3 1 0 0.02 0
setburst sg550 2 30 1 0 0.04 16
setburst sg550 3 999 0.3 0.1 0.05 60
setburst sg552 1 30 1 0 0.05 0
setburst sg552 2 60 0.25 0.35 0.05 0
setburst sg552 3 110 0.15 0.45 0.05 8
setburst sg552 4 999 0.05 0.43 0.2 12
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0.02 0
setburst caca 1 30 1 0 0.05 0
setburst tmp 3 999 0.1 0.3 0.05 0
setburst ump45 1 40 1 0 0.05 0
setburst ump45 2 120 0.45 0.25 0.05 0
setburst ump45 3 999 0.11 0.25 0.05 0
setburst usp 1 999 1 0 0.02 0
setburst xm1014 1 999 1 0 0.2 0

//Hitbox on/off
alias hitbox_on "avclear;gsaim 0;avadd 0 0.0 0.0 0.0;avadd 1 0.0 0.0 0.0;hitboxaim 1;alias hitbox_s hitbox_off"
alias hitbox_off "hitboxaim 0;alias hitbox_s hitbox_on"
hitbox_on

//Hitbox Head
alias FuriousM4a1 "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.5;spreadvar 0;"
alias FuriousAk "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 2.8 0 0;recoil 1.9;spreadvar 1.1;"
alias FuriousSig "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.7;spreadvar 0;"
alias FuriousAug "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.6;spreadvar 0;"
alias FuriousGun "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2.6 0 0;recoil 0.1;spreadvar 0;"
alias FuriousScout "hitbox 11;avclear;avadd 0 2 1 0;avadd 1 2.7 0 0;recoil 0.9;spreadvar 0;"
alias FuriousAwp "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 0.9;spreadvar 0;"
alias FuriousShotgun "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 2.0;spreadvar 0;"
alias FuriousMp5 "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 3 0 0;recoil 1.3;spreadvar 0;"
alias FuriousGalil "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.5;spreadvar 0;"
alias FuriousFamas "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.45;spreadvar 0;"

//Hitbox Head (reverse aiming)
alias invFuriousM4a1 "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.4;spreadvar 0;"
alias invFuriousAk "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.6;spreadvar 1.1;"
alias invFuriousSig "avclear;avadd 0 1.7 0 0.0;avadd 1 1.7 0 0.0;recoil 1.5;spreadvar 0;"
alias invFuriousAug "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 1.6;spreadvar 0;"
alias invFuriousGun "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 0.1;spreadvar 0;"
alias invFuriousScout "avclear;avadd 0 2.8 0 1.1;avadd 1 2.8 0 1.1;spreadvar 0;"
alias invFuriousAwp "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.3;spreadvar 0;"
alias invFuriousShotgun "avclear;avadd 0 -4 0 0.0;avadd 1 -4 0 0.0;recoil 2.0;spreadvar 0;"
alias invFuriousMp5 "avclear;avadd 0 5.5 0 0.0;avadd 1 3 0 0.0;recoil 2;spreadvar 0;"
alias invFuriousGalil "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.5;spreadvar 0;"
alias invFuriousFamas "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.45;spreadvar 0;"

alias defav "avclear;avadd 0 22.8 4.8 1.4;avadd 1 28.9 4.7 3.7;avadd 2 12.1 6.8 3.8;recoil 1.54;aspeed 2.3"
alias defava "#cl_bob 0;#cl_bobup 0;#c_minpitch 0;#cl_pitchspeed 0"
alias defavx "jumpaim 0;defav;defava"


//void the great
alias V1 "avadd 0 22.259 7.20 1.8;avadd 1 25.3 6.1 0"
alias V2 "avadd 0 22.260 7.20 1.8;avadd 1 25.3 6.1 0"
alias V3 "avadd 0 22.261 7.20 1.8;avadd 1 25.3 6.1 0"
alias V4 "avadd 0 22.262 7.20 1.8;avadd 1 25.3 6.1 0"
alias V5 "avadd 0 22.263 7.20 1.8;avadd 1 25.3 6.1 0"
alias V6 "avadd 0 22.264 7.20 1.8;avadd 1 25.3 6.1 0"
alias V7 "avadd 0 22.265 7.20 1.8;avadd 1 25.3 6.1 0"
alias V8 "avadd 0 22.266 7.20 1.8;avadd 1 25.3 6.1 0"
alias V9 "avadd 0 22.267 7.20 1.8;avadd 1 25.3 6.1 0"
alias V10 "avadd 0 22.268 7.20 1.8;avadd 1 25.3 6.1 0"
alias V11 "avadd 0 22.269 7.20 1.8;avadd 1 25.3 6.1 0"
alias V12 "avadd 0 22.270 7.20 1.8;avadd 1 25.3 6.1 0"
alias V13 "avadd 0 22.271 7.20 1.8;avadd 1 25.3 6.1 0"
alias V14 "avadd 0 22.272 7.20 1.8;avadd 1 25.3 6.1 0"
alias V15 "avadd 0 22.273 7.20 1.8;avadd 1 25.3 6.1 0"
alias V16 "avadd 0 22.274 7.20 1.8;avadd 1 25.3 6.1 0"
alias V17 "avadd 0 22.275 7.20 1.8;avadd 1 25.3 6.1 0"
alias V18 "avadd 0 22.276 7.20 1.8;avadd 1 25.3 6.1 0"
alias V19 "avadd 0 22.277 7.20 1.8;avadd 1 25.3 6.1 0"
alias V20 "avadd 0 22.278 7.20 1.8;avadd 1 25.3 6.1 0"
alias V21 "avadd 0 22.279 7.20 1.8;avadd 1 25.3 6.1 0"
alias V22 "avadd 0 22.280 7.20 1.8;avadd 1 25.3 6.1 0"
alias boo "#say ***vis0r the great loading...."
alias boo2 "later 2 #say Password Please..."
alias boo3 "later 3 #say Password Entered: vis0rkicksass"
alias boo4 "later 4 #say Password accepted: access granted"
alias boo5 "later 5 #say Vec Loaded"
alias void! "avclear;avclear 0;avclear 1;V1;V2;V3;V4;V5;V6;V7;V8;V9;V10;V11;V12;V13;V14;V 15;V16;V17;V18;V19;V20;V21;V22;boo;boo2;
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--------------------------------------------------------------------------------------------------------------
alias v0id1 "avadd 0 20.9 4.9 .9; avadd 1 25.7 5 .9"
alias v0id2 "avadd 0 22.3 5 1.5; avadd 1 26.2 5 1.5"
alias v0id3 "avadd 0 20.9 4.9 2.7; avadd 1 25.7 5 2.7"
alias v0id4 "avadd 0 22.3 5 3.1; avadd 1 26.2 5 3.1"
alias v0id5 "avadd 0 21.9 6 2; avadd 1 27 6 2"
alias v0id6 "avadd 0 20.0021 8.432 1.3243"
alias v0id7 "avadd 1 23.9943 10.212 1.3332"
alias v0id8 "avadd 2 23.2221 5.3244 1.2334"
alias v0id9 "avadd 0 21.3 8.359 2.4;avadd 1 24.799 6.339 1.856;avadd 2 11.099 8.599 2.3"

void ( *PrimaryAttack_Usp )( void );
void ( *PrimaryAttack_Glock18 )( void );
void ( *PrimaryAttack_P228 )( void );
void ( *PrimaryAttack_Deagle )( void );
void ( *PrimaryAttack_FiveSeven )( void );
void ( *PrimaryAttack_Elite )( void );
void ( *PrimaryAttack_M3 )( void );
void ( *PrimaryAttack_Xm1014 )( void );
void ( *PrimaryAttack_Mac10 )( void );
void ( *PrimaryAttack_Tmp )( void );
void ( *PrimaryAttack_Mp5Navy )( void );
void ( *PrimaryAttack_Ump45 )( void );
void ( *PrimaryAttack_P90 )( void );
void ( *PrimaryAttack_Famas )( void );
void ( *PrimaryAttack_Galil )( void );
void ( *PrimaryAttack_M4a1 )( void );
void ( *PrimaryAttack_Ak47 )( void );
void ( *PrimaryAttack_Sg552 )( void );
void ( *PrimaryAttack_Aug )( void );
void ( *PrimaryAttack_Scout )( void );
void ( *PrimaryAttack_Awp )( void );
void ( *PrimaryAttack_Sg550 )( void );
void ( *PrimaryAttack_G3sg1 )( void );
void ( *PrimaryAttack_M249 )( void );
void ( *PrimaryAttack_Knife )( void );

void CS_HookPrimaryAttack ( void );
};
//================================================================================?========
extern CS_PrimaryAttack_s CS_PrimaryAttack;
//================================================================================?========



******************************************

//================================================================================?========
#include
#include
#include
#include
#include
#include
#include
#include
#include
//================================================================================?========
#include "Client.h"
#include "Tools.h"
//================================================================================?========
#include "CS_Client.h"
#include "CS_NoSpread.h"
#include "CS_PrimaryAttack.h"
//================================================================================?========
CS_PrimaryAttack_s CS_PrimaryAttack;
//================================================================================?========
void Fire_Usp ( void )
{
CS_PrimaryAttack.PrimaryAttack_Usp();

gClient.iWeaponShot++;
}
//================================================================================?========
void Fire_Glock18 ( void )
{
CS_PrimaryAttack.PrimaryAttack_Glock18();

gClient.iWeaponShot++;
}
//================================================================================?========
void Fire_P228 ( void )
{
CS_PrimaryAttack.PrimaryAttack_P228();

gClient.iWeaponShot++;
}
//================================================================================?========
void Fire_Deagle ( void )
{
CS_PrimaryAttack.PrimaryAttack_Deagle();

gClient.iWeaponShot++;
}
//================================================================================?========
void Fire_FiveSeven ( void )
{
CS_PrimaryAttack.PrimaryAttack_FiveSeven();
}
//================================================================================?========
void Fire_Elite ( void )
{
CS_PrimaryAttack.PrimaryAttack_Elite();

gClient.iWeaponShot++;
}
//================================================================================?========
void Fire_M3 ( void )
{
CS_PrimaryAttack.PrimaryAttack_M3();

gClient.iWeaponShot++;
}
//================================================================================?========
void Fire_Xm1014 ( void )
{
CS_PrimaryAttack.PrimaryAttack_Xm1014();

gClient.iWeaponShot++;
}
//================================================================================?========
void Fire_Mac10 ( void )
{
CS_PrimaryAttack.PrimaryAttack_Mac10();

CS_NoSpread.flSpreadVar = *( PFLOAT )( CS_NoSpread.dwBaseGun + 0xF8 );

gClient.iWeaponShot++;
}
//================================================================================?========
void Fire_Tmp ( void )
{
CS_PrimaryAttack.PrimaryAttack_Tmp();

CS_NoSpread.flSpreadVar = *( PFLOAT )( CS_NoSpread.dwBaseGun + 0xF8 );

gClient.iWeaponShot++;
}
//================================================================================?========
void Fire_Mp5Navy ( void )
{
CS_PrimaryAttack.PrimaryAttack_Mp5Navy();

CS_NoSpread.flSpreadVar = *( PFLOAT )( CS_NoSpread.dwBaseGun + 0xF8 );

gClient.iWeaponShot++;
}
//================================================================================?========
void Fire_Ump45 ( void )
{
CS_PrimaryAttack.PrimaryAttack_Ump45();

CS_NoSpread.flSpreadVar = *( PFLOAT )( CS_NoSpread.dwBaseGun + 0xF8 );

gClient.iWeaponShot++;
}
//================================================================================?========
void Fire_P90 ( void )
{
CS_PrimaryAttack.PrimaryAttack_P90();

CS_NoSpread.flSpreadVar = *( PFLOAT )( CS_NoSpread.dwBaseGun + 0xF8 );

gClient.iWeaponShot++;
}
//================================================================================?========
void Fire_Famas ( void )
{
CS_PrimaryAttack.PrimaryAttack_Famas();

CS_NoSpread.flSpreadVar = *( PFLOAT )( CS_NoSpread.dwBaseGun + 0xF8 );

gClient.iWeaponShot++;
}
//================================================================================?========
void Fire_Galil ( void )
{
CS_PrimaryAttack.PrimaryAttack_Galil();

CS_NoSpread.flSpreadVar = *( PFLOAT )( CS_NoSpread.dwBaseGun + 0xF8 );

gClient.iWeaponShot++;
}
//================================================================================?========
void Fire_M4a1 ( void )
{
CS_PrimaryAttack.PrimaryAttack_M4a1();

CS_NoSpread.flSpreadVar = *( PFLOAT )( CS_NoSpread.dwBaseGun + 0xF8 );

gClient.iWeaponShot++;
}
//================================================================================?========
void Fire_Ak47 ( void )
{
CS_PrimaryAttack.PrimaryAttack_Ak47();

CS_NoSpread.flSpreadVar = *( PFLOAT )( CS_NoSpread.dwBaseGun + 0xF8 );

gClient.iWeaponShot++;
}
//================================================================================?========
void Fire_Sg552 ( void )
{
CS_PrimaryAttack.PrimaryAttack_Sg552();

CS_NoSpread.flSpreadVar = *( PFLOAT )( CS_NoSpread.dwBaseGun + 0xF8 );

gClient.iWeaponShot++;
}
//================================================================================?========
void Fire_Aug ( void )
{
CS_PrimaryAttack.PrimaryAttack_Aug();

CS_NoSpread.flSpreadVar = *( PFLOAT )( CS_NoSpread.dwBaseGun + 0xF8 );

gClient.iWeaponShot++;
}
//================================================================================?========
void Fire_Scout ( void )
{
CS_PrimaryAttack.PrimaryAttack_Scout();

gClient.iWeaponShot++;
}
//================================================================================?========
void Fire_Awp ( void )
{
CS_PrimaryAttack.PrimaryAttack_Awp();

gClient.iWeaponShot++;
}
//================================================================================?========
void Fire_Sg550 ( void )
{
CS_PrimaryAttack.PrimaryAttack_Sg550();

gClient.iWeaponShot++;
}
//================================================================================?========
void Fire_G3sg1 ( void )
{
CS_PrimaryAttack.PrimaryAttack_G3sg1();

gClient.iWeaponShot++;
}
//================================================================================?========
void Fire_M249 ( void )
{
CS_PrimaryAttack.PrimaryAttack_M249();

CS_NoSpread.flSpreadVar = *( PFLOAT )( CS_NoSpread.dwBaseGun + 0xF8 );

gClient.iWeaponShot++;
}
//================================================================================?========
void Fire_Knife ( void )
{
CS_PrimaryAttack.PrimaryAttack_Knife();
}
//================================================================================?========
void CS_PrimaryAttack_s::CS_HookPrimaryAttack ( void )
{
PrimaryAttack_Usp = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x6 ) + 0x15C );
*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x6 ) + 0x15C ) = ( DWORD )Fire_Usp;

PrimaryAttack_Glock18 = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0xF6 ) + 0x15C );
*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0xF6 ) + 0x15C ) = ( DWORD )Fire_Glock18;

PrimaryAttack_P228 = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x166 ) + 0x15C );
*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x166 ) + 0x15C ) = ( DWORD )Fire_P228;

PrimaryAttack_Deagle = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0xA6 ) + 0x15C );
*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0xA6 ) + 0x15C ) = ( DWORD )Fire_Deagle;

PrimaryAttack_FiveSeven = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x36 ) + 0x15C );
*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x36 ) + 0x15C ) = ( DWORD )Fire_FiveSeven;

PrimaryAttack_Elite = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x16 ) + 0x15C );
*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x16 ) + 0x15C ) = ( DWORD )Fire_Elite;

PrimaryAttack_M3 = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0xF6 ) + 0x15C );
*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0xF6 ) + 0x15C ) = ( DWORD )Fire_M3;

PrimaryAttack_Xm1014 = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x1A6 ) + 0x15C );
*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x1A6 ) + 0x15C ) = ( DWORD )Fire_Xm1014;

PrimaryAttack_Mac10 = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x156 ) + 0x15C );
*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x156 ) + 0x15C ) = ( DWORD )Fire_Mac10;

PrimaryAttack_Tmp = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x196 ) + 0x15C );
*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x196 ) + 0x15C ) = ( DWORD )Fire_Tmp;

PrimaryAttack_Mp5Navy = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x46 ) + 0x15C );
*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x46 ) + 0x15C ) = ( DWORD )Fire_Mp5Navy;

PrimaryAttack_Ump45 = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x26 ) + 0x15C );
*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x26 ) + 0x15C ) = ( DWORD )Fire_Ump45;

PrimaryAttack_P90 = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x176 ) + 0x15C );
*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x176 ) + 0x15C ) = ( DWORD )Fire_P90;

PrimaryAttack_Famas = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x1C6 ) + 0x15C );
*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x1C6 ) + 0x15C ) = ( DWORD )Fire_Famas;

PrimaryAttack_Galil = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x1B6 ) + 0x15C );
*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x1B6 ) + 0x15C ) = ( DWORD )Fire_Galil;

PrimaryAttack_M4a1 = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x146 ) + 0x15C );
*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x146 ) + 0x15C ) = ( DWORD )Fire_M4a1;

PrimaryAttack_Ak47 = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x66 ) + 0x15C );
*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x66 ) + 0x15C ) = ( DWORD )Fire_Ak47;

PrimaryAttack_Sg552 = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x56 ) + 0x15C );
*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x56 ) + 0x15C ) = ( DWORD )Fire_Sg552;

PrimaryAttack_Aug = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x76 ) + 0x15C );
*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x76 ) + 0x15C ) = ( DWORD )Fire_Aug;

PrimaryAttack_Scout = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x186 ) + 0x15C );
*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x186 ) + 0x15C ) = ( DWORD )Fire_Scout;

PrimaryAttack_Awp = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x86 ) + 0x15C );
*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x86 ) + 0x15C ) = ( DWORD )Fire_Awp;

PrimaryAttack_Sg550 = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0xE6 ) + 0x15C );
*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0xE6 ) + 0x15C ) = ( DWORD )Fire_Sg550;

PrimaryAttack_G3sg1 = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0xD6 ) + 0x15C );
*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0xD6 ) + 0x15C ) = ( DWORD )Fire_G3sg1;

PrimaryAttack_M249 = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x126 ) + 0x15C );
*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x126 ) + 0x15C ) = ( DWORD )Fire_M249;

PrimaryAttack_Knife = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x116 ) + 0x15C );
*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x116 ) + 0x15C ) = ( DWORD )Fire_Knife;
}
//



alias +[G]_AWPskr1pT "+attack; wait; wait; wait; wait; wait; wait;wait; lastinv; wait; wait; wait; lastinv"
alias -[G]_AWPskr1pT "-attack"
bind "mouse4" "+[G]_AWPskr1pT"



____________
//--------( For Jumping )---------------------------------------
// ������������

bind w "+forward;developer 1;fps_max 800"
bind a "+moveleft;developer 1;fps_max 800"
bind d "+moveright;developer 1;fps_max 800"


/////----------Putin aim nu STrica by sLz//////
// GSAIM Hs

// GSAIM FOR DEAGLE
DEAG1 "avadd 0 20 10.1 0;"
DEAG2 "avadd 1 26.5 3 -1;"
DEAG3 "avadd 2 20 10.5 4;"
DEAG4 "avadd 3 20.25 9.5 -1.5;"
DEAG5 "avadd 4 30.25 3.75 -2;"
DEAG6 "avadd 5 10.75 10.75 0.5;"
gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded"

// GSAIM FOR M4A1
M4A11 "avadd 0 21 10.1 0;"
M4A12 "avadd 1 23 4 4.5;"
M4A13 "avadd 2 20 7 6;"
M4A14 "avadd 3 20.75 6.5 2.1;"
M4A15 "avadd 4 27 4.25 3.5;"
M4A16 "avadd 5 11.5 8 2.5;"
gsaimM4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded"

// GSAIM FOR AK47
AK471 "avadd 0 20 10.1 0;"
AK472 "avadd 1 25.25 1.5 3;"
AK473 "avadd 2 22.5 7.25 4.25;"
AK474 "avadd 3 22.5 3 2.25;"
AK475 "avadd 4 29 1.5 2.25;"
AK476 "avadd 5 14 4 3;"
gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded"

// GSAIM FOR USP
USP1 "avadd 0 21 10.1 0;"
USP2 "avadd 1 26.5 3 -1;"
USP3 "avadd 2 20 7 4;"
USP4 "avadd 3 20.25 9.5 -1.5;"
USP5 "avadd 4 30.25 3.75 -2;"
USP6 "avadd 5 10.75 10.75 0.5;"
gsaimUSP "avclear; USP1; USP2; USP3; USP4; USP5; USP6; txt GSAIM FOR USP Loaded"

// GSAIM FOR GLOCK
GLOCK1 "avadd 0 21 10.1 0;"
GLOCK2 "avadd 1 26.5 3 -1;"
GLOCK3 "avadd 2 20 7 4;"
GLOCK4 "avadd 3 20.25 9.5 -1.5;"
GLOCK5 "avadd 4 30.25 3.75 -2;"
GLOCK6 "avadd 5 10.75 10.75 0.5;"
gsaimGLOCK "avclear; GLOCK1; GLOCK2; GLOCK3; GLOCK4; GLOCK5; GLOCK6; txt GSAIM FOR GLOCK Loaded"

// GSAIM FOR MP5
MP51 "avadd 0 21 10.1 0;"
MP52 "avadd 1 24 2.25 4.5;"
MP53 "avadd 2 20 7.5 5.5;"
MP54 "avadd 3 21 7 1.5;"
MP55 "avadd 4 29 2.5 3;"
MP56 "avadd 5 13.5 7.5 2.5;"
gsaimMP5 "avclear; MP51; MP52; MP53; MP54; MP55; MP56; txt GSAIM FOR MP5navy Loaded"

// --------------------------------------------------------------------------------------
// HeadShot Setings

cl_pitchup "89"
cl_pitchdown "89"
c_maxpitch "headshot"//HEADSHOT"
c_maxyaw "headshot"//HEADSHOT"
c_minyaw "headshot"//HEADSHOT"
hs_mode 1
//hs_body 1 2 3 4 5 6 7
hs_body 2 3 4 5
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "1"
spec_pip "0"
shoot1
fov 9000
clear


// Setburst Setings

// automatic burst settings
// usage: setburst
// flags are: 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use
hackhooked 1
setburst mp5 1 5 0.4 0.0001 0 0
setburst mp5 2 10 0.38 0.001 0 0
setburst mp5 3 20 0.35 0.01 0 0
setburst mp5 4 30 0.32 0.015 0 0
setburst mp5 5 50 0.25 0.02 0 0
setburst mp5 6 999 0.15 0.04 0 0
setburst ak47 1 10 0.12 0.12 0.000001 1
setburst ak47 2 20 0.12 0.13 0.000001 1
setburst ak47 3 30 0.12 0.14 0.000001 1
setburst ak47 4 50 0.08 0.15 0.000001 0
setburst ak47 5 999 0.06 0.16 0.000001 0
setburst sg552 1 20 0.25 0.06 0.000001 0
setburst sg552 2 50 0.2 0.1 0.000001 0
setburst sg552 3 80 0.18 0.15 0.000001 0
setburst sg552 4 999 0.12 0.2 0.000001 0
setburst m4a1 1 10 0.12 0.12 0.000001 1
setburst m4a1 2 20 0.12 0.13 0.000001 1
setburst m4a1 3 30 0.12 0.14 0.000001 1
setburst m4a1 4 50 0.08 0.15 0.000001 0
setburst m4a1 5 999 0.06 0.16 0.000001 0
setburst aug 1 30 1 0 0 0
setburst aug 2 60 0.25 0.35 0 0
setburst aug 3 110 0.15 0.45 0 0
setburst aug 4 999 0.05 0.43 0 12
setburst awp 1 3 1 0 0 0
setburst awp 2 5 1 0 0 16
setburst awp 3 999 1 0 0 60
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 1 0 0 0
setburst elite 1 15 1 0 0 0
setburst elite 2 999 0.07 0.15 0 0
setburst fiveseven 1 999 1 0 0 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0 0
setburst g3sg1 2 5 1 0 0 16
setburst g3sg1 3 120 1 0 0 60
setburst g3sg1 4 999 0.05 0.4 0 60
setburst glock18 1 999 0.01 0.01 0 0
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0 2
setburst m249 1 45 1 0 0 0
setburst m249 2 999 0.05 0.5 0 0
setburst m3 1 999 1 0 0 0
setburst mac10 1 40 1 0 0 0
setburst mac10 2 120 0.35 0.25 0 0
setburst mac10 3 999 0.01 0.25 0 0
setburst p90 1 5 1 0 0 0
setburst p90 2 10 1 0 0 0
setburst p90 3 120 0.1 0.25 0 0
setburst p90 4 999 0.11 0.25 0 0
setburst scout 1 3 1 0 0 0
setburst scout 2 5 1 0 0 16
setburst scout 3 999 1 0 0 60
setburst sg550 1 3 1 0 0 0
setburst sg550 2 30 1 0 0 16
setburst sg550 3 999 0.3 0.1 0 60
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0 0
setburst tmp 3 999 0.1 0.3 0 0
setburst ump45 1 40 1 0 0 0
setburst ump45 2 120 0.45 0.25 0 0
setburst ump45 3 999 0.11 0.25 0 0
setburst usp 1 999 1 0 0 0
setburst xm1014 1 999 1 0 0 0
setburst ak47 1 10 1 0 0.05 0
setburst ak47 2 20 0.25 0.35 0.05 0
setburst ak47 3 50 0.15 0.45 0.05 36
setburst ak47 4 999 0.07 0.4 0.05 52
setburst aug 1 30 1 0 0.05 0
setburst aug 2 60 0.25 0.35 0.05 0
setburst aug 3 110 0.15 0.45 0.05 0
setburst aug 4 999 0.05 0.43 0.2 12
setburst awp 1 3 1 0 0.02 0
setburst awp 2 5 1 0 0.02 16
setburst awp 3 999 1 0 0.2 60
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 1 0 0.02 0
setburst elite 1 15 1 0 0.02 0
setburst elite 2 999 0.07 0.15 0.05 0
setburst fiveseven 1 999 1 0 0.02 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0.02 0
setburst g3sg1 2 5 1 0 0.02 16
setburst g3sg1 3 120 1 0 0.05 60
setburst g3sg1 4 999 0.05 0.4 0.05 60
setburst glock18 1 999 0.01 0.01 0.02 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0.1 2
setburst m249 1 45 1 0 0.05 0
setburst m249 2 999 0.05 0.5 0.05 0
setburst m3 1 999 1 0 0.2 0
setburst m4a1 1 10 1 0 0.05 0
setburst m4a1 2 20 0.25 0.35 0.05 0
setburst m4a1 3 80 0.15 0.45 0.05 0
setburst m4a1 4 999 0.07 0.4 0.05 0
setburst mac10 1 40 1 0 0.05 0
setburst mac10 2 120 0.35 0.25 0.04 0
setburst mac10 3 999 0.11 0.25 0.05 0
setburst mp5 1 40 1 0 0.05 0
setburst mp5 2 120 0.45 0.25 0.05 0
setburst mp5 3 999 0.11 0.25 0.05 0
setburst p228 1 999 1 0 0.02 0
setburst p90 1 20 1 0 0.05 0
setburst p90 2 120 0.1 0.25 0.05 0
setburst p90 3 999 0.11 0.25 0.05 0
setburst scout 1 3 1 0 0.02 0
setburst scout 2 5 1 0 0.02 16
setburst scout 3 999 1 0 0.05 60
setburst sg550 1 3 1 0 0.02 0
setburst sg550 2 30 1 0 0.04 16
setburst sg550 3 999 0.3 0.1 0.05 60
setburst sg552 1 30 1 0 0.05 0
setburst sg552 2 60 0.25 0.35 0.05 0
setburst sg552 3 110 0.15 0.45 0.05 8
setburst sg552 4 999 0.05 0.43 0.2 12
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0.02 0
setburst tmp 3 999 0.1 0.3 0.05 0
setburst ump45 1 40 1 0 0.05 0
setburst ump45 2 120 0.45 0.25 0.05 0
setburst ump45 3 999 0.11 0.25 0.05 0
setburst usp 1 999 1 0 0.02 0
setburst xm1014 1 999 1 0 0.2 0
// --------------------------------------------------------------------------------------// --------------------------------------------------------------------------------------
// Recoil Setings ( 40 % recoils strikeforum )

"*" "Deagle Pack" "deagle; secammo; cl_pitchspeed 1.1"
"*" "MP5 Pack" "mp5; primammo; cl_pitchspeed 1.4"
"*" "P90 Pack" "p90; primammo; cl_pitchspeed 1.9"
"*" "AK-47 Pack" "ak47; primammo; cl_pitchspeed 2.7"
"*" "M4A1 Pack" "m4a1; primammo; cl_pitchspeed 2.2"
"*" "M249 Pack" "m249; primammo; cl_pitchspeed 1.4"

vec_pistol "avclear; avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65; recoil 0.016"
vec_m4a1 "avclear;avadd 0 20.65 6.73 1.937;avadd 1 26.69 6.15 3.65;avadd 2 11.76 6.5 3.25; recoil 1.61"
vec_ak47 "avclear;avadd 0 21.75 6.63 3.276;avadd 1 26.85 5.85 3.45;avadd 2 11.9 6.8 2.4; txt recoil 1.73"
vec_aug "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
vec_sg552 "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
vec_other "avclear; avadd 0 22.05 6.61 2.013;avadd 1 25.19 6.88 3.404;avadd 2 13.244 7.11 2.31; recoil 1.71"
vec_sg550 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
vec_g3sg1 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
vec_scout "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
vec_awp "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"

d_knife 192 0 48 16
d_ak47 192 80 48 16
d_awp 192 128 48 16
d_deagle 224 16 32 16
d_famas 192 144 48 16
d_fiveseven 192 0 32 16
d_flashbang 192 192 48 16
d_g3sg1 192 144 48 16
d_galil 192 160 48 16
d_glock18 192 16 32 16
d_grenade 224 192 32 16
d_m249 192 160 48 16
d_m3 192 48 48 16
d_m4a1 192 96 48 16
d_mp5navy 192 64 32 16
d_p228 224 32 32 16
d_p90 192 176 48 16
d_scout 192 208 48 16
d_sg550 192 48 48 16
d_sg552 192 112 48 16
d_ump45 192 80 48 16
d_usp 192 32 32 16
d_tmp 224 64 32 16
d_xm1014 192 224 48 16
d_skull 224 240 32 16
d_tracktrain 192 240 32 16
d_aug 148 240 44 16
d_mac10 109 240 34 16
d_elite 152 240 57 16
d_headshot 1 240 36 16

// --------------------------------------------------------------------------------------
alias +vector "+attack;rate 30000;cl_cmdrate 102;cl_updaterate 102;ex_interp 0.03;cl_rate 999999"
alias -vector "-attack;rate 25000;cl_cmdrate 101;cl_updaterate 101;ex_interp 0.01;cl_rate 20000"
bind mouse4 "+vector"

alias "+info" "+showscores;neton"
alias "-info" "netoff;-showscores"
alias "neton" "net_graph 0;net_graphwidth 150;net_scale 5;net_graphpos 2;"
alias "netoff" "net_graph 0;net_graphwidth 0;net_scale 0;net_graphpos 0;"
// --------------------------------------------------------------------------------------
rate 25000
cl_updaterate "101"
cl_cmdrate "101"
ex_interp "0.1"
cl_bob "0.003



+mlook


___________________________________________________________________________________________________________________________

<---(Ses)--->

alias vol0 "volume 0.0; developer 1 ; echo -MUTE- (__________);developer 0; alias volup vol1; alias voldn vol0"
alias vol1 "volume 0.5; developer 1; echo Volume 10% (*_________);developer 0; alias volup vol2; alias voldn vol0"
alias vol2 "volume 0.6; developer 1; echo Volume 20% (_*________);developer 0; alias volup vol3; alias voldn vol1"
alias vol3 "volume 0.7; developer 1; echo Volume 30% (__*_______);developer 0; alias volup vol4; alias voldn vol2"
alias vol4 "volume 0.8; developer 1; echo Volume 40% (___*______);developer 0; alias volup vol5; alias voldn vol3"
alias vol5 "volume 0.9; developer 1; echo Volume 50% (____*_____);developer 0; alias volup vol6; alias voldn vol4"
alias vol6 "volume 1.0; developer 1; echo Volume 60% (_____*____);developer 0; alias volup vol7; alias voldn vol5"
alias vol7 "volume 1.3; developer 1; echo Volume 70% (______*___);developer 0; alias volup vol8; alias voldn vol6"
alias vol8 "volume 1.5; developer 1; echo Volume 80% (_______*__);developer 0; alias volup vol9; alias voldn vol7"
alias vol9 "volume 1.7; developer 1; echo Volume 90% (________*_);developer 0; alias volup vol10;alias voldn vol8"
alias vol10 "volume 2.0;developer 1; echo Volume MAX (_________*);developer 0; alias volup volmax;alias voldn vol9"
alias volmax "developer 1; echo NO HIGHER VOLUME; developer 0"
alias volup vol6
alias voldn vol2
bind leftarrow voldn
bind rightarrow volup
___________________________________________________________________________________________________________________________

___________________________________________________________________________________________________________________________

<---(Mouse Sensitivity Menu)--->


alias m0 "sensitivity 1.0; dev1;speak one ;clear;echo Sensytivity (1.0-----------);dev0; alias mup m1; alias mdn m0"
alias m1 "sensitivity 1.5; dev1;speak one ;clear;echo Sensytivity (-1.5----------);dev0; alias mup m2; alias mdn m0"
alias m2 "sensitivity 2.0; dev1;speak two ;clear;echo Sensytivity (--2.0---------);dev0; alias mup m3; alias mdn m1"
alias m3 "sensitivity 2.5; dev1;speak two ;clear;echo Sensytivity (---2.5--------);dev0; alias mup m4; alias mdn m2"
alias m4 "sensitivity 3.0; dev1;speak three;clear;echo Sensytivity (----3.0-------);dev0; alias mup m5; alias mdn m3"
alias m5 "sensitivity 3.5; dev1;speak three;clear;echo Sensytivity (-----3.5------);dev0; alias mup m6; alias mdn m4"
alias m6 "sensitivity 4.0; dev1;speak four ;clear;echo Sensytivity (------4.0-----);dev0; alias mup m7; alias mdn m5"
alias m7 "sensitivity 4.5; dev1;speak four ;clear;echo Sensytivity (-------4.5----);dev0; alias mup m8; alias mdn m6"
alias m8 "sensitivity 5.0; dev1;speak five ;clear;echo Sensytivity (--------5.0---);dev0; alias mup m9; alias mdn m7"
alias m9 "sensitivity 5.5; dev1;speak five ;clear;echo Sensytivity (----------5.5-);dev0; alias mup m10;alias mdn m8"
alias m10 "sensitivity 6.0; dev1;speak six ;clear;echo Sensytivity (-----------6.0);dev0; alias mup m11;alias mdn m9"
alias m11 "sensitivity 6.0; dev1;speak six ;clear;echo Sensytivity (-----------6.0);dev0; alias mup m10;alias mdn m9"
alias mup m6
alias mdn m5
bind "uparrow" "mup"
bind "downarrow" "mdn"

___________________________________________________________________________________________________________________________

<--(H1zl1 Sat1n Alma Menu)-->


bind kp_ins "primammo;secammo;defuser;vesthelm;vest"
bind kp_del "hegren;flash;flash"
bind kp_end "mp5;buyammo1;buyammo1;buyammo1;buyammo1;echo [ | MP5Navy | ]"
bind kp_downarrow "ak47;m4a1;buyammo1;buyammo1;buyammo1;echo [ | Ak-47 / Colt M4A1 Carabine | ]"
bind kp_pgdn "famas;galil;buyammo1;buyammo1;buyammo1;echo [ | Famas / Galil | ]"
bind kp_leftarrow "awp;buyammo1;buyammo1;buyammo1;echo [ | Artic Warfare Magnum | ]"
bind kp_5 "usp;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;echo [ | Universal Self-Reloading Pistol | ]"
bind kp_rightarrow "deagle;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;echo [ | Desert Eagle .50 AE | ]"
bind kp_home "aug;sg550;buyammo1;buyammo1;buyammo1;echo [ | Steyr Aug / Sig SG-550 Commando | ]"

_____________________________________________________________________________________________________________________________

<--(SetBurst Ayarlar1)-->

setburst mp5 1 5 0.4 0.0001 0 0
setburst mp5 2 10 0.38 0.001 0 0
setburst mp5 3 20 0.35 0.01 0 0
setburst mp5 4 30 0.32 0.015 0 0
setburst mp5 5 50 0.25 0.02 0 0
setburst mp5 6 999 0.15 0.04 0 0
setburst ak47 1 10 0.12 0.12 0.000001 1
setburst ak47 2 20 0.12 0.13 0.000001 1
setburst ak47 3 30 0.12 0.14 0.000001 1
setburst ak47 4 50 0.08 0.15 0.000001 0
setburst ak47 5 999 0.06 0.16 0.000001 0
setburst sg552 1 20 0.25 0.06 0.000001 0
setburst sg552 2 50 0.2 0.1 0.000001 0
setburst sg552 3 80 0.18 0.15 0.000001 0
setburst sg552 4 999 0.12 0.2 0.000001 0
setburst m4a1 1 10 0.12 0.12 0.000001 1
setburst m4a1 2 20 0.12 0.13 0.000001 1
setburst m4a1 3 30 0.12 0.14 0.000001 1
setburst m4a1 4 50 0.08 0.15 0.000001 0
setburst m4a1 5 999 0.06 0.16 0.000001 0
setburst aug 1 30 1 0 0 0
setburst aug 2 60 0.25 0.35 0 0
setburst aug 3 110 0.15 0.45 0 0
setburst aug 4 999 0.05 0.43 0 12
setburst awp 1 3 1 0 0 0
setburst awp 2 5 1 0 0 16
setburst awp 3 999 1 0 0 60
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 1 0 0 0
setburst elite 1 15 1 0 0 0
setburst elite 2 999 0.07 0.15 0 0
setburst fiveseven 1 999 1 0 0 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0 0
setburst g3sg1 2 5 1 0 0 16
setburst g3sg1 3 120 1 0 0 60
setburst g3sg1 4 999 0.05 0.4 0 60
setburst glock18 1 999 0.01 0.01 0 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0 2
setburst m249 1 45 1 0 0 0
setburst m249 2 999 0.05 0.5 0 0
setburst m3 1 999 1 0 0 0
setburst mac10 1 40 1 0 0 0
setburst mac10 2 120 0.35 0.25 0 0
setburst mac10 3 999 0.01 0.25 0 0
setburst p228 1 999 1 0 0 0
setburst p90 1 5 1 0 0 0
setburst p90 2 10 1 0 0 0
setburst p90 3 120 0.1 0.25 0 0
setburst p90 4 999 0.11 0.25 0 0
setburst scout 1 3 1 0 0 0
setburst scout 2 5 1 0 0 16
setburst scout 3 999 1 0 0 60
setburst sg550 1 3 1 0 0 0
setburst sg550 2 30 1 0 0 16
setburst sg550 3 999 0.3 0.1 0 60
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0 0
setburst tmp 3 999 0.1 0.3 0 0
setburst ump45 1 40 1 0 0 0
setburst ump45 2 120 0.45 0.25 0 0
setburst ump45 3 999 0.11 0.25 0 0
setburst usp 1 999 1 0 0 0
setburst xm1014 1 999 1 0 0 0
___________________________________________________________________________________________________________________________

<~(A1mb0t)~>

alias DEAG1 "avadd 0 20 10.1 0;"
alias DEAG2 "avadd 1 26.5 3 -1;"
alias DEAG3 "avadd 2 20 10.5 4;"
alias DEAG4 "avadd 3 20.25 9.5 -1.5;"
alias DEAG5 "avadd 4 30.25 3.75 -2;"
alias DEAG6 "avadd 5 10.75 10.75 0.5;"
alias gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded"

alias M4A11 "avadd 0 21 10.1 0;"
alias M4A12 "avadd 1 23 4 4.5;"
alias M4A13 "avadd 2 20 7 6;"
alias M4A14 "avadd 3 20.75 6.5 2.1;"
alias M4A15 "avadd 4 27 4.25 3.5;"
alias M4A16 "avadd 5 11.5 8 2.5;"
alias gsaimM4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded"

___________________________________________________________________________________________________________________________
<~(Hs Makinas� Rc)~>

recoil_add GLOCK 0.250000
recoil_add P228 0.110000
recoil_add DEAGLE 0.54200
recoil_add FIVE-SEVEN 0.023000
recoil_add 12-GUAGE 1.500000
recoil_add LEONE 1.500000
recoil_add TMP 0.800000
recoil_add MAC10 1.580000
recoil_add MP5 1.425000
recoil_add UMP45 1.295000
recoil_add P90 1.590000
recoil_add GALIL 1.400000
recoil_add AK47 1.900000
recoil_add SCOUT 1.470000
recoil_add SG552 1.600000
recoil_add AWP 0.870000
recoil_add G3SG1 0.100000
recoil_add M249 1.705000
recoil_add M4A1 1.870000
recoil_add FAMAS 1.75000
recoil_add AUG 1.748000
recoil_add SG550 0.800000

BOT.
Active=1
Deathmatch=0
Aimkey=1
Aimthrough=0
Autoshoot=0
NoSpread=1
NoRecoil=0
Silent=1
Smooth=0
Smoothtype=2
Aimspot=11
Prediction=4
DrawAimspot=0
FOV=0
DrawFOV=0
MinDistance=0
DrawMinDistance=0
antiAGN=1

Style=0
Far=0

ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
deagle 1 999 0.01 0.01 0.02 0
usp 1 999 0.01 0.01 0.02 0

<--(Esp Menu)-->
esp_mode 2 // 1 = engfuncs, 2 = opengl
esp_textmode 2 // 1 = plain text, 2 = textbox
esp_box 1
esp_boxsize 15
esp_boxwidth 1
esp_dynamic 1
esp_visible 1
esp_visual 1
esp_name 1
esp_weapon 1
esp_health 2 // 1 = text, 2 = bar
esp_far 1
esp_fartimeout 3.5
esp_farsmooth 1
esp_hit 2
esp_hittimeout 1.0
esp_step 2
esp_stepdist 100
esp_steptimeout 1.0
esp_target 1 // 1 = cross, 2 = text print
esp_entity 2 // 1 = all, 2 = bomb/grens
esp_bomb 1

col_ct 0 120 255 255
col_t 255 60 60 255
col_visible 0 255 0 255
col_visual 255 255 60 255
col_health 255 255 255 150
col_hit 255 255 255 255
col_step 50 50 50 255
col_entity 255 255 255 255
col_bomb 255 255 255 255
//font_esp "Verdana" 12 0 0 0

aim_type 1 // 1 = silent, 2 = setviewangle, 3 = pixel, 4 = triggerbot
aim_fov 10
aim_distance 1
aim_through 0
aim_edge 1 // 1 = aim to head, 2 = aim to visible vec
aim_predictedge 4 // prediction amount on edges
aim_delay 0
aim_time 300
aim_prediction 0 // aimpoint prediction
aim_smoothness 0.00 // only if aim_type > 1
aim_key mouse1 // only if aim_type > 1

vis_wallhack 0 // 1 = asus, 2 = xqz
vis_lambert 0
vis_playerglow 0
vis_noflash 1
vis_nosmoke 1
vis_noftb 1

misc_norecoil 0
misc_bhop 1
misc_rusduck c // 0 = off
misc_stats 2
misc_autosshot 1
misc_maxrounds 12

cdon 1
allow 0
warn 1
norecoil 2.000000
plglow 0
light 0
plname 1
plweapon 1
distance 0
plbox 1
aimvec 2
aimvecparam 2.000000 4000.000000 0.010000 0.000000
wepglow 1
fullbright 0
transent 0
entesp 1
nosmoke 0
noflash 1
wall 0
autospec 1
plhbox 0
plhboxwall 0
plhboxwire 1
scope 60
aimhelp 3
aimhelpcol 100 255 100 255
bot 1
botlock 0
bothbox 11
botbone 8
botteam 1
botfov 100.000000
botpred 0.000000
botpredme 0.000000
fill 1
plglowamt 50
plboxsize 200
plboxwidth 80
wepglowamt 10
transentamt 60
plbone 0
plnametercol 255 0 0 0
plnamectcol 153 204 255 0
plboxtercol 255 30 30 150
plboxctcol 30 30 255 150
plhboxtercol 255 0 0 255
plhboxctcol 0 0 255 255
plbonetercol 255 0 0 255
plbonectcol 0 0 255 255
aimvectercol 255 0 0 255
aimvecctcol 0 0 255 255
wepglowcol 20 100 100 0
plglowtercol 255 0 0 0
plglowctcol 0 0 255 0
lighttercol 255 0 0 100
lightctcol 0 0 255 100
entespcol 153 255 153 0
allowkey 152
consolekey 148


_____________________________________
Her Silaha �zel Aim Paketi !
_____________________________________

// automatic burst settings
// usage: setburst
// flags are: 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use
hackhooked 1
setburst mp5 1 5 0.4 0.0001 0 0
setburst mp5 2 10 0.38 0.001 0 0
setburst mp5 3 20 0.35 0.01 0 0
setburst mp5 4 30 0.32 0.015 0 0
setburst mp5 5 50 0.25 0.02 0 0
setburst mp5 6 999 0.15 0.04 0 0
setburst ak47 1 10 0.12 0.12 0.000001 1
setburst ak47 2 20 0.12 0.13 0.000001 1
setburst ak47 3 30 0.12 0.14 0.000001 1
setburst ak47 4 50 0.08 0.15 0.000001 0
setburst ak47 5 999 0.06 0.16 0.000001 0
setburst sg552 1 20 0.25 0.06 0.000001 0
setburst sg552 2 50 0.2 0.1 0.000001 0
setburst sg552 3 80 0.18 0.15 0.000001 0
setburst sg552 4 999 0.12 0.2 0.000001 0
setburst m4a1 1 10 0.12 0.12 0.000001 1
setburst m4a1 2 20 0.12 0.13 0.000001 1
setburst m4a1 3 30 0.12 0.14 0.000001 1
setburst m4a1 4 50 0.08 0.15 0.000001 0
setburst m4a1 5 999 0.06 0.16 0.000001 0
setburst aug 1 30 1 0 0 0
setburst aug 2 60 0.25 0.35 0 0
setburst aug 3 110 0.15 0.45 0 0
setburst aug 4 999 0.05 0.43 0 12
setburst awp 1 3 1 0 0 0
setburst awp 2 5 1 0 0 16
setburst awp 3 999 1 0 0 60
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 1 0 0 0
setburst elite 1 15 1 0 0 0
setburst elite 2 999 0.07 0.15 0 0
setburst fiveseven 1 999 1 0 0 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0 0
setburst g3sg1 2 5 1 0 0 16
setburst g3sg1 3 120 1 0 0 60
setburst g3sg1 4 999 0.05 0.4 0 60
setburst glock18 1 999 0.01 0.01 0 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0 2
setburst m249 1 45 1 0 0 0
setburst m249 2 999 0.05 0.5 0 0
setburst m3 1 999 1 0 0 0
setburst mac10 1 40 1 0 0 0
setburst mac10 2 120 0.35 0.25 0 0
setburst mac10 3 999 0.01 0.25 0 0
setburst p228 1 999 1 0 0 0
setburst p90 1 5 1 0 0 0
setburst p90 2 10 1 0 0 0
setburst p90 3 120 0.1 0.25 0 0
setburst p90 4 999 0.11 0.25 0 0
setburst scout 1 3 1 0 0 0
setburst scout 2 5 1 0 0 16
setburst scout 3 999 1 0 0 60
setburst sg550 1 3 1 0 0 0
setburst sg550 2 30 1 0 0 16
setburst sg550 3 999 0.3 0.1 0 60
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0 0
setburst tmp 3 999 0.1 0.3 0 0
setburst ump45 1 40 1 0 0 0
setburst ump45 2 120 0.45 0.25 0 0
setburst ump45 3 999 0.11 0.25 0 0
setburst usp 1 999 1 0 0 0
setburst xm1014 1 999 1 0 0 0
setburst ak47 1 10 1 0 0.05 0
setburst ak47 2 20 0.25 0.35 0.05 0
setburst ak47 3 50 0.15 0.45 0.05 36
setburst ak47 4 999 0.07 0.4 0.05 52
setburst aug 1 30 1 0 0.05 0
setburst aug 2 60 0.25 0.35 0.05 0
setburst aug 3 110 0.15 0.45 0.05 0
setburst aug 4 999 0.05 0.43 0.2 12
setburst awp 1 3 1 0 0.02 0
setburst awp 2 5 1 0 0.02 16
setburst awp 3 999 1 0 0.2 60
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 1 0 0.02 0
setburst elite 1 15 1 0 0.02 0
setburst elite 2 999 0.07 0.15 0.05 0
setburst fiveseven 1 999 1 0 0.02 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0.02 0
setburst g3sg1 2 5 1 0 0.02 16
setburst g3sg1 3 120 1 0 0.05 60
setburst g3sg1 4 999 0.05 0.4 0.05 60
setburst glock18 1 999 0.01 0.01 0.02 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0.1 2
setburst m249 1 45 1 0 0.05 0
setburst m249 2 999 0.05 0.5 0.05 0
setburst m3 1 999 1 0 0.2 0
setburst m4a1 1 10 1 0 0.05 0
setburst m4a1 2 20 0.25 0.35 0.05 0
setburst m4a1 3 80 0.15 0.45 0.05 0
setburst m4a1 4 999 0.07 0.4 0.05 0
setburst mac10 1 40 1 0 0.05 0
setburst mac10 2 120 0.35 0.25 0.04 0
setburst mac10 3 999 0.11 0.25 0.05 0
setburst mp5 1 40 1 0 0.05 0
setburst mp5 2 120 0.45 0.25 0.05 0
setburst mp5 3 999 0.11 0.25 0.05 0
setburst p228 1 999 1 0 0.02 0
setburst p90 1 20 1 0 0.05 0
setburst p90 2 120 0.1 0.25 0.05 0
setburst p90 3 999 0.11 0.25 0.05 0
setburst scout 1 3 1 0 0.02 0
setburst scout 2 5 1 0 0.02 16
setburst scout 3 999 1 0 0.05 60
setburst sg550 1 3 1 0 0.02 0
setburst sg550 2 30 1 0 0.04 16
setburst sg550 3 999 0.3 0.1 0.05 60
setburst sg552 1 30 1 0 0.05 0
setburst sg552 2 60 0.25 0.35 0.05 0
setburst sg552 3 110 0.15 0.45 0.05 8
setburst sg552 4 999 0.05 0.43 0.2 12
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0.02 0
setburst caca 1 30 1 0 0.05 0
setburst tmp 3 999 0.1 0.3 0.05 0
setburst ump45 1 40 1 0 0.05 0
setburst ump45 2 120 0.45 0.25 0.05 0
setburst ump45 3 999 0.11 0.25 0.05 0
setburst usp 1 999 1 0 0.02 0
setburst xm1014 1 999 1 0 0.2 0

_____________________________________
No Recoil [Silah Sekmeme Kodlar� !]
_____________________________________

rate "25000"
cl_cmdrate "133"
cl_updaterate "101"
fps_max "101"
fps_modem "0"
cl_rate "9999.9999"
cl_bob "0"
cl_bobcycle "0.8"
r_speeds "0"
r_mirroralpha "0"
r_wateralpha "0"
r_drawentities "1"
r_decals "0"
gl_max_size "256"
gl_picmip "0.75"
cl_idealpitchscale "0.8"
ati_npatch "0"
ati_subdiv "0"
cl_dlmax "256"
gunsmoke "0"
cl_bobup "0"
cl_dynamiccrosshair "0"
cl_lc "1"
cl_lw "1"
cl_gg "0"
ex_interp "0.05" //0.01
m_yaw "0.022"
m_pitch "0.022"
gl_ztrick "0"
gl_wateramp "0"
gl_clear "0"
gunsmoke "0"
cl_pitchup "89"
cl_pitchdown "89"
mp_decals "0"
max_shells "0"
cl_nopred "0"
max_smokepuffs "0"
developer "0"
cl_showevents "0"
cl_minmodels "1"
sv_maxupdaterate "101"
sv_minrate "25000"
cl_download_ingame "0"
ex_extrapmax "1.33"
cl_fixtimerate "101"
c_maxpitch "headshot"//HEADSHOT
c_maxyaw "headshot"
c_minyaw "headshot"

_____________________________________
Burst Switch Kodlar�
_____________________________________

burst_glock18 "shoot 2;"
burst_deagle "shoot 2;"
burst_p228 "shoot 2;"
burst_elite "shoot 2;"
burst_fiveseven "shoot 2;"
burst_xm1014 "shoot 2;"
burst_m3 "shoot 2;"
burst_mp5 "DavVvBurst2;"
burst_tmp "DavVvBurst2;"
burst_p90 "DavVvBurst2;"
burst_mac10 "DavVvBurst2;"
burst_ump45 "DavVvBurst2;"
burst_ak47 "DavVvBurst1;"
burst_sg552 "DavVvBurst1;"
burst_m4a1 "DavVvBurst1;"
burst_galil "DavVvBurst1;"
burst_famas "DavVvBurst1;"
burst_aug "DavVvBurst1;"
burst_scout "shoot 2;"
burst_awp "shoot 2;"
burst_g3sg1 "shoot 2;"
burst_sg550 "shoot 2;"
burst_m249 "shoot 2;"
burst_knife "shoot 0;"
burst_tactical "shoot 2;"
burst_flashbang "shoot 0"
burst_hegrenade "shoot 0;"
burst_smokegrenade "shoot 0;"
burst_c4 "shoot 0;"

bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"



alias +knife_defuse.[rand] "weapon_knife; wait; +use; wait; +attack2; wait; -attack2"
alias -knife_defuse.[rand] "-use; wait; lastinv"
bind "e" "+knife_defuse.[rand]"

alias echo_on.[rand] "motdfile echo.txt"
alias echo_off.[rand] "developer 1; motd; developer 0; motdfile motd.txt"
alias +ninjavanish "writecfg Q-bA11_[rand]; wait; say Ninja Vanish!; wait; ; enemydown; impulse 102; hud_fastswitch 1; wait; slot1; drop; wait; wait; slot2; drop; wait; wait; weapon_smokegrenade; weapon_flashbang; weapon_hegrenade; wait; wait; +attack; wait; cl_yawspeed 450.1337; +right"
alias -ninjavanish "kill; wait; -attack; wait; -right; wait; impulse 100; wait; wait; wait; say_team (Stealthy Escape Successful); wait; echo_on.[rand]; motd_write [Stealthy Escape Successful]; echo_off.[rand]; exec Q-bA11_[rand].cfg"
bind "j" "+ninjavanish"


alias w5 "wait; wait; wait; wait; wait"
alias w20 "w5; w5; w5; w5"
alias action- "-forward; -back; -moveright; -moveleft; -duck; -jump; -reload; -attack"

alias 360_spin "fps_max 40; cl_yawspeed 587.5; wait; +right; w20; w5; -right; cl_yawspeed 210"
alias +bombjump "writecfg Q-bA11_[rand]; action-; wait; hud_fastswitch 1; slot2; w20; +attack; w5; -attack; w5; w5; +reload; w20; w20; weapon_knife; wait; wait; weapon_c4; w5; w5; w5; +jump; wait; slot3; wait; slot2; wait; slot1; 360_spin; exec Q-bA11_[rand].cfg"
alias -bombjump "-attack; wait; -reload; wait; -jump; speak woop"

alias ";avadd 0 21.17 7.43 3.52;"
alias ";avadd 1 26.21 4.26 3;avadd 1 26.21 4.26 4;"
alias ";avadd 2 13.53 8.56 2.41;"
alias "jumpaim 1;recoil 1;speed 1;height_correction 1;shake_bonus 1;targetmode 2;nospread 1;short_pi 1;"
alias ";avadd 0 23 6 4;"
alias ";avadd 1 26 6 4;"
alias "jumpaim 2;recoil 2;speed 2;height_correction 2;shake_bonus 2;targetmode 2;nospread 1;short_pi 1;"
alias ";avadd 0 22.8 4.8 1.4;"
alias ";avadd 1 28.9 4.7 3.7;"
alias ";avadd 2 12.1 6.8 3.8;"
alias "jumpaim 3;recoil 3;speed 3;height_correction 3;shake_bonus 3;targetmode 2;nospread 1;short_pi 1;"
alias ";avadd 0 19.9 7.321 3.295;"
alias ";avadd 1 26.54 3.21 4.78;"
alias "jumpaim 4;recoil 4;speed 4;height_correction 4;shake_bonus 4;targetmode 2;nospread 1;short_pi 1;"
alias ";avadd 0 22.47 6.73 2.16;"
alias ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
alias ";avadd 2 16.53 8.56 2.41;"
alias "jumpaim 5;recoil 5;speed 5;height_correction 5;shake_bonus 5;targetmode 2;nospread 1;short_pi 1;"
alias ";avadd 0 23 6 4;"
alias ";avadd 1 26 6 4;"
alias "jumpaim 6;recoil 6;speed 6;height_correction 6;shake_bonus 6;targetmode 2;nospread 1;short_pi 1;"
alias ";avadd 0 22.47 6.73 2.16;"
alias ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
alias ";avadd 2 16.53 8.56 2.41;"
alias "jumpaim 7;recoil 7;speed 7;height_correction 7;shake_bonus 7;targetmode 2;nospread 1;short_pi 1;"
alias ";avadd 0 22.47 6.73 2.16;"
alias ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
alias ";avadd 2 16.53 8.56 2.41;"
alias "jumpaim 8;recoil 8;speed 8;height_correction 8;shake_bonus 8;targetmode 2;nospread 1;short_pi 1;"
alias ";avadd 0 21.17 7.43 3.52;"
alias ";avadd 1 26.21 4.26 3;avadd 1 26.21 4.26 4;"
alias ";avadd 2 13.53 8.56 2.41;"
alias "jumpaim 1;recoil 1;speed 1;height_correction 1;shake_bonus 1;targetmode 2;nospread 1;short_pi 1;"
alias ";avadd 0 23 6 4;"
alias ";avadd 1 26 6 4;"
alias "jumpaim 2;recoil 2;speed 2;height_correction 2;shake_bonus 2;targetmode 2;nospread 1;short_pi 1;"
alias ";avadd 0 22.8 4.8 1.4;"
alias ";avadd 1 28.9 4.7 3.7;"
alias ";avadd 2 12.1 6.8 3.8;"
alias "jumpaim 3;recoil 3;speed 3;height_correction 3;shake_bonus 3;targetmode 2;nospread 1;short_pi 1;"
alias ";avadd 0 19.9 7.321 3.295;"
alias ";avadd 1 26.54 3.21 4.78;"
alias "jumpaim 4;recoil 4;speed 4;height_correction 4;shake_bonus 4;targetmode 2;nospread 1;short_pi 1;"
alias ";avadd 0 22.47 6.73 2.16;"
alias ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
alias ";avadd 2 16.53 8.56 2.41;"
alias "jumpaim 5;recoil 5;speed 5;height_correction 5;shake_bonus 5;targetmode 2;nospread 1;short_pi 1;"
alias ";avadd 0 23 6 4;"
alias ";avadd 1 26 6 4;"
alias "jumpaim 6;recoil 6;speed 6;height_correction 6;shake_bonus 6;targetmode 2;nospread 1;short_pi 1;"
alias ";avadd 0 22.47 6.73 2.16;"
alias ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
alias ";avadd 2 16.53 8.56 2.41;"
alias "jumpaim 7;recoil 7;speed 7;height_correction 7;shake_bonus 7;targetmode 2;nospread 1;short_pi 1;"
alias ";avadd 0 22.47 6.73 2.16;"
alias ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
alias ";avadd 2 16.53 8.56 2.41;"
alias "jumpaim 8;recoil 8;speed 8;height_correction 8;shake_bonus 8;targetmode 2;nospread 1;short_pi 1;"

## ANTI AIM 1 ##
________________
alias "UH_AA1.Toggle" "UH_AA1.ON"
alias "UH_AA1.ON" "thirdperson; cam_idealpitch 199.987; cl_pitchup 199.987; cl_pitchdown -199.987;cl_pitchspeed 99999; cl_yawspeed -99999"
alias "UH_AA2.Toggle" "UH_AA2.ON"
alias "UH_AA2.ON" "thirdperson; cl_pitchup -183; cl_pitchdown -183; cam_idealpitch 183;cl_pitchspeed 99999"
alias "UH_AA3.Toggle" "UH_AA3.ON"
alias "UH_AA3.ON" "thirdperson; cl_pitchup 77.999; cl_pitchdown -60.999; cam_idealpitch 96.999;cl_pitchspeed 99999"
alias "UH_AA4.Toggle" "UH_AA4.ON"
alias "UH_AA4.ON" "thirdperson; cl_pitchup -190.998; cl_pitchdown -85.999; cam_idealpitch 5;cl_pitchspeed 99999"
alias "UH_AA5.Toggle" "UH_AA5.ON"
alias "UH_AA5.ON" "thirdperson; cam_idealpitch -84; cam_idealyaw -89; cl_pitchup -84; cl_pitchdown 84; cl_pitchspeed 99999; cl_yawspeed 99999"
alias "UH_AA6.Toggle" "UH_AA6.ON"
alias "UH_AA6.ON" "thirdperson; cl_pitchup 44.999; cl_pitchdown -44.999; cam_idealpitch -49.999;cl_pitchspeed 99999; cl_yawspeed -99999"
alias "UH_AA7.Toggle" "UH_AA7.ON"
alias "UH_AA7.ON" "cam_idealpitch -84; cam_idealyaw -180; cl_pitchup 84; cl_pitchdown -84; cl_pitchspeed 99999; cl_yawspeed 99999"

## ANTI AIM 2 ##
________________
alias "UH_AA8.Toggle" "UH_AA8.ON"
alias "UH_AA8.ON" "Thirdperson; cam_idealpitch 199.987; cl_pitchup 199.987; cl_pitchdown -199.987;cl_pitchspeed -99999; cl_yawspeed -99999"
alias "UH_AA9.Toggle" "UH_AA9.ON"
alias "UH_AA9.ON" "Thirdperson; cl_pitchdown 89; cl_pitchup 228; cl_pitchspeed 435; cl_pitchspeed 99999; cl_yawspeed 99999
alias "UH_AA10.Toggle" "UH_AA10.ON"
alias "UH_AA10.ON" "Thirdperson; cl_pitchup 180; cl_pitchdown -180; cl_pitchspeed 500; cl_pitchspeed 99999; cl_yawspeed 99999"
alias "UH_AA11.Toggle" "UH_AA11.ON"
alias "UH_AA11.ON" "Thirdperson; cl_pitchup 100; cl_pitchdown -100; cl_pitchspeed 500; cl_pitchspeed 99999; cl_yawspeed 99999"
alias "UH_AA12.Toggle" "UH_AA12.ON"
alias "UH_AA12.ON" "Thirdperson; cl_pitchup 219; cl_pitchdown -12; cl_pitchspeed 500; cl_pitchspeed 99999; cl_yawspeed 99999"
alias "UH_AA13.Toggle" "UH_AA13.ON"
alias "UH_AA13.ON" "Thirdperson; cl_pitchup -100; cl_pitchdown -132; cl_pitchspeed 500; cl_pitchspeed 99999; cl_yawspeed 99999"

## ALIASURILE URMATOARE CONTIN. ##
__________________________________
- AIM M4
- AIM DEAGLE
- AIM Ak47
____________
alias s1 "avadd 22.500 6.7 2.535;avadd 1 27.3 4 5.02"
alias s2 "avadd 22.470 6.7 2.535;avadd 1 26.9 4 5.02"
alias s3 "avadd 22.401 6.7 2.535;avadd 1 26.5 4 5.02"
alias s4 "avadd 0 22.401 6.1 2.7;avadd 1 26.3 4 5.02"
alias sigvec "avclear;s1;s2;s3;s4;nospread 1;recoil 1.739"
alias np1d "avadd 0 23.11 6.8 3.563;avadd 1 29.54 5.1 3.45"
alias np2d "nospread 1;recoil 1.2"
alias deaglevec "avclear;np1d;np2d;txt"
alias ak-numbers "avadd 0 22.993 6.40 2.309;avadd 1 26.85 4.23 3.94"
alias aksetup "recoil 1.871;nospread 1;autowall 1;aim 1;shoot 1;shoot 1"
alias akvec "avclear;ak-numbers;aksetup"
alias np1pi "avadd 0 22.953 6.8 3.27;avadd 1 27.23 6.2 4.13"
alias np2pi "nospread 1;recoil 2"
alias pistolvec "avclear;np1k;np2k;txt"
alias ak1 "avadd 0 28.8 5.46.76;avadd 0 25.4 5.4 5.6"
alias ak2 "avlcear;ak1;recoil 2.3123;say"
alias pistol1 "avadd 0 23.68 7.12 2.1;avadd 0 23.66 7.12 2.1;avadd 1 29.33 3.99 5.01"
alias pistol2 "avclear;pistol1;recoil 1.6;say"
alias incs "avadd 0 23.42 7.52 3.35;avadd 1 26.43 6.49 3.60"
alias incxs "avclear;incs;recoil 1.62;say"
alias ak-numbers "avadd 0 20.98 6.32 3.12;avadd 1 26.25 2.52 3.96"
alias aksetup "recoil 1.85;riflespeed;akb;akbinds"
alias akvec2 "avclear;ak-numbers;aksetup;say"
alias siga "avadd 0 21.3 6.8 3.78"
alias sigb "avadd 1 28.3 2.8 3.78"
alias sig "avclear;siga;sigb;recoil 1.7;txt loaded;"
alias own1 "avadd 0 23.4 6.44 4.3;avadd 1 26.78 5.6 3"
alias own2 "avclear;own1;recoil 2.3;txt 1-Shot Deagle;"
alias h00ch1 "avadd 0 21.36 5.63 2.34;avadd 1 24.15 3.23 2.53"
alias h00ch2 "avadd 0 21.64 6.29 2.23;avadd 1 25.23 3.72 2.92"
alias h00ch3 "avadd 0 22.61 6.49 2.43;avadd 1 25.28 3.98 3.01"
alias h00ch4 "avadd 1 23.54 7.35 3.25;avadd 1 26.11 4.44 4.44"
alias h00chi3 "avclear;h00ch1;h00ch2;h00ch3;h00ch4;recoil 1.5;"
alias SK1 "avadd 0 21.914 6.901 4.12;avadd 1 27.87 4.865 3.909"
alias SK2 "recoil 2.1;nospread 1;autowall 1"
alias pistolvec "avclear;SK1;SK2;"
alias incss "avadd 0 23.47 7.52 3.38;avadd 1 26.63 6.69 3.68"
alias incxss "avclear;incss;recoil 1.62;say -[SiG]- VeR 3.8"
alias incsss "avadd 0 23.49 7.59 3.39;avadd 1 26.63 7.09 3.70"
alias incxsss "avclear;incsss;recoil 1.62;say -[SiG]- VeR 3.9"
alias inc4 "avadd 0 23.42 7.52 3.35;avadd 1 26.63 7.09 3.70"
alias incxs4 "avclear;inc4;recoil 1.62;say -[SiG]- VeR 4.0"
alias incak "avadd 0 22.98 6.32 3.12;avadd 1 26.25 2.52 3.96"
alias incakk "avclear;incak;recoil 1.83;say -[AK]- VeR 3.0"
alias incakk "avadd 0 23.28 7.32 3.14;avadd 1 26.65 6.52 3.56"
alias incakkk "avclear;incakk;recoil 1.83;say -[AK]- VeR 3.1"
alias inc44 "avadd 0 23.51 7.62 3.45;avadd 1 26.73 7.19 3.60"
alias incxss4 "avclear;inc44;recoil 1.62;say -[SiG]- VeR 4.1"
alias pldeagle1 "avadd 0 20.6914142857 6.528 1.73485714285;avadd 0 21.044412 6.4883 1.73485"
alias pldeagle2 "avadd 1 24.8714 4.228 1.71371428571;avadd 1 25.02661 3.928 1.7137"
alias pldeagle3 "avadd 2 12.664308 5.868708 2.577548;avadd 2 12.8454 5.6867 2.577"
alias pldeagle4 "avadd 3 20.928825 7.97384 1.07938;avadd 3 31.1113 7.5334 1.0799"
alias pldeagle5 "recoil 0.021;txt Luck 1 ShoTz Deagle"
alias pldgl44 "avclear;pldeagle1;pldeagle2;pldeagle3;pldeagle4;pldeagle5"
alias p90vec "avclear;p903;p904;p905;p906;recoil 1.8;txt u)v|2eaL p90"
alias p903 "avadd 0 22.84 7.002 3.68"
alias p904 "avadd 1 26.72 5.03 4.09"
alias p905 "avadd 2 14.63 6.73 3.89"
alias p906 "avadd 3 22.84 7.002 3.68"
alias colt-numbers "avadd 0 20.5995 6.908 2.587;avadd 1 24.34 5.25 3.22;avadd 2 11.2433 6.8454 2.59;avadd 3 19.67 7.21 .499"
alias coltsetup "recoil 1.63;height_correction 0;#ex_interp .03"
alias coltVEC34 "avclear0;avclear1;avclear2;colt-numbers;coltsetup"
alias colt-numbers "avadd 0 20.6 6.91 2.587;avadd 1 24.36 5.27 3.22;avadd 2 11.26 6.85 2.59;avadd 3 19.67 7.21 .499"
alias coltsetup "recoil 1.63;height_correction 0;#ex_interp .03"
alias colt "avclear0;avclear1;avclear2;colt-numbers;coltsetup"
alias deagy0 "avadd 0 21.81 7.351 2.28"
alias deagy1 "avadd 1 26.85 5.36 2.16"
alias deagy2 "avadd 2 13.90 7.57 2.73"
alias deagy5 "avadd 3 21.2 8.4 1.8"
alias deagy3 "recoil 1.67"
alias deagy4 "avclear;deagy0;deagy1;deagy2;deagy3;deagy5"
alias deagle0 "avadd 0 20.82 7.53 2.04"
alias deagle1 "avadd 1 26.1 4.2 2.49"
alias deagle2 "avadd 2 15.31 7.52 2.36"
alias deagle3 "avadd 3 21.2 8.4 1.8"
alias pistolvec "avclear;deagle0;deagle1;deagle2;deagle3;recoil 0.085;height_correction 0"
alias pist1 "avadd 0 20.82 7.53 2.04"
alias pist2 "avadd 1 26.1 4.2 2.49"
alias pist3 "avadd 2 15.31 7.52 2.36"
alias pistsetup "recoil 0.015;pred 0"
alias deaglevec "avclear;pist1;pist2;pist3;;pistsetup;txt Deagle;height_correction 4"
alias pistolvec "deaglevec"
alias cripset "avadd 0 22.4 5.87 1.09"
alias bloods "avadd 1 26.6 5.7 3.2"
alias gangsta "avadd 2 9.12 6.12 3.431"
alias respect "avadd 3 21 8 3.4"
alias setup "avclear;cripset;bloods;gangsta;respect;txt -=[ DEAGLE v.o1 TEST ]|:=-"
alias setup2 "#ex_interp 0.03;#cl_cmdrate 15332;wallsensitivity 2;height_correction 0;#cl_updaterate 15332;recoil 0.2"
alias deaglevec "setup;setup2"
alias o "avadd 0 19.8 8.65 1.79863"
alias osho "avadd 1 23.9542 1.8265 -.74942"
alias osho1 "avadd 2 18.72351 8.65 1.67"
alias HYDro "avadd 3 21.2 8.6 1.68"
alias oshofo "avclear;o;osho;osho1;hydro;recoil 1.32;gsaim 1"
alias sig-numbers2 "avadd 0 22.218 6.789 2.6732;avadd 1 25.212 5.67136 3.228;avadd 1 11.9175 6.687 3.256;avadd 3 21.61 7.21 2.348"
alias sigvec2 "avclear;sig-numbers2"
alias Sshot1 "avadd 0 18.98 12.54 1;avadd 1 26.89 8.3 3.7;avadd 2 13 12 1;avadd 3 20 9 1"
alias SuperShot "avclear;gsaim 1;Sshot1;recoil 0.14;aim 1;lock 1;height_correction 0"
alias ak "avadd 0 21.51 3.11 -2.6"
alias ak1 "avadd 1 25.52 5.94 3.13"
alias ak2 "avadd 2 15.12 4.31 3.53"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias ak4324 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
alias f "avadd 0 21.11 8.2 2.1"
alias fa "avadd 1 26.4 2.15 2.0"
alias far "avadd 2 12 8 2"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias fart "avclear;f;fa;ak3;far;height_correction 0"
alias ak "avadd 0 21.41 5.2 1.8"
alias ak1 "avadd 1 25.4 5.7 2.8"
alias ak2 "avadd 2 13.72 3.8 2.91"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias ak1 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
alias ak "avadd 0 19.81 8.9 2.4"
alias ak1 "avadd 1 24.3 4.2 2.1"
alias ak2 "avadd 2 15.12 5.8 2.91"
alias ak3 "avadd 3 19.631 6.281 2.183"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias akvec11 "avclear;ak;ak1;ak2;ak3;height_correction 0;nospread 2;recoil 1.74;"
alias +nxhead2 "-mlook;wait;+attack;wait;+attack"
alias -nxhead2 "+mlook;wait;-attack"
alias +nxmasta "-mlook;wait;+attack;wait;+attack;wait;+attack"
alias -nxmasta "+mlook;wait;-attack"
alias +nxshtpwn "-reload;wait;+attack;wait;+attack"
alias -nxshtpwn "-attack;wait;-attack;+reload;wait;wait;-reload"
alias +setsens "sensitivity 1.5"
alias -setsens "sensitivity 1.5"
alias +nxaim "+attack;wait;+attack;wait;+attack;wait;-attack;wait;+attack;wait;-attack;wait;+attack"
alias -nxaim "-attack
alias _nxhead2 "echo HeadShot2 : Enabled...;bind mouse1 +nxhead2"
alias _nxmasta "echo Master Attack : Enabled...;bind mouse1 +nxmasta"
alias _nxshtpwn "echo Shotgun Attack : Enabled...;bind mouse1 +nxshtpwn"
alias _nxaim "echo Aim Attack : Enabled...;bind mouse1 +nxaim"

## MULTI VECTOR ##
__________________
alias Light "avadd 0 21.339 7.137 2.681; avadd 1 25.424 5.424 4.424"
alias Holy "avadd 0 22.284 7.487 2.681; avadd 1 26.883 6.832 4.424"
alias Liminality "avclear 0;avdraw 0;Light;Holy;autowall 1;recoil 1.6;#say -[MuLti-VeC]-6.1"
alias rage "avadd 0 23.63 7.45 3.36;avadd 1 26.53 6.73 3.56"
alias inkaol "avadd 0 22.84 6.90 3.60;avadd 1 26.27 5.55 3.69"
alias aimrage "avclear 0;avdraw 0;rage;inkaol;recoil 1.7;#say -[MuLti-VeC]-6.1 Ver AoL MaKEs InC RaGE"

## AIM VECTOR ##
________________
alias SIR3 "avadd 0 20 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIRAimSupreme "avclear 0;avclear 1;SIR3; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- Supreme;"
// Tylers Aim Vector 4
alias lostsoulaimvec4 "avadd 0 19.5 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias lostsoulaim4 "avclear;avadd 0 19.35 7.1 2;avadd 1 17.05 1.95 3.95;lostsoulaimvec4;init 0 lostsoulaim4;txt *** Aim 4: NH-|ostsou| ***"
//2-Shot-Burst-Fire-Head
//SIR-Aim 2-Shot
alias SIR5 "avadd 0 21 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIR6 "avadd 0 19 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 15 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIRAimTS "avclear 0;avclear 1;SIR5;SIR6; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- 2-Shot;"
//sargent: head
alias SargentHead1 "avadd 0 21 7 2 ;avadd 1 23 7 3"
alias SargentHead "avclear;SargentHead1;init 0 HeadBunny;txt sargent: head;"
//SIR-smoke
alias SIR9 "avadd 0 23 6 2.7 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 2 3.7 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias SIRsmoke "avclear 0;avclear 1;SIR9; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- smoke;"
//gift: shot
alias GiftShot "avclear 0; avclear 1; avadd 0 20.15 7.5 1.45; avadd 1 23.5 6.1 2.8; #cl_bob 0; #cl_bobup 0; txt gift: shot"
//gift: money
alias GiftMoney "avclear 0; avadd 1; avadd 0 21.85 6.5 1.40; avadd 1 24 6.1 2.8; #cl_bob 0; #cl_bobup 0; txt gift: money"
//gift: whore
alias GiftWhore "avclear 0; avclear 1; avadd 0 21.95 6.5 2.8; avadd 1 18 3 4; #cl_bob 0; #cl_bobup 0; txt gift: whore"
//silentscope
alias silent "avclear 0; avadd 0 23 7 -6; avadd 1 27 0 6; #cl_bob 0; #cl_bobup 0; txt silentx"
alias 0991 "avclear 0;avclear 1;avadd 0 18 10 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
alias 0992 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
alias 0993 "avadd 1 21.3 3 0;avadd 1 15 -5 -4;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
alias 0994 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
alias 099 "0991;0992;0993;0994; recoil 1.7; pred 0; txt *** Initialized Aiming to: HEAD Ping 0-149 ***"
alias 1001 "avclear 0;avclear 1;avadd 0 17.92 10 0;avadd 0 9.8 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
alias 1002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
alias 1003 "avadd 1 19 3 0;avadd 1 16.8 -4 -2;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
alias 1004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
alias 100 "1001;1002;1003;1004; recoil 2.2; pred 1; predmax 1; txt *** Initialized Aiming to: HEAD Ping 150-249 ***"
alias 2001 "avclear 0;avclear 1;avadd 0 17.71 9.89 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
alias 2002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
alias 2003 "avadd 1 19.8 3 0;avadd 1 16.4 3 0;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
alias 2004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
alias 200 "2001;2002;2003;2004; recoil 2.6; pred 1; predmax 5; txt *** Initialized Aiming to: HEAD Ping 250-349 ***"
alias 3001 "avclear 0;avclear 1;avadd 0 17.02 10.09 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
alias 3002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
alias 3003 "avadd 1 19.7 -5 -4;avadd 1 15.8 3 0;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
alias 3004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
alias 300 "3001;3002;3003;3004; recoil 3.1; pred 1; predmax 8; txt *** Initialized Aiming to: HEAD Ping 350-400+ ***"
alias CSavheadf "avclear; CSavSheadFc; avSchest; aimSrest; CSavheadf2"
alias CSavheadf2 "TFavDheadFc; avDchest; aimDrest; txt *** Aiming: CS Medium Head"
alias CSavhead "avclear; CSavSheadbc; avSchest; aimSrest; CSavhead2"
alias CSavhead2 "CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS Low Head"
alias CSavheadb "avclear; CSavSheadc; avSchest; aimSrest; CSavheadb2"
alias CSavheadb2 "CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS High Head"
//Absolution F -medium
alias CSavDheadFc "avadd 1 19 4 4" //crouching Absolution F Center
alias CSavSheadFc "avadd 0 21 8 4" //standing AbsolutionF Center
//Absolution B -high
alias CSavDheadc "avadd 1 19 4 4" //crouching AbsolutionB Center
alias CSavSheadc "avadd 0 23 8 4" //standing AbsolutionB Center
//Absolution A -low
alias CSavDheadbc "avadd 1 19 4 4" //crouching Absolution Center
alias CSavSheadbc "avadd 0 19 8 4" //standing Absolution Center
//new aiming (zer0)
alias zbaddass "avadd 0 20 9 4"
alias zbaddass2 "avadd 1 17 2 4"
alias zbadass3 "avadd 0 22 5 4;avadd 0 13.5 6 -6; avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5"
alias zero1 "avadd 0 20 6 2;avadd 0 13.5 6 -6;avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5"
alias zbadass4 "avadd 1 26 3 3;avadd 1 13 -2 -5;avadd 1 11 -5 8;avadd 1 -21 0 -8;avadd 1 -19 -16 5"
alias zbaddass5 "avadd 1 20 3 2;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd
alias zbaddpair1 "zbaddass;zbaddass2;zbadass3;zero1;zbadass4;zbaddass5"
alias zbadassdone "zbaddpair1; txt z_Bad-Ass Aiming Loaded"
alias zeroheadSD "avadd 0 22 5 4 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 26 3 3 13 -2 -5 11 -5 8 -21 0 -8 -19 -16 5"
alias zeroHead "avclear;zeroheadSD;init 0 zeroHead; #cl_bob 0; #cl_bobup 0;txt *^*zer0s Secret-Aiming (you^will^own)*^*"
alias awpscript "awp_on"
alias awp_on "bind mouse1 +awpattack; weapon_primary; AwP_script%oN; alias awpscript awp_off"
alias awp_off "bind mouse1 +attack;adjust_crosshair; AwP_script%oFF; alias awpscript awp_on"
alias +awpattack "+attack"
alias -awpattack "-attack;wait;weapon_secondary;awpscript"
alias humaim0 "randmax 0; init aimr humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***"
alias humaim1 "randmax 5; init aimr humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***"
humaim0
alias smooth0 "smooth 0; init aims smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***"
alias smooth1 "smooth 5; init aims smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***"
smooth0
alias +doaim "aim 1"
alias -doaim "aim 0"
alias +thru "aimthru 1"
alias -thru "aimthru 0"
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"
humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***"
humaim0
alias smooth0 "smooth 0; init 6 smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***"
alias smooth1 "smooth 5; init 6 smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***"
alias dev1 "developer 1"
alias dev0 "developer 0"
alias att "+attack"
alias +on "+attack; +lookdown"
alias -on "-attack; -lookdown"
alias em ""
alias antion "bind kp_downarrow antioff; wait; bind mouse1 r0; wait; bind = r0; wait; bind - r0; wait; bind mwheelup r0; wait; bind mwheeldown r0; dev1; echo Anti-Recoil ENABLED;developer 999999999"
alias antioff "bind mouse1 +attack; wait; bind = em; wait; bind - em; wait; bind mwheelup em; wait; bind mwheeldown em; wait; bind kp_downarrow antion; wait; dev1; echo Anti-Recoil DISABLED;developer 999999999"
bind kp_rightarrow "antion"
bind kp_leftarrow "antioff;bind = podbotmenu"
alias +att2 "#+attack2"
alias -att2 "#-attack2"
alias +thrushoot "aimthru 1;#+attack"
alias -thrushoot "aimthru 0;#-attack"
alias +thru "aimthru 1;"
alias -thru "aimthru 0;"
alias +doaim "aim 1"
alias -doaim "aim 0"
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"
alias +csgaim "aim 1;later 0.01 #+attack;later 0.09 aim 0"
alias -csgaim "later 0.01 #-attack"
alias +doshootnoaim "davbot 0;#wait;#+attack"
alias -doshootnoaim "#-attack; davbot 1"
alias vec_pistol "avclear; avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65; recoil 0.016"
alias vec_m4a1 "avclear;avadd 0 20.65 6.73 1.937;avadd 1 26.69 6.15 3.65;avadd 2 11.76 6.5 3.25; recoil 1.61"
alias vec_ak47 "avclear;avadd 0 21.75 6.63 3.276;avadd 1 26.85 5.85 3.45;avadd 2 11.9 6.8 2.4; txt recoil 1.73"
alias vec_aug "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
alias vec_sg552 "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
alias vec_other "avclear; avadd 0 22.05 6.61 2.013;avadd 1 25.19 6.88 3.404;avadd 2 13.244 7.11 2.31; recoil 1.71"
alias vec_sg550 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
alias vec_g3sg1 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
alias vec_scout "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
alias vec_awp "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
alias colt-a "avadd 0 20.76 6.89 4.02"
alias colt-b "avadd 1 25.7 4.56 4.5"
alias coltsetup "recoil 1.65;txt |[ CoLt ]|"
alias coltvec "avclear;colt-a;colt-b;coltsetup"
alias aug-a "avadd 0 21.12 5.85 3.29"
alias aug-b "avadd 1 25.77 4.32 4.49"
alias augsetup "recoil 1.55;txt |[ Aug ]|"
alias augvec "avclear;aug-a;aug-b;augsetup"
alias ak47-a "avadd 0 19.9 7.321 3.295"
alias ak47-b "avadd 1 26.54 3.21 4.78"
alias aksetup "recoil 1.85;txt |[ Ak-47 ]|"
alias akvec "avclear;ak47-a;ak47-b;aksetup"
alias vec_pistol "avclear; avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65; recoil 0.016"
alias vec_m4a1 "avclear;avadd 0 20.65 6.73 1.937;avadd 1 26.69 6.15 3.65;avadd 2 11.76 6.5 3.25; recoil 1.61"
alias vec_ak47 "avclear;avadd 0 21.75 6.63 3.276;avadd 1 26.85 5.85 3.45;avadd 2 11.9 6.8 2.4; txt recoil 1.73"
alias vec_aug "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
alias vec_sg552 "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
alias vec_other "avclear; avadd 0 22.05 6.61 2.013;avadd 1 25.19 6.88 3.404;avadd 2 13.244 7.11 2.31; recoil 1.71"
alias vec_sg550 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
alias vec_g3sg1 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
alias vec_scout "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
alias vec_awp "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
alias "UH_SpeedHack.Toggle" "UH_SpeedHack.ON"
alias "UH_SpeedHack.ON" "Host_FrameRate 10; Alias UH_SpeedHack.Toggle UH_SpeedHack.OFF"
alias "UH_SpeedHack.OFF" "Host_FrameRate 0; Alias UH_SpeedHack.Toggle UH_SpeedHack.ON"
alias "UH_AFK.Toggle" "UH_AFK.ON"
alias "UH_AFK.ON" "Cl_YawSpeed -35; +Forward; wait; +Right; +moveright; +use Weapon_Ak47; use Weapon_Ak47; say *AFK MODE* [ON]; Alias UH_AFK.Toggle UH_AFK.OFF"
alias "UH_AFK.OFF" "Cl_yawSpeed 0; -Forward; wait; -Right; -moveright; -Attack; -use Weapon_Ak47; say *AFK MODE* [OFF]; Alias UH_AFK.Toggle UH_AFK.ON"
alias "UH_AntiJump.Toggle" "UH_AntiJump.ON"
alias "+BP_Duck_Jump" "+jump;+duck"
alias "-BP_Duck_Jump" "-jump;-duck"
alias "UH_AntiJump.ON" "Bind Space +BP_Duck_Jump; say *ANTIJUMP* [ON]; Alias UH_AntiJump.Toggle UH_AntiJump.OFF"
alias "UH_AntiJump.OFF" "Bind Space +Jump; say *ANTIJUMP* [OFF]; Alias UH_AntiJump.Toggle UH_AntiJump.ON"
alias "UH_NoRecoil.Toggle" "UH_NoRecoil.ON"
alias wait1 "wait; wait; wait"
alias burst "+attack; wait1; -attack"
alias +normal "+attack"
alias -normal "-attack"
alias "UH_NoRecoil.ON" "bind mouse1 burst; say *BRUST MODE* [ON]; Alias UH_NoRecoil.Toggle UH_NoRecoil.OFF"
alias "UH_NoRecoil.OFF" "bind mouse1 +normal; say *BRUST MODE* [OFF]; Alias UH_NoRecoil.Toggle UH_NoRecoil.ON"
alias "UH_FullBright.Toggle" "UH_FullBright.ON"
alias "UH_Fullbright.1" "mat_fullbright 1"
alias "UH_Fullbright.2" "mat_FullBright 0"
alias "UH_FullBright.ON" "UH_Fullbright.1; Alias UH_FullBright.Toggle UH_Fullbright.OFF"
alias "UH_Fullbright.OFF" "UH_Fullbright.2; Alias UH_FullBright.Toggle UH_FullBright.ON"
alias "UH_WireFrame.Toggle" "UH_WireFrame.ON"
alias "UH_WireFrame.1" "mat_wireframe 2"
alias "UH_WireFrame.0" "mat_wireframe 0"
alias "UH_WireFrame.ON" "UH_WireFrame.1; Alias UH_WireFrame.Toggle UH_WireFrame.OFF"
alias "UH_WireFrame.OFF" "UH_WireFrame.0; Alias UH_WireFrame.Toggle UH_WireFrame.ON"
alias "UH_WallHack.Toggle" "UH_WallHack.ON"
alias "UH_Wall.1" "R_DrawOtherModels 2"
alias "UH_Wall.2" "R_DrawOtherModels 1"
alias "UH_WallHack.ON" "UH_Wall.1; Alias UH_WallHack.Toggle UH_WallHack.OFF"
alias "UH_WallHack.OFF" "UH_Wall.2; Alias UH_WallHack.Toggle UH_WallHack.ON"
alias "UH_Luxels.Toggle" "UH_Luxels.ON"
alias "UH_Luxels.1" "mat_luxels 1"
alias "UH_Luxels.2" "Mat_Luxels 0"
alias "UH_Luxels.ON" "UH_Luxels.1; Alias UH_Luxels.Toggle UH_Luxels.OFF"
alias "UH_Luxels.OFF" "UH_Luxels.2; Alias UH_Luxels.Toggle UH_Luxels.ON"
alias "UH_NoParticles.Toggle" "UH_NoParticles.ON"
alias "UH_NoParticles.ON" "R_DrawParticles 0; Alias UH_NoParticles.Toggle UH_NoParticles.OFF"
alias "UH_NoParticles.OFF" "R_DrawParticles 1; Alias UH_NoParticles.Toggle UH_NoParticles.ON"
alias "UH_SpinHack.Toggle" "UH_SpinHack.ON"
alias "UH_SpinHack.ON" "+Right; Cl_YawSpeed 1856; Alias UH_SpinHack.Toggle UH_SpinHack.OFF"
alias "UH_SpinHack.OFF" "-Right; Cl_YawSpeed 0; Alias UH_SpinHack.Toggle UH_SpinHack.ON"

## Recoil System 2 ##
___________________
alias rsig "recoil 1.76"
alias rcolt "recoil 1.38"
alias rmp5 "recoil 1.23"
alias rscout "recoil 1.34"
alias rump "recoil 1.56"
alais rdeagle "recoil 1.95"
alias rak "recoil 1.73"
alias raug "1.49"
alias relse "1.5"

alias recoils1 "if has sg552 rsig;if has m4a1 rcolt;if has mp5navy rmp5;if has scout rscout;i has ump45 rump;if has deagle rdeagle;if has ak47 rak;if has aug raug;if has else relse"
alais recoils0 "recoil 1.5"

alias rswitch-1 "recoils1"
alias rswitch-0 "recoils0"

alias rswitch-on "rswitch-1"
alias rswitch-off "rswitch-0"



play fvox/activated
play sound/ambience/copter


\ End





Cross Renk De�i�tirme Dosyas�

Code /


alias +crosy "+attack;adjust_crosshair"
alias -crosy "-attack;adjust_crosshair"

\ End


Code /


alias +bhop " alias _special hkhop; hkhop"
alias -bhop "alias _special slot10"
alias hkhop "+jump; wait; -jump; wait; special"


\ End


<<< Bunny ( Ziplama Kodlari ) Aktif Edildi! Cfg Dosya v2.5 Program v6 >>>
Awp Dosyas�

Code /

bind "MOUSE3" "+attack; wait; wait; wait; wait; wait; wait;wait; lastinv; wait; wait; wait; lastinv"

\ End
Code /





alias +d "+jump;+duck"
alias -d "-jump;-duck"
bind space +d
alias "silaHvar" "r_drawviewmodel 1; bind v silaHyok"
alias "silaHyok" "r_drawviewmodel 0; bind v silaHvar"
bind "v" "silahvar"




alias "elsag" "cl_righthand 1; bind j elsol"
alias "elsol" "cl_righthand 0; bind j elsag"
bind "j" "elsag"

alias bright "bright1"
alias bright1 "developer 1; echo Brightness: Minimum; developer 0; gamma 1; brightness 1; alias bright bright2"
alias bright2 "developer 1; echo Brightness: Medium; developer 0; gamma 20; brightness 2; alias bright bright3"
alias bright3 "developer 1; echo Brightness: Maximum; developer 0; gamma 50; brightness 3; alias bright bright1"
alias bright4 "gamma 20; brightness 2; alias bright bright3"
bind ins "bright"
bright4

alias ReloadDur "slot3; lastinv"
bind "f" "ReloadDur"
bind "r" "+reload"

alias "sprite1" "gl_spriteblend 1; bind del sprite2"
alias "sprite2" "gl_spriteblend 0; bind del sprite1"
bind "del" "sprite1"

alias normalayarlar "rate 5500; cl_cmdrate 30; cl_updaterate 20"
alias netayarlar "rate 3500; cl_cmdrate 20; cl_updaterate 15"

alias "retr" "disconnect; texgamma 0; lightgamma 0; brightness 10; retry"
bind "f12" "retr"

//Quick pistol alias//
alias qpist "slot2; +attack; wait; wait; -attack"

//Quick Weapon Alias//
alias qwpn "slot1; +attack; wait; wait; -attack"

//Quick Stab Alias
alias +qstab "weapon_knife; wait; +attack2"
alias -qstab "-attack2; wait; lastinv"

//Quick Slash Alias//
alias +qslash "weapon_knife; wait; +attack"
alias -qslash "-attack; lastinv"

//Quick Grenade Alias//
alias +qgren "slot4; wait; wait; wait; +attack; wait; wait; wait; -attack"

//Defuse & Cover Alias//
alias +defuse1 "+use; radio1; menuselect 1; say_team Koruyun beni bomba defuse ediyorum"
alias -defuse1 "-use; slot10; mclr"


//C4 Bomb Plant & Cover Alias//
alias +bomb "weapon_c4; +duck; +attack; radio1; menuselect 1; say_team Koruyun beni Bomba koyuyorum"
alias -bomb "-duck; -attack; slot10; mclr"


alias dfire "dfireon"
alias dfireon "bind mouse1 +fire; alias dfire dfireoff"
alias dfireoff "bind mouse1 +attack; alias dfire dfireon"
alias +fire "+duck; wait; wait; wait; +attack"
alias -fire "-attack; -duck"

name "DreaMHacK # Ada"

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