Cocaina config

Cocaina cs config settings download

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Cocaina config

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Download Cocaina cs config

Cocaina Counter-Strike 1.6 config has been downloaded 15 times.
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Cocaina config is a cs config game file download. There are 6425 Counter-Strike 1.6 configs just like Cocaina cs cfg. Overall there are 6949 cs game files for download. To upload your own cs game files, Counter-Strike 1.6 game files, config game files or gaming files related to Cocaina config then please visit our Upload Gaming Files section. cocaina.cfg Is the file you will receive after downloading Cocaina Counter-Strike 1.6 cfg.
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Cocaina cs in-game settings

Resolution:No Cocaina resolution found!
Crosshair Size:2
Sensitivity:1.5
Crosshair Color:black

Cocaina cs gaming gear

Keyboard:No keyboard found!
Mouse:No mouse found!
Mouse Pad:No mouse pad found!
Headset:No headset found!
Monitor:No monitor found!

Cocaina cs computer setup

PC Chassis:No pc chassis found!
Video Card:No video card found!
CPU:No CPU found!
CPU Fan:No CPU fan found!
RAM:No RAM found!
Motherboard:No motherboard found!
Power Supply:No power supply found!
Hard Drive:No hard drive found!
Hard Drive 2:No hard drive 2 found!

Cocaina cs config file


/// ____ _ ____ _____ _
/// / ___|___ _ _ _ __ | |_ ___ _ __ / ___|_ _| __(_) | _____
/// | | / _ \| | | | '_ \| __/ _ \ '__|___\___ \ | || '__| | |/ / _ \
/// | |__| (_) | |_| | | | | || __/ | |_____|__) || || | | | < __>
/// \____\___/ \__,_|_| |_|\__\___|_| |____/ |_||_| |_|_|\_\___|
///
/// ---------------------------------------------------------------------


// ______ ______ ______
// / ____// ___// ____/\
// / /\___/ /\__/ /\___\/ ____
// / /___ / __/\/ /_/ /\ /___/\
// /_____//__/\_\/_____/ / \___\/
// \_____\\__\/ \_____\/


bind "KP_HOME" "deagle"
bind "KP_UPARROW" "ak47; m4a1"
bind "KP_PGUP" "galil; famas"
bind "KP_5" "awp"
bind "KP_END" "defuser"
bind "KP_RIGHTARROW" "hegren"
bind "KP_PLUS" "buyammo1"
bind "KP_MINUS" "buyammo2"
bind "KP_PGDN" "flash"
bind "KP_INS" "vesthelm"
bind "KP_DEL" "vest"
bind "KP_LEFTARROW" "sgren"



- Aim settings for Steam / NonSteam
- cocaina. Scripts (Original)
- Distance shoot 100 % lethh
- NoRecoil 45 %
- Large aim Shoot
- danger Scripts [Aim]
// lines beginning with an '//' are ignored
// you can use them to comment things

// List of available commands:
// set - sets a variable to the given value
// load - loads another config file
// alias - creates an alias for a line of commands
// key - attaches a command to a key
// togglemenu - opens / closes the menu
// closemenu - closes the menu instantly
// naventer - enters current menu item
// navleave - leaves current menu item
// navleft - navigates menu left
// navright - navigates menu right
// navup - navigates menu up
// navdown - navigates menu down
// disableall - sets all variables to 0

// List of available key names:
// A - Z
// 0 - 9
// F1 - F12
// INS, DEL, POS, END, PGND, PGNU
// NUM0 - NUM9
// NUM
// NUMENTER
// NUMPLUS
// NUMMINUS
// NUMDIVIDE
// NUMMULTIPLY
// NUMCOMMA
// MOUSE1 - MOUSE5
// LEFTARROW, UPARROW, RIGHTARROW, DOWNARROW
// COMMA, DOT, LINE
// ESC, BACKSPACE, ENTER, SHIFT, CTRL, SPACE, TAB, CAPSLOCK, ALT

// aliases
alias reload "load standard.ini"
alias togglepanic "closemenu; disableall; alias togglepanic reload"

alias toggleradar enableradar
alias enableradar "set rad_Active 1; alias toggleradar disableradar"
alias disableradar "set rad_Active 0; alias toggleradar enableradar"

// key events
key INS togglemenu
key DEL togglepanic
key END toggleradar
key ENTER naventer
key BACKSPACE navleave
key ESC navleave
key LEFTARROW navleft
key UPARROW navup
key RIGHTARROW navright
key DOWNARROW navdown

// aimkey
alias +aim "set aim_Active 1; set aim_Autoshoot 1"
alias -aim "set aim_Active 0; set aim_Autoshoot 0"
key MOUSE1 +aim

// radar
alias +radar enableradar
alias -radar disableradar
// key MOUSE3 +radar

// settings
set aim_Active 0
set aim_Deathmatch 0
set aim_Aimthrough 0
set aim_HideWpnEvent 0
set aim_Autoshoot 0
set aim_NoSpread 1
set aim_NoRecoil 0
set aim_Silent 1
set aim_Smooth 0
set aim_Smoothtype 2
set aim_Aimspot 11
set aim_Prediction 4
set aim_DrawAimspot 0
set aim_FOV 0
set aim_DrawFOV 0
set aim_MinDistance 0
set aim_DrawMinDistance 0
set aim_NoTwitching 1

set esp_Style 0
set esp_Visible 0
set esp_Size 0

set wh_DrawPlayer 0
set wh_DrawWeapon 0
set wh_ColorPlayer 0
set wh_ColorWeapon 0
set wh_GlowGrenade 0

set rad_Active 0
set rad_Size 125

set rem_RemoveSmoke 0
set rem_RemoveFlash 0
set rem_DrawMessage 0

// """""""""""""""""""""""""""""""""""""""""""" //

Active=1
Deathmatch=0
Aimkey=1
Aimthrough=0
Autoshoot=0
NoSpread=1
NoRecoil=0
Silent=1
Smooth=0
Smoothtype=2
Aimspot=11
Prediction=4
DrawAimspot=0
FOV=0
DrawFOV=0
MinDistance=0
DrawMinDistance=0
AGNshoot=1

Style=0
Far=0

ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
awp 1 3 1 0 0.02 0
awp 2 5 1 0 0.04 16
awp 3 999 1 0 0.45 28
deagle 1 999 0.01 0.01 0.02 0
usp 1 999 0.01 0.01 0.02 0
glock18 1 999 0.01 0.01 0.02 0
m4a1 1 10 1 0 0.05 0
m4a1 2 20 0.25 0.35 0.05 0
m4a1 3 80 0.15 0.45 0.05 0
m4a1 4 999 0.07 0.4 0.05 4
mp5 1 40 1 0 0.05 0
mp5 2 120 0.45 0.25 0.05 0
mp5 3 999 0.11 0.25 0.05 4

// Movement \\
BINDS

bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+sbh"
bind "'" "+moveup"
bind "," "buyammo1"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "F1" "m4a1;ak47;primammo;secammo;vesthelm;flash;flash;hegren"
bind "F3" "deagle;secammo;primammo;vesthelm;hegren;flash;flash;defuser"


//AGN Setings//

_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "10.000000"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600.000000"
cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Red"
cl_logofile "smiley"
cl_lw "1"
cl_minmodels "1"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "8888"
cl_updaterate "105"
cl_vsmoothing "0.05"
cl_weather "0"
s_polykeep "1000000000"
s_polysize "10000000"
con_color "255 180 30"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "999"
fps_modem "0"
gamma "6"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "10000"
hisound "1"
hpk_maxsize "0"
gl_alphamin "0.25"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "9999"
gl_keeptjunctions "0.000000"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
gl_lightholes "1"
gl_playermip "1000.00000"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0"
mp_decals "1000.000000"
name "abdenather"
net_graph "3"
net_graphpos "3"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "4"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "0"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "0.5"
setinfo "ah" "0"
setinfo "_mmc" "buzau09dle"
setinfo "lang" "en"
setinfo "_pw-admindmod" "agnownage"
setinfo "_vgui_menus" "1"
setinfo "_ah" "0"
+mlook
+jlook
graphhight "420"
violence_ablood "10"
violence_hblood "10"
violence_agibs "10"
violence_hgibs "10"
cl_shadows "0"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "10.000000"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "30"
cl_corpsestay "600"
cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "20"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 180 30"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "101"
gamma "6"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "1.000000"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0.000000"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0.000000"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "300"
name "bEl1eVE./-q/"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.000000"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3.3"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "1"
spec_pip "0"
suitvolume "0.250000"
sv_aim "1.000000"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1.000000"
voice_scale "0.750000"
volume "0.800000"
violence_ablood 1
violence_agibs 1
violence_hblood 1
violence_hgibs 1
+mlook
+jlook
aimbot=0
fov=0
smooth=0
bone=0
headshot=0
godmode=0.1
antiwallbang=0
mindistance=0
bhop=0
noflash=255
cl_crosshair_color "1000 1000 1000"


esp_mode 2 // 1 = engfuncs, 2 = opengl
esp_textmode 2 // 1 = plain text, 2 = textbox
esp_box 1
esp_boxsize 15
esp_boxwidth 1
esp_dynamic 1
esp_visible 1
esp_visual 1
esp_name 1
esp_weapon 1
esp_health 2 // 1 = text, 2 = bar
esp_far 1
esp_fartimeout 3.5
esp_farsmooth 1
esp_hit 2
esp_hittimeout 1.0
esp_step 2
esp_stepdist 100
esp_steptimeout 1.0
esp_target 1 // 1 = cross, 2 = text print
esp_entity 2 // 1 = all, 2 = bomb/grens
esp_bomb 1

col_ct 0 120 255 255
col_t 255 60 60 255
col_visible 0 255 0 255
col_visual 255 255 60 255
col_health 255 255 255 150
col_hit 255 255 255 255
col_step 50 50 50 255
col_entity 255 255 255 255
col_bomb 255 255 255 255
//font_esp "Verdana" 12 0 0 0

aim_type 1 // 1 = silent, 2 = setviewangle, 3 = pixel, 4 = triggerbot
aim_fov 10
aim_distance 1
aim_through 0
aim_edge 1 // 1 = aim to head, 2 = aim to visible vec
aim_predictedge 4 // prediction amount on edges
aim_delay 0
aim_time 300
aim_prediction 0 // aimpoint prediction
aim_smoothness 0.00 // only if aim_type > 1
aim_key mouse1 // only if aim_type > 1

vis_wallhack 0 // 1 = asus, 2 = xqz
vis_lambert 0
vis_playerglow 0
vis_noflash 1
vis_nosmoke 1
vis_noftb 1

misc_norecoil 0
misc_bhop 1
misc_rusduck c // 0 = off
misc_stats 2
misc_autosshot 1
misc_maxrounds 12


// HUD COMMANDS //
hud_fastswitch "1"
hud_centerid "1"
hud_deathnotice_time "6" / (6)
hud_saytext_time "10" / (5)


// MP COMMANDS //
mp_decals "4096"


// MAX COMMANDS //
max_shells "1000"
max_smokepuffs "-3"


// VIOLENCE COMMANDS //
violence_ablood "6" ; alias violence_ablood ""
violence_agibs "9" ; alias violence_agibs ""
violence_hblood "6" ; alias violence_hblood ""
violence_hgibs "9" ; alias violence_hgibs ""

// FPS COMMANDS //
fps_max "101"
fps_modem "101"

// RATES //
cl_cmdrate "101"
cl_rate "25000" ; alias cl_rate ""
cl_updaterate "101"
rate "250000" ; alias rate ""
ex_interp "0.01" ; alias ex_interp ""

// s_ kommandon

/.| Generell

s_rolloff 1 ;
s_doppler 0 ;
s_distance 99 ;
s_automin_distance 1 ;
s_automax_distance 60 ;
s_min_distance 4 ;
s_max_distance 1500 ;
s_leafnum 0 ;
s_refgain 0.35 ;
s_refdelay 3.5 ;
s_polykeep 1000000000 ;
s_polysize 10000000 ;
s_numpolys 200 ;
s_bloat 2 ;
s_verbwet 0 ; // 0.25
s_eax 0 ; alias s_eax
s_geometry 1 ; alias s_geometry
s_reflect 0 ;
s_reverb 0 ;
s_usepvs 0 ;
s_occlude 1 ; alias s_occlude
s_occ_epsilon 0 ; alias s_occ_epsilon
s_occfactor 1 ; alias s_occfactor
s_buffersize 65536 ;

/.| Room

room_delay 0 ;
room_feedback 0 ;
room_dlylp 2 ;
room_size 0 ;
room_refl 0 ;
room_rvblp 1 ;
room_left 0 ;
room_lp 0 ;
room_mod 0 ;
room_type 0 ;
room_off 0 ;
waterroom_type 14 ;

/.| Misc

volume 0.5 ;
suitvolume 0.9 ;
MP3Volume 1 ;
MP3Fadetime 1 ;
hisound 1 ; alias hisound
bgmvolume 0.5 ;
snd_noextraupdate 1 ;
_snd_mixahead 0.1 ;
snd_show 0 ;
loadas8bit 0 ;
nosound 0 ;
ambient_fade 0.1 ;
ambient_level 0 ;


/.| Voice

voice_modenable 1 ;
voice_enable 1 ;
voice_dsound 1 ;
voice_loopback 1 ;
voice_maxgain 2.5 ;
voice_avggain 0.5 ;
voice_fadeouttime 0.05 ;
voice_profile 0 ;
voice_showchannels 0 ;
voice_showincoming 0 ;
voice_forcemicrecord 0 ;
voice_overdrive 1.35 ;
voice_overdrivefadetime 0.1 ;
voice_recordtofile 0 ;
voice_inputfromfile 0 ;
voice_eax 1 ;
voice_clientdebug 0 ;

// S4

// danger H$ A I M C F G

alias hbak0 "avadd 0 2.44 0.75 0.05"
alias hbak1 "avadd 1 3.21 0.87 -0.06"
alias hbak2 "avadd 2 2.52 1.12 0.60"
alias hbak3 "avadd 3 2.64 2.20 0.40"
alias hbak4 "avadd 4 2.50 1.10 0.40"
alias hbak5 "avadd 5 2.70 1.30 0.40"
alias hbakv1 "gsaim 1;avclear;hbak0;hbak1;hbak2;hbak3;hbak4;hbak5;nospread 2;recoil 1.70;txt Lenny and Alucard's Ak Vec v1"

alias multihitbox "gsaim 0;hitbox 11;avclear;avadd 0 3.563 -0.632 .45;avadd 1 2.534 -0.6
How to install Cocaina config
1. Download cocaina.cfg by clicking the download button.

2. (Extract and) copy file(s) into your Counter-Strike 1.6 folder (Example: C:\Program Files\Steam\steamapps\[account]\counter-strike\cstrike).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Cocaina.cfg" to your config.cfg file in your Counter-strike 1.6 folder.
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