Settings: 22.493
Screenshots: 10.353
Downloads: 10.470.782
Views: 54.698.111
Downloads Today: 139
Views Today: 11.249

Bobby Ash CS.GO autoexec v1.4 cs2 settings, config & cfg 2016

Full Name -
Nickname Bobby Ash CS.GO autoexec v1.4
Birthday -
Nationality RomaniaRomania
Game Counter-Strike 2Counter-Strike 2
Since 2016-02-08
Last Update 2016-02-08
Bobby Ash CS.GO autoexec v1.4 screenshot
Bobby Ash CS.GO autoexec v1.4 cs2

Bobby Ash CS.GO autoexec v1.4 Gear

Mouse -
Mousepad -
Keyboard -
Headset -
Monitor -
Chair -
Controller -
Case -

Bobby Ash CS.GO autoexec v1.4 Setup

GPU -
CPU -
Memory -
Motherboard -
Power Supply -
Storage -
Fan -
Cooler -

Bobby Ash CS.GO autoexec v1.4 config

The Counter-Strike 2 config file of Bobby Ash CS.GO autoexec v1.4 has been downloaded 84 times. Download autoexec.cfg by clicking the download button below.
How to install Bobby Ash CS.GO autoexec v1.4 cs2 config
1. Download autoexec.cfg by clicking the download button above.

2. Extract and/or copy file(s) into your Counter-Strike 2 folder (Example: C:\Program Files (x86)\Steam\userdata\STEAMID\730\local\cfg).

3. Launch the game and type in "exec configname.cfg" in console to load the config or make sure to add "exec autoexec.cfg", "exec userconfig.cfg" or "exec Bobby Ash CS.GO autoexec v1.4.cfg" to config.cfg file in your Counter-Strike 2 folder.
Social Media
Twitch -
Twitter -
YouTube -
Instagram -
Facebook -
TikTok -
Steam -
Discord -

Bobby Ash CS.GO autoexec v1.4 Settings

Monitor
Resolution1280x800
Aspect Ratio16:10
Display Mode-
Brightness-
Color Mode-
Video Advanced
Global Shadow Quality-
Model / Texture Detail-
Texture Streaming-
Effect Detail-
Shader Detail-
Boost Player Contrast-
Multicore Rendering-
Multisampling Anti-Aliasing Mode-
FXAA Anti-Aliasing-
Texture Filtering Mode-
Wait for Vertical Sync-
Motion Blur-
Triple-Monitor Mode-
Use Uber Shaders-
Viewmodel
FOV-
Offset X-
Offset Y-
Offset Z-
Presetpos-
Shift Left Amt-
Shift Right Amt-
Recoil-
Righthand-
Viewmodel commands
Launch Options
Mouse
DPI-
Sensitivity1.1
eDPI-
Windows Sensitivity-
Zoom Sensitivity-
Raw Input-
Acceleration-
Crosshair
Draw Outline-
Alpha-
ColorWhite
Blue-
Green-
Red-
Dot-
Gap-
Size2.5
Style-
Thickness-
Sniper-
Crosshair commands
cl_crosshaircolor White; cl_crosshairsize 2.5;
cl_bob
Lower Amt-
Amt Lat-
Amt Vert-
Cycle-
cl_bob commands
HUD
Radar
Summary
This page contains the in-game settings, config files (cfg) and hardware setup of Bobby Ash CS.GO autoexec v1.4. The Bobby Ash CS.GO autoexec v1.4 cs2 settings page has been viewed for 1.554 since it was added on 2016-02-08. The last time the settings of Bobby Ash CS.GO autoexec v1.4 were on 2016-02-08. Visit the cs2 settings page to view more Counter-Strike 2 settings like Bobby Ash CS.GO autoexec v1.4 or visit upload section to add your own cs2 settings.
Other Counter-Strike 2 settings
# Name Country Last Update
1cs2LatviaLatvia2016-10-19
2cs2AfghanistanAfghanistan2016-02-26
3cs2AlbaniaAlbania2017-11-27
4cs2AnguillaAnguilla2017-03-18
5cs2Bosnia and HerzegovinaBosnia and Herzegovina2017-10-02
Other Romania gaming settings
Bobby Ash CS.GO autoexec v1.4 CFG file
// Config by: Bobby Ash�
// Steam ID: http://steamcommunity.com/id/bobby_ash
// Game: Counter Strike: Global Offensive
// Last updated: 2:28 PM 2/8/2016

// My launch options: -novid -console -tickrate 128 -threads 8 -high -w 1280 -h 800 -freq 120

// | Bindings and toggles |
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________

unbindall

bind "," "buyammo1"
bind "." "buyammo2"
bind "CTRL" "+duck"
bind "ESCAPE" "cancelselect"
bind "SHIFT" "+speed"
bind "SPACE" "+jump"
bind "TAB" "+showscores"
bind "`" "toggleconsole"

bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"

bind "a" "+moveleft"
bind "b" "buymenu"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "+lookatweapon"
bind "g" "drop"
bind "i" "show_loadout_toggle"
bind "m" "teammenu"
bind "n" "toggle net_graph 0 1" // Toggle graph.
bind "p" "toggle cl_showpos 0 1" // Draw current position/velocity at top left of the screen.
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "noclip" // Toggle noclip.
bind "u" "messagemode2"
bind "v" "+voicerecord"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"

bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "toggle gameinstructor_enable 0 1" // Toggle game instructor. Useful for finding the bomb in a smoke, or between sites on de_nuke.
bind "MOUSE4" "use weapon_smokegrenade"
bind "MOUSE5" "use weapon_flashbang"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+jump"

bind "DEL" "mute"
bind "END" "disconnect"
bind "PAUSE" "pause"

bind "KP_MINUS" "toggle voice_scale 0 1" // Toggle incoming voice volume.
bind "KP_PLUS" "toggle volume 0.1 0 1" // Toggle game volume.

echo "Bindings and toggles loaded"

// | Buy config |
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________

bind "KP_INS" "buy deagle" // Numpad 0
bind "KP_DEL" "buy mp7" // Numpad Delete
bind "KP_ENTER" "buy p90" // Numpad Enter
bind "KP_END" "buy m4a1; buy ak47" // Numpad 1
bind "KP_DOWNARROW" "buy awp" // Numpad 2
bind "KP_PGDN" "buy hegrenade; buy flashbang; buy incgrenade; buy molotov" // Numpad 3
bind "KP_LEFTARROW" " buy vesthelm" // Numpad 4
bind "KP_5" "buy fiveseven; buy tec9" // Numpad 5
bind "KP_RIGHTARROW" "buy p250" // Numpad 6
bind "KP_HOME" "buy defuser" // Numpad 7
bind "KP_UPARROW" "buy famas; buy galilar" // Numpad 8
bind "KP_PGUP" "buy hegrenade; buy flashbang; buy smokegrenade" // Numpad 9

echo "Buy config loaded"

// | Rates |
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________

cl_cmdrate "128" // default value "64" - Maximum Command Packets per second, sending to the server. - DO NOT SET THIS HIGHER THAN YOUR MINIMAL FPS!
cl_interp "0" // default value "0.031000" - Interpolate object positions starting this many seconds in past.
cl_interp_ratio "1" // default value "2" - Ratio of interpolation time. cl_interp_ratio : cl_updaterate = cl_interp -> lerp in ms.
cl_lagcompensation "1" // default value "1" - Perform server side lag compensation of weapon firing events.
cl_predict "1" // default value "1" - Perform client side prediction.
cl_predictweapons "1" // default value "1" - Perform client side prediction of weapon effects.
cl_showfps "0" // default value "0" - Shows frames per second in the top left corner.
cl_updaterate "128" // default value "64" - Maximum number of Update Packets per second, received from the Server. Gets adjusted by the Servers TickRate if TRrate "128000" // default value "80000" - "128000" - Maximum Download Bandwidth in byte per second.

echo "Rates loaded"

// | Net |
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________

fps_max "999" // default value "300" - Frames per second will be capped at this value.
fps_max_menu "999" // default value "120" - Frames per second in main menu when not connected to a server.
net_graph "0" // default value "0" - Enables Netgraph.
net_graphheight "765" // default value "64" - Position in pixels from the bottom of your screen.
net_graphpos "1" // default value "1" - "1"=right, "2"=center, "3"=left. Everything above = Position in pixels from the left of Your screen.
net_graphproportionalfont "1" // default value "1" - "0"=small font, "1"=normal font.
net_graphshowinterp "1" // default value "1" - Draw the interpolation graph.
net_graphshowlatency "1" // default value "1" - Draw the ping/packet loss graph portion.
net_graphsolid "1" // default value "1" - Draws height ticks as full vertical rectangles, rather than just single ticks (was more important for Half-Life 1/Counter-Strike 1.6 engine since it had a software renderer)
net_graphtext "1" // default value "1" - Draw text fields.

echo "Net settings loaded"

// | Mouse |
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________

m_customaccel "0" // default value "3" - Custom Mouse Acceleration (has no effect if m_rawinput is set to 1)
m_customaccel_exponent "0" // default value "1.05" - Mouse move is raised to this power before being scaled by scale factor.
m_customaccel_max "0" // default value "0" - If you want a max accel scale value.
m_customaccel_scale "0" // default value "0.04" - Custom mouse acceleration value.
m_mouseaccel1 "0" // default value "0" - Windows mouse acceleration initial threshold (2x movement).
m_mouseaccel2 "0" // default value "0" - Windows mouse acceleration secondary threshold (4x movement).
m_mousespeed "0" // default value "1" - min. "0.0001", max. "10000000" - Mouse Sensitivity.
m_rawinput "1" // default value "1" - If set to "1", it ignores the Mouse Driver and Windows Settings.
sensitivity "1.1" // default value "6.0" - min. "0.000100" max. "10000000.000000" - Mouse Sensitivity.
zoom_sensitivity_ratio_mouse "0.9" // default value "1.0" - Factor of sensitivity while zoomed in.

echo "Mouse settings loaded"

// | Crosshair |
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________

cl_crosshair_drawoutline "1" // default value "0" - This will enable a black outline to draw around the classic crosshair pips for better visibility.
cl_crosshair_outlinethickness "1" // default value "1" - Determines the thickness of the black outline for the classic crosshair.
cl_crosshairalpha "200" // default value "200" - min. "0"=Complete transparent, max. "255"=Total solid.
cl_crosshaircolor "5" // default value "1"

// "0" Red
// "1" Green
// "2" Yellow
// "3" Blue
// "4" Cyan
// "5" Set your own color trough cl_crosshaircolor_r/_g/_b

cl_crosshaircolor_r "255" // "0"-"255" Amount of Red
cl_crosshaircolor_g "255" // "0"-"255" Amount of Green
cl_crosshaircolor_b "255" // "0"-"255" Amount of Blue

cl_crosshairdot "0" // default value "0" - Dot in the center of the crosshair.
cl_crosshairgap "0" // default value "0" - Center gap between crosshair lines.
cl_crosshairsize "2.5" // default value "5" - Length of crosshair lines.
cl_crosshair_sniper_width "1" // default value "1" - Allows increasing width of sniper crosshair lines on high dpi monitors or multimonitor setups.
cl_crosshairstyle "5" // default value "0" - Default dynamic.

// "0" Default fully dynamic - Crosshair is fully dynamic.
// "1" Default fully static - Crosshair is completely static.
// "2" Classic slightly dynamic (#1) - Crosshair is slightly dynamic when moving and/or shooting.
// "3" Classic fully dynamic - Crosshair is very dynamic/expands a lot.
// "4" Classic fully static - Crosshair is completely static.
// "5" Classic slightly dynamic (#2) - Crosshair is slightly dynamic when shooting.

cl_crosshairthickness "0.5" // default value "0.5" - Thickness of crosshair lines.
cl_crosshairusealpha "1" // default value "1" - Solid crosshair, "1"=Transparency can be set trough "cl_crosshairalpha".

echo "Crosshair settings loaded"

// | Audio |
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________

lobby_voice_chat_enabled "0" // default value "1" - By default, your mic is on when you're in a lobby.
snd_deathcamera_volume "0" // default value "1" - Death camera volume.
snd_mapobjective_volume "0" // default value "1" - Bomb/Hostage volume.
snd_menumusic_volume "0.1" // default value "1" - Main menu volume.
snd_musicvolume "0.1" // default value "0.7" - min. "0", max. "1" - Master music volume.
snd_mute_losefocus "1" // default value "1" - Mute in-game sound when tabbing out of the game.
snd_roundend_volume "0" // default value "1" - Round end volume.
snd_roundstart_volume "0" // default value "1" - Round start volume.
snd_tensecondwarning_volume "1" // default value "1" - 10 second warning volume.
voice_enable "1" // default value "1" - Toggle voice transmit and receive.
voice_scale "1" // default value "1" - Incoming voice volume.
volume "1" // default value "1" - min. "0", max. "1" - Overall game volume.
windows_speaker_config "1" // default value "-1" -

// "-1" Automatic
// "1" Headset
// "4" Stereo speakers
// "3" 4 Speakers
// "6" 5.1 Surround

echo "Audio settings loaded"

// | Video |
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________

mat_setvideomode 1280 800 "0" // default value "0" - "1"=Windowed mode, "0"=Fullscreen mode.
mat_monitorgamma "2" // default value "2.2" - "1.6"=brightest, "2.6"=darkest.
mat_monitorgamma_tv_enabled "0" // default value "0" - Gamma Setting for TV (console) ON/OFF.

echo "Video settings loaded"

// | HUD |
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________

cl_hud_background_alpha "0.3" // default value "0.5" - Adjust the HUD background alpha for the colored elements.
cl_hud_bomb_under_radar "1" // default value "1" - Select to show the bomb position under the radar or in the default inventory position.
cl_hud_color "1" // default value "0" - Choose a color to display the main parts of the HUD (health, ammo, money, etc.)

// "1" white
// "2" light blue
// "3" blue
// "4" purple
// "5" red
// "6" orange
// "7" yellow
// "8" green
// "9" aqua

cl_hud_healthammo_style "1" // default value "0" - Display the health and ammo with or without bars/bullets.
cl_hud_playercount_pos "1" // default value "0" - 0 = top, 1 = bottom. Place the Player Count element at the top of the screen or bottom.
cl_hud_playercount_showcount "1" // default value "0" - Show all avatars in the Player Count element or just the player count number.
cl_hud_radar_scale "1" // default value "1" - Size of the Radar element.
hud_scaling "0.90" // default value "0.85" - min. "0.5", max. "0.95" - Lower values=smaller HUD (Chat, Radar, Killfeed, etc.)
safezonex "1" // default value "1" - Hud horizontal adjustment.
safezoney "1" // default value "1" - Hud vertical adjustment.

echo "HUD settings loaded"

// | Viewmodels and bobbing |
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________

// Viewmodel bobbing when moving.

cl_bob_lower_amt "21" // default value "21" - min. "5", max. "30" - The amount of viewmodel lowers when running.
cl_bobamt_lat "0.4" // default value "0.4" - min. "0.1", max. "2" - Amount of viewmodel moves side to side when running.
cl_bobamt_vert "0.25" // default value "0.25" - min. "0.1", max. "2" - Amount of viewmodel moves up and down when running.
cl_bobcycle "0.98" // default value "0.98" - min. "0.1", max. "2" - Frequency at which the viewmodel bobs.

viewmodel_presetpos "1" // default value "1"

// Available presets:
// "1" Desktop - viewmodel_offset_x "1" viewmodel_offset_y "1" viewmodel_offset_z "-1" viewmodel_fow "60"
// "2" Couch - viewmodel_offset_x "0" viewmodel_offset_y "0" viewmodel_offset_z "0" viewmodel_fow "54"
// "3" Classic - viewmodel_offset_x "2.5" viewmodel_offset_y "0" viewmodel_offset_z "-1.5" viewmodel_fow "68"


echo "Viewmodel / bobbing settings loaded"

// | Other |
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________

cl_allowdownload "1" // default value "1" - Client downloads customization files.
cl_autohelp"1" // default value "1" - Disables "Switched to Burst Firemode" (and similar) Hints.
cl_autowepswitch "0" // default value "1" - Automatically switch to picked up weapons if better.
cl_color "3" // default value "0" - Preferred teammate color. 0-Yellow, 1-Purple, 2-Green, 3-Blue, 4-Orange.
cl_disablefreezecam "0" // default value "0" - Disables Freezecam after you get killed.
cl_disablehtmlmotd "1" // default value "0" - Disable HTML motd (Message of the day) welcome screen on serverjoin.
cl_downloadfilter "all" // default value "all" - Determines which files can be downloaded from the server (all, none, nosounds)
cl_forcepreload "1" // default value "0" - Forces the game to load all the sound and art assets on map load.
cl_righthand "1" // default value "1" - Weaponhand: ''1''=Righthand, ''0''=Lefthand.
cl_showpluginmessages "0" // default value "1" - Allow plugins to display messages to you.
cl_spec_mode "4" // default value "0" - Spectator view preset: 4=First Person, 5=Third Person.
cl_teamid_overhead_name_alpha "255" // default value "240" - min. "0", "max. "255"=total solid - The max alpha the overhead ID names will draw as.
cl_teamid_overhead_name_fadetime "0" // default value "0.5" - How long it takes for the overhead name to fade out once your crosshair has left.
con_enable "1" // default value "0" - "1"=enables console, "0"=disables console.
gameinstructor_enable "0" // default value "1" - Display in game lessons for new players.
mapoverview_icon_scale "1.5" // default value "1" - Scale of the overview icons.
mat_queue_mode "-1" // default value "-1" - Auto-detect multi-core rendering.
mm_dedicated_search_maxping "50" // default value "150" - min. "50", max. "350" - Longest preferred ping to dedicated servers for games.
player_nevershow_communityservermessage "1" // default value "0" - Disables the "Warning" when going to play on Community Servers.
r_drawtracers_firstperson "1" // default value "1" - Enables / Disables tracers in firstperson view.
ui_steam_overlay_notification_position "topright" // default value "topleft" - Steam overlay notification position: topleft / topright / bottomleft / bottomright.

echo "Other settings loaded"

// | Standard rcon commands |
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________

// rcon banid (userID) [kick] - Ban (+kick) an user. (Type "status" in console to find the userID)
// rcon changelevel (mapname) - Changes the map.
// rcon kick (name) - Kick a player from the server.
// rcon maps * - Shows all the available maps.
// rcon mp_restartgame (seconds) - Restarts a game in X seconds.
// rcon_password (rcon_password) - Login as rcon admin. (You cant run any other rcon commands without done this command)

// | Server cfg |
// _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________

alias "cheats" "sv_cheats 1; rcon sv_cheats 1; god; mp_freezetime 0; mp_ignore_round_win_conditions 1; mp_startmoney 16000; sv_infinite_ammo 1; sv_showbullethits 1; sv_showimpacts 1; sv_grenade_trajectory 1"
alias "rr" "mp_restartgame 1; rcon mp_restartgame 1"
alias "grenades" "give weapon_hegrenade; give weapon_flashbang; give weapon_smokegrenade; give weapon_incgrenade; give weapon_molotov; give weapon_decoy"
alias "heavy" "give weapon_negev; give weapon_m249; give weapon_nova; give weapon_xm1014; give weapon_mag7; give weapon_sawedoff"
alias "pistols" "give weapon_hkp2000; give weapon_usp_silencer; give weapon_glock; give weapon_deagle; give weapon_revolver; give weapon_p250; give weapon_cz75a; give weapon_tec9; give weapon_elite; give weapon_fiveseven"
alias "rifles" "give weapon_ak47; give weapon_m4a1; give weapon_m4a1_silencer; give weapon_famas; give weapon_galilar; give weapon_aug; give weapon_sg556; give weapon_awp; give weapon_g3sg1; give weapon_scar20; give weapon_ssg08"
alias "smgs" "give weapon_p90; give weapon_ump45; give weapon_bizon; give weapon_mac10; give weapon_mp7; give weapon_mp9"

alias "cache" "changelevel de_cache; rcon changelevel de_cache"
alias "d2" "changelevel de_dust2; rcon changelevel de_dust2"
alias "inferno" "changelevel de_inferno; rcon changelevel de_inferno"
alias "nuke" "changelevel de_nuke; rcon changelevel de_nuke"
alias "train" "changelevel de_train; rcon changelevel de_train"

alias "afk1" "echo afk script enabled; +forward; +moveleft; +left;"
alias "afk0" "echo afk script disabled; -forward; -moveleft; -left;"

Top 10 Games
cs2CS2 configs
4644 configs
fortniteFortnite settings
541 settings
lolLoL settings
228 settings
dota 2Dota 2 settings
161 settings
pubgPUBG settings
162 settings
csCS 1.6 configs
8736 configs
New Setups
New Configs
csIksonas cfg
2024-03-16
cs2salazar cfg
2024-03-13
cs2B4Tk4 cfg
2024-03-12
cs2ewjerkz cfg
2024-03-12
cs2MUTiRiS cfg
2024-03-12
Updated Setups
dota 2ATF setup
2024-03-17
dota 2Monet setup
2024-03-17
dota 2Yopaj setup
2024-03-17
dota 2BoBoKa setup
2024-03-17
Updated Configs
dota 2Thiolicor cfg
2024-03-17
cs2stadodo cfg
2024-03-14
cs2seized cfg
2024-03-12
cs2arrozdoce cfg
2024-03-12
cs2Twistzz cfg
2024-02-29