R1NDFL31SCH css settings, config & cfg 2012
Full Name | - |
Nickname | R1NDFL31SCH |
Birthday | - |
Nationality | Germany |
Game | Counter-Strike Source |
Since | 2012-09-21 |
Last Update | 2012-09-21 |
R1NDFL31SCH screenshot
R1NDFL31SCH Gear
Mouse | - |
Mousepad | - |
Keyboard | - |
Headset | - |
Monitor | - |
Chair | - |
Controller | - |
Case | - |
R1NDFL31SCH Gaming PC Setup
GPU | - |
CPU | - |
Memory | - |
Motherboard | - |
Power Supply | - |
Storage | - |
Fan | - |
Cooler | - |
R1NDFL31SCH config
The Counter-Strike Source config file of R1NDFL31SCH has been downloaded 64 times. Download autoexec.cfg by clicking the download button below.
How to install R1NDFL31SCH css config
1. Download autoexec.cfg by clicking the download button above.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec R1NDFL31SCH.cfg" to config.cfg file in your Counter-Strike Source folder.
2. Extract and/or copy file(s) into your Counter-Strike Source folder (Example: C:\Program Files (x86)\Steam\steamapps\[account]\counter-strike source\cstrike\cfg).
3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec R1NDFL31SCH.cfg" to config.cfg file in your Counter-Strike Source folder.
Social Media
Twitch | - |
- | |
YouTube | - |
- | |
- | |
TikTok | - |
Steam | - |
Discord | - |
R1NDFL31SCH Settings
Crosshair
Color: | - |
Size: | 2 |
FAQ
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of R1NDFL31SCH. The R1NDFL31SCH css settings page has been viewed for 1.277 since it was added on 2012-09-21. The last time the settings of R1NDFL31SCH were on 2012-09-21. Visit the css settings page to view more Counter-Strike Source settings like R1NDFL31SCH or visit upload section to add your own css settings.
Other Counter-Strike Source settings
# | Name | Country | Last Update | |
1 | Lithuania | 2012-09-20 | ||
2 | Serbia | 2013-10-22 | ||
3 | France | 2010-09-12 | ||
4 | Netherlands | 2010-09-06 | ||
5 | Russia | 2013-08-07 |
Other Germany gaming settings
# | Name | Country | Last Update | |
1 | Germany | 2010-07-07 | ||
2 | Germany | 2010-05-02 | ||
3 | Germany | 2010-10-17 | ||
4 | Germany | 2010-10-17 | ||
5 | Germany | 2010-09-15 | ||
6 | Germany | 2022-04-13 | ||
7 | Germany | 2010-07-10 | ||
8 | Germany | 2018-10-05 | ||
9 | Germany | 2019-10-11 | ||
10 | Germany | 2010-07-07 |
R1NDFL31SCH CFG file
// ___________________________________________________
// | www.TEAM-VERYGAMES.net - autoexec.cfg - 01/03/2011|
// ---------------------------------------------------
// IMPORTANT : Stop using useless launch options settings
// Only usefull commands are : -console -refresh XXX
// If you want to set dxlevel, use this :
// http://regnam.fr/set_dxlevel_81.zip
// http://regnam.fr/set_dxlevel_95.zip
// shoxie CVARS
sensitivity "1.31"
zoom_sensitivity_ratio "1"
cl_downloadfilter "nosound"
cl_crosshairscale "600"
cl_crosshairsize "6.16"
cl_crosshairthickness "1.15"
cl_crosshairspreadscale "0.4"
cl_dynamiccrosshair "1"
cl_minmodels "1"
cl_min_ct "4"
cl_min_t "1"
cl_legacy_crosshair_recoil "1"
cl_legacy_crosshair_scale "1"
cl_crosshaircolor "4"
cl_dynamiccrosshair "0"
jpeg_quality "100"
fps_max "999"
net_graph "1"
net_graphpos "2"
clientport "1337"
m_rawinput "0"
// shoxie BINDS
unbindall
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "lastinv"
bind "b" "buymenu"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "give weapon_hegrenade"
bind "i" "give weapon_smokegrenade"
bind "j" "give weapon_hegrenade; give weapon_flashbang; give weapon_smokegrenade;give weapon_flashbang"
bind "k" "+voicerecord"
bind "l" "volume 1"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "noclip"
bind "p" "volume 0"
bind "q" "+moveleft"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "+forward"
bind "KP_PGUP" "zb_teamcash"
bind "'" "toggleconsole"
bind "`" "toggleconsole"
bind "," "buyammo1"
bind "." "buyammo2"
bind "=" "give weapon_flashbang"
bind "SPACE" "+jump"
bind "TAB" "+showscores"
bind "NUMLOCK" "pause"
bind "ESCAPE" "cancelselect"
bind "PAUSE" "pause"
bind "SHIFT" "+speed"
bind "CTRL" "+duck"
bind "F10" "quit"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MWHEELUP" "+jump"
bind "MWHEELDOWN" "invnext"
// VERYGAMES SERVERS
alias dmuk "connect 77.111.210.14:27017"
alias dmfr "connect 77.111.200.65:27015"
alias hsmod "connect 77.111.200.235:27015"
alias aimdm "connect 77.111.210.14:27018"
alias nuke "mat_monitorgamma_tv_exp 2"
alias d2 "mat_monitorgamma_tv_exp 1.8"
alias train "mat_monitorgamma_tv_exp 2.2"
// CL_ CVARS
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_clearhinthistory "1"
cl_debugrumble "0"
cl_detaildist "0"
cl_detailfade "400"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_playerspraydisable "1"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "0"
cl_rumblescale "0"
cl_show_splashes "0"
cl_showhelp "0"
cl_showpluginmessages "0"
cl_downloadfilter "all"
cl_nowinpanel "1"
cl_disablehtmlmotd "0"
cl_autohelp "0"
cl_hudhint_sound "0"
cl_disablefreezecam "1"
cl_show_achievement_popups "0"
cl_burninggibs "0"
// GIBS CVARS
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
// MAT_ CVARS
mat_alphacoverage "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloom_scalefactor_scalar "0"
mat_bloomscale "0"
mat_bufferprimitives "0"
mat_bumpmap "0"
mat_clipz "1"
mat_compressedtextures "1"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_diffuse "1"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_fastspecular "1"
mat_filterlightmaps "0"
mat_filtertextures "1"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_level "0"
mat_max_worldmesh_vertices "0"
mat_maxframelatency "0"
mat_mipmaptextures "1"
mat_non_hdr_bloom_scalefactor "0"
mat_parallaxmap "0"
mat_reducefillrate "1"
mat_shadowstate "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_softwarelighting "0"
mat_specular "0"
mat_use_compressed_hdr_textures "1"
mat_wateroverlaysize "0"
mat_debugdepthmode "0"
mat_debug_postprocessing_effects "0"
mat_force_ps_patch "0"
mat_reduceparticles "1"
mat_postprocess_x "0"
mat_postprocess_y "0"
mat_colcorrection_disableentities "0"
mat_excludetextures "1"
mat_levelflush "0"
mat_motion_blur_enabled "0"
mat_disablehwmorph "1"
mat_postprocessing_combine "1"
// MISC CVARS
adsp_debug "0"
budget_show_history "0"
commentary "0"
flex_smooth "0"
func_break_max_pieces "0"
g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
gl_clear "0"
jpeg_quality "100"
lod_transitiondist "0"
mp_decals "200"
muzzleflash_light "1"
overview_mode "1"
prop_active_gib_limit "0"
props_break_max_pieces "0"
showhitlocation "1"
sv_forcepreload "1"
weapon_showproficiency "1"
flex_rules "0"
blink_duration "0
// NETCODE CVARS
rate "1048576"
cl_cmdrate "66"
cl_updaterate "66"
cl_interp_ratio "1"
cl_interp "0"
cl_lagcompensation "1"
cl_pred_optimize "2"
cl_predict "1"
cl_predictweapons "1"
cl_smooth "0"
cl_smoothtime "0"
cl_wpn_sway_interp "0"
// R_ CVARS
r_3dsky "0"
r_PhysPropStaticLighting "0"
r_ambientboost "0"
r_ambientfactor "0"
r_ambientmin "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintg "0"
r_bloomtintr "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "15"
r_decals "200"
r_decalstaticprops "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_fastzreject "1"
r_flex "0"
r_forcewaterleaf "0"
r_hunkalloclightmaps "0"
r_lightaverage "0"
r_lightcache_zbuffercache "0"
r_maxdlights "0"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_occlusion "1"
r_propsmaxdist "0"
r_renderoverlayfragment "0"
r_ropetranslucent "0"
r_spray_lifetime "0"
r_staticprop_lod "3"
r_teeth "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_worldlights "0"
r_pixelfog "0"
r_eyegloss "0"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_drawspecificstaticprop "0"
r_flashlightdepthtexture "0"
r_flashlightrendermodels "0"
r_flashlightrenderworld "0"
r_visualizeproplightcaching "1"
// ROPE_ CVARS
rope_averagelight "0"
rope_collide "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_subdiv "0"
rope_wind_dist "0"
rope_rendersolid "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"
// SENS_ CVARS
m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0.04"
m_filter "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_pitch "0.022"
m_yaw "0.022"
// SOUND_ CVARS
dsp_enhance_stereo "0"
dsp_slow_cpu "1"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "1"
dsp_water "14"
soundscape_flush "1"
snd_mixahead "0.05"
// ZBLOCK CVARS
setinfo zb_wantautocashcalling 1
clear
// | www.TEAM-VERYGAMES.net - autoexec.cfg - 01/03/2011|
// ---------------------------------------------------
// IMPORTANT : Stop using useless launch options settings
// Only usefull commands are : -console -refresh XXX
// If you want to set dxlevel, use this :
// http://regnam.fr/set_dxlevel_81.zip
// http://regnam.fr/set_dxlevel_95.zip
// shoxie CVARS
sensitivity "1.31"
zoom_sensitivity_ratio "1"
cl_downloadfilter "nosound"
cl_crosshairscale "600"
cl_crosshairsize "6.16"
cl_crosshairthickness "1.15"
cl_crosshairspreadscale "0.4"
cl_dynamiccrosshair "1"
cl_minmodels "1"
cl_min_ct "4"
cl_min_t "1"
cl_legacy_crosshair_recoil "1"
cl_legacy_crosshair_scale "1"
cl_crosshaircolor "4"
cl_dynamiccrosshair "0"
jpeg_quality "100"
fps_max "999"
net_graph "1"
net_graphpos "2"
clientport "1337"
m_rawinput "0"
// shoxie BINDS
unbindall
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "lastinv"
bind "b" "buymenu"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "give weapon_hegrenade"
bind "i" "give weapon_smokegrenade"
bind "j" "give weapon_hegrenade; give weapon_flashbang; give weapon_smokegrenade;give weapon_flashbang"
bind "k" "+voicerecord"
bind "l" "volume 1"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "noclip"
bind "p" "volume 0"
bind "q" "+moveleft"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "+forward"
bind "KP_PGUP" "zb_teamcash"
bind "'" "toggleconsole"
bind "`" "toggleconsole"
bind "," "buyammo1"
bind "." "buyammo2"
bind "=" "give weapon_flashbang"
bind "SPACE" "+jump"
bind "TAB" "+showscores"
bind "NUMLOCK" "pause"
bind "ESCAPE" "cancelselect"
bind "PAUSE" "pause"
bind "SHIFT" "+speed"
bind "CTRL" "+duck"
bind "F10" "quit"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MWHEELUP" "+jump"
bind "MWHEELDOWN" "invnext"
// VERYGAMES SERVERS
alias dmuk "connect 77.111.210.14:27017"
alias dmfr "connect 77.111.200.65:27015"
alias hsmod "connect 77.111.200.235:27015"
alias aimdm "connect 77.111.210.14:27018"
alias nuke "mat_monitorgamma_tv_exp 2"
alias d2 "mat_monitorgamma_tv_exp 1.8"
alias train "mat_monitorgamma_tv_exp 2.2"
// CL_ CVARS
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_clearhinthistory "1"
cl_debugrumble "0"
cl_detaildist "0"
cl_detailfade "400"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_playerspraydisable "1"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "0"
cl_rumblescale "0"
cl_show_splashes "0"
cl_showhelp "0"
cl_showpluginmessages "0"
cl_downloadfilter "all"
cl_nowinpanel "1"
cl_disablehtmlmotd "0"
cl_autohelp "0"
cl_hudhint_sound "0"
cl_disablefreezecam "1"
cl_show_achievement_popups "0"
cl_burninggibs "0"
// GIBS CVARS
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
// MAT_ CVARS
mat_alphacoverage "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloom_scalefactor_scalar "0"
mat_bloomscale "0"
mat_bufferprimitives "0"
mat_bumpmap "0"
mat_clipz "1"
mat_compressedtextures "1"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_diffuse "1"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_fastspecular "1"
mat_filterlightmaps "0"
mat_filtertextures "1"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_level "0"
mat_max_worldmesh_vertices "0"
mat_maxframelatency "0"
mat_mipmaptextures "1"
mat_non_hdr_bloom_scalefactor "0"
mat_parallaxmap "0"
mat_reducefillrate "1"
mat_shadowstate "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_softwarelighting "0"
mat_specular "0"
mat_use_compressed_hdr_textures "1"
mat_wateroverlaysize "0"
mat_debugdepthmode "0"
mat_debug_postprocessing_effects "0"
mat_force_ps_patch "0"
mat_reduceparticles "1"
mat_postprocess_x "0"
mat_postprocess_y "0"
mat_colcorrection_disableentities "0"
mat_excludetextures "1"
mat_levelflush "0"
mat_motion_blur_enabled "0"
mat_disablehwmorph "1"
mat_postprocessing_combine "1"
// MISC CVARS
adsp_debug "0"
budget_show_history "0"
commentary "0"
flex_smooth "0"
func_break_max_pieces "0"
g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
gl_clear "0"
jpeg_quality "100"
lod_transitiondist "0"
mp_decals "200"
muzzleflash_light "1"
overview_mode "1"
prop_active_gib_limit "0"
props_break_max_pieces "0"
showhitlocation "1"
sv_forcepreload "1"
weapon_showproficiency "1"
flex_rules "0"
blink_duration "0
// NETCODE CVARS
rate "1048576"
cl_cmdrate "66"
cl_updaterate "66"
cl_interp_ratio "1"
cl_interp "0"
cl_lagcompensation "1"
cl_pred_optimize "2"
cl_predict "1"
cl_predictweapons "1"
cl_smooth "0"
cl_smoothtime "0"
cl_wpn_sway_interp "0"
// R_ CVARS
r_3dsky "0"
r_PhysPropStaticLighting "0"
r_ambientboost "0"
r_ambientfactor "0"
r_ambientmin "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintg "0"
r_bloomtintr "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "15"
r_decals "200"
r_decalstaticprops "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_fastzreject "1"
r_flex "0"
r_forcewaterleaf "0"
r_hunkalloclightmaps "0"
r_lightaverage "0"
r_lightcache_zbuffercache "0"
r_maxdlights "0"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_occlusion "1"
r_propsmaxdist "0"
r_renderoverlayfragment "0"
r_ropetranslucent "0"
r_spray_lifetime "0"
r_staticprop_lod "3"
r_teeth "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_worldlights "0"
r_pixelfog "0"
r_eyegloss "0"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_drawspecificstaticprop "0"
r_flashlightdepthtexture "0"
r_flashlightrendermodels "0"
r_flashlightrenderworld "0"
r_visualizeproplightcaching "1"
// ROPE_ CVARS
rope_averagelight "0"
rope_collide "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_subdiv "0"
rope_wind_dist "0"
rope_rendersolid "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"
// SENS_ CVARS
m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0.04"
m_filter "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_pitch "0.022"
m_yaw "0.022"
// SOUND_ CVARS
dsp_enhance_stereo "0"
dsp_slow_cpu "1"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "1"
dsp_water "14"
soundscape_flush "1"
snd_mixahead "0.05"
// ZBLOCK CVARS
setinfo zb_wantautocashcalling 1
clear
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